Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.09 @ 05:10:33 // Halloween2019/Abominations Player: PersmaticCoreSerial_K4E2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (819) 819 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2599 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 180/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ Medium Storage Unit Terrain Scanner Terrain Scan Processor Terrain Scan Processor > --- WEAPON (2) ------- Assault Cannon Flail > --- INVENTORY (10) --- Wheel Improved Heat Sink High-capacity Matter Pod (33) Structural Scanner Light Armor Plating Hardened Light Armor Plating Assault Cannon Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Wheel Wheel Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Medium Matter Pod High-capacity Matter Pod Light Armor Plating Assault Cannon Assault Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 24 | 7 1 16 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 4 . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 7 . Device 2 | 1 . 1 . Storage 3 | 1 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 7 | 2 . 5 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . . 3 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power . | . . . . Propulsion 4 | . . 4 . Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 97 . Engine 12 | . 14 11 . Wheel 22 | . 28 20 . Device 11 | . 14 10 . Storage 12 | . 14 11 . Processor 7 | . . 12 . Protection 5 | . . 9 . Ballistic Gun 11 | . 28 2 . Ballistic Cannon 10 | . . 16 . Impact Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 33 | 15 20 33 . Greatest Support 26 | 26 26 26 . Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 . Average Capacity 9 | 6 9 10 . Most Carried 10 | 7 10 10 . Average Carried 8 | 3 9 9 . Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 859 | 247 232 380 . Remotely . | . . . . Salvage Created 376 | 39 122 215 . Parts 40 | 6 17 17 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 13 | . 3 10 . Guns 3 | . 3 . . Cannons 10 | . . 10 . Classes Destroyed 4 | 1 1 2 . Tunneler 2 | 2 . . . Sentry 3 | . . 3 . Abomination 10 | . 3 7 . Anomaly 1 | . . 1 . Best Kill Streak 4 | 2 2 4 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1357 | . 196 1161 . Core 257 | . 61 196 . Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 75 51 . Volleys Fired 53 | 3 12 38 . Largest 2 | 2 2 2 . Hottest 88 | 40 40 88 . Shots Fired 103 | 6 24 73 . Gun 30 | 6 24 . . Cannon 73 | . . 73 . Launcher . | . . . . Special . | . . . . Kinetic 103 | 6 24 73 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 2 10 14 . Robot Miss Streak 4 | 2 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 81 | 3 18 60 . Core Hits 23 | 2 6 15 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 3 . Blast 2 | . . 2 . Smash 1 | . . 1 . Melee Attacks 12 | . . 12 . Impact 12 | . . 12 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1934 | 32 230 1672 . Guns 262 | 32 230 . . Cannons 1436 | . . 1436 . Explosions . | . . . . Melee 236 | . . 236 . Ramming . | . . . . Kinetic 1698 | 32 230 1436 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 236 | . . 236 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 162 | . . 162 . Projectiles 37 | . . 37 . Explosions . | . . . . Melee 125 | . . 125 . Knockbacks 10 | . . 10 . Impact 1 | . . 1 . Kinetic 9 | . . 9 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 531 | 6 8 531 . Average Temperature 121 | 6 3 123 . Received Heat Transfer 417 | . 144 273 . Effects 6 | . . 6 . Shutdowns 1 | . . 1 . Interference 3 | . . 3 . Damage (minor) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 189 | 10 171 189 . Initial 61 | . 5 61 1 Average 78 | 2 60 99 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 10 . Investigation 7 | . 3 4 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault 5 | . 1 4 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 12 | . 7 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 18 15 . Peak Tracking Total 6 | . 6 6 . Tactical Retreats 6 | . 4 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . 6 3 . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 18 8 . Successful 15 | . 12 3 . Failed 11 | . 6 5 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 21 | . 13 8 . Terminals 26 | . 18 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Part Schematic 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Terminal Index 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 2 . Terminals 8 | . 6 2 . Botnet 8 | . 6 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 972 | 79 334 559 . Spaces Moved 733 | 55 324 354 . Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 730 | 52 324 354 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 . Average Speed 92 | 89 90 96 . Slowest Speed 125 | 100 90 125 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 25 | 3 54 44 1 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 11 | . . 11 . Melee 6 | . . 6 . Projectile 5 | . . 5 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 904 | 78 344 482 . Wait 37 | . . 37 . Move 728 | 54 321 353 . Hop . | . . . . Pick Up 34 | 14 6 14 . Fast Attach 5 | . . 5 . Attach 14 | 7 . 7 . Detach 1 | . . 1 . Swap 5 | . 1 4 . Drop 15 | . 4 11 . Fire 53 | 3 12 38 . Melee 12 | . . 12 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 80 | -11/Junkyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 12) 293 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 788 | -9/Materials | Crushed by falling debris 840 | -9/Materials | Lost 3 parts (2n1u) 935 | -9/Materials | Discovered new exit (range 9) 973 | -9/Materials | Entered another Materials area 973 | -8/Materials | Evolved 2 slots: Utility x2 973 | -8/Materials | Self-destructed Last Messages --------------- 00862_ K-01 Serf collects debris. 00866_ Parts repaired by Paradox Anomaly. 00867_ K-01 Serf collects debris. 00868_ K-01 Serf cleans the Electrolysis Chamber. 00891_ ALERT: Dispatching additional forces to engage threats. 00897_ Acquired 54 matter. 00909_ Acquired 12 matter. 00935_ EXIT=FOUND 00938_ System corrupted: Matter fused (-7). 00956_ Warp Anomaly forced to warp away. 00969_ Parts repaired by Paradox Anomaly. 00969_ Sneak attack on Paradox Anomaly. 00969_ Paradox Anomaly suffers critical hit (Smash). 00969_ Destroyed Lgt. Ion Engine. 00969_ Paradox Anomaly system corrupted by crushing effect. 00969_ Paradox Anomaly destroyed. 00970_ Acquired 10 matter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #####?????????????????? | | ???????????????????????# [[#?????????????????? | | ???????????????????????# [[#?????????????????? | | ???????????????????????# @ //#?????????????????? | | ???????????????????????# //#?????????????????? | | ???????????????????????##### [[#?????????????????? | | ?????????????????????????????[[#?????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 374 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedUtilityShockpuncher Manual? 0 Play Time 00:21:19 Cumulative 63.2 hours Start 2023.12.08 @ 18:51:23 End 2023.12.09 @ 05:10:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2019/Abominations Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf8b1c9-1782-4bb0-bf79-c838dd3968c6