Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 08:18:35 Player: kite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (6448) 6448 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2451) 2451 TOTAL SCORE: 14829 Bonus ------- High Alert Combat Kills 1375 Follower Combat Kills 376 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 705/850 Matter 187/300 Energy 240/240 System Corruption 42% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (6) --- Light Treads Medium Treads Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (25) --- Light Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Force Field Advanced Drone Bay (2/2) Rocket Launcher Remote Datajack Powered Hammer Powered Hammer Axe Carbide Saw Carbide Saw Carbide Saw Carbide Saw Carbide Saw Carbide Saw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Melee Analysis Suite Core Analyzer Transmission Jammer > --- WEAPON ----------- Powered Hammer Axe Carbide Saw > --- INVENTORY -------- Light Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Force Field Advanced Drone Bay Rocket Launcher Remote Datajack Powered Hammer Powered Hammer Axe Carbide Saw Carbide Saw Carbide Saw Carbide Saw Carbide Saw Carbide Saw [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Powered Hammer Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Carbide Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 2 . . . . Utility 3 | . . . 1 . . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 85 | 7 4 . 12 3 3 . 6 8 17 23 1 . 1 Power 5 | 1 . . 3 . . . . . 1 . . . . Engine 3 | 1 . . 2 . . . . . . . . . . Core 2 | . . . 1 . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 2 . 3 3 . . 4 4 8 12 1 . . Treads 18 | 2 . . . 3 . . . . . 12 1 . . Leg 21 | . 2 . 3 . . . 4 4 8 . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 17 | 2 . . 4 . 1 . 1 1 3 4 . . 1 Device 6 | 1 . . 2 . . . . . 2 . . . 1 Storage 3 | 1 . . . . 1 . . . 1 . . . . Processor 4 | . . . 2 . . . . 1 . 1 . . . Hackware 1 | . . . . . . . 1 . . . . . . Protection 3 | . . . . . . . . . . 3 . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 2 . 2 . 2 . 1 3 5 7 . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . 2 . 1 . 1 3 . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . . . 3 . . . . Slashing Weapon 7 | . . . . . . . . . 1 6 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . Parts Lost 15 | . . . 2 . . . . . 3 3 . 1 6 Power 2 | . . . 1 . . . . . 1 . . . . Propulsion 4 | . . . . . . . . . 2 2 . . . Utility 7 | . . . 1 . . . . . . 1 . 1 4 Weapon 2 | . . . . . . . . . . . . . 2 Highest Loss Streak 6 | . . . 2 . . . . . 2 1 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 3 7 8 7 8 7 7 5 13 13 20 18 19 19 Power . | . 1 1 . 1 1 1 1 1 . . . . . Propulsion 5 | 1 1 1 . . . . . 6 6 9 5 6 6 Utility 2 | . 2 3 3 3 4 4 3 3 1 2 1 2 2 Weapon 4 | . 2 3 2 2 2 2 1 2 3 7 10 10 10 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 37 | . 3 . 7 . 1 . . 5 3 7 . . 11 Power 3 | . 1 . 2 . . . . . . . . . . Propulsion 14 | . . . . . . . . 3 2 4 . . 5 Utility 8 | . 1 . . . 1 . . 2 1 1 . . 2 Weapon 12 | . 1 . 5 . . . . . . 2 . . 4 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 95 100 95 100 90 89 97 94 92 86 91 Engine 5 | . 14 14 5 11 11 11 9 9 6 . . . . Core 3 | . . . 5 . . . . . . 7 6 6 6 Treads 21 | . 18 . 2 20 33 33 15 . . 41 33 33 33 Leg 16 | . 7 28 30 12 . . 12 36 45 . . . . Device 2 | . 14 14 4 . . . . . 2 . 12 6 11 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 6 6 6 Processor 11 | . . . 13 22 22 22 10 15 11 7 13 13 13 Protection 1 | . . . . . . . . . . 5 . . . Ballistic Gun 8 | . 24 . 11 22 13 22 26 17 2 . . . . Ballistic Cannon 1 | . 3 28 11 . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 16 8 6 6 6 Slashing Weapon 4 | . . . . . . . . . 1 11 13 13 12 Peak Build Rating 72 | 8 10 10 21 21 22 22 35 48 54 61 72 72 71 Average Rating 40 | 5 8 10 16 20 19 22 27 46 51 54 69 68 69 On Entrance 32 | . 8 10 10 20 21 22 22 35 48 52 61 72 68 Avg Prop Armor Cover (%) 8 | . . . 8 6 . . . . 6 . 12 12 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 12 17 17 20 19 34 34 37 42 98 104 98 98 98 Greatest Support 171 | 40 40 20 30 60 60 60 68 69 118 171 171 125 125 Greatest Overweight (x) 3 | . 3 . . . . . 2 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 15 15 15 15 25 25 25 25 25 Average Capacity 17 | 7 8 8 8 8 8 15 15 15 19 25 25 25 25 Most Carried 25 | 6 8 8 8 8 8 8 10 15 20 25 25 25 25 Average Carried 15 | 3 7 8 7 7 7 8 6 13 15 24 24 25 25 Final Capacity 25 | 8 8 8 8 8 15 15 15 15 25 25 25 25 25 Final Carried 25 | 6 8 8 8 8 8 8 10 15 20 25 25 25 25 Class Distribution -------------------- 44% | Mutant 26% | Scavenger-Mutant 9% | Scavenger-Gladiator 8% | Gunner 4% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Gunner | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Waste Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Matter Collected 2705 | 196 165 27 588 201 110 . 85 374 281 678 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 5798 | 43 165 20 656 309 . . 190 1343 1160 1912 . . . Parts 298 | 9 6 6 29 27 . . 7 82 50 82 . . . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 100 | . . . 12 11 . . 1 30 17 29 . . . Melee 17 | . . . . . . . . . 10 7 . . . Guns 52 | . . . 3 11 . . 1 30 1 6 . . . Cannons 9 | . . . 9 . . . . . . . . . . AOE 14 | . . . . . . . . . . 14 . . . Classes Destroyed 17 | 1 2 . 5 1 . . 3 3 2 . . . . Worker 7 | . . . . . . . 1 . 6 . . . . Builder 2 | . . . . . . . . . 2 . . . . Tunneler 5 | 3 . 2 . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . Recycler 8 | . 2 . 2 . . . 1 . 3 . . . . Mechanic 3 | . . . . . . . . . 2 1 . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . 1 . . . Swarmer 21 | . . . . 5 . . . 4 5 7 . . . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 38 | . . . 7 5 . . . 10 5 11 . . . Brawler 3 | . . . 1 1 . . . . . 1 . . . Duelist 4 | . . . 1 . . . . . 1 2 . . . Sentry 19 | . . . 3 . . . . 5 3 8 . . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 6 | . . . . . . . 1 4 1 . . . . Programmer 5 | . . . . . . . . 3 2 . . . . Best Kill Streak 7 | 2 3 1 6 3 . . 2 5 7 5 . . . Combat Bots Only 6 | . . . 6 3 . . 1 5 5 5 . . . Max Kills in Single Turn 3 | 1 1 1 1 2 . . 2 1 1 3 . . . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . Melee 1 | . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Hostile Shots Fired 612 | . . . 66 34 . . 2 62 175 272 . 1 . Missed 201 | . . . 22 11 . . 1 17 54 95 . 1 . Hits 411 | . . . 44 23 . . 1 45 121 177 . . . Melee 18 | . . . 3 3 . . . 1 2 9 . . . Projectile 393 | . . . 41 20 . . 1 44 119 168 . . . AOE 2 | . . . . . . . . 2 . . . . . Critical Strikes 6 | . . . . 1 . . . 1 3 1 . . . Damage Taken 6117 | . 36 . 577 295 . . 17 1042 1440 1861 . 351 498 Core 951 | . . . 98 11 . . . 243 269 185 . 60 85 Absorbed by Shields 5 | . . . . . . . . 5 . . . . . Core Remaining (%) 72 | 100 . 100 . . . 72 . 55 . 35 . . . Volleys Fired 195 | 11 11 5 43 18 . . 4 71 8 22 . . 2 Largest 3 | 2 2 2 2 2 . . 3 1 1 1 . . 1 Hottest 69 | 40 40 66 66 46 . . 69 28 28 33 . . 5 Shots Fired 409 | 22 22 10 86 37 1 . 12 155 14 48 . . 2 Gun 315 | 22 22 . 28 37 1 . 12 155 12 26 . . . Cannon 68 | . . 10 58 . . . . . . . . . . Launcher 22 | . . . . . . . . . . 22 . . . Special 4 | . . . . . . . . . 2 . . . 2 Kinetic 383 | 22 22 10 86 37 1 . 12 155 12 26 . . . Thermal . | . . . . . . . . . . . . . . Explosive 22 | . . . . . . . . . . 22 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 24 | 3 4 3 24 9 . . 5 24 8 19 . . 1 Robot Miss Streak 3 | 2 3 3 3 1 . . 2 2 1 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Autonomous 117 | . . . . . . . . 84 6 27 . . . Shots Hit Robots 428 | 10 13 5 62 28 2 . 7 108 73 119 . . 1 Core Hits 176 | 4 7 2 18 15 . . 7 39 14 70 . . . Critical Kills 3 | . . . . . . . . 2 1 . . . . Critical Parts Destroyed 7 | 1 . . . . . . . 1 5 . . . . Critical Strikes 26 | 1 . . . . . . . 3 8 14 . . . Destroy 4 | 1 . . . . . . . 3 . . . . . Smash 6 | . . . . . . . . . 6 . . . . Sever 16 | . . . . . . . . . 2 14 . . . Melee Attacks 246 | . . . . . 2 . . . 94 116 . 26 8 Impact 108 | . . . . . . . . . 72 26 . 2 8 Slashing 136 | . . . . . . . . . 22 90 . 24 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 2 . . . 13 2 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 41 | . . . . . . . . . 15 26 . . . Damage Inflicted 13072 | 107 127 102 1223 405 . . 135 2514 3284 5175 . . . Guns 4596 | 107 120 . 361 405 . . 135 2514 246 708 . . . Cannons 964 | . . 102 862 . . . . . . . . . . Explosions 1280 | . . . . . . . . . . 1280 . . . Melee 6203 | . . . . . . . . . 3016 3187 . . . Ramming 29 | . 7 . . . . . . . 22 . . . . Kinetic 5560 | 107 120 102 1223 405 . . 135 2514 246 708 . . . Thermal . | . . . . . . . . . . . . . . Explosive 1280 | . . . . . . . . . . 1280 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 2739 | . . . . . . . . . 2255 484 . . . Slashing 3464 | . . . . . . . . . 761 2703 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 42 | . . . 1 1 1 1 . . 2 2 . 16 42 Average Corruption 2 | . . . 1 1 1 1 . . 1 2 . 10 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 67 | . . . 6 7 8 . . . 5 32 . 5 4 Message Errors 14 | . . . 1 1 2 . . . 2 6 . . 2 Matter Fused 19 | . . . 2 5 1 . . . 2 5 . 3 1 Heat Flow Errors 8 | . . . 2 . 1 . . . . 4 . 1 . Energy Discharges 9 | . . . . . 2 . . . . 7 . . . Parts Rejected 2 | . . . 1 . . . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . 7 . . 1 Data Loss (major) 2 | . . . . . . . . . 1 1 . . . Misfires 2 | . . . . 1 1 . . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1062 | . . 1 12 . . . . . 1035 14 . . . Projectiles 13 | . . 1 12 . . . . . . . . . . Explosions 7 | . . . . . . . . . . 7 . . . Melee 1042 | . . . . . . . . . 1035 7 . . . Knockbacks 18 | . . 2 5 . . . . . 10 1 . . . Impact 11 | . . . . . . . . . 10 1 . . . Kinetic 7 | . . 2 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . Targets Rammed 4 | . 2 . . . . . . . 2 . . . . Kicked 2 | . . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 267 | . . 12 226 . 105 . . 16 4 222 . 267 . Average Temperature 51 | . . 5 28 . 54 . . 10 4 94 . 138 . Received Heat Transfer 1188 | . . . 225 72 . . . 150 303 438 . . . Siege Activations 2 | . . . . . . . . . . 2 . . . Total Turns 37 | . . . . . . . . . . 37 . . . Longest Duration 35 | . . . . . . . . . . 35 . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . 11 2 . . . Combat Hostiles 8 | . . . . . . . . . 6 2 . . . Parts Fried 14 | . . . . . . . . . 13 1 . . . Impact Corruptions 34 | . . . . . . . . . 32 2 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Maximum Alert Level 5 | . . . . . . . . 4 2 5 4 2 1 Low Security (%) 32 | 100 100 100 100 100 . 100 100 10 . . . . 4 Level 1 4 | . . . . . . . . 11 . . . 78 95 Level 2 25 | . . . . . . . . 34 100 14 . 21 . Level 3 10 | . . . . . . . . 38 . 13 . . . Level 4 10 | . . . . . . . . 4 . 21 100 . . Level 5 17 | . . . . . . . . . . 50 . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2419 | 5 10 20 154 136 . . 30 1120 688 2419 1269 420 228 Initial 1269 | . . . . 36 . . . 17 588 473 1269 419 228 Average 732 | . . 1 87 66 . . 6 621 549 1488 1237 372 210 Influence Increases 4504 | 15 22 25 355 338 . . 59 1103 540 2036 . 8 3 Destroy 0b10 Robot/C 2260 | . . . 240 280 . . 20 600 340 780 . . . Destroy 0b10 Robot/NC 180 | 15 15 10 20 . . . 15 . 65 40 . . . Destroy Leader 266 | . . . 64 50 . . 12 20 90 30 . . . Allied During Kill 81 | . . . . 8 . . . . . 73 . . . Successful Hack 76 | . 7 . . . . . 12 40 3 14 . . . Disable Machine 150 | . . 15 15 . . . . 15 15 90 . . . Anti-Garrison Action 1150 | . . . . . . . . 350 . 800 . . . Destroy Structure 206 | . . . 1 . . . . 48 12 134 . 8 3 Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 120 | . . . 15 . . . . 15 15 75 . . . Influence Decreases 4373 | 15 22 25 262 367 64 . 32 10 984 293 1220 880 199 Entered New Map 2895 | . . . . 57 64 . . 10 532 203 1150 780 99 Time Decay 1268 | 15 22 25 242 310 . . 32 . 422 . 70 90 40 Lost Part 150 | . . . 20 . . . . . 30 30 . 10 60 Lost Ally 60 | . . . . . . . . . . 60 . . . Squads Dispatched 10 | . . . 1 1 . . 1 . 6 . 1 . . Investigation 3 | . . . . 1 . . . . 1 . 1 . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 4 | . . . 1 . . . 1 . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Distress Signals 5 | . . . 1 . . . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 126 | . 1 . 16 12 . . 2 28 21 37 2 7 . Peak Tracking Total 7 | . 1 . 7 3 . . 2 5 4 4 3 5 . Tactical Retreats 9 | . . . 1 . . . . 1 1 4 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Traps Triggered 20 | . 3 . . . . . . 11 1 4 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Machines Disabled 22 | . . 1 1 . . . . 6 1 13 . . . Max in Single Turn 2 | . . 1 1 . . . . 1 1 2 . . . Garrison Relay 9 | . . . . . . . . 5 . 4 . . . Phase Generator 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Machines Accessed 20 | . 3 . 1 1 2 . 2 3 5 2 1 . . Terminals 13 | . 3 . 1 . . . 1 3 2 2 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . Total Hacks 40 | . 8 . 3 1 5 . 3 6 7 4 3 . . Successful 18 | . 1 . 1 1 5 . 2 3 4 1 . . . Failed 22 | . 7 . 2 . . . 1 3 3 3 3 . . Catastrophic 5 | . 2 . 1 . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 8 . 3 . 1 . 2 4 3 . . . . Terminals 28 | . 8 . 3 . . . 2 6 2 4 3 . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 3 . . . . Terminal Hacks 12 | . 1 . . 1 5 . . 3 1 1 . . . Record 4 | . . . . . 4 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . Transport Status 1 | . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . . . . . Terminals 2 | . . . 1 . . . 1 . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . 1 . . . 1 3 4 2 1 . . Full Trace Events 8 | . 3 . . . . . . 2 1 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 2 . . . 2 . . . 1 Non-combat 4 | . . . . . 1 . . . 2 . . . 1 Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 5 | . . . . . 2 . . . 2 . . . 1 parse_system 2 | . . . . . 2 . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . find_dsf 2 | . . . . . . . . . 1 . . . 1 Relay Couplers Released 42 | . . . . . . . . 24 . 18 . . . Machine Destruction 42 | . . . . . . . . 24 . 18 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Total Allies 6 | . . . . 2 . . . . . 4 . . . Largest Group 3 | . . . . 2 2 . . . . 3 . . . Highest-Rated Group 79 | . . . . 50 50 . . . . 79 . . . Highest-Rated Ally 34 | . . . . 31 31 . . . . 34 . . . Initial Warlord ECA Mod 14 | . . . . . . . . . 6 6 14 14 14 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 26 | . . . . 3 . . . . . 23 . . . Total Damage 1461 | . . . . 64 . . . . . 1397 . . . Kills 14 | . . . . 3 . . . . . 11 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Active Infowar (turns) 1390 | 49 376 188 78 . . . . . 187 100 144 187 81 Terrain 602 | . . . . . . . . . 144 47 143 187 81 Seismic 691 | 49 376 188 78 . . . . . . . . . . Jamming 162 | . . . . . . . . . 43 53 66 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Turns Passed 7533 | 128 376 188 576 684 460 64 157 1032 1030 2423 144 187 84 Spaces Moved 3961 | 52 160 142 311 416 281 40 83 645 478 1164 83 72 34 Core 3 | 2 1 . . . . . . . . . . . . Treads 2130 | 50 86 . . 273 281 40 50 . . 1161 83 72 34 Legs 1828 | . 73 142 311 143 . . 33 645 478 3 . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 160 130 122 123 126 160 160 160 Average Speed 144 | 155 142 120 120 146 160 160 155 127 129 160 160 160 160 Slowest Speed 270 | 160 200 120 120 160 160 160 270 130 197 240 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . 18 2 Cave-ins Triggered 3 | . . . . . . . . . . . . 1 2 Exploration Rate (%) 37 | 3 31 37 30 66 59 18 14 82 14 96 3 72 2 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 43 | . . . . . . . . . 8 1 . 26 8 Terrain Destroyed 183 | . . . . . . . . 15 15 119 . 26 8 Melee 43 | . . . . . . . . . 8 1 . 26 8 Projectile 24 | . . . . . . . . 15 7 2 . . . AOE 116 | . . . . . . . . . . 116 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Total 5150 | 76 288 149 433 456 293 40 101 792 752 1532 93 98 47 Wait 433 | 1 98 3 35 15 . 1 . 28 147 99 6 . . Move 3949 | 51 159 141 310 415 280 39 83 644 478 1161 83 71 34 Hop . | . . . . . . . . . . . . . . Pick Up 92 | 6 6 . 12 1 2 . 4 14 14 32 1 . . Fast Attach 36 | 7 5 . 9 3 . . 4 2 . 4 . 1 1 Attach 27 | . . . 2 . 1 . 2 1 8 11 2 . . Detach 1 | . . . . . 1 . . . . . . . . Swap 62 | . 1 . 3 . 3 . . 6 16 30 1 . 2 Drop 103 | . 6 . 19 4 4 . 4 15 11 40 . . . Fire 195 | 11 11 5 43 18 . . 4 71 8 22 . . 2 Melee 191 | . . . . . 2 . . . 68 87 . 26 8 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . . . . Crush 2 | . 2 . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 . . . . . Rewire 46 | . . . . . . . . . . 46 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 7) 505 | -10/Materials | Entered Mines 678 | -10/Mines | Discovered new exit (range 8) 693 | -10/Mines | Entered Materials 693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Discovered new exit (range 12) 950 | -9/Materials | Discovered new exit (range 13) 1182 | -9/Materials | Discovered new exit (range 16) 1269 | -9/Materials | Entered Mines 1277 | -9/Mines | Met a Derelict bent on vengeance 1288 | -9/Mines | Discovered new exit (range 9) 1300 | -9/Mines | Met a Derelict shopkeep closing up shop 1678 | -9/Mines | Discovered new exit (range 13) 1932 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1934 | -9/Mines | Discovered new exit (range 5) 1953 | -9/Mines | Entered Exiles 1953 | -9/Exiles | Accompanied by 2 allies 1983 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1992 | -9/Exiles | Met 8R-AWN 2016 | -9/Exiles | Met EX-HEX 2124 | -9/Exiles | Met EX-BIN 2143 | -9/Exiles | Aligned with FarCom system 2145 | -9/Exiles | Given EX-Vault access code 2185 | -9/Exiles | Opened EX-Vault 2197 | -9/Exiles | Found AWS/Gauss 2230 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2277 | -9/Exiles | Met EX-DEC 2283 | -9/Exiles | Learned location of Zion (-6) 2392 | -9/Exiles | Discovered new exit (range 14) 2413 | -9/Exiles | Left Exiles lab with AWS/Gauss 2413 | -9/Exiles | Entered Mines 2455 | -8/Mines | Discovered new exit (range 13) 2477 | -8/Mines | Entered Materials 2477 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2634 | -8/Materials | Identified exit to Garrison 2634 | -8/Materials | Entered Garrison 2669 | -8/Garrison | Triggered checkpoint 2691 | -8/Garrison | Garrison Relay disabled 2870 | -8/Garrison | Build established: Skirmisher 3024 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | Garrison Relay disabled 3063 | -8/Garrison | Discovered new exit (range 5) 3172 | -8/Garrison | Build established: Gunner 3198 | -8/Garrison | Triggered checkpoint 3206 | -8/Garrison | Triggered checkpoint 3278 | -8/Garrison | Discovered new exit (range 9) 3334 | -8/Garrison | Triggered checkpoint 3368 | -8/Garrison | Garrison Relay disabled 3528 | -8/Garrison | Triggered checkpoint 3555 | -8/Garrison | Garrison Relay disabled 3578 | -8/Garrison | Learned Factory security intel 3592 | -8/Garrison | Discovered new exit (range 8) 3616 | -8/Garrison | Garrison Relay disabled 3666 | -8/Garrison | Entered Factory 3666 | -7/Factory | Evolved 2 slots: Propulsion x2 4197 | -7/Factory | Fabricated Huge Storage Unit? 4391 | -7/Factory | Build established: Mutant 4599 | -7/Factory | Garrison activated, responded to threat 4696 | -7/Factory | Identified exit to Garrison 4696 | -7/Factory | Entered Garrison 4796 | -7/Garrison | Triggered checkpoint 4840 | -7/Garrison | Garrison Relay disabled 5045 | -7/Garrison | Triggered checkpoint 5054 | -7/Garrison | AWS/Gauss suddenly broke down 5098 | -7/Garrison | Build established: Scavenger-Mutant 5112 | -7/Garrison | Triggered checkpoint 5139 | -7/Garrison | Garrison Relay disabled 5270 | -7/Garrison | Discovered new exit (range 14) 5380 | -7/Garrison | Triggered checkpoint 5389 | -7/Garrison | Triggered checkpoint 5393 | -7/Garrison | Core integrity fell below 50% 5496 | -7/Garrison | Triggered checkpoint 5788 | -7/Garrison | Phase Generator disabled 5852 | -7/Garrison | Discovered new exit (range 10) 5905 | -7/Garrison | Build established: Mutant 6142 | -7/Garrison | Triggered checkpoint 6253 | -7/Garrison | Garrison Relay disabled 6266 | -7/Garrison | Build established: Scavenger-Mutant 6451 | -7/Garrison | Discovered new exit (range 15) 6606 | -7/Garrison | Triggered checkpoint 6642 | -7/Garrison | Garrison Relay disabled 6725 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6957 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7119 | -7/Garrison | Entered Factory 7119 | -6/Factory | Evolved 2 slots: Utility x2 7141 | -6/Factory | Build established: Scavenger-Gladiator 7263 | -6/Factory | Manually triggered Chute Trap 7263 | -6/Factory | Sucked down chute 7263 | -6/Factory | Entered Waste 7277 | -6/Waste | Crushed by falling debris 7278 | -6/Waste | EMP discharged 7282 | -6/Waste | Spotted C-40 Crusher 7332 | -6/Waste | Spotted C-40 Crusher 7335 | -6/Waste | Spotted C-40 Crusher 7378 | -6/Waste | EMP discharged 7378 | -6/Waste | System corruption reached 10% 7393 | -6/Waste | Spotted C-40 Crusher 7428 | -6/Waste | Spotted C-40 Crusher 7436 | -6/Waste | Discovered new exit (range 10) 7450 | -6/Waste | Entered Factory 7531 | -6/Factory | Crushed by falling debris 7531 | -6/Factory | System corruption reached 30% 7533 | -6/Factory | Crushed by falling debris 7534 | -6/Factory | Self-destructed Last Messages --------------- 07486_ EL9%,L8JNES FX=,WY8SC53NKE8&6 GO5WNJKS/U6JDC6%Z4 07521_ The unstable cave ceiling collapses. 07529_ System corrupted: Matter fused (-7). 07531_ The unstable cave ceiling collapses. 07531_ Crushed by falling debris. 07531_ Axe destroyed. 07531_ System corrupted by crushing effect (+5). 07531_ Imp. Terrain Scanner destroyed. 07531_ System corrupted by crushing effect (+4). 07531_ Imp. Terrain Scanner destroyed. 07531_ System corrupted by crushing effect (+5). 07533_ The unstable cave ceiling collapses. 07533_ Crushed by falling debris. 07533_ Imp. Melee Analysis Suite destroyed. 07533_ System corrupted by crushing effect (+5). 07533_ Carbide Saw destroyed. 07533_ System corrupted by crushing effect (+2). 07533_ Core Analyzer destroyed. 07533_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????Y?????####??????????????????????????? | | ???????? #?????? !![ #????????????????????????? | | ?????? # ??? ? !![ #????????????????????????? | | ?????# # ? ![% #????????????#???????????? | | ?????# # """"" #?????????#??????????????? | | ?????# # """"" +? ? ????????????????????? | | ?????+ / """ ???#????????w????????????? | | ?????# # ! ??#??????????????????????? | | ?????# # ! ??###??????????? ?????????? | | ?????# #% ??# #?????????????????????? | | ?????# # ""T""?## #?????????????????????? | | ?????# # """"" ####?????????????????????? | | ?????# #? ??? #@#???????????"??????????? | | ?????# ####"###########??????????????????????? | | ###??# # ##???????????????????????? | | ??# " #??????????? ????????????? | | ?# # #????????????????????????? | | """ ?# # #?????????#??????????????? | | """ # # #????????????????????????? | | """ # # = #????????????????????????? | | + + #????????????????????????? | | """ # # ##??????? ???????????????? | | """ # # ##?? ????????????????????? | | """ ?# # #????????????????????????? | | ?####### #????????????????????????? | | ?????#??# #????????????????????????? | | ???#????##############????????????????????????? | | ##??????#????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataRainbowMonowheel Manual? 0 Play Time 00:41:21 Cumulative 452.3 hours Start 2026.07.14 @ 07:37:50 End 2026.07.14 @ 08:18:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a51c5d31-b5ea-4017-a568-94b41cc6f5c1