Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 15:32:24 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3015) 3015 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (10948) 10948 TOTAL SCORE: 17338 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 108 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5800 Friendly Fire -32 Cogmind --------- Core Integrity 0/900 Matter 300/300 Energy 64/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Wheel Hardened Heavy Armor Plating Hacking Suite Heavy Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Powered Armor X0-1V1's Piety Tracker > --- WEAPON ----------- Precision Shock Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heavy Deuterium Engine Improved Treads Xenon Bombardment Thruster Cooled VTOL Module Improved Heat Sink Large Storage Unit Machine Analyzer Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Ripper [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 77 | 8 16 7 . 7 35 4 Power 9 | 1 2 1 . 1 4 . Engine 7 | 1 2 1 . . 3 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 24 | 2 4 2 . 1 13 2 Treads 14 | 2 3 2 . 1 6 . Leg 2 | . . . . . 1 1 Wheel 6 | . 1 . . . 5 . Hover . | . . . . . . . Flight 2 | . . . . . 1 1 Utility 19 | 3 3 2 . 1 9 1 Device 7 | 2 2 1 . . 1 1 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 8 | . . 1 . 1 6 . Artifact . | . . . . . . . Weapon 25 | 2 7 2 . 4 9 1 Energy Gun 9 | . 1 2 . 1 5 . Energy Cannon 6 | . 4 . . . 2 . Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon 2 | . . . . 1 1 . Launcher 4 | . 2 . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 . . 1 4 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 36 | . 3 . . . 19 14 Power 4 | . 1 . . . 2 1 Propulsion 15 | . 1 . . . 8 6 Utility 8 | . . . . . 4 4 Weapon 9 | . 1 . . . 5 3 Highest Loss Streak 14 | . 2 . . . 4 14 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 10 14 15 14 14 10 Power 1 | . . 1 1 1 1 . Propulsion 2 | . 1 2 4 3 2 3 Utility 4 | . 3 4 4 3 5 5 Weapon 4 | . 5 6 6 6 4 2 Tool/Special . | . . . . . . . Unused Backups 28 | . 7 4 1 4 6 6 Power 2 | . . 1 . . 1 . Propulsion 6 | . 2 1 . 1 2 . Utility 10 | . 1 2 . 1 1 5 Weapon 10 | . 4 . 1 2 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 97 93 100 99 92 70 Engine 6 | . 13 11 11 3 4 . Core 2 | . . . . 5 2 4 Treads 23 | . 23 22 22 27 24 . Wheel 1 | . 2 . . . 1 11 Device 12 | . 14 18 22 18 9 10 Storage 9 | . 14 11 11 9 7 4 Processor 5 | . . . . . 11 13 Protection 7 | . . 7 11 17 7 . Energy Gun 10 | . 1 19 22 9 12 3 Energy Cannon 5 | . 17 1 . . 2 5 Ballistic Gun 1 | . 4 . . . . . Ballistic Cannon 2 | . . . . 4 3 4 Launcher 2 | . 4 1 . 3 . . Peak Build Rating 59 | 7 25 35 35 42 59 48 Average Rating 35 | 5 11 31 34 41 49 36 On Entrance 27 | . 7 25 35 35 41 46 Avg Prop Armor Cover (%) 11 | . 12 . . . 8 6 Naked Turns . | . . . . . . . Heaviest Build 56 | 14 34 44 44 53 56 43 Greatest Support 96 | 40 46 46 44 66 96 36 Greatest Overweight (x) 16 | . 2 . . . 16 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 8 15 15 15 16 16 16 Average Capacity 14 | 7 12 15 15 15 16 12 Most Carried 16 | 2 15 15 15 16 16 16 Average Carried 13 | 1 10 14 14 15 15 11 Final Capacity 16 | 8 15 15 15 16 16 6 Final Carried 16 | 2 15 15 15 16 16 6 Class Distribution -------------------- 61% | Mutant 19% | Gunner 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 2175 | 384 311 90 30 84 1224 52 Remotely . | . . . . . . . Salvage Created 3604 | 238 802 76 53 57 2009 369 Parts 194 | 20 46 7 6 5 101 9 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 60 | . 14 2 3 4 32 5 Melee 2 | . . . . . 2 . Guns 19 | . 2 2 1 1 13 . Cannons 25 | . 8 . . . 13 4 AOE 13 | . 4 . 2 3 4 . Classes Destroyed 12 | 3 5 . 1 1 2 . Worker 8 | 1 2 . 1 . 3 1 Builder 8 | . 1 1 . . 6 . Tunneler 7 | 7 . . . . . . Hauler 5 | . 2 . . . 3 . Recycler 6 | 1 1 . . . 3 1 Operator 4 | . 1 1 . . 2 . Watcher 5 | . 2 1 . . 2 . Swarmer 8 | . . . 3 3 2 . Grunt 32 | . 14 2 . . 14 2 Sentry 6 | . . . . 1 3 2 Hunter 7 | . . . . . 7 . Programmer 7 | . . . . . 6 1 Best Kill Streak 7 | 4 4 3 3 3 7 6 Combat Bots Only 4 | . 4 1 3 3 4 4 Max Kills in Single Turn 3 | 1 2 1 3 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 2 2 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 645 | . 64 4 9 22 383 163 Missed 176 | . 13 2 4 9 105 43 Hits 469 | . 51 2 5 13 278 120 Projectile 469 | . 51 2 5 13 278 120 Critical Strikes 6 | . 1 . . . 5 . Part Disruptions 2 | . . . . . 2 . Damage Taken 5652 | . 733 87 40 158 3555 1079 Core 1155 | . 197 15 15 24 498 406 Absorbed by Shields . | . . . . . . . Redirected to Shielding 86 | . . . . . 86 . Ignored by Resistances 141 | . . 7 . 4 130 . Core Remaining (%) 81 | 100 35 . 95 96 . . Volleys Fired 245 | 28 50 10 1 13 130 13 Largest 3 | 2 2 2 2 2 3 3 Hottest 183 | 40 136 126 93 100 183 181 Shots Fired 546 | 56 90 20 2 23 328 27 Gun 318 | 56 33 18 1 11 195 4 Cannon 207 | . 51 1 . 10 122 23 Launcher 21 | . 6 1 1 2 11 . Special . | . . . . . . . Kinetic 183 | 56 31 . . 11 75 10 Thermal 285 | . 53 19 1 4 191 17 Explosive 21 | . 6 1 1 2 11 . Electromagnetic 57 | . . . . 6 51 . Robot Hit Streak 14 | 7 11 8 1 4 14 8 Robot Miss Streak 7 | 3 2 2 . 2 7 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 351 | 29 58 14 1 17 210 22 Core Hits 165 | 12 36 6 3 5 93 10 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . . . 10 4 Burn 9 | . . . . . 8 1 Meltdown 1 | . . . . . . 1 Blast 3 | . . . . . 2 1 Sever 1 | . . . . . . 1 Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8515 | 318 1367 299 148 532 5182 669 Guns 3648 | 318 278 237 17 141 2577 80 Cannons 3090 | . 724 20 . 145 1704 497 Explosions 1601 | . 336 42 113 246 864 . Melee 92 | . . . . . . 92 Ramming 84 | . 29 . 18 . 37 . Kinetic 2002 | 318 278 . . 160 1034 212 Thermal 4240 | . 724 257 17 51 2826 365 Explosive 1345 | . 336 42 113 246 608 . Electromagnetic 752 | . . . . 75 677 . Impact . | . . . . . . . Slashing 92 | . . . . . . 92 Piercing . | . . . . . . . Highest Corruption 16 | . 3 . . . 15 16 Average Corruption 7 | . 2 . . . 6 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 84 | . . . . . 77 7 Message Errors 19 | . . . . . 19 . Matter Fused 19 | . . . . . 18 1 Heat Flow Errors 10 | . . . . . 8 2 Energy Discharges 8 | . . . . . 7 1 Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 8 | . . . . . 7 1 Data Loss (major) 2 | . . . . . 2 . Misfires 4 | . . . . . 4 . Alerts 1 | . . . . . 1 . Misdirections 3 | . . . . . 2 1 Weapon Failures 8 | . . . . . 7 1 Overload Shots . | . . . . . . . Overflow Damage 225 | . 6 2 16 8 193 . Projectiles 30 | . 6 . . 2 22 . Explosions 195 | . . 2 16 6 171 . Melee . | . . . . . . . Knockbacks 14 | . . . . 1 10 3 Impact 1 | . . . . . 1 . Kinetic 13 | . . . . 1 9 3 Secondary . | . . . . . . . Self-Inflicted Damage 173 | . 1 30 . 25 117 . Shots 6 | . . 1 . 2 3 . Rammed 10 | . 4 . 1 . 5 . Targets Rammed 13 | . 5 . 1 . 7 . Kicked . | . . . . . . . Crushed 3 | . 1 . . . 2 . Highest Temperature 676 | . 272 225 36 84 676 337 Average Temperature 139 | . 94 90 22 31 165 90 Received Heat Transfer 1461 | . 387 18 . 18 681 357 Effects 42 | . 6 6 . . 30 . Shutdowns 6 | . . . . . 6 . Energy Bleed 8 | . 1 . . . 7 . Interference 14 | . 5 6 . . 3 . Matter Decay 1 | . . . . . 1 . Short Circuit 5 | . . . . . 5 . Damage (minor) 3 | . . . . . 3 . Damage (major) 4 | . . . . . 4 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . 5 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . 1 1 . . 5 1 Heat Transferred 8213 | . 1443 555 37 111 5295 772 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 84 | 100 100 100 100 100 70 3 Level 1 11 | . . . . . 21 96 Level 2 3 | . . . . . 8 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . 1 . . Peak Influence 555 | 10 116 97 137 118 555 335 Initial 252 | . 6 37 19 8 2 252 Average 97 | 2 48 30 80 24 153 261 Influence Increases 2467 | 45 510 173 124 188 1268 159 Destroy 0b10 Robot/C 1280 | . 280 80 80 100 640 100 Destroy 0b10 Robot/NC 220 | 45 45 15 5 5 95 10 Destroy Leader 350 | . 78 32 10 32 168 30 Allied During Kill 49 | . . 14 20 12 3 . Successful Hack 64 | . 28 21 . 8 7 . Disable Machine 165 | . 30 . . . 135 . Destroy Structure 189 | . 49 11 9 16 100 4 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 135 | . . . . 15 120 . Influence Decreases 2256 | 35 432 210 152 205 719 503 Entered New Map 409 | . 4 51 32 15 4 303 Time Decay 1467 | 35 398 159 120 190 505 60 Lost Part 360 | . 30 . . . 190 140 Lost Ally 20 | . . . . . 20 . Squads Dispatched 23 | . 3 2 . 1 14 3 Investigation 8 | . 2 1 . . 4 1 Extermination 6 | . . . . . 6 . Reinforcement 9 | . 1 1 . 1 4 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 9 | . 2 1 . 1 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 24 7 4 8 49 17 Peak Tracking Total 10 | . 5 2 4 3 4 10 Tactical Retreats 7 | . . . . 1 6 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 9 | . 6 1 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 11 | . 2 . . . 9 . Max in Single Turn 2 | . 1 . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 20 | . 7 3 . 4 6 . Terminals 19 | . 6 3 . 4 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 14 9 . 7 15 . Successful 11 | . 5 3 . 2 1 . Failed 34 | . 9 6 . 5 14 . Catastrophic 8 | . . 1 . 4 3 . Database Lockouts . | . . . . . . . Manual 27 | . 1 6 . 6 14 . Terminals 42 | . 11 9 . 7 15 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 5 3 . 2 1 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 4 | . 1 1 . 1 1 . Security Status 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 2 | . . 1 . 1 . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 6 3 . 2 6 . Full Trace Events 8 | . . 2 . 2 4 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 4 4 1 . Highest-Rated Group 72 | . . 72 72 72 18 . Highest-Rated Ally 18 | . . 18 18 18 18 . Total Orders . | . . . . . . . Ally Attacks 15 | . . 7 1 7 . . Total Damage 386 | . . 194 30 162 . . Kills 5 | . . 2 1 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 122 | . 7 10 . . 45 60 Average Entertainment 11 | . 4 3 5 3 16 14 Good Acts 18 | . 3 2 . 5 7 1 Bad Acts 20 | . 1 . . 2 12 5 Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 3535 | 5 1263 287 247 789 944 . Structural 2267 | . . 287 247 789 944 . Seismic 1268 | 5 1263 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 6199 | 237 1468 422 247 789 2916 120 Spaces Moved 3212 | 94 817 236 160 427 1400 78 Core 36 | 5 . . . . 3 28 Treads 2872 | 89 618 236 160 427 1342 . Legs 1 | . . . . . . 1 Wheels 285 | . 199 . . . 55 31 Hover . | . . . . . . . Flight 18 | . . . . . . 18 Fastest Speed 40 | 50 115 145 145 145 86 40 Average Speed 151 | 154 150 157 145 145 157 70 Slowest Speed 850 | 160 160 160 145 145 850 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 93 26 43 42 31 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 185 | . 51 9 9 15 98 3 Melee . | . . . . . . . Projectile 8 | . . . . 1 4 3 AOE 177 | . 51 9 9 14 94 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 4061 | 133 967 272 172 574 1829 114 Wait 391 | . 39 7 7 114 212 12 Move 3206 | 93 816 235 159 426 1399 78 Hop . | . . . . . . . Pick Up 57 | 2 24 5 1 7 18 . Fast Attach 28 | 8 1 1 . . 17 1 Attach 22 | . 2 1 . 2 14 3 Detach 4 | 1 . . . . 2 1 Swap 41 | . 14 6 2 7 12 . Drop 48 | 1 16 7 1 5 18 . Fire 245 | 28 50 10 1 13 130 13 Melee 3 | . . . . . . 3 Ram 2 | . 1 . . . 1 . Kick . | . . . . . . . Crush 11 | . 4 . 1 . 6 . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 238 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 435 | -10/Materials | Core integrity fell below 50% 762 | -10/Materials | Discovered new exit (range 11) 975 | -10/Materials | Discovered new exit (range 13) 1214 | -10/Materials | Identified exit to Mines 1292 | -10/Materials | Discovered new exit (range 5) 1505 | -10/Materials | Discovered new exit (range 6) 1512 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1526 | -10/Materials | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 1553 | -10/Materials | X0-1V1 tapped a No Entrance sign 1556 | -10/Materials | X0-1V1 foreshadows a heat wave 1706 | -10/Materials | Entered another Materials area 1706 | -9/Materials | Evolved 2 slots: Utility x2 1894 | -9/Materials | Identified exit to Mines 2009 | -9/Materials | X0-1V1 sent allied L-31 Rogue (x4) 2068 | -9/Materials | Core integrity permanently improved by X0-1V1 (+400) 2128 | -9/Materials | Entered Mines 2128 | -9/Mines | Accompanied by 4 allies 2141 | -9/Mines | Met a Derelict bent on vengeance 2285 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2306 | -9/Mines | Learned 2 Materials zone layouts 2314 | -9/Mines | Discovered new exit (range 8) 2375 | -9/Mines | Entered Materials 2375 | -8/Materials | Accompanied by 4 allies 2375 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2376 | -8/Materials | Identified exit to Factory 2573 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2625 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2800 | -8/Materials | Sterilization system engaged 2800 | -8/Materials | Non-combat units ordered to evacuate 2900 | -8/Materials | Combat units ordered to evacuate 2912 | -8/Materials | Lost 3 allies 2919 | -8/Materials | Discovered exit to Factory (range 5) 3100 | -8/Materials | Ambient heat levels rising (+10) 3164 | -8/Materials | Entered Factory 3164 | -7/Factory | Accompanied by 1 ally 3164 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3244 | -7/Factory | X0-1V1 enhanced Transport squad support 3483 | -7/Factory | Build established: Tank 3485 | -7/Factory | Discovered new exit (range 11) 3502 | -7/Factory | Identified exit to Factory 3712 | -7/Factory | X0-1V1 caused items to flee you 3750 | -7/Factory | Discovered new exit (range 9) 3763 | -7/Factory | Identified exit to Lower Caves 3918 | -7/Factory | Items stopped fleeing you 4181 | -7/Factory | Discovered exit to Lower Caves (range 5) 4254 | -7/Factory | X0-1V1 upgraded hostiles (x1) 4291 | -7/Factory | Lost 4 parts (1p2u1w) 4689 | -7/Factory | X0-1V1 activates XOMVISION 4706 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4871 | -7/Factory | Build established: Gunner 5078 | -7/Factory | Found Powered Armor 5236 | -7/Factory | System corruption reached 10% 5511 | -7/Factory | Lost 3 parts (2n1w) 5560 | -7/Factory | Build established: Mutant 5804 | -7/Factory | Identified exit to Storage 5811 | -7/Factory | X0-1V1 announced a LAN party 5823 | -7/Factory | Lost 3 parts (2n1w) 6003 | -7/Factory | Core integrity fell below 50% 6059 | -7/Factory | Lost 4 parts (1p2n1w) 6080 | -7/Factory | Entered Storage 6177 | -7/Storage | Core integrity fell below 20% 6200 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06186_ Movement behavior is fully back under control. 06187_ X0-1V1: "The ol' switcheroo!" G-47 Trooper form resolidifies at new position. Form resolidifies at new position. 06187_ Adv. Targeting Computer destroyed. 06188_ X0-1V1: "How much energy does one bot need, really?" (-15 energy) 06189_ System corrupted: Component data lost. 06189_ Penetrated by Slug. 06189_ Xenon Bombardment Thruster destroyed. 06193_ Triggered Alarm Trap. 06193_ An alarm sounds. 06193_ ALERT: Alarm triggered, dispatching investigation squad. 06195_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-27 heat dissipation) 06200_ Heat dissipation returns to normal. 06200_ X0-1V1 laughs nastily! 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""" ????????# #??????? | | ???????????????? ????????# ########??????? | | ????????????????? ?????????# #?????????????? | | ?????????????????// ?######### #?????????????? | | ?????????????????? ??# ## #?????????????? | | ?????????????????? ??# ## #?????????????? | | ?????????????????##+#### ## #?????????????? | | ?????###########?# + ## #?????????????? | | ?????# ?# ### @ ## #?????????????? | | ?????# + #?# ## #?????????????? | | ?????# # #?# ## #?????????????? | | ?????# + #?# ## #?????????????? | | ?????# # #?# ## #?????????????? | | ?????# # #?# ## ########??????? | | ?????# ?# #?# ## # """"" #???? | | ?????###########?# #?# g ## # """"" #???? | | ????????????????## ### ## # """"" #???? | | ????????????????# ####+##### # #???? | | ????????????????# %!%# #???? | | ????????????????+ =!%*+% ! #???? | | ????????????????# ]!%#% #???? | | ????????????????# ###########%!# #???? | | ????????????????#######???????? #!*###########???? | | ?????????????????????????????? #%=#?????????????? | | ????????????????????????????? =#%!#?????????????? | | ???????????????????????????? #%=#?????????????? | | ???????????????????????????" #*!#?????????????? | | ??????????????????????????"" ?#!=#?????????????? | | ??????????????????????????"" ??#| #?????????????? | | ????????????????????????? ???# +?????????????? | | ????????????????????????? ????# #?????????????? | | ????????????????????????###?????# #?????????????? | | ???????????????????????????????? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 45 Resistance: EX 10 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerRecyclingNullifier Manual? 0 Play Time 00:40:05 Cumulative 187.6 hours Start 2026.08.26 @ 14:53:55 End 2026.08.26 @ 15:32:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0b4d01a-984e-4913-b130-ec652a17dad6