Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.18 @ 18:22:43 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (143) 715 Value Destroyed (5077) 5077 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 11725 Bonus ------- High Alert Combat Kills 433 Follower Combat Kills 196 Met Data Miner 300 Friendly Fire -776 Cogmind --------- Core Integrity 774/1000 Matter 300/300 Energy 310/310 System Corruption 13% Temperature Cool (0) Movement Treading (200) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (6) --- Improved Medium Treads > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- High-powered Shock Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Large Storage Unit Large Matter Pod (150) Large Matter Pod (150) Advanced Sensor Array Advanced Sensor Array Experimental Signal Interpreter Overload Amplifier Hardened Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Backup Module Long-range Tractor Beam Heavy Machine Gun Faulty Improved Heavy Machine Gun Improved Proton Missile Launcher Long-range Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Plasma Rifle Minigun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Large Storage Unit Large Matter Pod Large Matter Pod Advanced Sensor Array Advanced Sensor Array Experimental Signal Interpreter Overload Amplifier Hardened Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Backup Module Long-range Tractor Beam Heavy Machine Gun Improved Proton Missile Launcher Long-range Missile Launcher Scythe [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 1 1 Utility 4 | . . . 1 . . . . 1 . . . . 1 1 Weapon 2 | . . . 1 . . . . 1 . . . . . . Parts Attached 108 | 6 7 4 18 1 2 . 18 11 1 5 6 . 20 9 Power 6 | 1 1 . 2 . . . . 1 . . . . 1 . Engine 4 | 1 1 . 1 . . . . 1 . . . . . . Core 2 | . . . 1 . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 31 | 2 1 2 6 . . . 6 2 1 1 2 . 8 . Treads 27 | 2 1 . 4 . . . 6 2 1 1 2 . 8 . Leg 2 | . . . 2 . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 26 | 1 2 . 2 . 2 . 4 3 . 1 1 . 7 3 Device 4 | . . . . . . . 1 . . . . . 1 2 Storage 5 | 1 2 . 1 . 1 . . . . . . . . . Processor 5 | . . . . . . . 1 2 . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 12 | . . . 1 . 1 . 2 1 . 1 1 . 5 . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 3 2 8 1 . . 8 5 . 3 3 . 4 6 Energy Gun 4 | . . . . . . . . . . . . . 1 3 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 31 | 2 2 2 7 1 . . 5 4 . 2 2 . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 2 . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . 1 . . . 1 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . . Parts Lost 33 | . 2 3 1 1 . . 2 1 1 7 . . 3 12 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 12 | . . 2 . . . . 1 1 1 2 . . 2 3 Utility 4 | . . . . . . . . . . 2 . . . 2 Weapon 16 | . 1 1 1 1 . . 1 . . 3 . . 1 7 Highest Loss Streak 10 | . 2 1 1 1 . . 1 1 1 4 . . 1 10 Average Slot Usage (%) 94 | . 97 84 99 99 100 100 99 99 99 93 49 92 94 84 Engine 7 | . 14 14 4 11 11 11 9 7 7 7 7 7 4 . Core 1 | . . . 6 . . . . . . . . . 1 5 Treads 24 | . 28 3 17 22 22 22 35 30 29 26 15 30 32 21 Wheel 1 | . . 9 . . . . . . . . . . . . Device 1 | . . . . . . . . . . . . . 1 10 Storage 18 | . 25 28 22 22 22 22 18 15 15 15 15 15 13 11 Processor 3 | . . . . . . . . 7 7 7 7 7 6 5 Protection 5 | . . . 10 11 11 11 8 7 7 5 . 7 5 5 Ballistic Gun 25 | . 25 27 32 32 33 33 25 29 30 26 2 15 19 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 9 41 41 66 67 83 83 89 89 89 89 91 91 111 107 Greatest Support 113 | 40 40 40 40 40 40 40 86 86 83 80 80 80 113 93 Greatest Overweight (x) 13 | 2 1 13 2 1 2 2 1 1 1 2 2 1 1 3 Average Overweight (x) 1 | . . 3 1 1 1 2 . . 1 1 1 1 . 1 Largest Inventory Capacity 26 | 6 16 16 18 18 26 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 14 16 16 18 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 11 15 16 16 17 18 20 20 20 20 20 19 20 20 Average Carried 16 | 1 7 10 15 15 16 17 18 18 18 19 19 18 18 19 Final Capacity 20 | 6 16 16 18 18 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 11 15 16 16 17 18 20 19 19 19 16 19 19 20 Class Distribution -------------------- 38% | Hauler-Gunner 20% | Mutant 11% | Hauler-Tank 10% | Hauler-Mutant 9% | Tank 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Hauler-Tank | -9/Exiles Hauler-Tank | -8/Mines Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 4477 | 216 228 160 655 134 54 18 450 572 288 398 . 158 804 342 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6125 | . 183 209 843 88 . 30 622 698 445 511 . 120 1392 984 Parts 328 | . 16 22 59 7 . 2 41 37 23 31 . 5 56 29 Haulers Intercepted 4 | . . . 3 . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 24 26 . 7 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 122 | . 8 7 12 6 . . 16 11 9 15 . 2 20 16 Guns 105 | . 8 7 12 6 . . 11 11 9 7 . 2 19 13 Cannons 2 | . . . . . . . . . . . . . . 2 AOE 14 | . . . . . . . 5 . . 8 . . 1 . Classes Destroyed 16 | . 2 1 7 1 . . . 2 . 2 . . 1 . Worker 4 | . . . 2 . . . . . . . . . 1 1 Builder 3 | . . . 1 . . 1 . . . . . . 1 . Tunneler 2 | . . 2 . . . . . . . . . . . . Hauler 4 | . . . 3 . . . 1 . . . . . . . Recycler 2 | . . . . . . . . 1 . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 7 | . . . 2 . . . 1 1 . . . . 2 1 Swarmer 33 | . 6 5 . 3 . . 8 . 2 6 . . 2 1 Grunt 49 | . 2 2 7 . . . 2 4 4 5 . 1 11 11 Brawler 4 | . . . 1 . . . . . 1 . . 1 1 . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 21 | . . . 4 . . . 6 4 1 1 . . 4 1 Hunter 1 | . . . . . . . . . . 1 . . . . Programmer 9 | . . . . . . . . 3 1 1 . . 1 3 Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 10 | . 3 3 5 3 . 1 10 2 3 10 . 2 4 8 Combat Bots Only 10 | . 3 3 5 3 . . 5 2 3 10 . 2 3 8 Max Kills in Single Turn 5 | . 1 2 2 1 . 1 5 2 1 2 . 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . Exploded 5 | . . . . . . . 5 . . 2 . . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Damage Taken 7736 | . 575 389 489 252 . . 895 860 312 832 . 96 1498 1538 Core 762 | . 48 117 71 42 . . 73 79 16 15 . 19 56 226 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 34 . . . 71 86 . . . . 81 93 . Volleys Fired 347 | . 49 26 42 14 . 2 35 32 18 29 . 11 58 31 Largest 4 | . 2 2 3 3 . 3 3 4 4 4 . 2 4 4 Hottest 204 | . 40 40 63 66 . 66 69 98 98 100 . 50 160 204 Shots Fired 1018 | . 98 45 126 42 . 6 101 124 72 92 . 22 201 89 Gun 1006 | . 98 45 126 42 . 6 99 124 72 87 . 22 201 84 Cannon 5 | . . . . . . . . . . . . . . 5 Launcher 7 | . . . . . . . 2 . . 5 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 953 | . 98 45 126 42 . 6 99 124 72 87 . 22 178 54 Thermal 52 | . . . . . . . . . . . . . 23 29 Explosive 7 | . . . . . . . 2 . . 5 . . . . Electromagnetic 6 | . . . . . . . . . . . . . . 6 Robot Hit Streak 27 | . 5 5 13 4 . 2 14 23 20 15 . 16 21 27 Robot Miss Streak 6 | . 6 4 4 6 . 1 3 2 2 3 . 1 2 3 Penetration Max 2 | . . . . . . . . . . . . . 1 2 Secondary Targets 21 | . . 2 2 3 . . . . 1 2 . 1 5 5 Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 1 . 1 1 1 Shots Hit Robots 728 | . 54 27 79 19 . 2 72 96 50 79 . 18 161 71 Core Hits 306 | . 18 12 37 11 . 1 30 31 22 35 . 8 65 36 Critical Hits 14 | . 1 . . . . . 1 1 1 1 . 1 4 4 Critical Kills 5 | . . . . . . . 1 1 . . . . 2 1 Critical Parts Destroyed 8 | . 1 . . . . . . . . 1 . 1 2 3 Melee Attacks 11 | . 1 . 3 . . . 1 3 . . . . . 3 Impact 8 | . 1 . 3 . . . 1 3 . . . . . . Slashing 3 | . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13455 | . 479 321 1043 269 . 10 1224 1558 839 1744 . 310 3656 2002 Guns 12173 | . 479 321 1030 269 . 10 1038 1558 839 1167 . 310 3311 1841 Cannons 91 | . . . . . . . . . . . . . . 91 Explosions 1108 | . . . . . . . 186 . . 577 . . 345 . Melee 75 | . . . 13 . . . . . . . . . . 62 Ramming 8 | . . . . . . . . . . . . . . 8 Kinetic 11139 | . 479 321 1030 269 . 10 1038 1558 839 1167 . 310 2829 1289 Thermal 1034 | . . . . . . . . . . . . . 482 552 Explosive 1108 | . . . . . . . 186 . . 577 . . 345 . Electromagnetic 91 | . . . . . . . . . . . . . . 91 Impact 13 | . . . 13 . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . . . 62 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 2 2 2 2 . 1 2 2 2 2 2 13 Average Corruption 1 | . . . 2 2 2 2 . 1 1 2 2 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 45 | . . . . 2 6 4 . 5 4 13 1 5 . 5 Message Errors 14 | . . . . 1 3 . . 2 . 5 1 2 . . Heat Flow Errors 6 | . . . . . . . . . 2 2 . 1 . 1 Energy Discharges 11 | . . . . 1 1 1 . 1 . 4 . 1 . 2 Data Loss (minor) 8 | . . . . . 2 3 . 1 1 . . 1 . . Targeting Errors 6 | . . . . . . . . 1 1 2 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . 5 . . . . . 14 9 Projectiles . | . . . . . . . . . . . . . . . Explosions 19 | . . . . . . . 5 . . . . . 14 . Melee 9 | . . . . . . . . . . . . . . 9 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . . . . . 100 . Shots 2 | . . . . . . . . . . . . . 2 . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 324 | . 15 2 127 38 . 6 203 159 255 306 . 228 324 72 Average Temperature 60 | . 9 2 25 9 . 4 49 42 90 115 . 48 78 21 Received Heat Transfer 2072 | . 117 129 213 20 . . 252 255 120 126 . 45 441 354 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . . . . 2 2 Heat Transferred 2172 | . . . . . . . . . . . . . 1050 1122 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Peak Influence 799 | . 145 100 214 109 . 102 584 263 . . . . 799 451 Initial 350 | . . . 33 24 . . 39 253 . . . . 70 350 Average 194 | . 64 23 93 99 . 43 328 110 . . . . 546 268 Maximum Alert Level 3 | . . . 1 . . . 2 1 . . . . 3 2 Low Security (%) 67 | 100 100 100 85 100 . 100 34 80 . . . . 12 41 Level 1 13 | . . . 14 . . . 15 19 . . . . 4 44 Level 2 15 | . . . . . . . 49 . . . . . 60 13 Level 3 3 | . . . . . . . . . . . . . 23 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . . . 1 3 . . . . 6 8 Investigation 2 | . . . . . . . . . . . . . 1 1 Extermination 7 | . . . . . . . . 3 . . . . 2 2 Reinforcement 4 | . . . . . . . 1 . . . . . 1 2 Assault 2 | . . . . . . . . . . . . . 2 . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 4 | . 1 . . . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . 13 9 19 11 . 4 30 15 12 21 . 3 29 22 Peak Tracking Total 13 | . 5 3 5 7 . 3 10 3 6 13 . 3 4 8 Tactical Retreats 15 | . 1 1 . . . 1 4 1 1 2 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . 1 . 1 . . . . 4 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . Triggered 2 | . . . . . . . . . 1 . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 12 | . . . . . . . . . . 1 . . 10 1 Max in Single Turn 3 | . . . . . . . . . . 1 . . 3 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 34 | . 4 . 6 . 1 . 6 5 . . 4 . 4 4 Terminals 20 | . 3 . 4 . . . 5 4 . . . . 2 2 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . . . . . 1 2 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 140 | . 14 . 29 . 1 . 19 15 . . 29 . 19 14 Successful 107 | . 7 . 23 . 1 . 13 10 . . 29 . 14 10 Failed 32 | . 6 . 6 . . . 6 5 . . . . 5 4 Catastrophic 3 | . . . . . . . . 1 . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 57 | . 12 . 14 . . . 15 8 . . . . 4 4 Terminals 68 | . 12 . 16 . . . 17 11 . . . . 6 6 Fabricators 2 | . . . . . . . . . . . . . 2 . Repair Stations 4 | . . . . . . . . 4 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 34 | . . . 13 . . . 2 . . . . . 11 8 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 51 | . 2 . 5 . 1 . 7 4 . . 29 . 1 2 Record 12 | . . . . . 1 . . . . . 11 . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . Robot Analysis 8 | . 1 . 3 . . . 3 1 . . . . . . Prototype ID Bank 7 | . . . 2 . . . 2 . . . 3 . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 1 Unreport Threat 2 | . . . . . . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 32 | . . . 13 . . . 1 . . . . . 11 7 Insert Component 14 | . . . 6 . . . 1 . . . . . 5 2 Analyze 18 | . . . 7 . . . . . . . . . 6 5 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 5 . 5 . . . 5 3 . . . . . 1 Terminals 18 | . 4 . 5 . . . 5 3 . . . . . 1 Track 4 | . 1 . 1 . . . 1 1 . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . Botnet 8 | . 2 . 1 . . . 3 1 . . . . . 1 Operators 4 | . 1 . 1 . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 5 . . . 6 5 . . . . 3 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 6 . . . . . . . 9 . 5 2 Parts Built 1 | . . . . . . . . . . . . . 1 . Matter 285 | . . . . . . . . . . . . . 285 . Time 152 | . . . . . . . . . . . . . 152 . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 64 | . . . . . . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 6 . . . . . . . . . 5 2 Part Schematics Acquired 13 | . . . 6 . . . . . . . . . 5 2 Parts Damaged 2 | . . . 1 . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 6 | . . . 2 3 . . . . . . . 1 . . Largest Group 4 | . . . 1 4 4 4 3 1 . . . 1 1 . Highest-Rated Group 94 | . . . 10 50 50 50 34 10 . . . 94 94 . Highest-Rated Ally 94 | . . . 10 16 16 16 16 10 . . . 94 94 . Total Orders 2 | . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . Ally Attacks 88 | . . . . 35 . 9 20 . . . . 8 16 . Total Damage 1337 | . . . . 335 . 82 220 . . . . 228 472 . Kills 18 | . . . . 6 . 4 5 . . . . 2 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total 8 | . 1 . 3 . . . 3 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 12012 | 63 923 1349 1212 276 339 394 647 2022 531 1020 162 285 1617 1172 Spaces Moved 5758 | 43 453 608 546 125 176 162 280 996 261 509 85 140 823 551 Core 110 | 25 . 85 . . . . . . . . . . . . Treads 5135 | 18 453 129 427 125 176 162 280 996 261 509 85 140 823 551 Legs 88 | . . . 88 . . . . . . . . . . . Wheels 425 | . . 394 31 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 180 180 200 160 160 180 180 180 180 160 180 Average Speed 179 | 123 165 204 172 180 191 200 171 179 180 183 181 180 165 180 Slowest Speed 700 | 160 180 700 190 180 200 200 180 180 180 200 200 180 180 220 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 80 97 47 30 54 51 37 29 40 67 68 26 24 16 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 8 | . . . . 2 . 1 . . 1 3 . 1 . . Spaces Dug 10 | . 1 . 1 . . . 7 . . . . . . 1 Terrain Destroyed 43 | . 1 . 1 . . . 17 . . 21 . . 1 2 Melee 4 | . 1 . 1 . . . 1 . . . . . . 1 Projectile 2 | . . . . . . . . . . . . . 1 1 AOE 37 | . . . . . . . 16 . . 21 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 6793 | 50 542 667 738 145 180 228 370 1161 289 548 93 156 969 657 Wait 402 | . 20 25 66 5 . 64 15 97 6 3 . 3 40 58 Move 5744 | 42 452 607 545 124 175 161 279 995 260 508 84 139 822 551 Hop . | . . . . . . . . . . . . . . . Pick Up 97 | 2 11 5 30 1 1 1 11 12 2 2 . 3 14 2 Fast Attach 36 | 6 3 2 5 . 1 . 5 2 . . 2 . 4 6 Attach 46 | . 3 1 6 1 1 . 6 7 1 3 4 . 12 1 Detach 9 | . 1 . . . 1 . 1 1 . . 1 . 3 1 Swap 26 | . 1 1 7 . . . 7 2 . 2 . . 4 2 Drop 73 | . 1 . 34 . 1 . 10 10 1 1 2 . 12 1 Fire 347 | . 49 26 42 14 . 2 35 32 18 29 . 11 58 31 Melee 11 | . 1 . 3 . . . 1 3 . . . . . 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 10) 496 | -10/Materials | Discovered new exit (range 15) 823 | -10/Materials | Central database locked down 841 | -10/Materials | Discovered new exit (range 10) 987 | -10/Materials | Entered Mines 1123 | -10/Mines | Learned location of Storage (-9) 1126 | -10/Mines | Discovered new exit (range 8) 1284 | -10/Mines | Core integrity fell below 50% 1784 | -10/Mines | Learned Materials terminal intel 1913 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1969 | -10/Mines | Discovered new exit (range 9) 2336 | -10/Mines | Entered Materials 2336 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2337 | -9/Materials | Loaded intel: 11 terminal locations 2863 | -9/Materials | Build established: Tank 2912 | -9/Materials | Discovered new exit (range 14) 3238 | -9/Materials | Discovered new exit (range 7) 3548 | -9/Materials | Entered Mines 3548 | -9/Mines | Accompanied by 1 ally 3549 | -9/Mines | Assembled infested the area 3597 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3808 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3810 | -9/Mines | Discovered new exit (range 5) 3824 | -9/Mines | Entered Exiles 3824 | -9/Exiles | Accompanied by 4 allies 3868 | -9/Exiles | Met 8R-AWN 3898 | -9/Exiles | Met EX-HEX 3916 | -9/Exiles | Build established: Scavenger-Tank 4009 | -9/Exiles | Met EX-DEC 4053 | -9/Exiles | Learned location of Zion (-6) 4147 | -9/Exiles | Discovered new exit (range 10) 4163 | -9/Exiles | Entered Mines 4163 | -8/Mines | Accompanied by 4 allies 4254 | -8/Mines | Build established: Hauler-Tank 4532 | -8/Mines | Discovered new exit (range 11) 4557 | -8/Mines | Entered Materials 4557 | -8/Materials | Accompanied by 3 allies 4557 | -8/Materials | Evolved 2 slots: Propulsion x2 5150 | -8/Materials | Discovered new exit (range 15) 5204 | -8/Materials | Entered Factory 5204 | -7/Factory | Accompanied by 1 ally 5204 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5518 | -7/Factory | Build established: Hauler-Gunner 6499 | -7/Factory | Repaired Broken Imp. Assault Rifle 6638 | -7/Factory | Discovered new exit (range 5) 6681 | -7/Factory | Identified exit to Factory 6925 | -7/Factory | Discovered new exit (range 2) 7226 | -7/Factory | Entered Lower Caves 7227 | -7/Lower Caves | Encountered a Warlord checkpoint 7680 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7714 | -7/Lower Caves | Discovered new exit (range 10) 7757 | -7/Lower Caves | Entered another Lower Caves area 8530 | -7/Lower Caves | Attracted the attention of an 0b10 base 8592 | -7/Lower Caves | Destroyed 10 combat bots 8596 | -7/Lower Caves | Lost 4 parts (2n1u1w) 8747 | -7/Lower Caves | Discovered new exit (range 16) 8758 | -7/Lower Caves | Encountered a Warlord checkpoint 8777 | -7/Lower Caves | Entered Data Miner 8777 | -7/Data Miner | Discovered new exit (range 6) 8818 | -7/Data Miner | Met Data Miner 8852 | -7/Data Miner | Build established: Hauler-Mutant 8856 | -7/Data Miner | Learned location of Section 7 (-2) 8856 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8879 | -7/Data Miner | Received God Mode back door access code from Data Miner 8939 | -7/Data Miner | Entered Proximity Caves 9030 | -6/Proximity Caves | Escorted by Enhanced Grunt 9214 | -6/Proximity Caves | Discovered exit to Factory (range 3) 9216 | -6/Proximity Caves | Learned 12 Factory zone layouts 9224 | -6/Proximity Caves | Entered Factory 9224 | -6/Factory | Accompanied by 1 ally 9224 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9225 | -6/Factory | Identified exit to Factory 9301 | -6/Factory | Found Prototype Processor 9416 | -6/Factory | Identified Exp. Signal Interpreter 9426 | -6/Factory | Local fabrication network quarantined 9535 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9628 | -6/Factory | Build established: Hauler-Gunner 9629 | -6/Factory | Spotted B-75 Beast 9804 | -6/Factory | Discovered new exit (range 14) 9909 | -6/Factory | Identified exit to Lower Caves 9939 | -6/Factory | Discovered exit to Factory (range 8) 10274 | -6/Factory | First assault squad dispatched 10289 | -6/Factory | Incoming assault squad redirected 10366 | -6/Factory | Build established: Scavenger-Gunner 10758 | -6/Factory | Discovered exit to Factory (range 4) 10841 | -6/Factory | Entered another Factory area 10841 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10842 | -5/Factory | Identified exit to Upper Caves 10862 | -5/Factory | Build established: Hauler-Gunner 11419 | -5/Factory | Build established: Hauler-Mutant 11765 | -5/Factory | Garrison activated, responded to threat 11890 | -5/Factory | Destroyed 8 combat bots 11989 | -5/Factory | System corruption reached 10% 12013 | -5/Factory | Self-destructed Last Messages --------------- 11997_ Acquired Hpw. Shock Rifle. 11997_ U-05 Engineer lays Concrete. 11999_ System corrupted: Hvy. Laser targeting data glitched. 11999_ Hvy. Laser destroyed. 11999_ U-05 Engineer lays Concrete. 12000_ K-01 Serf collects debris. 12001_ U-05 Engineer lays Concrete. 12004_ System corrupted: Energy discharge (-114). 12004_ K-01 Serf collects debris. 12004_ U-05 Engineer lays Concrete. 12005_ K-01 Serf collects debris. 12006_ U-05 Engineer lays Concrete. 12007_ K-01 Serf collects debris. 12008_ U-05 Engineer lays Concrete. 12009_ K-01 Serf collects debris. 12011_ U-05 Engineer lays Concrete. 12012_ Imp. EM Pulse Cannon destroyed. 12012_ Critical hit. 12012_ Lyr. Medium Armor Plating destroyed. 12012_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# """"""""?????# | | ?????????????????????????????????# ???# | | ?????????????????????????????????# !!!#??# | | ?????????????????????????????????# !!! #?# | | ?????????????????????????????????# !! ##?# | | ?????????????????????????????????# #??# | | ?????????????????????????????????# "" "" #??# | | ?????????????????????????????????# ""T"" ???# | | ?????????????????????????????????# ??"?? ???### | | ?????????????????????????????????# ????? ?????# | | ??????????????????????????????????????########## | | ??????????????????????????????????????# / | | ??????????????????????????????????????# "" # | | ??????????????????????????????????????# ""S # | | ??????????????????????????????????????# "" ### | | ???????? ?????????????????????????????# #?? | | ??????? ######################???????# """#?? | | ???????# #???????# """#?? | | ???????# ######### """#?? | | ?????? + = %% % %+ #?? | | ???????# !%* %##################?? | | ???????# #####+#####??????????????? | | ???????# # %% #??????????????? | | ???????# # #??????????????? | | ???????# % + u #??????????????? | | ???????+ ###+##/#@""kk #??????????????? | | ??????????# # #p"k"" #??????????????? | | ??????????#^^^^^%/ | # #??????????????? | | ??????????#^##+### # ! #??????????????? | | ?????????????????# " # #??????????????? | | ?????????????????# "T" ###########??????????????? | | ?????????????????# """ #????????????????????????? | | ?????????????????########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Signal Interpreter | -6/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Imp. Heavy Machine Gun | -5/Factory | Scanalyzed Hvy. Machine Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearDecoderNetwork Manual? 0 Play Time 01:01:52 Cumulative 110.1 hours Start 2021.08.18 @ 16:59:28 End 2021.08.18 @ 18:22:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 164 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8e6379d-5df5-435a-a286-9f57d21477da