Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 10:49:58 Player: Somberlain Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (446) 2230 Value Destroyed (21346) 21346 Prototype IDs (51) 1020 Alien Tech Used (4) 800 Bonus (11628) 11628 TOTAL SCORE: 46124 Bonus ------- High Alert Combat Kills 3292 Follower Combat Kills 40 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1850 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Friendly Fire -854 Cogmind --------- Core Integrity 0/1600 Matter 68/300 Energy 42/100 System Corruption 35% Temperature Cool (-191) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Cryofiber Web Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Compact HERF Cannon Core Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Advanced Trap Scanner Experimental Core Analyzer Advanced Transmission Jammer Advanced Force Field Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Core Cannon Guided Micro-nuke Launcher > --- INVENTORY -------- Particle Reactor Particle Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads Experimental Cooling System Advanced ECM Suite Layered Heavy Armor Plating Advanced Thermal Defense Suite Long-range Tractor Beam Advanced Recalibrator Enhanced Nova Cannon Improved Plasma Cutter Molecular Scythe [Rating: 224] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Heavy Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Launcher Guided Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . . 2 2 2 2 2 . . . . 2 . . . . . . 2 2 . 2 . Power 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . Utility 9 | . . . 1 . 2 1 2 . . . . . . . . . . . 1 1 . 1 . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Attached 426 | 7 2 3 24 16 24 7 35 4 1 2 4 13 3 25 22 12 28 6 92 38 4 16 38 Power 66 | 2 . 1 . 1 2 3 6 . . 1 1 1 . 2 3 1 3 1 18 6 1 3 10 Engine 6 | 2 . . . . 1 1 2 . . . . . . . . . . . . . . . . Core 13 | . . 1 . 1 1 2 4 . . . 1 . . 1 . 1 . . . 1 . . . Reactor 47 | . . . . . . . . . . 1 . 1 . 1 3 . 3 1 18 5 1 3 10 Propulsion 111 | 2 . 1 7 4 6 1 10 . 1 . . 2 2 10 4 4 9 . 19 16 . 4 9 Treads 19 | 2 . 1 4 . . . . . . . . . . 1 3 2 . . . 3 . . 3 Leg 83 | . . . 3 4 6 1 10 . 1 . . 2 2 1 1 1 9 . 19 13 . 4 6 Wheel 4 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . Hover 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | 1 1 1 3 2 10 1 10 3 . 1 3 5 . 11 9 6 8 3 35 10 . 7 8 Device 77 | . . . 1 2 6 . 5 1 . . 2 2 . 8 7 2 4 1 25 4 . 3 4 Storage 8 | 1 1 . 2 . . . . . . . . . . . . . 1 1 1 . . 1 . Processor 18 | . . . . . 1 1 . . . . . 1 . 2 1 2 1 1 4 1 . 1 2 Hackware 16 | . . . . . 3 . 2 1 . 1 . . . . 1 1 1 . . 3 . 2 1 Protection 19 | . . 1 . . . . 3 1 . . 1 2 . 1 . 1 1 . 5 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 1 . 14 9 6 2 9 1 . . . 5 1 2 6 1 8 2 20 6 3 2 11 Energy Gun 51 | 1 . . 9 8 2 2 3 . . . . . . 1 5 1 5 1 9 3 . 1 . Energy Cannon 17 | . . . . . 1 . . 1 . . . . . . 1 . . 1 3 1 3 1 5 Ballistic Gun 24 | 1 . . 3 . . . 5 . . . . 5 . . . . 1 . 1 2 . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . 1 . 1 . 1 . . . . . . . . . 1 . 2 . . . . Special Weapon 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 2 . . . . . . . 1 . . . . . 4 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 3 1 1 . 3 . . 2 . 1 . 2 . . 9 . 8 4 2 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . System Corruption 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . Parts Lost 132 | . . . 1 2 4 3 6 1 1 . 5 6 6 2 8 4 14 3 34 . . 8 24 Power 22 | . . . 1 1 . 1 2 . . . . 1 1 . 1 1 1 . 5 . . 3 4 Propulsion 42 | . . . . . 2 1 3 1 1 . 2 1 2 2 4 1 5 1 10 . . . 6 Utility 46 | . . . . 1 2 . 1 . . . 3 3 2 . 3 1 5 1 12 . . 2 10 Weapon 22 | . . . . . . 1 . . . . . 1 1 . . 1 3 1 7 . . 3 4 Highest Loss Streak 13 | . . . 1 2 1 1 3 1 1 . 3 6 6 1 3 3 13 2 7 . . 6 9 To Critical Strikes 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 3 Average Backups 13 | . . 2 11 18 19 19 19 19 19 19 17 9 4 4 4 4 4 4 11 17 18 17 14 Power . | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . 3 6 3 . 1 . . . . . . . . . . . . . 2 2 3 Utility 6 | . . . 3 5 9 11 9 9 10 10 7 2 . 2 2 1 2 1 6 13 11 10 4 Weapon 3 | . . 1 3 4 4 5 6 7 7 7 6 3 . . . . 1 2 3 2 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . . 6 2 4 2 4 . . 1 1 3 . 1 . 1 1 . 5 . 2 1 6 Power 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 Propulsion 8 | . . . 3 . . . . . . . . . . . . . . . . . . . 5 Utility 15 | . . . 1 2 1 . 2 . . . 1 1 . . . . 1 . 5 . 1 . . Weapon 12 | . . . 2 . 1 2 2 . . 1 . 2 . . . . . . . . 1 1 . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 86 88 99 98 99 99 97 99 99 82 94 76 66 71 90 95 92 86 94 75 97 98 84 Engine 1 | . 14 10 7 1 . 5 4 . . . . . . . . . . . . . . . . Core 3 | . . 3 3 7 6 6 5 11 11 9 9 5 . 4 4 3 1 . . . . . . Reactor 5 | . . . . . . . . . . 1 1 3 6 2 5 6 5 10 12 8 13 14 15 Treads 3 | . 28 28 14 . . . . . . . . . . 3 14 6 1 . . 5 . . 1 Leg 18 | . . . 7 35 29 25 21 22 22 23 20 11 11 11 1 8 19 25 21 9 26 23 17 Device 14 | . . . 11 14 8 6 10 10 11 10 12 16 15 21 25 25 16 20 19 18 21 16 18 Storage 4 | . 15 14 11 9 7 6 5 5 5 5 5 1 . . . . . 1 4 4 4 4 3 Processor 7 | . . . . . 6 12 11 11 11 11 7 6 5 10 12 10 10 11 13 3 4 7 5 Hackware 6 | . . . . . 13 13 14 11 11 11 7 5 3 . . 5 9 . . 6 8 15 7 Protection 2 | . . 3 10 2 . . 1 5 5 5 8 5 6 4 1 . 2 . 2 2 1 . 1 Energy Gun 9 | . 13 13 19 19 19 15 5 . . . . . . 3 9 19 15 13 5 9 1 . . Energy Cannon 2 | . . . . . . . . . 2 . . . . . 1 . . 1 5 2 10 13 6 Ballistic Gun 4 | . 9 13 12 6 . . 8 16 12 . 16 18 14 . . . . . . 1 4 1 4 Slashing Weapon 1 | . . . . . 3 3 2 . . . . . 1 5 3 1 . . 5 . . . . Peak Build Rating 224 | 6 7 14 27 39 52 63 96 99 97 101 101 105 105 123 106 104 138 130 160 194 201 208 224 Average Rating 103 | 4 6 7 23 35 49 61 77 97 94 76 94 89 77 96 94 97 118 116 139 154 189 196 199 On Entrance 79 | . 6 6 14 27 39 52 63 96 97 95 101 88 105 30 93 94 99 114 114 51 187 200 145 Avg Prop Armor Cover (%) 15 | . . . . . . 5 . . . . . . 31 22 19 15 9 7 1 14 3 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 14 34 35 59 59 63 77 81 83 81 90 94 93 74 50 63 57 85 73 126 157 165 156 180 Greatest Support 250 | 40 40 42 44 68 80 80 91 91 88 88 88 78 78 60 48 32 108 111 139 250 180 182 225 Greatest Overweight (x) 15 | . . . 2 . 1 1 1 . 1 1 1 1 1 3 3 3 2 . 15 15 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 10 20 20 20 20 20 Average Capacity 16 | 7 13 15 16 20 20 20 20 20 20 20 20 10 5 5 5 5 5 6 14 20 20 20 19 Most Carried 20 | 1 2 7 17 20 20 20 20 20 19 20 20 18 5 5 5 5 5 6 20 20 20 20 20 Average Carried 14 | . . 2 11 18 19 19 19 19 19 19 17 9 4 4 4 4 4 5 12 18 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 10 20 20 20 20 5 Final Carried 20 | . 1 7 17 20 20 19 20 19 19 20 15 5 5 5 5 5 5 6 18 20 20 20 5 Class Distribution -------------------- 17% | Hacker-Skirmisher 9% | Scavenger-Skirmisher 9% | Hacker-Mutant 9% | Tank 8% | Scavenger-Gunner 8% | Scavenger-Mutant 8% | Scavenger-Tank 6% | Mutant 5% | Generator-Tank 3% | Hacker-Gunner 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Hacker-Skirmisher | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 11403 | 209 111 232 455 405 737 255 820 466 205 . 522 525 175 515 352 196 411 100 1346 773 194 395 2004 Remotely 2248 | . . . . . . . . . . . 506 301 175 . 30 . . . . 343 . . 893 Salvage Created 22482 | . 104 216 1509 1068 1211 828 1913 595 214 . 519 706 586 615 747 446 569 232 4557 189 741 975 3942 Parts 1056 | . 12 16 96 55 44 16 105 20 5 . 16 32 11 39 30 25 17 10 223 5 45 63 171 Haulers Intercepted 13 | . 1 . 6 4 . . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 12 | . 1 . . 2 2 . 2 . . . . . . 2 . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . 13 2 . 16 . . . 20 11 . 9 . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Restored 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Broken 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 337 | . 5 7 28 15 20 14 18 10 5 . 11 11 2 5 9 6 15 5 66 2 9 12 62 Melee 19 | . . . . . . . . . . . . . . 5 4 . . . 10 . . . . Guns 173 | . . 2 22 15 14 12 18 10 1 . 9 10 2 . 3 6 1 5 22 1 2 2 16 Cannons 59 | . . . . . . . . . . . . . . . 1 . . . 21 . 6 8 23 AOE 66 | . 5 5 6 . 3 . . . 4 . 2 1 . . . . 14 . 11 . . . 15 Classes Destroyed 26 | . 6 . 4 1 3 . . 1 1 . . . 1 . 2 . 3 . 2 1 . . 1 Worker 26 | . . . 4 1 . 1 7 . . . . . . 1 . . . . 8 . . 1 3 Builder 13 | . 1 . . . 1 . 3 . . . . . . 1 . . . . 5 . 2 . . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 6 4 . . . . . . . . . . . . . . 2 . . . . Recycler 25 | . . . 1 4 4 1 5 . . . . 1 . 2 . . . . 3 . . 1 3 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Operator 7 | . . . 2 . 1 . 1 . . . . . . . . . . . 2 . 1 . . Watcher 18 | . 1 . 3 2 2 1 . . . . . 1 . . . . . . 3 . 1 3 1 Swarmer 73 | . 3 3 10 4 4 . 5 . 5 . 5 6 . . . 4 . 4 12 . . . 8 Saboteur 6 | . . . . . . . . . . . . . . . . . 3 . 2 . . . 1 Grunt 94 | . 2 4 10 8 4 6 2 5 . . 1 . . . 3 . 10 . 15 . 6 . 18 Brawler 7 | . . . . . 1 1 . . . . . 1 . . 1 . . . 2 . . . 1 Duelist 7 | . . . . 1 1 1 . . . . . 1 . . . . . . 2 . . . 1 Sentry 29 | . . . 8 2 3 . 1 . . . 1 1 . . 1 . . 1 3 1 . . 7 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . Hunter 32 | . . . . . 1 3 3 . . . 4 2 . . . 2 . . 9 . . . 8 Programmer 70 | . . . . . 6 3 7 1 . . . . . 5 2 . . . 17 . 3 12 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . Thug 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 4 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 16 | . 5 3 6 6 8 4 11 5 5 . 4 5 2 1 4 4 14 4 16 1 4 5 7 Combat Bots Only 14 | . 3 3 6 4 6 4 5 5 5 . 4 5 2 1 4 4 14 4 9 1 4 4 7 Max Kills in Single Turn 14 | . 3 3 3 1 3 2 4 2 2 . 2 2 1 1 1 1 14 1 6 1 3 2 2 Gunslinging 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Exploded 14 | . 3 3 3 . 3 . . . 2 . 1 1 . . . . 14 . 3 . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Hostile Shots Fired 2563 | . 12 21 75 57 176 56 132 26 11 . 91 60 5 36 78 49 222 40 575 20 66 158 597 Missed 822 | . 4 4 22 10 64 11 34 7 3 . 33 15 1 13 19 11 92 14 201 6 14 46 198 Hits 1741 | . 8 17 53 47 112 45 98 19 8 . 58 45 4 23 59 38 130 26 374 14 52 112 399 Melee 29 | . . . . 1 6 1 . . . . . 6 4 . . . 8 . . . . . 3 Projectile 1712 | . 8 17 53 46 106 44 98 19 8 . 58 39 . 23 59 38 122 26 374 14 52 112 396 AOE 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Critical Strikes 128 | . . 2 1 1 4 3 4 5 . . 3 2 1 4 6 1 12 1 32 . 3 11 32 Part Disruptions 12 | . . . . . . . . . . . . . . . . . 1 . 6 . 1 2 2 Damage Taken 33843 | . 146 219 569 688 1357 780 1742 339 115 . 1186 857 161 488 1338 601 2602 534 8255 274 806 2351 8435 Core 4006 | . 11 48 57 96 263 110 243 50 14 . 159 113 50 84 121 76 376 145 683 52 32 178 1045 Absorbed by Shields 3034 | . . . . . . . . . . . . . . . . . 218 . 258 38 391 . 2129 Redirected to Shielding 143 | . . . . . . . . . . . 143 . . . . . . . . . . . . Ignored by Resistances 342 | . . 25 38 62 . . . . . . . . . . 8 . . . 69 8 . . 132 Regen/Repaired (Parts) 1571 | . . . 198 . 48 . . . . . . . . . . . 214 . . 294 . 160 657 Core Remaining (%) 69 | 100 . 76 85 82 62 87 . . . . 53 . . . . . . 11 47 . 94 . . Volleys Fired 988 | . 16 18 85 48 63 33 47 36 50 . 22 18 13 . 26 16 19 17 156 7 31 71 196 Largest 4 | . 2 2 3 3 3 3 3 3 2 . 3 4 4 . 4 4 3 3 4 4 4 4 4 Hottest 501 | . 80 80 186 189 221 240 190 103 90 . 107 138 134 . 362 338 250 251 501 358 376 448 376 Shots Fired 2443 | . 30 36 243 144 171 85 132 73 57 . 65 67 51 1 66 58 44 37 425 22 97 150 389 Gun 1730 | . 20 34 240 144 170 85 132 54 14 . 61 67 51 1 46 58 43 37 246 19 22 9 177 Cannon 648 | . . . . . . . . 19 39 . . . . . 20 . . . 169 1 75 141 184 Launcher 65 | . 10 2 3 . 1 . . . 4 . 4 . . . . . 1 . 10 2 . . 28 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 699 | . 5 17 32 81 . . 83 54 14 . 61 67 51 . . . . . 29 . 19 9 177 Thermal 1584 | . 15 17 208 63 170 85 49 19 39 . . . . 1 66 58 43 37 371 6 75 141 121 Explosive 60 | . 10 2 3 . 1 . . . 4 . 4 . . . . . . . 6 2 . . 28 Electromagnetic 95 | . . . . . . . . . . . . . . . . . . . 15 14 3 . 63 Entropic 5 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . Robot Hit Streak 22 | . 8 10 14 21 13 19 6 10 11 . 7 4 6 5 14 7 6 9 18 4 5 9 22 Robot Miss Streak 5 | . 2 2 5 5 3 4 5 3 1 . 3 5 2 . 2 4 2 5 4 3 3 5 5 Penetration Max 1 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 1 Secondary Targets 27 | . . . 2 3 1 1 2 3 . . 4 2 1 . . 1 . . 4 . . . 3 Max Gunslinging Chain 2 | . . . 1 1 1 1 1 1 . . 2 1 1 . . 1 . . 1 . . . 1 Shots Hit Robots 1442 | . 20 19 141 94 119 79 78 35 12 . 37 30 36 20 47 35 29 19 271 13 47 52 209 Core Hits 843 | . 16 11 61 42 46 67 66 21 10 . 22 19 7 10 21 12 31 11 157 4 23 23 163 Critical Kills 39 | . . . . . . . 11 . . . 6 4 1 . . . . . 4 1 1 2 9 Critical Parts Destroyed 41 | . . . . . . . 4 4 . . 7 5 1 . 1 . . . 9 . . . 10 Critical Strikes 125 | . . 1 13 3 9 . 16 4 . . 13 9 3 1 3 1 3 3 17 1 1 2 22 Burn 39 | . . 1 13 3 9 . 1 . . . . . . . 2 1 3 3 3 . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . 2 . 1 2 2 Destroy 76 | . . . . . . . 15 4 . . 13 9 3 . 1 . . . 11 1 . . 19 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Melee Attacks 180 | . . . 7 2 31 10 7 . . . . . . 32 22 5 2 . 59 . . . 3 Impact 9 | . . . 7 2 . . . . . . . . . . . . . . . . . . . Slashing 171 | . . . . . 31 10 7 . . . . . . 32 22 5 2 . 59 . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . 1 8 1 2 . . . . . . 5 . 5 . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Damage Inflicted 60037 | . 780 411 2711 1674 3267 1976 2303 1044 608 . 1001 693 1033 1200 1571 1236 3431 481 14551 451 2147 2587 14881 Guns 24872 | . 162 233 2350 1529 2327 1912 1839 1044 195 . 775 628 1033 27 822 819 771 481 4465 277 346 224 2613 Cannons 15354 | . . . . . . . . . 102 . . . . . 293 . . . 4444 . 1801 2363 6351 Explosions 15238 | . 618 175 305 . 259 . 326 . 311 . 226 65 . . . . 2660 . 4205 174 . . 5914 Melee 4495 | . . . 52 145 681 64 138 . . . . . . 1173 456 417 . . 1369 . . . . Ramming 78 | . . 3 4 . . . . . . . . . . . . . . . 68 . . . 3 Kinetic 9650 | . 48 91 306 835 . . 999 1044 195 . 775 628 1033 . . . . . 547 . 312 224 2613 Thermal 28547 | . 114 142 2044 694 2327 1912 877 . 102 . . 65 . 27 1115 819 771 481 8113 81 1801 2363 4699 Explosive 8955 | . 618 175 305 . 259 . . . 311 . 226 . . . . . . . 973 174 . . 5914 Electromagnetic 2420 | . . . . . . . 289 . . . . . . . . . . . 249 196 34 . 1652 Impact 197 | . . . 52 145 . . . . . . . . . . . . . . . . . . . Slashing 4298 | . . . . . 681 64 138 . . . . . . 1173 456 417 . . 1369 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5892 | . . . . . . . . . . . . . . . . . 2660 . 3232 . . . . Highest Corruption 35 | . . . . . 7 3 9 9 9 9 9 12 12 14 17 17 25 25 18 . 3 9 35 Average Corruption 10 | . . . . . 5 1 8 9 9 9 9 11 12 12 15 17 15 25 7 . 2 4 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . 4 . . . . 20 . . . 6 Effects 611 | . . . . . 40 8 40 45 24 11 25 13 10 33 58 53 12 18 76 . 2 22 121 Message Errors 155 | . . . . . 11 1 11 12 10 4 6 3 3 7 17 15 2 2 18 . . 9 24 Matter Fused 145 | . . . . . 9 1 7 12 5 5 3 2 2 12 14 11 2 6 17 . 1 8 28 Heat Flow Errors 58 | . . . . . 2 1 3 3 4 1 3 2 1 5 2 6 2 . 9 . . 1 13 Energy Discharges 74 | . . . . . 7 3 5 5 3 . 3 1 . 5 11 6 3 1 8 . . . 13 Parts Rejected 13 | . . . . . 1 . 1 1 . . 1 1 2 . . . 1 . 3 . . . 2 Parts Fused 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 4 Data Loss (minor) 55 | . . . . . 6 . 3 5 1 . 2 2 . 2 6 6 1 2 7 . . 1 11 Data Loss (major) 35 | . . . . . 3 2 6 1 . 1 3 . . . 4 3 . 1 3 . . 1 7 Misfires 19 | . . . . . 1 . . 3 . . 1 . . 1 2 3 . 1 2 . . 1 4 Alerts 13 | . . . . . . . 1 1 1 . 1 . . . . 2 . 1 2 . 1 . 3 Misdirections 4 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Weapon Failures 34 | . . . . . . . 3 2 . . 2 1 1 . 2 1 1 3 6 . . 1 11 Overload Shots 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Overflow Damage 2958 | . . . 84 105 399 34 . . 18 . . . . 231 14 157 40 . 604 . 137 160 975 Projectiles 1141 | . . . . . . . . . 14 . . . . . 14 . . . 157 . 137 160 659 Explosions 697 | . . . 62 . 124 . . . 4 . . . . . . . 40 . 151 . . . 316 Melee 1120 | . . . 22 105 275 34 . . . . . . . 231 . 157 . . 296 . . . . Knockbacks 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Impact 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 590 | . 39 20 48 . . . . . . . 63 59 . . . . . . 361 . . . . Shots 10 | . 2 1 1 . . . . . . . 2 1 . . . . . . 3 . . . . Rammed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 1 1 . . . . . . . . . . . . . . . 2 . . . 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 154 360 376 234 382 289 317 260 432 286 239 238 167 246 221 8 145 . 340 200 200 235 348 Average Temperature 97 | . 45 164 124 55 111 93 109 116 95 178 98 66 34 103 123 5 21 . 73 123 92 95 90 Received Heat Transfer 3848 | . 57 162 171 351 363 144 63 374 . . 69 . . . 290 . 93 27 691 62 147 . 784 Effects 21 | . . 2 7 . . . 3 2 6 1 . . . . . . . . . . . . . Shutdowns 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 6 | . . 1 . . . . 3 . 1 1 . . . . . . . . . . . . . Interference 7 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . 1 1 . . 6 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 Parts Fried 19 | . . . . . . . 2 . . . . . . . . . . . 3 2 . . 12 Impact Corruptions 4 | . . . 1 1 . . . . . . . . . . . . . . 2 . . . . Robots Melted 13 | . . . . . 3 2 . . . . . . . . 1 . . . 2 . 1 2 2 Combat Hostiles 13 | . . . . . 3 2 . . . . . . . . 1 . . . 2 . 1 2 2 Parts Melted 85 | . . 1 8 5 15 11 3 . . . . . . . 3 7 . 2 21 . . 7 2 Heat Transferred 39017 | . 333 481 5725 1702 5079 4225 1640 . 111 . . 50 . 37 1628 1332 1285 964 9153 111 1554 1609 1998 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Maximum Alert Level 5 | . . . 2 1 . . 1 . . . . . . . . . . . 4 3 2 1 5 Low Security (%) 59 | 100 100 100 28 88 100 100 54 . . . . 100 100 100 . . . . 46 . . 55 31 Level 1 16 | . . . 49 11 . . 45 . . . . . . . . . . . 5 . 77 44 9 Level 2 12 | . . . 22 . . . . . . . . . . . . . . . 24 77 22 . 7 Level 3 6 | . . . . . . . . . . . . . . . . . . . 6 22 . . 30 Level 4 3 | . . . . . . . . . . . . . . . . . . . 17 . . . 8 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 12 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1851 | . 182 139 458 235 183 109 306 . . . . 191 61 44 . . . . 1470 826 443 282 1851 Initial 826 | . . 61 16 113 56 87 18 . . . . 16 61 . . . . . . 826 247 249 144 Average 291 | . 41 53 264 153 96 49 130 . . . . 32 16 6 . . . . 470 602 320 191 720 Influence Increases 12110 | . 260 194 958 475 730 484 700 140 115 . 250 375 12 189 190 140 630 125 2421 165 423 592 2542 Destroy 0b10 Robot/C 6620 | . 100 140 560 300 400 300 360 120 100 . 220 220 . 100 160 120 300 100 1320 40 180 240 1240 Destroy 0b10 Robot/NC 535 | . 20 5 80 55 40 15 80 . 5 . . 10 . 20 . . . . 120 . 20 25 40 Destroy Leader 1342 | . 24 30 168 72 114 82 80 20 10 . 30 32 . 30 30 20 . 10 240 20 22 66 242 Allied During Kill 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . Successful Hack 309 | . 12 . 36 . 41 24 33 . . . . . . 5 . . . . 50 . . 45 63 Disable Machine 765 | . 60 . 45 15 90 15 105 . . . . 45 . 30 . . . . 105 45 105 60 45 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1775 | . 44 19 39 3 30 9 42 . . . . 68 12 4 . . . . 406 45 81 156 817 Lose Combat Pursuer 705 | . . . 30 30 15 30 . . . . . . . . . . 330 15 180 15 15 . 45 Influence Decreases 10345 | . 102 309 731 621 675 625 432 370 191 . 224 226 187 189 186 144 252 503 951 1194 448 781 1004 Entered New Map 2182 | . . 97 27 157 68 92 20 114 15 . . 10 114 . . 2 . 378 . 644 194 167 83 Time Decay 6779 | . 102 212 544 434 577 453 370 246 176 . 194 176 53 169 106 110 112 115 611 550 254 534 681 Lost Part 1144 | . . . 10 20 30 20 42 10 . . 30 40 . 20 80 32 140 10 340 . . 80 240 Lost Ally 90 | . . . . 10 . 60 . . . . . . 20 . . . . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . . 1 4 1 11 10 5 . . . . . . 1 . . . . 21 . 3 4 15 Investigation 5 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . 1 Extermination 36 | . . . . . 7 4 3 . . . . . . 1 . . . . 8 . 2 4 7 Reinforcement 13 | . . . 2 1 . 3 1 . . . . . . . . . . . 5 . 1 . . Assault 12 | . . . . . . . . . . . . . . . . . . . 5 . . . 7 Garrison 10 | . . . . . 3 3 1 . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 1 . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 32 | . . . 5 3 2 2 1 . . . . . . 1 . . 4 . 4 8 1 . 1 Communications Jammed 44 | . . . . . . . . . . . . . . 10 . . . . 6 . 7 11 10 Distress Signals 44 | . . . . . . . . . . . . . . 10 . . . . 6 . 7 11 10 Times Spotted 525 | . 6 4 51 24 29 21 29 10 1 . 11 11 6 8 9 6 61 7 92 2 13 26 98 Peak Tracking Total 18 | . 3 2 6 4 5 4 6 4 5 . 4 5 4 3 4 4 18 2 11 1 5 4 10 Tactical Retreats 29 | . . . 2 2 1 1 . . . . . . . . . . 5 1 9 1 1 3 3 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 13 | . . . . . 7 1 1 . . . . 2 . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 56 | . 4 . 4 1 6 1 7 . . . . 3 . 2 1 . 1 . 7 3 7 4 5 Max in Single Turn 4 | . 2 . 1 1 1 1 4 . . . . 1 . 1 1 . 1 . 1 1 2 1 2 Garrison Access 6 | . . . . 1 . . 1 . . . . . . . . . . . 1 2 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . 1 . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 96 | . 2 . 12 2 14 6 8 . . 4 1 . . 3 . 3 3 . 13 1 6 7 11 Terminals 47 | . 2 . 8 1 9 3 1 . . . 1 . . 1 . . . . 5 . 4 3 9 Fabricators 6 | . . . . . . . 3 . . . . . . . . . . . 2 . . 1 . Repair Stations 12 | . . . 2 . 2 1 1 . . . . . . . . . . . 2 . 1 1 2 Recycling Units 8 | . . . 1 . 1 2 . . . . . . . 2 . . . . 1 . . 1 . Scanalyzers 9 | . . . 1 . 2 . 2 . . . . . . . . . . . 3 . 1 . . Garrison Access 4 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . Total Hacks 229 | . 5 . 32 4 32 14 35 . . 17 1 . . 7 . 8 7 . 19 1 14 12 21 Successful 107 | . 4 . 14 2 11 5 15 . . 17 1 . . 1 . 8 7 . 4 . 7 6 5 Failed 122 | . 1 . 18 2 21 9 20 . . . . . . 6 . . . . 15 1 7 6 16 Catastrophic 34 | . . . 6 1 3 2 3 . . . . . . 2 . . . . 6 1 3 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 5 . 20 2 18 4 12 . . . . . . 4 . . . . 8 . 6 4 9 Terminals 111 | . 5 . 24 3 23 6 8 . . . 1 . . 4 . . . . 8 . 10 5 14 Fabricators 15 | . . . . . . . 11 . . . . . . . . . . . 2 . . 2 . Repair Stations 31 | . . . 5 . 4 5 1 . . . . . . . . . . . 5 . 2 2 7 Recycling Units 12 | . . . 2 . 2 3 . . . . . . . 3 . . . . 1 . . 1 . Scanalyzers 23 | . . . 1 . 3 . 14 . . . . . . . . . . . 3 . 2 . . Garrison Access 5 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . 2 . Terminal Hacks 48 | . 2 . 4 . 2 1 2 . . 17 1 . . . . 8 7 . . . . 1 3 Record 14 | . . . . . . . . . . 5 1 . . . . 6 1 . . . . . 1 Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 4 . . . . . . 5 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . Branch Access Points 5 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 5 . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . Repair Station Hacks 15 | . . . 4 . 2 2 . . . . . . . . . . . . 2 . 1 2 2 Scan Component 10 | . . . 2 . 1 2 . . . . . . . . . . . . 2 . 1 1 1 Repair 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 Recycling Unit Hacks 5 | . . . 1 . 1 2 . . . . . . . . . . . . . . . 1 . Retrieve Components 5 | . . . 1 . 1 2 . . . . . . . . . . . . . . . 1 . Scanalyzer 13 | . . . 1 . 3 . 6 . . . . . . . . . . . 1 . 2 . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 1 . 3 . . . . . . . . . . . . . 1 . 2 . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 2 . 4 1 3 . 1 . . . . . . 1 . . . . . . 4 1 . Terminals 17 | . 2 . 4 1 3 . 1 . . . . . . 1 . . . . . . 4 1 . Assimilate 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . . . 2 . . . . . . . . 1 . . . . . . 4 1 . Operators 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 1 . 11 1 11 5 6 . . . . . . 3 . . . . 12 1 6 5 11 Full Trace Events 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . 4 . . . . . . . . . . . . . Parts Built 6 | . . . . . . . 4 . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 313 | . . . . . . . 244 . . . . . . . . . . . 69 . . . . Total Part Build Rating 46 | . . . . . . . 28 . . . . . . . . . . . 18 . . . . Part Studies Acquired 7 | . . . 1 . 3 . . . . . . . . . . . . . 1 . 2 . . Parts Repaired 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 Time 137 | . . . 64 . 19 . . . . . . . . . . . . . . . . 36 18 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 1 . 9 3 . . . . . . . . . . . . . . . 1 . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . 4 . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 8 | . . . 1 . . 3 . . . . . . 1 . . 3 . . . . . . . Largest Group 3 | . . . 1 1 . 3 . . . . . . 1 . . 3 . . . . . . . Highest-Rated Group 138 | . . . 10 10 . 74 . . . . . . 46 . . 138 . . . . . . . Highest-Rated Ally 46 | . . . 10 10 . 29 . . . . . . 46 . . 46 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . 11 . . . . . . 8 . . . . . . . . . . Total Damage 423 | . . . . . . 220 . . . . . . 203 . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . 3 . . 2 . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Active Infowar (turns) 20415 | . . . . . 2615 838 1778 959 870 270 484 556 139 820 1249 1054 1254 334 2354 326 557 1508 2450 Sensors 13612 | . . . . . 2522 838 1778 959 870 270 217 . . 615 1249 1054 1252 . . . . 1384 604 Terrain 1212 | . . . . . . . . . . . . 522 139 . . . . 124 427 . . . . Traps 5557 | . . . . . 93 . 647 . . . . 101 . 323 . 1012 551 . 407 22 . . 2401 Seismic 1828 | . . . . . . . . . . . . . . . . . . . 931 259 557 81 . Cloaking 89 | . . . . . . . . . . . . . . 89 . . . . . . . . . Jamming 8656 | . . . . . . . . . . . 267 213 . 732 1249 995 2 334 1606 65 354 1508 1331 ECM 1416 | . . . . . . . . . . . . . . . . . . . 4 . . 1139 273 Robot Analysis Total 6 | . 2 . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 3 . . 2 . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 28811 | 75 383 518 2176 1076 3269 1277 1778 1033 870 300 691 563 212 902 1249 1054 1397 334 3170 1594 557 1508 2825 Spaces Moved 17442 | 38 195 271 949 625 2145 837 1110 732 491 219 375 245 168 577 788 614 1117 247 1680 987 373 1030 1629 Core 180 | 3 . . . . . . . . . . . . 90 44 . . 22 . 2 17 . . 2 Treads 1837 | 35 195 271 629 . . . . . . . . . . 7 1 139 . . . 429 . . 131 Legs 13757 | . . . 320 625 2145 837 1110 732 491 219 375 245 78 438 . . 777 247 1678 541 373 1030 1496 Wheels 1642 | . . . . . . . . . . . . . . 62 787 475 318 . . . . . . Hover 26 | . . . . . . . . . . . . . . 26 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 145 125 115 115 116 120 120 120 120 120 50 50 115 112 50 106 102 102 100 100 50 Average Speed 126 | 151 160 158 165 128 122 122 122 120 122 120 159 147 85 130 129 151 106 106 126 140 105 103 118 Slowest Speed 800 | 160 160 160 260 130 195 185 190 120 190 190 190 190 190 225 240 240 170 112 800 800 171 178 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . . . . 5 . . . . . . . 7 . 2 . . 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 48 | 3 44 62 78 48 50 13 26 83 64 60 63 6 83 8 74 67 94 45 45 26 42 25 54 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 9 | . . 1 . . . . . 1 . 3 1 . . . 1 2 . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . Scrap Searched 17 | . . 1 . . . . . 4 1 . . . . . 4 4 . 3 . . . . . Spaces Dug 258 | . . . 5 . 17 7 5 8 27 . . . . 2 12 . 2 . 37 . 6 38 92 Terrain Destroyed 1212 | . 54 19 32 . 33 7 19 31 91 . 50 37 6 2 19 . 14 . 239 30 30 74 425 Melee 71 | . . . 5 . 17 7 5 . . . . . . 2 7 . 2 . 23 . . . 3 Projectile 491 | . . . . . 1 . 12 31 38 . 14 17 6 . 12 . 1 . 64 . 30 74 191 AOE 645 | . 54 19 27 . 15 . . . 53 . 36 20 . . . . 11 . 152 30 . . 228 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Total 21915 | 53 236 321 1356 797 2584 977 1407 825 701 255 418 402 204 690 949 686 1258 281 2327 1142 472 1354 2220 Wait 2015 | 7 19 22 234 68 231 59 146 47 156 18 7 97 9 33 71 27 45 9 195 38 40 199 238 Move 17420 | 37 194 270 948 624 2144 836 1109 731 490 218 374 245 167 576 787 613 1116 246 1679 986 372 1029 1629 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 177 | 1 1 4 17 19 20 6 16 1 . 2 1 5 1 4 3 2 2 1 28 6 7 6 24 Fast Attach 297 | 5 1 1 14 5 12 2 20 . 1 8 2 16 4 27 17 8 31 5 60 26 5 11 16 Attach 124 | 1 1 . 3 8 9 4 7 3 . . 5 3 1 3 4 3 3 . 16 7 2 5 36 Detach 87 | . 1 . 5 2 1 . 3 1 . 2 . 3 1 3 2 3 7 . 20 7 1 1 24 Swap 263 | 1 2 5 20 3 51 16 23 6 4 . 3 4 1 1 4 5 4 1 56 17 3 14 19 Drop 328 | 1 1 . 22 18 22 6 29 . . 7 4 11 7 11 13 4 20 2 66 21 11 18 34 Fire 988 | . 16 18 85 48 63 33 47 36 50 . 22 18 13 . 26 16 19 17 156 7 31 71 196 Melee 169 | . . . 7 2 31 10 7 . . . . . . 32 22 5 2 . 48 . . . 3 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 Crush 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . . . . . . . . . . 9 . . 27 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Entered Mines 534 | -10/Mines | Discovered new exit (range 8) 541 | -10/Mines | Learned location of Zion (-7) 808 | -10/Mines | Met a Derelict shopkeep closing up shop 872 | -10/Mines | Discovered new exit (range 10) 977 | -10/Mines | Entered Materials 977 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1026 | -9/Materials | Repaired Lgt. Treads 1272 | -9/Materials | Build established: Tank 1345 | -9/Materials | Discovered new exit (range 11) 2122 | -9/Materials | Identified exit to Mines 2500 | -9/Materials | Repaired Reflective Plating 2709 | -9/Materials | Discovered new exit (range 16) 3153 | -9/Materials | Entered another Materials area 3153 | -8/Materials | Accompanied by 1 ally 3153 | -8/Materials | Evolved 2 slots: Propulsion x2 3698 | -8/Materials | Build established: Gunner 4112 | -8/Materials | Discovered new exit (range 3) 4229 | -8/Materials | Entered Factory 4229 | -7/Factory | Evolved 2 slots: Utility x2 5117 | -7/Factory | Repaired Pulse Rifle 5693 | -7/Factory | Identified exit to Storage 5693 | -7/Factory | Identified exit to Lower Caves 5756 | -7/Factory | Discovered new exit (range 16) 5773 | -7/Factory | Identified exit to Factory 6866 | -7/Factory | Garrison activated, responded to threat 7238 | -7/Factory | Build established: Hacker-Mutant 7498 | -7/Factory | Entered another Factory area 7498 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7571 | -6/Factory | Discovered new exit (range 14) 7586 | -6/Factory | Identified exit to Factory 7726 | -6/Factory | Identified exit to Lower Caves 7780 | -6/Factory | Lost 3 allies 8371 | -6/Factory | Garrison activated, responded to threat 8775 | -6/Factory | Entered another Factory area 8775 | -5/Factory | Evolved 2 slots: Utility x2 9071 | -5/Factory | Build established: Hacker-Assassin 9176 | -5/Factory | Fabricated Adv. KE Penetrator (x1) 9270 | -5/Factory | Identified exit to Upper Caves 9321 | -5/Factory | Fabricated Lrn. Terrain Scanner (x2) 9370 | -5/Factory | Lost 3 parts (2n1u) 9618 | -5/Factory | Build established: Hacker-Skirmisher 9848 | -5/Factory | Found Prototype Launcher 9848 | -5/Factory | Identified Mni. Smartbomb Launcher 10253 | -5/Factory | Fabricated Adv. KE Penetrator? 10536 | -5/Factory | Garrison activated, responded to threat 10553 | -5/Factory | Entered Upper Caves 10719 | -5/Upper Caves | Ambushed by wild Derelicts 10807 | -5/Upper Caves | Learned Factory security intel 11495 | -5/Upper Caves | Discovered new exit (range 9) 11536 | -5/Upper Caves | Learned location of 1 exit from Factory 11584 | -5/Upper Caves | Identified exit to Upper Caves 11586 | -5/Upper Caves | Entered another Upper Caves area 11772 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11925 | -5/Upper Caves | Discovered new exit (range 16) 11985 | -5/Upper Caves | Identified exit to Factory 12437 | -5/Upper Caves | Discovered new exit (range 13) 12453 | -5/Upper Caves | Identified exit to Zhirov 12456 | -5/Upper Caves | Entered Zhirov 12458 | -5/Zhirov | Discovered new exit (range 3) 12480 | -5/Zhirov | Met Zhirov 12504 | -5/Zhirov | Learned location of Quarantine (-2) 12504 | -5/Zhirov | Learned location of Testing (-3) 12504 | -5/Zhirov | Learned location of Command (-1) 12518 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12537 | -5/Zhirov | Found Alien Artifact 12537 | -5/Zhirov | Identified Integrated Dissipator 12537 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12595 | -5/Zhirov | Identified exit to Proximity Caves 12645 | -5/Zhirov | Found Alien Artifact 12756 | -5/Zhirov | Entered Proximity Caves 12885 | -4/Proximity Caves | Learned location of 1 exit from Research 13022 | -4/Proximity Caves | Lost 3 parts (3u) 13390 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13422 | -4/Proximity Caves | Discovered exit to Factory (range 9) 13447 | -4/Proximity Caves | Entered Factory 13447 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13448 | -4/Factory | Identified exit to Extension 13661 | -4/Factory | System corruption reached 10% 13709 | -4/Factory | Lost 6 parts (1p1n3u1w) 14010 | -4/Factory | Sucked down chute 14010 | -4/Factory | Entered Waste 14011 | -4/Waste | Met a frightened Derelict 14030 | -4/Waste | Spotted C-40 Crusher 14047 | -4/Waste | Build established: Scavenger-Tank 14054 | -4/Waste | Destroyed C-40 Crusher 14070 | -4/Waste | Destroyed C-40 Crusher 14074 | -4/Waste | Spotted C-40 Crusher 14074 | -4/Waste | Spotted C-40 Crusher 14127 | -4/Waste | Spotted C-40 Crusher 14142 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14149 | -4/Waste | Spotted C-40 Crusher 14158 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14162 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14164 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14195 | -4/Waste | Lost 6 parts (1p2n2u1w) 14215 | -4/Waste | Discovered new exit (range 12) 14222 | -4/Waste | Entered Factory 14250 | -4/Factory | Identified Transdimensional Reconstructor 14250 | -4/Factory | Warped through subspace 14258 | -4/Factory | Discovered new exit (range 7) 14359 | -4/Factory | Identified exit to Research 15082 | -4/Factory | Build established: Scavenger-Mutant 15106 | -4/Factory | Discovered new exit (range 15) 15122 | -4/Factory | Identified exit to Upper Caves 15124 | -4/Factory | Entered Upper Caves 15540 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15603 | -4/Upper Caves | Lost 3 parts (1n2u) 15823 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16142 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16191 | -4/Upper Caves | Spotted B-86 Titan 16207 | -4/Upper Caves | Destroyed B-86 Titan 16236 | -4/Upper Caves | Lost 3 parts (2n1u) 16237 | -4/Upper Caves | Found DCF Scrap (16 items) 16352 | -4/Upper Caves | Discovered new exit (range 15) 16371 | -4/Upper Caves | Identified exit to Upper Caves 16373 | -4/Upper Caves | Entered another Upper Caves area 16415 | -4/Upper Caves | Lost 3 parts (1n1u1w) 17133 | -4/Upper Caves | Learned location of Armory (-4) 17187 | -4/Upper Caves | Entered an active Warlord outpost 17201 | -4/Upper Caves | A Commander dispatched an escort 17204 | -4/Upper Caves | Learned 8 Factory zone layouts 17204 | -4/Upper Caves | Learned Extension trap positions 17204 | -4/Upper Caves | Learned Extension stockpile data 17408 | -4/Upper Caves | Discovered new exit (range 6) 17414 | -4/Upper Caves | Identified exit to Warlord 17427 | -4/Upper Caves | Entered Warlord 17427 | -4/Warlord | Accompanied by 3 allies 17428 | -4/Warlord | Commander's escort returned to base 17428 | -4/Warlord | Commander's escort returned to base 17469 | -4/Warlord | System corruption cleaned by Quarantine Array 17472 | -4/Warlord | Build established: Derelict-Skirmisher 17724 | -4/Warlord | Met Warlord 17749 | -4/Warlord | Warlord's base attacked by MAIN.C 17836 | -4/Warlord | Found Prototype Processor 17836 | -4/Warlord | Identified Exp. Core Analyzer 17839 | -4/Warlord | Found Prototype Device 17839 | -4/Warlord | Identified Thermal Barrier 17844 | -4/Warlord | Found Prototype Hackware 17844 | -4/Warlord | Identified System Mapper 17851 | -4/Warlord | Found Prototype Reactor 17851 | -4/Warlord | Identified Vortex Chain Reactor 17976 | -4/Warlord | Found Prototype Launcher 17976 | -4/Warlord | Identified Vortex Catalyst Activator 18099 | -4/Warlord | Warlord forces counterattacked 18241 | -4/Warlord | Lost 6 allies 18249 | -4/Warlord | Spotted B-90 Cyclops 18249 | -4/Warlord | Spotted Striker 18324 | -4/Warlord | Lost 11 allies 18424 | -4/Warlord | Warlord base infiltrated, sounded retreat 18486 | -4/Warlord | Lost 8 allies 18583 | -4/Warlord | Spotted Striker 18640 | -4/Warlord | Core integrity fell below 50% 18705 | -4/Warlord | P-80 Master assimilated allied SU-WTZ(Y) 18719 | -4/Warlord | Lost 13 parts (1p5n4u3w) 18746 | -4/Warlord | Discovered new exit (range 9) 18750 | -4/Warlord | Spotted Striker 18750 | -4/Warlord | Destroyed Striker 18771 | -4/Warlord | Destroyed 14 combat bots 18823 | -4/Warlord | Identified exit to Proximity Caves 18824 | -4/Warlord | Entered Proximity Caves 18829 | -3/Proximity Caves | Spotted B-86 Titan 18857 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18925 | -3/Proximity Caves | Core integrity fell below 20% 19098 | -3/Proximity Caves | Discovered exit to Research (range 13) 19158 | -3/Proximity Caves | Entered Research 19158 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19159 | -3/Research | Identified exit to Research 19454 | -3/Research | Build established: Scavenger-Mutant 19616 | -3/Research | Lost 5 parts (2p1n2u) 19787 | -3/Research | Fabricated Enh. Nova Cannon (x2) 19841 | -3/Research | Found Unknown Protection 19841 | -3/Research | Identified Powered Armor 19843 | -3/Research | Found Powered Armor 20099 | -3/Research | Build established: Scavenger-Gunner 20228 | -3/Research | Lost 3 parts (3u) 20552 | -3/Research | Found Prototype Device 20552 | -3/Research | Identified Exp. ECM Suite 20963 | -3/Research | Found Imp. Powered Armor 20967 | -3/Research | Found Imp. Powered Armor 20994 | -3/Research | Spotted B-86 Titan 21011 | -3/Research | Destroyed B-86 Titan 21043 | -3/Research | Lost 3 parts (1p2u) 21408 | -3/Research | First assault squad dispatched 21493 | -3/Research | Lost 3 parts (1u2w) 21625 | -3/Research | Cargo convoy interrupted 21730 | -3/Research | Garrison activated, responded to threat 21754 | -3/Research | System corruption reached 10% 21798 | -3/Research | Destroyed 9 combat bots 22136 | -3/Research | Found Prototype Launcher 22136 | -3/Research | Identified Gui. Micro-nuke Launcher 22148 | -3/Research | Found Gui. Micro-nuke Launcher 22152 | -3/Research | Found Prototype Device 22152 | -3/Research | Identified Exp. Focal Shield 22319 | -3/Research | Core integrity fell below 50% 22328 | -3/Research | Entered another Research area 22328 | -2/Research | Warlord forces began assault on 0b10 22328 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22349 | -2/Research | Lost 7 parts (3n2u2w) 22438 | -2/Research | Research machine network offline 22594 | -2/Research | Build established: Mutant 22603 | -2/Research | Spotted B-90 Cyclops 23072 | -2/Research | Build established: Scavenger-Tank 23139 | -2/Research | Met up with Warlord 23140 | -2/Research | Met DD-05H 23141 | -2/Research | Borebot progress halted 23223 | -2/Research | Discovered new exit (range 4) 23228 | -2/Research | Identified exit to Quarantine 23290 | -2/Research | Found Exp. Core Analyzer 23293 | -2/Research | Found Prototype Device 23293 | -2/Research | Identified Adv. Kinecellerator 23651 | -2/Research | Warlord invited to help at Command 23651 | -2/Research | Given Cave Seal Controls access code 23656 | -2/Research | Borebot progress halted 23922 | -2/Research | Entered Quarantine 24009 | -2/Quarantine | Found Alien Impact Weapon 24076 | -2/Quarantine | Lost 3 allies 24284 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 24364 | -2/Quarantine | Found Alien Reactor 24364 | -2/Quarantine | Identified Matter Drive 24420 | -2/Quarantine | Found Alien Energy Cannon 24420 | -2/Quarantine | Identified Core Cannon 24428 | -2/Quarantine | Discovered new exit (range 4) 24479 | -2/Quarantine | Entered Access 24479 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24654 | -1/Access | Identified exit to Command 24818 | -1/Access | Repaired Enh. Biometal Leg 25429 | -1/Access | Build established: Hacker-Skirmisher 25968 | -1/Access | Spotted B-99 Colossus 25971 | -1/Access | Spotted B-99 Colossus 25987 | -1/Access | Entered Command 26017 | -1/Command | Lost 6 parts (2p1u3w) 27237 | -1/Command | First assault squad dispatched 27314 | -1/Command | System corruption reached 10% 27401 | -1/Command | Destroyed 7 combat bots 27410 | -1/Command | Build established: Generator-Tank 27792 | -1/Command | Repaired Lyr. Heavy Armor Plating 27926 | -1/Command | Core integrity fell below 50% 28197 | -1/Command | Disengaged cave seal 28197 | -1/Command | Derelicts emerged from the dark tunnel 28197 | -1/Command | Welcomed Warlord to Command 28287 | -1/Command | Phase Generator disabled 28308 | -1/Command | P-80 Master assimilated allied 3B-MAN(l) 28355 | -1/Command | Lost 13 allies 28422 | -1/Command | Spotted Executioner 28422 | -1/Command | Spotted Executioner 28422 | -1/Command | Spotted Executioner 28422 | -1/Command | Spotted Executioner 28422 | -1/Command | Spotted Striker 28422 | -1/Command | Spotted Striker 28422 | -1/Command | Spotted Alpha 7 28422 | -1/Command | Spotted Alpha 7 28425 | -1/Command | Spotted B-99 Colossus 28428 | -1/Command | Destroyed Striker 28435 | -1/Command | Spotted B-99 Colossus 28450 | -1/Command | Destroyed Striker 28458 | -1/Command | Destroyed Executioner 28490 | -1/Command | Destroyed B-99 Colossus 28506 | -1/Command | Lost 9 parts (1p2n5u1w) 28511 | -1/Command | Lost 8 allies 28556 | -1/Command | Core integrity fell below 20% 28650 | -1/Command | Found Exp. Core Analyzer 28761 | -1/Command | Warlord commented on Warlord statues 28774 | -1/Command | Spotted Combat Programmer 28774 | -1/Command | Spotted M Guard 28774 | -1/Command | Combat Programmer assimilated allied BD-0EF(d) 28775 | -1/Command | Spotted Combat Programmer 28777 | -1/Command | Spotted M Guard 28781 | -1/Command | System corruption reached 30% 28812 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 28804_ The unstable cave ceiling collapses. 28804_ Slug penetrates Wall. 28804_ M Guard suffers critical hit (Destroy). 28804_ Destroyed Prototype Device. 28804_ EMDS Slug penetrates Warlord. 28806_ Particle Reactor destroyed. 28807_ Dropped Hcp. Storage Unit. 28807_ EMDS Slug penetrates Warlord. 28807_ M Guard Exp. Energy Well blasted off. 28807_ Blast Slug penetrates M Guard. 28808_ Dropped Railgun. 28808_ Dropped Imp. KE Penetrator. 28809_ Dropped Particle Reactor. 28809_ Dropped Adv. Thermal Defense Suite. 28810_ System corrupted: Energy discharge (-29). 28810_ Dropped Imp. KE Penetrator. 28810_ Blast Slug penetrates M Guard. 28810_ M Guard Prototype Device blasted off. 28810_ Blast Slug penetrates M Guard. 28811_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????######## ##### # | | ??????????????????????????????# # | | ??????????????????????????????####### # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????#* # """" | | ????????????????????????????????????#^^ # """" | | ????????????????????????????????????#^%^ + """" | | ????????????????????????????????????# # """" | | ????????????????????????????????????# + | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# #####""" | | ????????????????????????????????????# #???# | | ????????????????????????????????????# #???# | | ????????????????????????????????????# #???# | | ?????????????????##?######??????????# #???# ! | | ?????? ??????##### ## # #####??????# #???# | | ?????? ????# # ##?????# #???# | | ?????# ### W W W ####### ######## | | ????? + | | ????% Y! W [ + | | ???? ! [*[ | | ???? [|!= + | | ???? p ]!! C | | ?????# "# W W @ W ###"+############### | | ?????# ?????## #?# #?????# | | ?????????????### #?# #?????# | | ??????????????# ##?# #?????# | | ??????????????### # ####?## "?????# | | ????????????????##### ####????#" #?????# | | ????????????????????###????????# ! = #?????# | | ???????????????????????????????## !% #?????# | | ????????????????????????????????# #?????# | | ???????????????????????????####### % #?????# | | ???????????????????????????# #?????# | | ???????????????????????????#[ # ???????# | | ???????????????????????????#[[ = #??????????# | | ???????????????????????????# #??????????## | | ???????????????????????????# #???????????# | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????####"##+###???????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Coolant Potential 100 Energy Generation 85 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 50 Weapon Shielding 90 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Kinecelleration 40 Force Boost 30 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 28 Authchip Count 3 Item Schematics ----------------- Adv. KE Penetrator | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. KE Penetrator | x1 | -5/Factory | Preloaded Lrn. Terrain Scanner | x2 | -5/Factory | Preloaded Adv. KE Penetrator | x1 | -5/Factory | Authchip Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Lgt. Treads | 38% | -9/Materials Reflective Plating | 6% | -9/Materials Pulse Rifle | 40% | -7/Factory Enh. Biometal Leg | 46% | -1/Access Lyr. Heavy Armor Plating | 12% | -1/Command Studied --------- Beam Rifle | -9/Materials | Hacked Gatling Laser | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Myomer Leg | -3/Research | Hacked Centrium Leg | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Matter Drive Core Cannon Achievements -------------- Showdown Challenges ------------ None Game ------ Seed DirectedGammaAirjet Manual? 0 Play Time 04:10:04 Cumulative 266.7 hours Start 2026.10.15 @ 05:02:32 End 2026.10.15 @ 10:49:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fafc891-179c-45b0-b2ab-e9112ed6365e