Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.25 @ 23:37:57 Player: animal_waves Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1491) 1491 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4281 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 284/310 System Corruption 2% Temperature Cool (6) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (8) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Corruption Screen > --- WEAPON (2) ------- Pulse Rifle Ion Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Heavy Deuterium Engine Light Treads Advanced Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Advanced ECM Suite Advanced ECM Suite Improved Light Armor Plating Particle Gun Heavy Particle Cannon Flak Gun Remote Datajack Mining Laser Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Corruption Screen > --- WEAPON ----------- Pulse Rifle Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Light Treads Advanced Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Advanced ECM Suite Improved Light Armor Plating Particle Gun Heavy Particle Cannon Flak Gun Remote Datajack Mining Laser Great Maul [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 75 | 8 2 12 16 2 35 Power 12 | 1 1 2 2 . 6 Engine 11 | 1 1 2 2 . 5 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 . 1 . . 11 Treads 3 | 2 . 1 . . . Leg 11 | . . . . . 11 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 3 1 4 6 2 7 Device 15 | 2 . 1 5 2 5 Storage 4 | 1 . 2 1 . . Processor 2 | . 1 . . . 1 Hackware 2 | . . 1 . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 . 5 8 . 11 Energy Gun 9 | 1 . 3 1 . 4 Energy Cannon 5 | . . . 2 . 3 Ballistic Gun 9 | 1 . . 4 . 4 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Parts Lost 28 | . 1 2 3 . 22 Power 4 | . . . . . 4 Propulsion 6 | . . . 1 . 5 Utility 8 | . 1 . . . 7 Weapon 10 | . . 2 2 . 6 Highest Loss Streak 5 | . 1 2 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 92 90 92 86 Engine 8 | . 14 11 9 7 5 Treads 10 | . 28 18 9 7 2 Leg 3 | . . . . . 7 Device 20 | . 26 11 20 30 23 Storage 11 | . . 11 15 15 12 Processor 8 | . 1 11 9 7 9 Hackware 8 | . . 10 9 7 8 Energy Gun 5 | . 14 12 1 . 3 Ballistic Gun 7 | . 14 1 11 7 5 Ballistic Cannon 2 | . . . 3 7 2 Naked Turns . | . . . . . . Heaviest Build 43 | 9 9 32 40 41 43 Greatest Support 43 | 40 40 43 43 23 25 Greatest Overweight (x) 12 | . . 1 1 1 12 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 5 15 15 15 15 Average Capacity 13 | 6 5 14 15 15 15 Most Carried 15 | 5 5 11 15 14 15 Average Carried 10 | 1 3 6 13 13 13 Final Capacity 15 | 5 5 15 15 15 15 Final Carried 15 | 2 5 11 15 13 15 Class Distribution -------------------- 79% | Mutant 16% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1620 | 289 243 40 351 . 697 Remotely 355 | . . . 74 . 281 Salvage Created 1383 | 105 254 40 277 . 707 Parts 80 | 8 13 1 24 . 34 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 35 | . 5 2 10 . 18 Guns 28 | . 5 1 9 . 13 Cannons 5 | . . . 1 . 4 Classes Destroyed 11 | 2 2 1 5 . 1 Worker 4 | . . . 1 . 3 Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Operator 3 | . 2 . 1 . . Watcher 1 | . . . 1 . . Swarmer 8 | . . . 6 . 2 Grunt 16 | . 5 1 2 . 8 Sentry 6 | . . 1 . . 5 Hunter 2 | . . . 2 . . Programmer 3 | . . . . . 3 Best Kill Streak 4 | 2 3 1 4 . 3 Combat Bots Only 3 | . 3 1 3 . 3 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3977 | . 245 329 692 . 2711 Core 980 | . 45 44 187 . 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 82 89 66 . . Volleys Fired 199 | 11 26 18 37 . 107 Largest 2 | 1 2 2 2 . 2 Hottest 126 | 20 60 126 126 . 125 Shots Fired 329 | 11 52 29 74 . 163 Gun 273 | 11 52 22 68 . 120 Cannon 49 | . . . 6 . 43 Launcher . | . . . . . . Special 7 | . . 7 . . . Kinetic 242 | 11 26 10 67 . 128 Thermal 87 | . 26 19 7 . 35 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 6 13 13 7 . 19 Robot Miss Streak 6 | 1 2 2 6 . 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 218 | 9 35 21 44 . 109 Core Hits 116 | 5 15 5 23 . 68 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . . . 1 . 2 Burn 1 | . . . . . 1 Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3694 | 64 344 245 878 . 2163 Guns 2900 | 64 344 173 815 . 1504 Cannons 722 | . . . 63 . 659 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2614 | 64 122 51 811 . 1566 Thermal 1080 | . 222 194 67 . 597 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked 4 | . . . . . 4 Effects 18 | . . . . . 18 Message Errors 5 | . . . . . 5 Matter Fused 7 | . . . . . 7 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles 3 | . . . . . 3 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 234 | . 100 57 63 . 234 Average Temperature 46 | . 42 14 26 . 79 Received Heat Transfer 1098 | . 132 114 72 . 780 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 2219 | . 500 424 111 . 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 288 | 10 174 130 288 12 261 Initial 73 | . 6 73 18 . 5 Average 103 | 4 64 86 135 6 115 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 86 | 100 100 100 75 100 83 Level 1 13 | . . . 24 . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 . 4 . 4 Investigation 1 | . 1 . . . . Extermination 3 | . . . . . 3 Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 3 | . . . 2 . 1 Communications Jammed 4 | . . . . . 4 Distress Signals 4 | . . . . . 4 Times Spotted 65 | . 8 5 24 . 28 Peak Tracking Total 5 | . 2 4 5 . 5 Tactical Retreats 6 | . . . 1 . 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 11 | . 1 4 2 1 3 Terminals 7 | . 1 2 1 1 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 2 12 6 2 6 Successful 13 | . 2 5 2 1 3 Failed 15 | . . 7 4 1 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . 2 . 5 Terminals 16 | . 2 5 3 2 4 Fabricators . | . . . . . . Repair Stations 7 | . . 4 3 . . Recycling Units 5 | . . 3 . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 3 1 1 2 Record 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Repair Station Index 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 1 1 . . Scan Component 1 | . . 1 . . . Refit 1 | . . . 1 . . Recycling Unit Hacks 2 | . . 1 . . 1 Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 4 2 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3278 | 146 389 539 895 48 1261 Spaces Moved 1162 | 73 133 236 317 20 383 Core 13 | 5 . . . . 8 Treads 900 | 68 133 236 317 20 126 Legs 249 | . . . . . 249 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 190 Average Speed 209 | 152 160 185 231 240 231 Slowest Speed 650 | 160 160 240 240 240 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 26 22 25 1 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 8 | . . 4 3 . 1 Melee . | . . . . . . Projectile 8 | . . 4 3 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1689 | 97 264 294 406 21 607 Wait 172 | . 94 15 8 . 55 Move 1157 | 72 132 235 316 19 383 Hop . | . . . . . . Pick Up 64 | 5 7 10 17 . 25 Fast Attach 14 | 5 . 3 . . 6 Attach 42 | 3 1 5 7 2 24 Detach 1 | . . 1 . . . Swap 19 | . 1 4 9 . 5 Drop 21 | 1 3 3 12 . 2 Fire 199 | 11 26 18 37 . 107 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Identified exit to Materials 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 560 | -9/Materials | Identified exit to Mines 1021 | -9/Materials | Discovered new exit (range 5) 1031 | -9/Materials | Identified exit to Materials 1075 | -9/Materials | Entered another Materials area 1075 | -8/Materials | Evolved 2 slots: Utility x2 1150 | -8/Materials | Garrison activated, responded to threat 1929 | -8/Materials | Discovered new exit (range 7) 1967 | -8/Materials | Identified exit to Factory 1970 | -8/Materials | Entered Factory 1970 | -7/Factory | Evolved 2 slots: Utility x2 1994 | -7/Factory | Discovered new exit (range 10) 2016 | -7/Factory | Identified exit to Storage 2018 | -7/Factory | Entered Storage 2466 | -7/Storage | Lost 5 parts (1p1n1u2w) 2600 | -7/Storage | Core integrity fell below 50% 2605 | -7/Storage | Lost 3 parts (1p1n1u) 2881 | -7/Storage | Lost 3 parts (2u1w) 2894 | -7/Storage | Build established: Scavenger-Mutant 2999 | -7/Storage | Lost 3 parts (1u2w) 3068 | -7/Storage | Core integrity fell below 20% 3112 | -7/Storage | Lost 5 parts (1p3n1u) 3279 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired Lgt. Treads. Acquired Imp. Heat Sink. Acquired 55 matter. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Ion Cannon severed. Flak Gun severed. Hvy. Deuterium Engine severed. Acquired Imp. Light Armor Plating. Acquired Ion Cannon. U-05 Engineer lays Concrete. Acquired Flak Gun. Acquired Hvy. Deuterium Engine. System corrupted: Substantial component data lost. System corrupted: Matter fused (-8). Acquired 30 matter. Acquired Adv. ECM Suite. Acquired Adv. Visual Processing Unit. Acquired Adv. ECM Suite. Connecting with Door Terminal... Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ####????????????????????????? | | !!!#???????????????""""?????? | | !!!#??????????????## #?????? | | #??????????????#T ####??? | | !!#??????????????## ## #### | | !!#???????????????# # # | | !!#???????????##### + # | | ####???????????#!!## # """ # | | ???????????????# ## # """ # | | ???????????????# ## # """ # | | ??????????????##" ## # " " # | | ??????????????#T + # "" # | | ??????????????## # # ^ # | | ???????????????##### / # | | ################## # # # | | # # # # # | | # # + # # | | # ]] """ # """"" # ####### | | # ]] """ # """"" # # !! # | | + ] """ # """"" # # !! # | | # """ # # # @ # | | # """ # # + # | | # #"""| + #Y"" # | | #### ######"Y=== # # """ # | | #??###????#"""* # # R" # | | #??###????# # # """ # | | #??# #########+#### # # | | #### ## #??# ## #### | | / """ ## #?## ####??? | | #### """ ## ### #????? | | #??# """ /% #????? | | ##??# """ ^# #????? | | ????# """ # #### #????? | | ????#! # #?##+####????? | | ????# # #?# #####???? | | ????# # #?# ** #???? | | ????####+##### #?# "***#???? | | ???????# ??? #?##T#####???? | | ???????# #???###??###???????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????#+#??????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 470 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed TachyonQuantumPrototype Manual? 0 Play Time 00:35:11 Cumulative 11.8 hours Start 2023.01.25 @ 23:04:59 End 2023.01.25 @ 23:37:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a3b8e5d-5be0-4329-99d9-3c1195c631ef