Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 17:15:15 Player: Leaves Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1704) 1704 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 7064 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 609 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Treads > --- UTILITY (6) ------ Improved Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Heat Sink Long-range Proton Cannon Autogun Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Improved Signal Interpreter Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Mace Axe Makeshift Axe > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Cooled Airjet Cesium-ion Thruster Advanced Weight Redist. System Advanced Sensor Array ECM Suite Improved Reaction Control System Focal Shield Long-range Proton Cannon Enhanced Gauss Cannon Precision Rocket Launcher [Rating: 74] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 1 1 . 1 . . . 1 Utility 4 | . . . 1 . 1 . . 2 . Weapon 1 | . . 1 . . . . . . . Parts Attached 128 | 6 4 13 11 15 22 7 10 20 20 Power 14 | 1 1 1 1 . 1 3 2 2 2 Engine 8 | 1 1 1 1 . 1 2 . 1 . Core 6 | . . . . . . 1 2 1 2 Reactor . | . . . . . . . . . . Propulsion 38 | 2 1 4 1 6 4 2 3 9 6 Treads 4 | . . . . . . . 2 1 1 Leg 19 | 2 1 4 1 6 1 . . 3 1 Wheel . | . . . . . . . . . . Hover 8 | . . . . . . . . 5 3 Flight 7 | . . . . . 3 2 1 . 1 Utility 32 | 1 2 . 3 . 4 1 4 8 9 Device 16 | . . . 1 . 1 1 2 4 7 Storage 3 | 1 1 . . . . . . 1 . Processor 3 | . 1 . 1 . 1 . . . . Hackware 5 | . . . 1 . 1 . . 1 2 Protection 5 | . . . . . 1 . 2 2 . Artifact . | . . . . . . . . . . Weapon 44 | 2 . 8 6 9 13 1 1 1 3 Energy Gun 7 | . . 1 . . 6 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 19 | 2 . 5 3 4 4 . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . 2 1 4 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . . 2 1 2 1 . 1 . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 4 | . . . . . . . 4 . . Parts Lost 37 | . 3 . . 2 9 1 3 . 19 Power 3 | . 2 . . . . . . . 1 Propulsion 18 | . 1 . . . 6 . 2 . 9 Utility 9 | . . . . . 1 . 1 . 7 Weapon 7 | . . . . 2 2 1 . . 2 Highest Loss Streak 11 | . 1 . . 2 4 5 3 . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 86 96 99 100 92 53 63 84 77 Engine 5 | . 11 8 9 9 6 2 . . . Core 2 | . . . . . . . 4 5 8 Treads 2 | . . . . . . . 10 6 . Leg 19 | . 24 31 36 36 32 . . 11 . Hover 3 | . . . . . . . . 7 23 Flight 3 | . . . . . . 16 8 6 1 Device 3 | . . . 1 . 5 2 5 9 5 Storage 6 | . 14 11 9 9 6 . . 1 4 Processor 11 | . 7 11 9 9 12 15 15 13 10 Hackware 4 | . . . 7 9 1 7 2 5 4 Protection 1 | . . . . . . . 4 5 2 Energy Gun 1 | . . . . . 9 . . . . Ballistic Gun 13 | . 28 31 25 24 9 . . . . Impact Weapon 1 | . . . 1 . . 7 5 . 4 Slashing Weapon 1 | . . . . . . . 1 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 11 26 39 39 39 42 12 13 38 46 Greatest Support 72 | 20 20 30 40 62 72 12 28 69 48 Greatest Overweight (x) 2 | . 2 1 . . 2 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 15 15 Average Capacity 11 | 7 10 15 15 15 14 5 5 7 13 Most Carried 15 | 6 9 15 15 15 15 5 5 15 15 Average Carried 10 | 4 7 14 14 14 14 4 4 6 12 Final Capacity 15 | 8 15 15 15 15 5 5 5 15 5 Final Carried 15 | 6 9 15 15 15 5 5 5 15 5 Class Distribution -------------------- 28% | Mutant 17% | Skirmisher 13% | Scavenger-Skirmisher 10% | Scout 9% | Commander-Skirmisher 5% | Derelict-Mutant 5% | Scavenger-Assassin 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Assassin | -6/Factory Scout | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Matter Collected 2183 | 258 157 398 242 345 223 107 134 209 110 Remotely . | . . . . . . . . . . Salvage Created 2581 | . 358 590 112 373 367 45 126 354 256 Parts 131 | . 20 40 6 20 13 4 3 16 9 Haulers Intercepted 10 | . 1 3 1 2 1 . . 1 1 Recyclers Shooed 5 | . 3 . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 37 | . 6 11 1 5 4 2 2 1 5 Melee 9 | . . . . . . 2 1 1 5 Guns 19 | . 6 7 1 1 4 . . . . AOE 8 | . . 4 . 4 . . . . . Classes Destroyed 12 | . 4 1 . 2 2 . 2 . 1 Worker 4 | . . . . 4 . . . . . Builder 2 | . . . . . 1 . . . 1 Hauler 10 | . 1 3 1 2 1 . . 1 1 Recycler 4 | . 1 . . 1 1 . . 1 . Watcher 4 | . 1 1 . . . . . 2 . Swarmer 7 | . . . . . 1 2 . . 4 Grunt 19 | . 6 9 . 4 . . . . . Sentry 6 | . . 2 1 . 3 . . . . Hunter 3 | . . . . 1 . . 1 1 . Programmer 1 | . . . . . . . . . 1 Samaritan 2 | . . . . . . . 2 . . Thief 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 3 4 1 5 3 2 1 2 4 Combat Bots Only 4 | . 3 3 1 2 1 2 1 1 4 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . . Melee 1 | . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Hostile Shots Fired 505 | . 45 31 1 48 148 20 12 21 179 Missed 155 | . 11 8 1 14 51 9 6 10 45 Damage Taken 5551 | . 425 332 . 654 1075 175 106 152 2632 Core 1693 | . 104 115 . 118 162 142 22 13 1017 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 58 71 . 78 . . 53 98 . Volleys Fired 106 | . 32 26 9 18 21 . . . . Largest 3 | . 2 3 3 3 3 . . . . Hottest 183 | . 40 79 69 79 183 . . . . Shots Fired 245 | . 64 71 25 38 47 . . . . Gun 231 | . 64 68 25 30 44 . . . . Cannon . | . . . . . . . . . . Launcher 14 | . . 3 . 8 3 . . . . Special . | . . . . . . . . . . Kinetic 201 | . 64 68 25 30 14 . . . . Thermal 18 | . . . . . 18 . . . . Explosive 14 | . . 3 . 8 3 . . . . Electromagnetic 12 | . . . . . 12 . . . . Robot Hit Streak 20 | . 18 10 9 4 20 . . . . Robot Miss Streak 4 | . 4 3 4 3 4 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 195 | . 42 37 16 16 31 2 6 16 29 Core Hits 124 | . 20 24 4 27 19 2 1 6 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 1 Sever 2 | . . . . . . . . 1 1 Melee Attacks 98 | . . . 6 1 6 7 9 20 49 Impact 58 | . . . 6 1 6 7 9 2 27 Slashing 40 | . . . . . . . . 18 22 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 . 2 7 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . 12 Damage Inflicted 5901 | . 449 801 236 1237 622 83 383 846 1244 Guns 1973 | . 442 569 236 192 534 . . . . Cannons . | . . . . . . . . . . Explosions 1289 | . . 227 . 1024 38 . . . . Melee 2540 | . . . . . 50 83 383 846 1178 Ramming 99 | . 7 5 . 21 . . . . 66 Kinetic 1587 | . 442 569 236 192 148 . . . . Thermal 336 | . . . . . 336 . . . . Explosive 1289 | . . 227 . 1024 38 . . . . Electromagnetic 50 | . . . . . 50 . . . . Impact 1167 | . . . . . 50 83 383 . 651 Slashing 1373 | . . . . . . . . 846 527 Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . 8 1 1 5 . 17 Average Corruption 5 | . . . . 7 1 1 3 . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . 8 . 4 12 . 11 Message Errors 11 | . . . . 8 . . 1 . 2 Matter Fused 8 | . . . . . . . 6 . 2 Heat Flow Errors 3 | . . . . . . . 1 . 2 Energy Discharges 4 | . . . . . . 2 2 . . Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . 1 1 . . Data Loss (major) 4 | . . . . . . 1 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 493 | . . 3 . 32 28 . 158 94 178 Projectiles . | . . . . . . . . . . Explosions 35 | . . 3 . 32 . . . . . Melee 458 | . . . . . 28 . 158 94 178 Knockbacks 4 | . . . . . 1 . 2 . 1 Impact 4 | . . . . . 1 . 2 . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 59 | . . 32 . . . . . . 27 Shots 1 | . . 1 . . . . . . . Rammed 23 | . . . . . . . . . 23 Targets Rammed 32 | . 5 2 . 2 . . . . 23 Kicked 9 | . 5 2 . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 344 | . 22 112 36 37 344 . 206 . 183 Average Temperature 64 | . 8 34 17 15 125 . 108 . 63 Received Heat Transfer 1340 | . 255 141 . 225 258 9 . . 452 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . . . . . 3 . 3 . 2 Impact Corruptions 16 | . . . . . 2 . 6 . 8 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . 1 2 . . . . Heat Transferred 774 | . . . . . 774 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Peak Influence 561 | . 159 274 191 561 405 . . 94 115 Initial 236 | . . 14 115 80 236 . . 44 24 Average 152 | . 49 124 134 356 251 . . 54 36 Maximum Alert Level 2 | . . 1 . 2 2 . . . . Low Security (%) 68 | 100 100 66 100 18 27 . . 100 100 Level 1 24 | . . 33 . 42 71 . . . . Level 2 6 | . . . . 39 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 1 . 3 4 . . 4 3 Investigation 3 | . 1 . . . . . . 2 . Extermination 1 | . . . . . . . . . 1 Reinforcement 14 | . 2 1 . 3 4 . . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Distress Signals 12 | . 2 3 . 3 2 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 16 18 3 23 20 9 2 7 19 Peak Tracking Total 8 | . 6 4 2 7 7 7 1 2 8 Tactical Retreats 6 | . . 2 . . . 3 . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Traps Triggered 5 | . 1 . . 1 1 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Machines Disabled 5 | . . 2 . 1 2 . . . . Max in Single Turn 2 | . . 2 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Machines Accessed 18 | . 2 2 2 7 . . . 3 2 Terminals 14 | . 2 2 2 6 . . . 1 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 8 3 3 16 . . . 3 3 Successful 16 | . 1 1 2 10 . . . 1 1 Failed 20 | . 7 2 1 6 . . . 2 2 Catastrophic 2 | . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 13 | . 8 2 1 1 . . . . 1 Terminals 30 | . 8 3 3 14 . . . 1 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 4 | . . . . 2 . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 1 1 2 9 . . . . . Record 6 | . . 1 2 3 . . . . . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Surveillance Status 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . 1 Retrieve Components 2 | . . . . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 1 2 6 . . . 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . 134 . Total Robot Build Rating 12 | . . . . . . . . 12 . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . . . 6 . . . . 2 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Total Allies 16 | . . . . 10 3 . . 3 . Largest Group 10 | . . . . 10 3 . . 3 . Highest-Rated Group 173 | . . . . 173 93 . . 90 . Highest-Rated Ally 31 | . . . . 29 31 . . 30 . Total Orders . | . . . . . . . . . . Ally Attacks 118 | . . . . 81 32 . . 5 . Total Damage 1785 | . . . . 1002 629 . . 154 . Kills 22 | . . . . 16 6 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Turns Passed 5293 | 90 586 606 329 750 739 332 652 623 586 Spaces Moved 4577 | 67 288 268 221 497 350 868 908 562 548 Core 157 | 7 . . . . . . 17 . 133 Treads 1 | . . . . . . . 1 . . Legs 1847 | 60 288 268 221 497 316 . . 197 . Wheels . | . . . . . . . . . . Hover 598 | . . . . . . . . 183 415 Flight 1974 | . . . . . 34 868 890 182 . Fastest Speed 29 | 50 120 120 120 120 34 29 29 34 30 Average Speed 82 | 112 152 175 120 120 121 31 61 81 42 Slowest Speed 260 | 120 260 190 120 122 260 35 160 165 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 36 | 3 44 32 12 72 9 82 79 15 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . . 1 5 . . Spaces Dug 26 | . . 9 6 . 3 3 2 1 2 Terrain Destroyed 120 | . . 24 6 68 14 3 2 1 2 Melee 17 | . . . 6 . 3 3 2 1 2 Projectile . | . . . . . . . . . . AOE 103 | . . 24 . 68 11 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Total 5760 | 79 377 365 258 619 609 913 988 708 844 Wait 662 | . 30 22 . 67 196 26 46 81 194 Move 4568 | 66 287 267 220 496 349 867 907 561 548 Hop . | . . . . . . . . . . Pick Up 84 | 7 12 17 6 7 6 1 5 12 11 Fast Attach 48 | 5 1 4 2 . 2 3 6 14 11 Attach 32 | 1 2 2 1 2 7 4 3 2 8 Detach 16 | . . 3 1 . . 4 5 2 1 Swap 48 | . 1 7 8 13 13 . 1 4 1 Drop 78 | . 7 15 5 10 9 1 6 13 12 Fire 106 | . 32 26 9 18 21 . . . . Melee 83 | . . . 6 1 6 7 9 19 35 Ram 23 | . . . . . . . . . 23 Kick 9 | . 5 2 . 2 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 16) 677 | -10/Materials | Entered another Materials area 677 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 973 | -9/Materials | Build established: Skirmisher 1246 | -9/Materials | Discovered new exit (range 8) 1283 | -9/Materials | Entered another Materials area 1283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1493 | -8/Materials | Discovered new exit (range 19) 1612 | -8/Materials | Entered Storage 1625 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1935 | -8/Storage | Build established: Commander-Skirmisher 2122 | -8/Storage | Crushed by falling debris 2149 | -8/Storage | Lost 3 allies 2338 | -8/Storage | Discovered new exit (range 20) 2362 | -8/Storage | Entered Factory 2362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2743 | -7/Factory | Build established: Scavenger-Skirmisher 2966 | -7/Factory | Allied Derelicts emerged from ambush trap array 3042 | -7/Factory | Lost 4 parts (2n1u1w) 3062 | -7/Factory | Discovered new exit (range 16) 3100 | -7/Factory | Identified exit to Lower Caves 3101 | -7/Factory | Entered Lower Caves 3139 | -7/Lower Caves | Lost 5 parts (3n2w) 3146 | -7/Lower Caves | Encountered a Warlord checkpoint 3301 | -7/Lower Caves | Discovered new exit (range 8) 3304 | -7/Lower Caves | Identified exit to Lower Caves 3433 | -7/Lower Caves | Entered another Lower Caves area 3441 | -7/Lower Caves | Discovered new exit (range 5) 3443 | -7/Lower Caves | Identified exit to Factory 3540 | -7/Lower Caves | Lost 3 parts (2n1u) 3565 | -7/Lower Caves | Learned Factory security intel 3774 | -7/Lower Caves | Discovered new exit (range 9) 3792 | -7/Lower Caves | Identified exit to Data Miner 3804 | -7/Lower Caves | Build established: Mutant 3811 | -7/Lower Caves | Encountered a Warlord checkpoint 3825 | -7/Lower Caves | Learned Factory stockpile data 3939 | -7/Lower Caves | Spotted B-75 Beast 4085 | -7/Lower Caves | Entered Factory 4085 | -6/Factory | Evolved 2 slots: Utility x2 4448 | -6/Factory | Fabricated L-41 Fighter? 4693 | -6/Factory | Discovered new exit (range 15) 4708 | -6/Factory | Identified exit to Factory 4708 | -6/Factory | Entered another Factory area 4708 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4872 | -5/Factory | Build established: Scout 5000 | -5/Factory | System corruption reached 10% 5045 | -5/Factory | Lost 6 parts (3n3u) 5193 | -5/Factory | Core integrity fell below 50% 5250 | -5/Factory | Core integrity fell below 20% 5289 | -5/Factory | Lost 11 parts (6n4u1w) 5294 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05253_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05254_ Slammed into A-15 Conveyor. 05256_ ALERT: Cargo convoy en route, clear transfer corridor. 05257_ Slammed into A-15 Conveyor. 05258_ Hacking Suite destroyed. 05258_ System corrupted by crushing effect (+5). 05259_ Penetrated by Slug. 05260_ Slammed into A-15 Conveyor. 05261_ A-15 Conveyor destroyed. 05261_ R-10 Processor collects Prototype Ballistic Gun. 05262_ Slammed into R-10 Processor. 05266_ System corrupted: Heat flow error (+223). 05268_ Connecting with Terminal... 05276_ Acquired Hvy. Treads. 05279_ Acquired System Shield. 05281_ CXJVW INE=U0 7V MM1VEZWXIE 05294_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | %*#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | "%#??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????###############??????????????????? | | #?????????????# ! g #??????????????????? | | #?????????????# """" """" #??????????????????? | | #?????????????# """" """" #??????????????????? | | #?????????????# """"g"""" #??????????????????? | | #?????????????# g"""" """" #??????????????????? | | #?????????????# g pY@ #??????????????????? | | #????###########g####/#######??????????????????? | | #????# """T""" [ #[ #??????????????????????? | | #????# """ """ # #########??????????????? | | #????# / T ?????????????? | | #????# """"""""" # #####??????????????????? | | #????#* # %! #??????????????????????? | | ###????################]###??????????????????????? | | ######################]#????????????????????????? | | " %%%%%%%%%% %]%%]%%%[]#????????????????????????? | | ########################????????????????????????? | | [#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Evasion (%) 72 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Katana | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Part-time Excavator System Compromised The More The Merrier Challenges ------------ None Game ------ Seed ExperimentalSkeletonEngine Manual? 0 Play Time 02:10:17 Cumulative 10.0 hours Start 2024.04.14 @ 15:01:05 End 2024.04.14 @ 17:15:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a0a961cb-c763-4685-b0a8-ac67f47aaff7