Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 12:22:40 Player: Torako Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (170) 850 Value Destroyed (8253) 8253 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (5813) 5813 TOTAL SCORE: 23176 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 746 Entered Garrisons 1600 Used RIF Installer 3500 Friendly Fire -142 Cogmind --------- Core Integrity 0/1300 Matter 284/300 Energy 95/100 System Corruption 37% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter Relay Coupler [Swarmer] (45) Relay Coupler [Swarmer] (54) Relay Coupler [Swarmer] (50) Relay Coupler [Sentry] (28) > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Light Particle Reactor Advanced Remote Datajack Axe Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Experimental Signal Interpreter Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Gamma Rifle HERF Cannon > --- INVENTORY -------- Light Particle Reactor Medium Treads Advanced Myomer Leg Axe [Rating: 102] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Reflective Plating Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Slots Evolved 14 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . . . 2 . . . 1 . . . 2 . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 247 | 6 8 7 1 5 7 7 26 1 3 7 11 6 7 31 2 20 7 17 6 15 21 26 Power 24 | 1 1 1 . . 1 1 2 . . 1 1 . . 6 . 1 . 3 . . 2 3 Engine 11 | 1 1 1 . . 1 1 2 . . 1 1 . . 1 . 1 . . . . . . Core 8 | . . . . . . . . . . . . . . 5 . . . 3 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 Propulsion 83 | 2 1 1 1 2 2 1 14 1 1 3 1 . 2 7 1 10 4 6 1 2 10 10 Treads 30 | . . . . . 1 . 6 1 1 3 1 . 2 5 1 . . . . . 1 8 Leg 33 | . . . . 1 . 1 . . . . . . . 2 . 7 4 4 1 2 9 2 Wheel 11 | 2 1 1 1 1 1 . 4 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 4 . . . . . . . . 3 . 2 . . . . Utility 72 | 1 4 1 . 1 4 1 2 . 2 1 5 1 2 9 1 6 3 3 3 10 6 6 Device 16 | . . . . . 1 . . . . 1 1 1 . 4 . . . 1 . 3 1 3 Storage 7 | 1 1 . . 1 2 1 . . . . . . . 1 . . . . . . . . Processor 5 | . . . . . 1 . . . . . . . . . 1 1 . . 1 . 1 . Hackware 28 | . . . . . . . 1 . . . 1 . 2 3 . 4 3 2 2 7 3 . Protection 16 | . 3 1 . . . . 1 . 2 . 3 . . 1 . 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 4 . 2 . 4 8 . . 2 4 5 3 9 . 3 . 5 2 3 3 7 Energy Gun 10 | 1 2 1 . 2 . 2 . . . . . . . . . . . . . . 1 1 Energy Cannon 17 | . . . . . . . 2 . . 2 2 3 2 5 . . . . . . . 1 Ballistic Gun 25 | 1 . 3 . . . 2 5 . . . 2 . . 2 . 2 . 3 2 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . 2 1 1 . . . . . . . . Special Weapon 7 | . . . . . . . 1 . . . . . . 1 . 1 . 2 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 . . . 2 . . . 1 . . . 1 4 . 3 Parts Lost 124 | . 2 7 . 5 . 9 9 1 . 3 2 2 3 14 2 6 5 6 . 11 15 22 Power 16 | . 1 1 . 1 . 1 1 . . 1 . . . 3 1 . 1 1 . 1 2 1 Propulsion 44 | . . 1 . 2 . 4 5 1 . . 1 . 2 2 . 4 2 4 . 3 6 7 Utility 31 | . . 1 . . . . . . . 1 1 1 . 5 1 . 2 . . 7 2 10 Weapon 33 | . 1 4 . 2 . 4 3 . . 1 . 1 1 4 . 2 . 1 . . 5 4 Highest Loss Streak 14 | . 2 6 . 2 . 9 3 1 . 3 1 1 3 7 1 2 5 4 . 6 9 14 Average Slot Usage (%) 92 | . 97 96 100 83 84 72 95 100 100 99 99 99 89 94 91 93 97 87 98 92 84 72 Engine 6 | . 14 11 14 7 3 6 8 9 7 6 7 7 6 5 6 10 10 . . . . . Core 1 | . . . . . . . . . . . . . . 5 3 . . 6 10 6 2 . Treads 11 | . . . . . . 2 13 32 30 30 30 30 22 18 8 1 . . . . 2 6 Leg 6 | . . . . 9 9 8 . . . . . . . 5 13 16 21 11 21 18 12 7 Wheel 4 | . 28 28 28 18 18 2 15 3 . . . . . . . . . . . . . . Flight 1 | . . . . . . . 3 . . . . . . . . 5 . 3 . . . . Device 2 | . . . . . 9 7 . . . 6 5 1 6 2 6 1 . 1 2 1 1 6 Storage 18 | . 14 14 14 27 18 19 27 27 23 23 23 23 20 20 20 20 16 11 10 6 . . Processor 4 | . . . . . 9 9 6 . . . . . . . 1 8 11 11 12 14 16 10 Hackware 11 | . . . . . . . . . . . 1 7 13 15 13 14 23 26 30 33 33 27 Protection 5 | . 14 14 14 . . . 2 9 23 15 14 13 6 4 3 . . . . . 2 2 Energy Gun 1 | . 14 15 . 9 18 3 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 1 18 15 14 11 14 12 9 . . . . . . . . Ballistic Gun 7 | . 11 10 28 10 . 12 16 . . . 3 . . 1 13 8 11 9 10 8 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 11 30 30 30 35 42 55 69 69 76 77 87 85 83 92 87 83 82 54 57 56 37 76 Greatest Support 133 | 26 32 32 32 32 20 20 42 82 90 92 92 90 90 108 50 68 68 75 75 75 80 133 Greatest Overweight (x) 24 | . . 1 . 2 2 4 4 4 . . 1 . 2 2 2 24 2 13 . . . 3 Average Overweight (x) . | . . . . 1 1 2 1 1 . . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 22 | 6 10 10 10 14 16 22 22 22 22 22 22 22 22 22 22 22 22 16 16 16 4 4 Average Capacity 17 | 5 6 10 10 13 15 17 22 22 22 22 22 22 22 22 22 22 21 16 16 13 4 4 Most Carried 22 | 6 9 10 10 14 16 21 22 22 22 22 22 22 20 22 22 22 20 16 16 16 4 4 Average Carried 17 | 3 6 9 10 12 12 15 21 20 21 21 21 21 18 21 22 21 18 15 14 13 1 2 Final Capacity 22 | 6 10 10 10 14 16 22 22 22 22 22 22 22 22 22 22 22 16 16 16 4 4 4 Final Carried 22 | 6 9 10 10 14 15 21 21 22 22 22 22 20 19 22 22 21 16 16 16 4 2 3 Class Distribution -------------------- 43% | Botlord-Mutant 24% | Bothacker-Mutant 14% | Mutant 14% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Matter Collected 4114 | 219 43 240 . 105 60 115 489 35 20 65 224 97 21 444 49 573 . 409 80 160 394 272 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7149 | . 246 171 . 250 161 248 903 273 99 363 476 335 165 730 49 406 . 317 . 214 780 963 Parts 412 | . 20 10 . 15 8 20 54 11 5 21 23 16 10 51 1 29 . 21 . 7 33 57 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Combat Hostiles Destroyed 161 | . 8 6 . 8 3 10 19 8 2 9 8 12 7 19 1 13 . 6 . 1 9 12 Melee 14 | . . . . . . . . . . . . . . . . . . . . . 3 11 Guns 85 | . 8 6 . 8 3 10 19 . . . 2 . . 2 1 13 . 6 . 1 6 . Cannons 41 | . . . . . . . . 3 2 7 6 6 2 14 . . . . . . . 1 AOE 17 | . . . . . . . . 3 . 1 . 6 5 2 . . . . . . . . Classes Destroyed 16 | . 2 3 . 1 . 1 3 . . . 2 . . 1 . 1 . . . 1 . 1 Worker 4 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 Builder 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 65 | . 2 2 . 3 . 7 5 4 . 6 . 7 4 12 . 11 . 2 . . . . Grunt 47 | . 6 . . 4 . 2 8 4 2 . 2 . 3 3 . 2 . . . 1 6 4 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . 1 . . 1 . . . 1 . . . . . . . . . 1 . Sentry 20 | . . 2 . . 3 . 5 . . 2 3 . . . 1 . . . . . 2 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 10 | . . . . . . 1 . . . 1 . 4 . 2 . . . 2 . . . . Programmer 11 | . . . . . . . . . . . 2 1 . 1 . . . 2 . . . 5 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 7 2 . 3 3 5 4 3 2 3 4 6 9 4 1 6 . 4 . 2 3 3 Combat Bots Only 7 | . 7 2 . 3 3 5 4 3 2 4 3 6 7 4 1 6 . 4 . 1 3 3 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 2 3 1 1 2 3 3 1 1 1 . 1 . 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . 1 . 3 2 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Damage Taken 19424 | . 411 420 . 531 75 697 1286 261 26 616 907 479 416 2471 248 1285 292 906 82 927 2577 4511 Core 2721 | . 69 15 . 132 15 87 183 . . 50 85 33 46 216 37 170 13 247 . 87 392 844 Absorbed by Shields 284 | . . . . . . . . . . . . . . 144 . 46 . . . . 94 . Reduced by Siege Mode 42 | . . . . . . . . . . . . . . . . . . . . . 42 . Core Remaining (%) 65 | 100 . . . 13 . . . 48 . . . 76 . . . 44 . 74 100 . . . Volleys Fired 576 | . 31 19 . 48 11 32 90 16 3 18 34 17 10 81 7 60 . 28 2 9 39 21 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 180 | . 80 80 . 96 96 96 112 112 112 119 90 180 99 138 60 60 . 60 66 66 96 163 Shots Fired 913 | . 50 35 . 58 22 49 175 32 6 32 66 31 14 103 14 92 . 44 4 13 50 23 Gun 630 | . 50 35 . 58 22 49 171 . . . 34 . . 6 14 79 . 35 4 8 49 16 Cannon 237 | . . . . . . . 2 32 6 32 32 28 9 89 . . . . . . . 7 Launcher 10 | . . . . . . . . . . . . 3 5 2 . . . . . . . . Special 36 | . . . . . . . 2 . . . . . . 6 . 13 . 9 . 5 1 . Kinetic 516 | . 29 4 . 41 . 30 171 . . . 34 . . 6 14 79 . 35 4 8 46 15 Thermal 205 | . 17 . . 17 22 19 . . . . 32 23 5 67 . . . . . . 3 . Explosive 10 | . . . . . . . . . . . . 3 5 2 . . . . . . . . Electromagnetic 146 | . 4 31 . . . . 2 32 6 32 . 5 4 22 . . . . . . . 8 Robot Hit Streak 24 | . 6 5 . 7 12 11 18 6 7 24 10 12 7 19 14 12 . 9 13 14 14 7 Robot Miss Streak 7 | . 3 4 . 4 3 2 4 2 . 1 3 2 1 7 . 3 . 3 . 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 14 | . 3 1 . . . . 3 . . . . . . . . 3 . 3 . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . 1 . 1 . 1 . . Shots Hit Robots 699 | . 32 19 . 39 17 35 129 21 5 26 45 22 8 67 13 57 . 30 4 12 59 59 Core Hits 308 | . 15 9 . 15 6 16 53 9 4 12 18 14 14 26 3 17 . 12 4 5 28 28 Critical Hits 18 | . . . . . . . . . . . . . . . . . . . . 6 11 1 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . 2 6 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . 4 4 . Melee Attacks 69 | . . . . . . . . . . . . . . . . . . . . . 18 51 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . . . . . . . . . . . . 18 39 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15133 | . 399 198 . 395 204 469 1443 643 120 619 1129 1235 858 1969 287 1210 . 486 26 99 1173 2171 Guns 6233 | . 399 170 . 395 204 469 1325 . . . 524 . . 43 287 1210 . 486 26 78 320 297 Cannons 4215 | . . . . . . . 76 449 120 530 605 714 155 1484 . . . . . . . 82 Explosions 2019 | . . 28 . . . . 42 194 . 89 . 521 703 442 . . . . . . . . Melee 2634 | . . . . . . . . . . . . . . . . . . . . . 851 1783 Ramming 32 | . . . . . . . . . . . . . . . . . . . . 21 2 9 Kinetic 5356 | . 275 34 . 247 . 257 1325 . . . 524 . . 43 287 1210 . 486 26 78 267 297 Thermal 3645 | . 124 28 . 148 204 212 42 194 . 89 605 561 151 1234 . . . . . . 53 . Explosive 1458 | . . . . . . . . . . . . 521 606 331 . . . . . . . . Electromagnetic 2008 | . . 136 . . . . 76 449 120 530 . 153 101 361 . . . . . . . 82 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2270 | . . . . . . . . . . . . . . . . . . . . . 851 1419 Piercing 364 | . . . . . . . . . . . . . . . . . . . . . . 364 Highest Corruption 35 | . . 1 1 1 . . . . . . 1 2 . . . . . 3 . 5 5 35 Average Corruption 3 | . . 1 1 1 . . . . . . 1 1 . . . . . 2 . 4 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . . 2 1 . . . . . . . 2 6 . . . . . 15 . 3 12 44 Message Errors 10 | . . 1 1 . . . . . . . . . . . . . . 4 . 2 . 2 Matter Fused 15 | . . . . . . . . . . . . . . . . . . 3 . . 3 9 Heat Flow Errors 12 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 8 Energy Discharges 8 | . . . . . . . . . . . 1 2 . . . . . 1 . 1 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . 1 . . . . . . . . 1 2 . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 21 | . . . . . . . . . . . . 1 . . . . . 2 . . 2 16 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . Overload Shots 14 | . . . . . . . . . . . 1 5 1 7 . . . . . . . . Overflow Damage 260 | . . 34 . . . . 40 28 . 23 2 36 2 14 . . . . . . 53 28 Projectiles 21 | . . . . . . . 3 . . . 2 . 2 14 . . . . . . . . Explosions 158 | . . 34 . . . . 37 28 . 23 . 36 . . . . . . . . . . Melee 81 | . . . . . . . . . . . . . . . . . . . . . 53 28 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . 43 . . . . 49 35 . . . . 56 15 . . . . . 10 1 . Shots 5 | . . 1 . . . . 1 1 . . . . 1 1 . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . . . 1 1 6 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . 1 1 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 388 165 . 99 2 26 57 284 207 241 132 195 . 217 25 67 . 231 . 4 84 192 Average Temperature 70 | . 170 71 . 29 2 10 8 113 107 77 43 82 . 73 9 13 . 68 . 4 31 61 Received Heat Transfer 2993 | . 156 81 . 177 18 162 477 90 18 114 216 . 99 206 48 183 . 18 . 132 435 363 Effects 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Robots Corrupted 4 | . . . . . . . . 2 . 1 . . . 1 . . . . . . . . Combat Hostiles 4 | . . . . . . . . 2 . 1 . . . 1 . . . . . . . . Parts Fried 16 | . . . . . . . 2 4 . 3 . 2 1 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . 3 1 2 . . . . 2 6 1 2 . . . . . 1 1 . Heat Transferred 5301 | . 370 50 . 371 496 532 50 100 . 100 814 668 174 1465 . . . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 . . . . 1 3 . 1 . . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Peak Influence 521 | . 230 164 . 130 139 415 507 326 170 397 228 356 376 521 293 320 181 210 172 114 159 172 Initial 273 | . . 89 . . 13 90 202 65 170 58 207 93 186 263 273 65 161 91 109 90 9 47 Average 199 | . 119 124 . 56 69 292 247 183 116 269 135 202 306 382 234 246 169 145 119 63 74 55 Maximum Alert Level 2 | . 1 . . . . 2 2 1 . 1 1 1 1 2 1 1 . 1 . . . . Low Security (%) 52 | 100 60 100 . 100 100 25 32 67 100 36 62 51 13 . 22 16 100 84 100 100 100 100 Level 1 39 | . 39 . . . . 53 54 32 . 63 37 48 86 53 77 83 . 15 . . . . Level 2 7 | . . . . . . 20 13 . . . . . . 46 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 1 . 2 . 1 . 2 . 1 . 1 . 1 . 1 3 . 1 Investigation 4 | . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . Extermination 6 | . . . . . . . . . . . 2 . . . 1 . . . 1 1 . 1 Reinforcement 5 | . 2 . . . . . 1 . . . . . . . . . 1 . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Distress Signals 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . 2 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 264 | . 17 5 . 9 4 10 28 9 2 9 15 12 8 33 1 31 2 14 3 17 16 19 Peak Tracking Total 10 | . 10 2 . 3 3 4 5 4 2 5 6 8 7 9 1 5 2 3 4 9 5 7 Tactical Retreats 22 | . 2 . . 1 . 1 1 1 . 2 1 2 . 3 . 4 . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Traps Triggered 23 | . 2 . . . . 3 1 4 1 . 1 . . 1 . 5 1 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Machines Disabled 11 | . . 2 . . . 1 . 1 . 1 . . . 1 . 2 . 1 . . 1 1 Max in Single Turn 1 | . . 1 . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . 1 1 Garrison Relay 8 | . . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Machines Accessed 32 | . 1 . 1 . 1 . 5 . 3 . 6 . 3 . 4 . 2 . . 4 . 2 Terminals 21 | . 1 . . . . . 4 . 2 . 4 . 2 . 2 . 1 . . 3 . 2 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Total Hacks 67 | . 2 . 4 . 1 . 17 . 5 . 14 . 8 . 5 . 3 . . 6 . 2 Successful 37 | . 1 . 4 . 1 . 7 . 4 . 7 . 6 . 2 . 3 . . 1 . 1 Failed 30 | . 1 . . . . . 10 . 1 . 7 . 2 . 3 . . . . 5 . 1 Catastrophic 11 | . . . . . . . 2 . 1 . 3 . . . 1 . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . . . . . . . 7 . 2 . 10 . 3 . . . 2 . . 1 . 1 Terminals 48 | . 2 . . . . . 15 . 3 . 10 . 6 . 3 . 2 . . 5 . 2 Fabricators 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 2 . 2 . 2 . 2 . 1 . 1 . . 1 . . Terminal Hacks 15 | . 1 . 4 . . . 4 . 2 . 1 . 2 . . . . . . . . 1 Record 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 . . 1 . . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . . . . . . . 2 . 1 . 4 . 2 . . . 2 . . . . . Terminals 9 | . . . . . . . 2 . . . 3 . 2 . . . 2 . . . . . Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 8 | . . . . . . . 2 . . . 3 . 2 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . . . 5 . 3 . 5 . 3 . 3 . 2 . . 3 . 1 Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Matter 252 | . . . . . . . . . . . . . . . 252 . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 31 | . . . . . . . 1 . . . . . . 5 . 7 . 8 . 4 3 3 Non-combat 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Combat 29 | . . . . . . . . . . . . . . 5 . 7 . 8 . 3 3 3 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . 1 2 3 Robot Hacks Applied 27 | . . . . . . . 2 . . . . . . 5 . 8 . 8 . 3 1 . purge_threat 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . overwrite_iff 13 | . . . . . . . . . . . . . . 5 . 5 . 1 . 1 1 . formatsys_high 10 | . . . . . . . . . . . . . . . . 2 . 7 . 1 . . Relay Couplers Released 33 | . . . . . . 5 . 3 . 5 . . . 5 . 9 . 3 . . 3 . Machine Destruction 33 | . . . . . . 5 . 3 . 5 . . . 5 . 9 . 3 . . 3 . Attached 25 | . . . . . . . 1 . . . . . 1 3 . 4 3 2 2 6 3 . Robots Rewired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Total Allies 37 | . . . . . . . . . . . . . . 5 3 12 . 8 . 3 3 3 Largest Group 8 | . . . . . . . . . . . . . . 3 3 8 . 4 4 6 2 1 Highest-Rated Group 227 | . . . . . . . . . . . . . . 36 60 136 . 116 116 227 94 64 Highest-Rated Ally 64 | . . . . . . . . . . . . . . 12 20 47 . 47 29 64 47 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 152 | . . . . . . . . . . . . . . 16 . 45 . 24 16 38 12 1 Total Damage 2616 | . . . . . . . . . . . . . . 113 . 1067 . 384 204 533 299 16 Kills 21 | . . . . . . . . . . . . . . 3 . 7 . 4 3 4 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Turns Passed 11432 | 59 208 377 282 446 126 426 1026 339 165 482 1058 550 216 1396 518 1218 192 607 321 276 412 732 Spaces Moved 6218 | 45 98 251 281 306 84 177 559 164 89 262 585 305 105 648 247 557 120 265 249 189 219 413 Core 156 | 1 . . . . . . . . . . . . . . . 1 . 1 . . 41 112 Treads 2468 | . . . . . . . 15 112 89 262 585 305 105 648 247 68 . . . . 18 14 Legs 1878 | . . . . . . 146 25 . . . . . . . . 479 120 223 249 189 160 287 Wheels 1646 | 44 98 251 281 306 84 31 499 52 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 70 | . . . . . . . 20 . . . . . . . . 9 . 41 . . . . Fastest Speed 50 | 50 90 90 100 100 90 100 103 140 158 155 155 161 161 162 180 150 150 120 120 120 50 50 Average Speed 143 | 89 97 98 100 109 93 172 124 152 158 155 156 161 171 176 192 176 150 186 120 120 111 107 Slowest Speed 1250 | 100 100 100 100 120 100 210 354 158 158 158 178 161 210 200 200 1250 180 770 120 120 170 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 27 55 69 69 5 32 50 35 3 56 19 59 5 94 8 69 5 52 6 8 50 19 Regions Visited 22 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Terrain Destroyed 104 | . . 2 . . . . 9 6 . 4 4 11 58 10 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . 4 1 2 2 . . . . . . . . AOE 95 | . . 2 . . . . 9 6 . 4 . 10 56 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Total 7728 | 60 162 344 281 365 108 249 741 225 107 309 670 331 125 805 276 715 129 334 272 224 314 582 Wait 230 | 4 5 63 . 1 . . 28 3 9 2 14 4 . 13 20 6 . 8 5 . 5 40 Move 6201 | 44 97 250 280 305 83 176 559 163 89 261 584 304 105 646 247 556 120 264 248 189 218 413 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 6 11 4 . 5 5 11 18 6 2 12 11 . 3 16 . 7 1 5 4 4 5 10 Fast Attach 111 | 6 5 5 . 4 1 3 10 . . . 4 . . 10 2 13 5 9 1 8 10 15 Attach 73 | . . 2 . 1 4 3 9 1 2 4 2 2 4 11 . 2 2 3 2 3 7 9 Detach 21 | . . . . . . . 5 . . . 2 . . 2 . 2 . . 1 1 2 6 Swap 63 | . 3 . 1 . 2 1 7 . 1 3 5 4 3 10 . 5 . 5 3 4 4 2 Drop 111 | . 10 1 . 1 2 2 15 4 1 9 14 . . 13 . 12 1 4 6 5 3 8 Fire 576 | . 31 19 . 48 11 32 90 16 3 18 34 17 10 81 7 60 . 28 2 9 39 21 Melee 69 | . . . . . . . . . . . . . . . . . . . . . 18 51 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Escape Stasis 77 | . . . . . . 21 . 32 . . . . . 2 . 15 . 5 . . 2 . Rewire 41 | . . . . . . . . . . . . . . 1 . 37 . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -3/Research -3/Garrison -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Destroyed 7 combat bots 268 | -10/Materials | Entered Mines 269 | -10/Mines | Assembled infested the area 304 | -10/Mines | Build established: Mutant 523 | -10/Mines | Lost 6 parts (1p1u4w) 620 | -10/Mines | Discovered new exit (range 12) 625 | -10/Mines | Learned location of Storage (-7) 641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 641 | -10/Mines | Discovered new exit (range 5) 645 | -10/Mines | Entered Exiles 670 | -10/Exiles | Met 8R-AWN 689 | -10/Exiles | Met EX-HEX 734 | -10/Exiles | Met EX-DEC 808 | -10/Exiles | Met EX-BIN 886 | -10/Exiles | Learned location of Zion (-6) 916 | -10/Exiles | Discovered new exit (range 14) 927 | -10/Exiles | Entered Mines 1022 | -9/Mines | Learned location of 1 exit from Materials 1063 | -9/Mines | Core integrity fell below 50% 1255 | -9/Mines | Discovered new exit (range 8) 1269 | -9/Mines | Learned 2 Materials zone layouts 1322 | -9/Mines | Discovered new exit (range 9) 1341 | -9/Mines | Core integrity fell below 20% 1373 | -9/Mines | Entered Materials 1373 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1374 | -8/Materials | Identified exit to Factory 1404 | -8/Materials | Identified exit to Garrison 1426 | -8/Materials | Garrison activated, responded to threat 1499 | -8/Materials | Entered Garrison 1542 | -8/Garrison | Triggered checkpoint 1621 | -8/Garrison | Lost 9 parts (1p4n4w) 1719 | -8/Garrison | Discovered new exit (range 12) 1753 | -8/Garrison | Installed Relay Interface Framework 1794 | -8/Garrison | Triggered checkpoint 1836 | -8/Garrison | Garrison Relay disabled 1925 | -8/Garrison | Entered Materials 2042 | -8/Materials | Lost 3 parts (1p1n1w) 2456 | -8/Materials | Build established: Scavenger-Mutant 2470 | -8/Materials | Discovered exit to Factory (range 16) 2862 | -8/Materials | Core integrity fell below 50% 2951 | -8/Materials | Identified exit to Garrison 2951 | -8/Materials | Entered Garrison 3014 | -8/Garrison | Triggered checkpoint 3116 | -8/Garrison | Discovered exit to Factory (range 10) 3138 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3174 | -8/Garrison | Triggered checkpoint 3194 | -8/Garrison | Build established: Bothacker-Mutant 3219 | -8/Garrison | Garrison Relay disabled 3290 | -8/Garrison | Entered Factory 3290 | -7/Factory | Evolved 2 slots: Utility x2 3454 | -7/Factory | Identified exit to Garrison 3455 | -7/Factory | Entered Garrison 3490 | -7/Garrison | Triggered checkpoint 3543 | -7/Garrison | Lost 3 parts (1p1u1w) 3550 | -7/Garrison | Garrison Relay disabled 3652 | -7/Garrison | Triggered checkpoint 3674 | -7/Garrison | Triggered checkpoint 3727 | -7/Garrison | Discovered new exit (range 12) 3901 | -7/Garrison | Discovered new exit (range 12) 3931 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 3937 | -7/Garrison | Entered Factory 3975 | -7/Factory | Discovered new exit (range 4) 4801 | -7/Factory | Discovered new exit (range 11) 4971 | -7/Factory | Identified exit to Garrison 4995 | -7/Factory | Entered Garrison 5084 | -7/Garrison | Triggered checkpoint 5356 | -7/Garrison | Discovered new exit (range 15) 5458 | -7/Garrison | Triggered checkpoint 5511 | -7/Garrison | Discovered new exit (range 10) 5538 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 5545 | -7/Garrison | Entered Factory 5545 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5663 | -6/Factory | Lost 3 parts (2n1w) 5669 | -6/Factory | Destroyed 7 combat bots 5761 | -6/Factory | Identified exit to Garrison 5761 | -6/Factory | Entered Garrison 5786 | -6/Garrison | Triggered checkpoint 5850 | -6/Garrison | Build established: Botlord-Mutant 5938 | -6/Garrison | Spotted B-75 Beast 5945 | -6/Garrison | Triggered checkpoint 5976 | -6/Garrison | Destroyed B-75 Beast 6016 | -6/Garrison | Triggered checkpoint 6021 | -6/Garrison | Triggered checkpoint 6072 | -6/Garrison | Lost 7 parts (2p1n2u2w) 6221 | -6/Garrison | Discovered new exit (range 6) 6241 | -6/Garrison | Expanded RIF knowledge: Structural Interface 6412 | -6/Garrison | Triggered checkpoint 6462 | -6/Garrison | Triggered checkpoint 6508 | -6/Garrison | Garrison Relay disabled 6595 | -6/Garrison | Discovered new exit (range 13) 6970 | -6/Garrison | Triggered checkpoint 6997 | -6/Garrison | Discovered new exit (range 14) 7157 | -6/Garrison | Entered Factory 7457 | -6/Factory | Fabricated B-48 Gladiator? 7543 | -6/Factory | Found Prototype Processor 7543 | -6/Factory | Identified Exp. Signal Interpreter 7674 | -6/Factory | Identified exit to Garrison 7675 | -6/Factory | Entered Garrison 7675 | -6/Garrison | Accompanied by 3 allies 7744 | -6/Garrison | Triggered checkpoint 7830 | -6/Garrison | Triggered checkpoint 7983 | -6/Garrison | Garrison Relay disabled 8094 | -6/Garrison | Triggered checkpoint 8118 | -6/Garrison | Core integrity fell below 50% 8132 | -6/Garrison | Triggered checkpoint 8282 | -6/Garrison | Discovered new exit (range 3) 8285 | -6/Garrison | Identified exit to Factory 8320 | -6/Garrison | Triggered checkpoint 8521 | -6/Garrison | Garrison Relay disabled 8700 | -6/Garrison | Discovered exit to Factory (range 14) 8768 | -6/Garrison | Expanded RIF knowledge: Autooverride 8893 | -6/Garrison | Entered Factory 8893 | -5/Factory | Evolved 2 slots: Utility x2 9085 | -5/Factory | Identified exit to Garrison 9085 | -5/Factory | Entered Garrison 9093 | -5/Garrison | Expanded RIF knowledge: Hotswap 9104 | -5/Garrison | Lost 5 parts (1p2n2u) 9132 | -5/Garrison | Triggered checkpoint 9189 | -5/Garrison | Lost 4 parts (1p3n) 9468 | -5/Garrison | Triggered checkpoint 9522 | -5/Garrison | Discovered new exit (range 12) 9586 | -5/Garrison | Triggered checkpoint 9589 | -5/Garrison | Garrison Relay disabled 9682 | -5/Garrison | Identified exit to Factory 9692 | -5/Garrison | Entered Factory 9692 | -4/Factory | Accompanied by 4 allies 9692 | -4/Factory | Evolved 2 slots: Utility x2 9873 | -4/Factory | Found Prototype Processor 9873 | -4/Factory | Identified Exp. Melee Analysis Suite 9910 | -4/Factory | Discovered new exit (range 16) 10006 | -4/Factory | Identified exit to Research 10013 | -4/Factory | Entered Research 10013 | -3/Research | Accompanied by 4 allies 10013 | -3/Research | Evolved 2 slots: Utility x2 10071 | -3/Research | Found Prototype Hackware 10071 | -3/Research | Identified Exp. System Shield 10206 | -3/Research | Lost 6 parts (1p1n4u) 10271 | -3/Research | Garrison activated, responded to threat 10289 | -3/Research | Identified exit to Garrison 10289 | -3/Research | Entered Garrison 10319 | -3/Garrison | Lost 5 parts (2n3u) 10338 | -3/Garrison | Triggered checkpoint 10338 | -3/Garrison | Spotted B-86 Titan 10466 | -3/Garrison | Lost 6 parts (2n1u3w) 10472 | -3/Garrison | Triggered checkpoint 10582 | -3/Garrison | Garrison Relay disabled 10626 | -3/Garrison | Triggered checkpoint 10637 | -3/Garrison | Triggered checkpoint 10697 | -3/Garrison | Discovered new exit (range 9) 10701 | -3/Garrison | Identified exit to Research 10701 | -3/Garrison | Entered Research 10708 | -3/Research | Lost 9 parts (2p4n1u2w) 10769 | -3/Research | Build established: Scavenger-Mutant 11102 | -3/Research | Identified exit to Research 11144 | -3/Research | System corruption reached 10% 11163 | -3/Research | Core integrity fell below 50% 11214 | -3/Research | Lost 6 parts (2n3u1w) 11324 | -3/Research | System corruption reached 30% 11371 | -3/Research | Found Enh. Force Lance 11398 | -3/Research | Core integrity fell below 20% 11428 | -3/Research | Lost 14 parts (1p5n5u3w) 11433 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11397_ A bubble of electromagnetic force engulfs the area. 11397_ Adv. Myomer Leg destroyed. 11397_ Relay Coupler [NC] destroyed. 11397_ Door malfunctions. 11397_ Tesla Bomb Trap short circuited. 11397_ Door malfunctions. 11397_ Reaction Chamber disabled. 11397_ A bubble of electromagnetic force engulfs the area. 11399_ RIF reveals location of hidden door. 11402_ Acquired Adv. Drone Bay. 11405_ Advanced Drone released from Adv. Drone Bay. 11413_ Terminal disabled. 11414_ Advanced Drone retrieved by Adv. Drone Bay. 11419_ Advanced Drone destroyed. 11420_ System corrupted: Enh. Force Lance targeting data glitched. 11423_ P-80 Master destroyed. 11425_ YQ81VJ4M|,QKGZ&B3>YG%RMHPL 11426_ P-80 Master destroyed. 11430_ Critical hit. 11430_ Adv. Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ????# # ** ! #??????????????????????????? | | ????# # *= #??????????????????????????? | | ????+ ############+#??????????????????????????? | | ????# #?? ??# #??????????????????????????? | | ????# #?? ???# #??????????????????????????? | | ????# #? """ ???# #??????????????????????????? | | ????# #? """ ]#?# #??????????????????????????? | | ????# # """ #?# #??????????????????????????? | | ????# # #?# #??????????????????????????? | | ????# + #?# #??????????????????????????? | | ##### # #?# #??????????????????????????? | | # # #?# #??????????????????????????? | | # ############ #########??????????????????? | | " # #??????????????????? | | " + ##+#######?????????? | | " # # #?????????? | | # # #?????????? | | # ################# # """ #?????????? | | !# #???????????????# # """ #?????????? | | ##### #???????????????# !#[ "" #?????????? | | #???????????????# */% #?????????? | | #???????????????# #! #?????????? | | +!! ????????????# # *#?????????? | | #%= ????????????# % # #?????????? | | ######+###???????????######/############?????????? | | ?????????????????????# ![@g*= #??????????????? | | ?????????????????????# !|lp! #??????????????? | | ?????????????????????# =%= """ #??????????????? | | ?????????????????????#" ! """ #??????????????? | | ?????????????????????#"" ] """ #??????????????? | | ?????????????????????#"" #??????????????? | | ?????????????????????#T #??????????????? | | ?????????????????????#"" """ #??????????????? | | ?????????????????????#"" """ #??????????????? | | ?????????????????????#"" """ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# ######+#####??????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 50 Melee Accuracy 20 Armor Integrity Analysis 33 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 16 Relay Coupler Types 309 Relay Coupler Value 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyAngularSteel Manual? 0 Play Time 01:34:14 Cumulative 279.3 hours Start 2020.12.22 @ 12:09:03 End 2020.12.29 @ 12:22:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 17 Types 12/0/3/2/0/0/0/0/0 Lore% 83 Gallery% 91 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37753ea7-2c33-4378-aef5-caf7f9ac34f3