Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 17:20:12 Player: lumberblack Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (13) 65 Value Destroyed (147) 147 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-354) -354 TOTAL SCORE: 2438 Bonus ------- High Alert Combat Kills 2 Friendly Fire -356 Cogmind --------- Core Integrity 459/550 Matter 98/300 Energy 49/100 System Corruption 1% Temperature Cool (9) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aerolev Unit Experimental Sensor Array Advanced Targeting Computer Decoy Drone Bay (16/16) Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon Advanced EMP Blaster Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Machine Analyzer Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Advanced EMP Blaster > --- INVENTORY -------- Experimental Sensor Array Decoy Drone Bay Improved Grenade Launcher Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 49 | 5 . 3 2 14 2 4 19 Power 3 | . . . . 1 . . 2 Engine 3 | . . . . 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . . . 4 . . 3 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 6 | . . . . 4 . . 2 Utility 15 | 1 . 2 . 4 1 2 5 Device 8 | 1 . 1 . 3 . 2 1 Storage 1 | . . . . . . . 1 Processor 4 | . . . . . 1 . 3 Hackware . | . . . . . . . . Protection 2 | . . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 22 | 2 . 1 2 5 1 2 9 Energy Gun 1 | . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 1 . . 1 3 1 1 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . . . 5 Special Weapon 6 | 1 . 1 1 2 . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 3 Parts Lost 7 | . 1 . 1 2 . . 3 Power . | . . . . . . . . Propulsion 5 | . . . . 2 . . 3 Utility . | . . . . . . . . Weapon 2 | . 1 . 1 . . . . Highest Loss Streak 3 | . 1 . 1 3 . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 57 43 58 81 100 100 88 Engine 5 | . . . . 8 11 11 6 Treads 9 | . 28 28 22 1 . . . Hover 1 | . . . . . . . 7 Flight 19 | . . . . 28 33 33 28 Device 13 | . 14 14 11 13 22 22 4 Processor 7 | . . . . . 5 11 27 Protection 3 | . . 1 11 9 6 . . Energy Gun 1 | . . . . . . . 5 Ballistic Gun 7 | . . . 3 14 11 20 3 Special Weapon 4 | . 14 . 11 5 11 1 . Naked Turns . | . . . . . . . . Heaviest Build 13 | 8 2 3 3 10 10 9 13 Greatest Support 16 | 3 3 3 3 12 12 12 16 Greatest Overweight (x) 2 | 2 . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 5 7 Most Carried 10 | 6 . 5 5 5 5 5 10 Average Carried 4 | 3 . . 4 4 4 5 6 Final Capacity 10 | 5 5 5 5 5 5 5 10 Final Carried 10 | . . 5 5 5 5 5 10 Class Distribution -------------------- 40% | Mutant 37% | Scavenger-Mutant 21% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 750 | 244 . 30 58 88 50 157 123 Remotely . | . . . . . . . . Salvage Created 386 | 26 . . 58 39 . 166 97 Parts 18 | 3 . . 1 7 . 1 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 6 | . . . . 3 . . 3 Melee 1 | . . . . . . . 1 Guns 3 | . . . . 3 . . . AOE 2 | . . . . . . . 2 Classes Destroyed 5 | 1 . . 1 1 . 1 1 Tunneler 1 | 1 . . . . . . . Recycler 3 | . . . . . . 2 1 Operator 2 | . . . . . . . 2 Swarmer 6 | . . . . 3 . . 3 Thug 1 | . . . 1 . . . . Best Kill Streak 4 | 1 . . . 3 . 1 4 Combat Bots Only 3 | . . . . 3 . . 3 Max Kills in Single Turn 1 | 1 . . 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 854 | . 106 236 65 170 . . 277 Core 238 | . 19 86 9 33 . . 91 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 7 | . . . 2 5 . . . Core Remaining (%) 82 | 100 . 58 . . . 89 . Volleys Fired 55 | 1 . . 13 14 . 17 10 Largest 2 | 1 . . 1 2 . 2 1 Hottest 100 | 20 . . 25 100 . 100 36 Shots Fired 70 | 1 . . 13 15 . 31 10 Gun 54 | 1 . . 13 12 . 28 . Cannon . | . . . . . . . . Launcher 10 | . . . . . . . 10 Special 6 | . . . . 3 . 3 . Kinetic 54 | 1 . . 13 12 . 28 . Thermal 6 | . . . . 3 . 3 . Explosive 10 | . . . . . . . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | 1 . . 6 3 . 4 6 Robot Miss Streak 5 | . . . 1 2 . 5 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 35 | 1 . . 11 6 . 12 5 Core Hits 29 | 1 1 3 3 4 . 4 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1226 | 11 3 62 234 143 . 172 601 Guns 560 | 11 . . 234 143 . 172 . Cannons . | . . . . . . . . Explosions 485 | . . . . . . . 485 Melee 116 | . . . . . . . 116 Ramming 65 | . 3 62 . . . . . Kinetic 560 | 11 . . 234 143 . 172 . Thermal . | . . . . . . . . Explosive 485 | . . . . . . . 485 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 116 | . . . . . . . 116 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 68 | . . . . . . . 68 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 68 | . . . . . . . 68 Knockbacks 2 | . . 2 . . . . . Impact 2 | . . 2 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 49 | . 1 29 . . . . 19 Shots 1 | . . . . . . . 1 Rammed 11 | . 1 10 . . . . . Targets Rammed 11 | . 1 10 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 60 | . . . . 60 . 40 8 Average Temperature 14 | . . . . 27 . 9 4 Received Heat Transfer 131 | . 12 20 36 . . . 63 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 509 | 5 93 61 103 95 . 13 509 Initial 36 | . 3 31 23 36 . . 4 Average 83 | 2 20 41 34 85 . 4 203 Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 87 | 100 100 100 100 100 . 100 50 Level 1 7 | . . . . . . . 28 Level 2 5 | . . . . . . . 21 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 1 4 . . . 2 Investigation 4 | . 1 1 2 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 1 . 1 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 10 7 11 3 . . 40 Peak Tracking Total 14 | . 7 3 12 3 . . 14 Tactical Retreats 12 | . 1 3 1 . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 21 | . 1 2 4 . 4 1 9 Terminals 11 | . . . 3 . . 1 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 41 | . 1 2 9 . 4 2 23 Successful 21 | . 1 2 2 . 4 . 12 Failed 20 | . . . 7 . . 2 11 Catastrophic 5 | . . . 1 . . . 4 Database Lockouts . | . . . . . . . . Manual 19 | . 1 . 5 . . 2 11 Terminals 30 | . . . 8 . . 2 20 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 17 | . . 2 1 . 4 . 10 Record 4 | . . . . . 4 . . Prototype ID Bank 2 | . . . . . . . 2 Open Door 2 | . . 2 . . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Unreport Threat 2 | . . . . . . . 2 Locate Traps 1 | . . . . . . . 1 Hauler Manifests 2 | . . . 1 . . . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . . 3 . . 1 8 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 45 | . . . . 45 45 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 1298 | 26 57 282 90 206 227 138 272 Spaces Moved 2296 | 23 112 520 122 320 411 220 568 Core 786 | 23 112 520 122 9 . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1510 | . . . . 311 411 220 568 Fastest Speed 31 | 50 50 50 50 34 34 34 31 Average Speed 39 | 58 50 50 50 34 34 34 34 Slowest Speed 150 | 150 50 50 50 50 34 34 114 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 21 | . . . . 6 . 1 14 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 30 94 25 51 72 45 61 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 2 | . . . . 1 . 1 . Terrain Destroyed 94 | . . . . 3 . 3 88 Melee . | . . . . . . . . Projectile 6 | . . . . 3 . 3 . AOE 88 | . . . . . . . 88 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2579 | 38 112 540 140 386 497 248 618 Wait 145 | . . 3 3 40 83 9 7 Move 2247 | 22 111 519 121 307 410 217 540 Hop 21 | . . . . 6 . 1 14 Pick Up 13 | . . 4 . 1 1 . 7 Fast Attach 24 | 2 . 2 1 7 . . 12 Attach 11 | 3 . . 1 2 1 . 4 Detach 7 | . . . 1 1 . . 5 Swap 14 | . . 1 . 5 1 4 3 Drop 29 | 10 . 1 . 3 1 . 14 Fire 55 | 1 . . 13 14 . 17 10 Melee 2 | . . . . . . . 2 Ram 11 | . 1 10 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 27 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 12) 84 | -10/Materials | Entered Mines 112 | -10/Mines | Assembled infested the area 128 | -10/Mines | Learned Materials stockpile data 163 | -10/Mines | Met a Derelict shopkeep closing up shop 292 | -10/Mines | Discovered new exit (range 9) 305 | -10/Mines | Found the Drone Emporium 307 | -10/Mines | Found Prototype Device 314 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 12) 366 | -10/Mines | Entered Materials 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 446 | -9/Materials | Discovered new exit (range 14) 456 | -9/Materials | Entered Mines 496 | -9/Mines | Lost 3 parts (2n1w) 504 | -9/Mines | Identified Decoy Drone Bay 556 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 556 | -9/Mines | Discovered new exit (range 5) 596 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 599 | -9/Mines | Learned Materials emergency access door positions 603 | -9/Mines | Learned Materials emergency access door positions 608 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 609 | -9/Mines | Found Prototype Device 662 | -9/Mines | Entered Exiles 662 | -9/Exiles | Found Exiles lab abandoned 662 | -9/Exiles | Accompanied by 2 allies 669 | -9/Exiles | Discovered new exit (range 14) 692 | -9/Exiles | Led the pair of lost Derelicts to a safe place 762 | -9/Exiles | Build established: Scavenger-Mutant 801 | -9/Exiles | Discovered new exit (range 10) 889 | -9/Exiles | Entered Mines 923 | -8/Mines | Identified Exp. Sensor Array 957 | -8/Mines | Discovered new exit (range 7) 1027 | -8/Mines | Entered Materials 1027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -8/Materials | Discovered new exit (range 15) 1299 | -8/Materials | Self-destructed Last Messages --------------- 01258_ Destroyed Tractor Beam. 01258_ Destroyed Com. Wheel. 01258_ R-06 Scavenger destroyed. 01261_ Acquired 83 matter. 01263_ Acquired Lgt. Ion Engine. 01263_ Flight Unit destroyed. 01264_ Drone sends a signal. 01264_ Dropped Lgt. Ion Engine. 01265_ Dropped Axe. 01268_ U-05 Engineer lays Concrete. 01270_ Acquired Flight Unit. 01271_ U-05 Engineer lays Concrete. 01272_ Acquired Lgt. Ion Engine. 01272_ U-05 Engineer lays Concrete. 01291_ Flight Unit destroyed. 01291_ Dropped Lgt. Ion Engine. 01297_ H-55 Commando destroyed. 01297_ Acquired 30 matter. 01298_ Flight Unit destroyed. 01298_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????# #?????? 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonTiamatChainsword Manual? 0 Play Time 00:42:33 Cumulative 376.8 hours Start 2022.04.09 @ 15:06:06 End 2022.04.09 @ 17:20:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 55 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9208ef95-e926-4626-af19-a6c060c63968