Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.02 @ 12:00:07 Player: Grimalkyne Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (1561) 1561 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 12681 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1051/1600 Matter 228/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter Gyrokinetic Inverter Improved Cesium-ion Thruster > --- UTILITY (14) ----- Experimental Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor ECM Suite Hacking Suite Hacking Suite Improved System Shield Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Signal Interpreter System Shield Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Trap Scanner Experimental Signal Interpreter Experimental Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Fission Core Fission Core Experimental Signal Interpreter System Shield Rocket Launcher [Rating: 125] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Armored Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved System Shield Device Improved Trap Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Light Armor Plating Weapon Longsword +1 Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . . 1 . 1 . 1 Utility 12 | . . . . . 2 2 2 1 1 1 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 126 | 6 1 10 1 . 28 17 15 15 13 3 5 12 Power 22 | 1 . 2 . . 3 2 3 1 3 . 1 6 Engine 9 | 1 . 1 . . 3 2 1 . 1 . . . Core 8 | . . 1 . . . . 2 1 2 . . 2 Reactor 5 | . . . . . . . . . . . 1 4 Propulsion 36 | 2 . 1 . . 6 6 3 5 5 2 . 6 Treads 5 | . . . . . 5 . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 25 | . . . . . 1 6 3 5 5 2 . 3 Utility 43 | 1 1 2 1 . 6 6 9 9 3 1 4 . Device 17 | . 1 2 . . 2 1 5 3 2 1 . . Storage 1 | 1 . . . . . . . . . . . . Processor 15 | . . . . . 3 4 . 4 . . 4 . Hackware 7 | . . . . . . . 4 2 1 . . . Protection 3 | . . . 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . 5 . . 13 3 . . 2 . . . Energy Gun 9 | 1 . . . . 6 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 4 . . 4 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 1 . . 2 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 2 1 . . . 1 . Parts Lost 31 | . . 1 . . 10 . 3 3 . . . 14 Power 4 | . . . . . 2 . 1 . . . . 1 Propulsion 13 | . . . . . 3 . . 2 . . . 8 Utility 9 | . . . . . 2 . 2 1 . . . 4 Weapon 5 | . . 1 . . 3 . . . . . . 1 Highest Loss Streak 10 | . . 1 . . 7 . 2 2 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 100 100 100 85 81 88 83 89 89 90 71 Engine 4 | . 14 6 14 14 6 7 . . . . . . Core 4 | . . 7 . . . . 5 5 10 9 6 1 Treads 4 | . . . . . 29 . . . . . . . Leg 7 | . 28 28 28 28 . . . . . . . . Flight 14 | . . . . . 2 30 26 25 20 23 21 16 Device 11 | . 4 14 9 . 5 10 15 15 15 18 17 10 Storage 5 | . 14 14 14 14 9 . . . . . . . Processor 10 | . . . . . 7 19 23 13 10 9 16 16 Hackware 9 | . . . . . . . 9 15 25 23 21 18 Protection 2 | . . . 4 14 5 3 . . . . . . Energy Gun 2 | . 14 . . . 7 1 . . . . . . Ballistic Gun 7 | . 14 25 28 28 8 . . . . . . . Slashing Weapon 3 | . . . . . 1 7 6 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 12 13 19 19 19 23 16 19 20 31 30 35 40 Greatest Support 80 | 20 20 20 20 20 80 19 19 31 34 38 38 43 Greatest Overweight (x) 3 | 3 . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 5 5 5 4 5 5 Average Carried 5 | 1 6 7 7 8 7 4 5 4 4 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 8 5 5 5 5 4 5 2 Class Distribution -------------------- 25% | Hacker-Ninja 23% | Mutant 19% | Scavenger-Mutant 10% | Hacker-Sprinter 8% | Hacker-Scout 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1714 | 216 60 174 . 56 504 77 39 356 33 . 199 . Remotely . | . . . . . . . . . . . . . Salvage Created 2191 | . 189 114 . . 938 77 39 568 33 . 199 34 Parts 135 | . 11 9 . . 46 8 1 44 6 . 8 2 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 30 | . 3 6 . . 16 . . 3 . . 1 1 Melee 5 | . . . . . . . . 3 . . 1 1 Guns 12 | . 3 3 . . 6 . . . . . . . AOE 10 | . . 3 . . 7 . . . . . . . Classes Destroyed 13 | . 3 1 . . 6 . . 3 . . . . Worker 4 | . . . . . 4 . . . . . . . Builder 1 | . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . . 1 1 . . . Recycler 9 | . 1 . . . 4 1 . 2 . . 1 . Operator 5 | . . . . . 1 . . 2 1 . 1 . Watcher 9 | . 2 . . . 2 1 1 3 . . . . Swarmer 11 | . 3 4 . . 3 . . . . . . 1 Grunt 9 | . . 2 . . 7 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 4 | . . . . . . . . 3 . . 1 . Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 9 | . 4 5 . . 9 2 1 4 1 . 2 1 Combat Bots Only 4 | . 3 4 . . 4 . . 2 . . 1 1 Max Kills in Single Turn 3 | . 1 2 . . 3 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4657 | . 95 235 . . 2415 . 47 239 . . 283 1343 Core 1071 | . 25 55 . . 308 . . 87 . . 47 549 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 68 44 100 100 91 100 100 96 65 Volleys Fired 123 | . 19 16 . . 83 . . . 5 . . . Largest 2 | . 2 2 . . 2 . . . 1 . . . Hottest 88 | . 60 60 . . 88 . . . 20 . . . Shots Fired 211 | . 38 32 . . 136 . . . 5 . . . Gun 196 | . 38 29 . . 129 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 10 | . . 3 . . 7 . . . . . . . Special 5 | . . . . . . . . . 5 . . . Kinetic 104 | . 19 22 . . 63 . . . . . . . Thermal 96 | . 19 7 . . 65 . . . 5 . . . Explosive 10 | . . 3 . . 7 . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . Robot Hit Streak 25 | . 8 13 . . 25 . . . . . . . Robot Miss Streak 2 | . 2 2 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 191 | . 26 19 . . 109 2 1 17 3 . 11 3 Core Hits 75 | . 8 12 . . 41 1 . 8 2 . 3 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . Critical Strikes 5 | . 1 . . . 4 . . . . . . . Burn 3 | . . . . . 3 . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . Melee Attacks 83 | . . . . . . 2 17 28 11 . 17 8 Impact . | . . . . . . . . . . . . . Slashing 83 | . . . . . . 2 17 28 11 . 17 8 Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 . 4 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5519 | . 229 360 . . 2507 145 69 1118 200 . 733 158 Guns 2179 | . 229 167 . . 1783 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 917 | . . 193 . . 724 . . . . . . . Melee 2423 | . . . . . . 145 69 1118 200 . 733 158 Ramming . | . . . . . . . . . . . . . Kinetic 980 | . 80 123 . . 777 . . . . . . . Thermal 1174 | . 149 44 . . 981 . . . . . . . Explosive 917 | . . 193 . . 724 . . . . . . . Electromagnetic 25 | . . . . . 25 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2423 | . . . . . . 145 69 1118 200 . 733 158 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 2 . 4 . . . . Average Corruption 2 | . 2 2 2 2 . 2 . 3 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . 2 7 Effects 29 | . 2 8 5 6 . . . 8 . . . . Message Errors 6 | . 1 . 1 3 . . . 1 . . . . Matter Fused 13 | . . 2 2 3 . . . 6 . . . . Heat Flow Errors 2 | . . 2 . . . . . . . . . . Energy Discharges 2 | . 1 1 . . . . . . . . . . Data Loss (minor) 4 | . . 3 1 . . . . . . . . . Data Loss (major) 2 | . . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 549 | . . 16 . . 29 50 34 320 46 . 22 32 Projectiles . | . . . . . . . . . . . . . Explosions 45 | . . 16 . . 29 . . . . . . . Melee 504 | . . . . . . 50 34 320 46 . 22 32 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . 109 . . . . . . . Shots 1 | . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 379 | . 60 358 . . 219 . . . . . 379 30 Average Temperature 77 | . 24 176 . . 50 . . . . . 173 16 Received Heat Transfer 891 | . 18 141 . . 717 . 15 . . . . . Effects 1 | . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . Parts Melted 5 | . 1 . . . 4 . . . . . . . Heat Transferred 2793 | . 325 100 . . 2368 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 359 | . 164 168 . 30 315 189 201 157 205 57 359 293 Initial 215 | . . 63 . . 11 132 92 . 76 27 31 215 Average 101 | . 42 106 . 13 165 151 89 66 99 30 123 221 Maximum Alert Level 1 | . . . . . 1 . 1 . 1 . 1 1 Low Security (%) 87 | 100 100 100 . 100 62 100 98 100 86 100 82 16 Level 1 12 | . . . . . 37 . 1 . 13 . 17 83 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 1 3 2 1 . 1 2 Investigation 1 | . . . . . . . 1 . . . . . Extermination 5 | . . . . . . . 1 2 1 . 1 . Reinforcement 7 | . 1 . . . 2 1 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . . . . 1 3 . 2 . 1 . . 5 Communications Jammed 19 | . . . . . . . . 3 7 . 9 . Distress Signals 19 | . . . . . . . . 3 7 . 9 . Times Spotted 115 | . 11 6 . 2 27 3 10 14 9 1 8 24 Peak Tracking Total 16 | . 4 3 . 2 5 2 7 4 5 1 5 16 Tactical Retreats 21 | . 2 1 . 1 2 . 4 1 4 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 18 | . 1 1 2 . . 1 1 5 2 1 2 2 Terminals 12 | . 1 . . . . . 1 4 2 . 2 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 41 | . 2 1 10 . . 3 1 14 3 2 2 3 Successful 21 | . . 1 10 . . . . 5 1 1 1 2 Failed 20 | . 2 . . . . 3 1 9 2 1 1 1 Catastrophic 7 | . . . . . . . . 5 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . . . 1 . . . . 6 3 . 1 . Terminals 23 | . 2 . . . . . 1 12 3 . 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . 2 . . Terminal Hacks 20 | . . 1 10 . . . . 5 1 . 1 2 Record 9 | . . . 9 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . 1 1 . 1 1 Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . . 2 1 . 1 . Used 2 | . . . . . . . . 1 1 . . . Hacking Detections 11 | . 1 . . . . 1 1 4 1 1 1 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6133 | 63 315 613 339 354 989 198 815 1172 628 43 387 217 Spaces Moved 6659 | 44 202 371 280 273 368 444 1124 1540 977 137 425 474 Core 20 | 9 . . . . . . . . . . . 11 Treads 347 | . . . . . 347 . . . . . . . Legs 1182 | 35 202 371 280 273 21 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . 16 Flight 5094 | . . . . . . 444 1124 1540 977 137 425 447 Fastest Speed 23 | 50 120 120 120 120 120 26 26 23 29 28 28 24 Average Speed 50 | 115 120 120 120 120 167 26 26 24 29 28 28 30 Slowest Speed 200 | 200 120 120 120 120 170 26 26 29 109 28 28 107 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 2 . 3 6 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 37 67 61 62 36 15 17 37 23 6 13 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 42 | . . . . . . . 15 8 8 . 6 5 Terrain Destroyed 168 | . . 21 . . 105 . 15 8 8 . 6 5 Melee 42 | . . . . . . . 15 8 8 . 6 5 Projectile . | . . . . . . . . . . . . . AOE 126 | . . 21 . . 105 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 9093 | 53 242 512 283 301 607 523 1628 2302 1296 140 672 534 Wait 2005 | . 9 102 . 27 109 47 461 706 283 . 222 39 Move 6626 | 43 201 370 279 272 367 443 1123 1539 972 136 419 462 Hop 9 | . . . . . . . . . 2 . 2 5 Pick Up 39 | 4 8 4 1 1 4 3 1 6 1 1 4 1 Fast Attach 69 | 6 1 4 1 . 19 7 10 7 7 . 2 5 Attach 24 | . . 1 . . 5 6 . 3 2 2 1 4 Detach 5 | . . 1 . . 2 1 . . 1 . . . Swap 34 | . . 5 . . 4 4 6 5 4 1 2 3 Drop 76 | . 4 9 2 1 14 10 10 8 8 . 3 7 Fire 123 | . 19 16 . . 83 . . . 5 . . . Melee 83 | . . . . . . 2 17 28 11 . 17 8 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 14) 64 | -11/Junkyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 15) 379 | -10/Materials | Entered Mines 437 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 440 | -10/Mines | Found Prototype Device 440 | -10/Mines | Identified Exp. Sensor Array 470 | -10/Mines | Met a Derelict bent on vengeance 490 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 586 | -10/Mines | Found the Drone Emporium 720 | -10/Mines | Learned 4 Materials zone layouts 743 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 986 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 987 | -10/Mines | Discovered new exit (range 5) 992 | -10/Mines | Entered Exiles 1012 | -10/Exiles | Discovered new exit (range 15) 1028 | -10/Exiles | Met 8R-AWN 1048 | -10/Exiles | Met EX-HEX 1055 | -10/Exiles | Build established: Scavenger-Mutant 1081 | -10/Exiles | Met EX-BIN 1096 | -10/Exiles | Aligned with FarCom system 1097 | -10/Exiles | Given EX-Vault access code 1136 | -10/Exiles | Opened EX-Vault 1148 | -10/Exiles | Found Longsword +1 1174 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1277 | -10/Exiles | Met EX-DEC 1318 | -10/Exiles | Discovered new exit (range 14) 1331 | -10/Exiles | Left Exiles lab with Longsword +1 1331 | -10/Exiles | Entered Mines 1338 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1378 | -9/Mines | Learned location of 1 exit from Materials 1490 | -9/Mines | Assembled infested the area 1495 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1675 | -9/Mines | Discovered new exit (range 9) 1685 | -9/Mines | Entered Materials 1685 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1686 | -8/Materials | Identified exit to Factory 2085 | -8/Materials | Build established: Mutant 2571 | -8/Materials | Core integrity fell below 50% 2602 | -8/Materials | Discovered exit to Factory (range 17) 2603 | -8/Materials | Lost 7 parts (1p3n1u2w) 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Utility x2 2807 | -7/Factory | Discovered new exit (range 18) 2829 | -7/Factory | Identified exit to Lower Caves 2870 | -7/Factory | Discovered new exit (range 9) 2871 | -7/Factory | Identified exit to Factory 2872 | -7/Factory | Entered another Factory area 2872 | -6/Factory | Evolved 2 slots: Utility x2 3220 | -6/Factory | Discovered new exit (range 5) 3221 | -6/Factory | Identified exit to Lower Caves 3250 | -6/Factory | Build established: Scout 3614 | -6/Factory | Build established: Hacker-Sprinter 3632 | -6/Factory | Discovered new exit (range 17) 3687 | -6/Factory | Identified exit to Factory 3687 | -6/Factory | Entered another Factory area 3687 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3924 | -5/Factory | Build established: Hacker-Scout 4590 | -5/Factory | Identified exit to Factory 4859 | -5/Factory | Entered another Factory area 4859 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5019 | -4/Factory | Build established: Hacker-Ninja 5043 | -4/Factory | Spotted B-86 Titan 5182 | -4/Factory | Identified exit to Research 5184 | -4/Factory | Discovered new exit (range 4) 5185 | -4/Factory | Identified exit to Upper Caves 5487 | -4/Factory | Entered Research 5487 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5522 | -3/Research | Discovered new exit (range 13) 5530 | -3/Research | Identified exit to Research 5530 | -3/Research | Entered another Research area 5530 | -2/Research | Evolved 2 slots: Utility x2 5540 | -2/Research | Found Prototype Processor 5540 | -2/Research | Identified Exp. Signal Interpreter 5542 | -2/Research | Found Exp. Signal Interpreter 5544 | -2/Research | Found Exp. Signal Interpreter 5562 | -2/Research | Found Exp. Signal Interpreter 5810 | -2/Research | Identified exit to Access 5917 | -2/Research | Entered Access 5917 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5960 | -1/Access | Identified exit to Surface 6042 | -1/Access | Lost 4 parts (3n1u) 6074 | -1/Access | Spotted B-99 Colossus 6075 | -1/Access | Spotted B-99 Colossus 6134 | *** | Escaped! Last Messages --------------- 06103_ Slug penetrates Wall. 06106_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 06107_ Wall collapses. 06108_ Slug penetrates Wall. 06109_ Gyrokinetic Inverter destroyed. 06112_ Penetrated by Slug. 06113_ Slug penetrates Wall. 06126_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06126_ Terminal disabled. 06128_ Field Propulsion Array destroyed. 06128_ Adv. Corruption Screen intercepted 1% system corruption. 06130_ Longsword +1 destroyed. 06131_ Adv. Corruption Screen intercepted 1% system corruption. 06132_ The Access Shell folds into the floor. 06132_ Hacking Suite destroyed. 06134_ Adv. Corruption Screen intercepted 1% system corruption. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????? ??????#########################+######+### | | # ????????? | | !#??????????? | | #??????????????????# pp""##"########### | | #? ???"????????????# p ""### # | | #??????????????????# "#?# # | | #??????????????????# T#?# h / | | ##??????????????????# ""### # | | ????????????????????# ""### = # "## | | ???????????????????## ""#;# = # #* | | ??????????????????# ## # # | | ???????????????????## ### # # | | ????????????????????# #?# " # # | | ????????????????????# #?# """ # # | | ????????????????????# #?# """ # # | | ????????????????????# @" #?# " # # | | ?? ? ???????????????# "" #?# # # | | +#####??????????????# #?# # # | | w???H??????# #?# # # | | ??????????# #?############ # | | #######???? ?? ?????#""""""""""#????????????# # | | #????????#??+#??????????????????????????????# ### | | ??????????? ????????????????????????????????+ | | ????#???????????????#"""""""""??????????????# | | ######### ?????? ???# #????????????# | | " #???????????# #????????????# | | """ #???? ??????# #????????????# | | """ # ?????????# #????????????# | | " #??? ???????? #????????????# | | #?? ?????????? ?????????????# | | #? ??????#????? ??????????????# | | #??????????????# #????????########+#### | | = #???##????????## #????????# | | ######+################"BB #????????# | | =%= % BB #????????# """"""" | | ########## """Y""" | | ! + | | ########## | | ########## #"####+#######????############# | | ? ?????# # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 45 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 1 Jamming Range 14 Corruption Block 20 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed PlatingForceRail Manual? 0 Play Time 01:41:10 Cumulative 56.2 hours Start 2023.08.01 @ 23:38:35 End 2023.08.02 @ 12:00:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 43 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa8532b-0290-4c7b-b72e-8aa3487eca84