Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 18:33:17 Player: L1l7 Result: Destroyed by Cetus Guard with Advanced Variable Charge Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (23) 115 Value Destroyed (334) 334 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 6439 Bonus ------- Follower Combat Kills 237 Friendly Fire -7 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Reactor > --- PROPULSION ------- VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Reaction Control System Improved Cloaking Device > --- WEAPON ----------- Heavy Tesla Rifle > --- INVENTORY -------- Field Propulsion Drive Nuclear Pulse Array Improved Signal Interpreter [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Signal Interpreter Device Power Amplifier Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Ripper Energy Gun Medium Laser Ballistic Gun Autogun Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 1 1 . . . . . 1 1 . . Utility 6 | . . 1 1 . 2 . . . . 1 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 62 | 10 3 4 10 1 4 4 2 1 1 14 4 4 . Power 8 | 1 1 . 1 . 1 . 1 . . 3 . . . Engine 5 | 1 1 . 1 . 1 . . . . 1 . . . Core 2 | . . . . . . . 1 . . 1 . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 29 | 4 2 3 6 1 . 1 1 . . 7 1 3 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 25 | . 2 3 6 1 . 1 1 . . 7 1 3 . Utility 15 | 2 . 1 1 . 3 1 . . 1 4 1 1 . Device 11 | 1 . . 1 . 2 . . . 1 4 1 1 . Storage 1 | 1 . . . . . . . . . . . . . Processor 3 | . . 1 . . 1 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 10 | 3 . . 2 . . 2 . 1 . . 2 . . Energy Gun 2 | 1 . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . 2 . . 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 2 1 . . Parts Lost 30 | . . 9 1 . . . . . . 2 1 14 3 Power 4 | . . 1 . . . . . . . 1 . 2 . Propulsion 15 | . . 5 1 . . . . . . . 1 7 1 Utility 8 | . . 1 . . . . . . . 1 . 5 1 Weapon 3 | . . 2 . . . . . . . . . . 1 Highest Loss Streak 14 | . . 5 1 . . . . . . 2 1 14 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 58 60 76 81 97 100 100 100 90 84 43 10 Engine 6 | . 14 5 4 7 10 13 9 6 6 4 . . . Core 2 | . . . . . . . 2 6 6 5 5 1 . Wheel 1 | . 25 . . . . . . . . . . . . Flight 28 | . 2 27 27 38 33 33 33 33 33 29 30 12 1 Device 18 | . 14 10 4 7 11 20 20 20 25 24 25 11 . Processor 12 | . . . 9 7 11 17 20 20 13 11 10 10 6 Ballistic Gun 8 | . 28 15 15 15 13 8 6 6 6 5 . . . Slashing Weapon 3 | . . . . . . 4 6 6 6 5 . . . Naked Turns 4 | . . 4 . . . . . . . . . . . Heaviest Build 28 | 15 15 8 5 5 13 16 18 19 20 27 28 25 3 Greatest Support 45 | 32 20 12 16 16 20 20 29 20 20 38 45 45 7 Greatest Overweight (x) 4 | . . . . . 4 . . . . 1 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 4 5 5 5 5 5 5 5 4 1 Average Carried 4 | 1 6 3 3 3 4 4 4 4 4 4 4 2 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 4 4 4 4 5 5 5 5 5 1 1 Class Distribution -------------------- 68% | Scavenger-Sprinter 16% | Mutant 9% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -4/Extension Mutant | -4/Cetus Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Matter Collected 900 | 197 34 17 61 . 48 318 20 10 10 110 60 15 . Remotely . | . . . . . . . . . . . . . . Salvage Created 655 | 14 49 70 103 . 59 27 25 . . 205 103 . . Parts 49 | 4 7 3 15 . 6 . . . . 6 8 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 3 3 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Combat Hostiles Destroyed 15 | . 3 4 7 . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 . . Guns 14 | . 3 4 7 . . . . . . . . . . Classes Destroyed 6 | 1 1 . . . 2 . . . . 1 1 . . Worker 3 | . . . . . 2 . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . Watcher 3 | . . . . . 1 . . . . 1 1 . . Swarmer 14 | . 3 4 7 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | 1 3 4 7 . 2 . . . . 1 1 . . Combat Bots Only 7 | . 3 4 7 . . . . . . . 1 . . Max Kills in Single Turn 2 | 1 1 2 2 . 1 . . . . 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Damage Taken 3311 | . 107 552 164 . . 119 37 . 66 214 156 1307 589 Core 1510 | . 20 232 73 . . 34 . . . . 38 617 496 Absorbed by Shields 32 | . . . . . . . . . . . . 32 . Core Remaining (%) 88 | 100 92 42 86 100 . . . . 96 100 . . . Volleys Fired 53 | 3 4 10 11 . 18 7 . . . . . . . Largest 2 | 2 2 2 2 . 2 2 . . . . . . . Hottest 40 | 40 40 40 40 . 40 40 . . . . . . . Shots Fired 103 | 6 8 17 22 . 36 14 . . . . . . . Gun 103 | 6 8 17 22 . 36 14 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 103 | 6 8 17 22 . 36 14 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 7 | 2 2 2 7 . 5 3 . . . . . . . Robot Miss Streak 7 | 1 2 6 1 . 5 7 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 64 | 3 3 5 15 . 18 7 1 . . 6 6 . . Core Hits 32 | 1 3 4 10 . 9 2 . . . 2 1 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . 1 3 . . Sever 1 | . . . . . . . . . . 1 . . . Impale 3 | . . . . . . . . . . . 3 . . Melee Attacks 31 | . . . . . . 3 2 . 1 14 11 . . Impact . | . . . . . . . . . . . . . . Slashing 20 | . . . . . . 3 2 . 1 14 . . . Piercing 11 | . . . . . . . . . . . 11 . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1419 | 37 34 157 122 . 161 220 93 . . 283 312 . . Guns 550 | 37 34 157 122 . 161 39 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 869 | . . . . . . 181 93 . . 283 312 . . Ramming . | . . . . . . . . . . . . . . Kinetic 550 | 37 34 157 122 . 161 39 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 557 | . . . . . . 181 93 . . 283 . . . Piercing 312 | . . . . . . . . . . . 312 . . Highest Corruption 1 | . . . . . . . . . . 1 . . . Average Corruption 1 | . . . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 . . . Message Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 382 | . . . . . . 163 86 . . 39 94 . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 382 | . . . . . . 163 86 . . 39 94 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 205 | . . 11 . . 13 14 97 205 . . . . . Average Temperature 63 | . . 11 . . 6 8 41 71 . . . . . Received Heat Transfer 552 | . 45 147 27 . . 9 60 . 9 18 . 165 72 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Peak Influence 299 | 5 159 161 299 16 70 . . . . 212 147 75 56 Initial 103 | . 3 66 14 2 7 . . . . 9 103 45 41 Average 66 | 1 70 83 166 3 37 . . . . 80 73 31 35 Maximum Alert Level 1 | . . . 1 . . . . . . 1 . . . Low Security (%) 96 | 100 100 100 47 100 100 . . . . 99 100 100 100 Level 1 3 | . . . 52 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 3 1 . . . . . . 3 1 1 1 Investigation 4 | . . 1 . . . . . . . 1 1 . 1 Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 5 | . 1 2 1 . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Distress Signals 4 | . 1 1 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 107 | . 9 26 18 . 4 7 5 . 2 11 6 11 8 Peak Tracking Total 20 | . 5 20 7 . 3 4 4 . 1 3 4 11 8 Tactical Retreats 12 | . 1 1 2 . . 2 . . 1 4 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Traps Triggered 2 | . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Machines Disabled 2 | . . . . . . . 1 . . 1 . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Machines Accessed 25 | . 1 1 2 2 4 . . . . 8 6 . 1 Terminals 22 | . 1 1 2 1 4 . . . . 7 5 . 1 Fabricators 2 | . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 47 | . 1 3 6 2 6 . . . . 17 10 . 2 Successful 27 | . 1 1 3 2 3 . . . . 8 9 . . Failed 20 | . . 2 3 . 3 . . . . 9 1 . 2 Catastrophic 4 | . . . . . 1 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . 2 . . . . 2 . . . 2 1 Terminals 42 | . 1 3 6 1 6 . . . . 15 8 . 2 Fabricators 3 | . . . . 1 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Terminal Hacks 24 | . 1 1 2 1 3 . . . . 8 8 . . Record 3 | . . . . . 1 . . . . 1 1 . . Prototype ID Bank 2 | . . . . 1 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . 1 1 . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . 1 1 . . Unreport Threat 4 | . . 1 2 . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 . . . . . . . . 2 1 . . Fabricator Hacks 2 | . . . . 1 . . . . . . 1 . . Network Status 2 | . . . . 1 . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . . 1 1 1 3 . . . . 8 4 1 1 Full Trace Events 4 | . . 1 . . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . . . 1 . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Total Allies 7 | . . . . . 3 . . . . 1 . 3 . Largest Group 3 | . . . . . 3 3 3 . . 1 . 3 . Highest-Rated Group 238 | . . . . . 81 81 81 . . 49 . 238 . Highest-Rated Ally 96 | . . . . . 32 32 32 . . 49 . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . 14 6 15 . . 5 . 30 . Total Damage 2190 | . . . . . 286 104 192 . . 361 . 1247 . Kills 12 | . . . . . . 2 3 . . 3 . 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 2 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Turns Passed 3018 | 116 202 124 122 84 190 336 150 404 200 614 260 180 36 Spaces Moved 6699 | 70 220 217 228 282 298 497 379 1292 475 1586 756 327 72 Core 85 | 11 . 9 5 . 12 . . . . . . 7 41 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 235 | 59 176 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6379 | . 44 208 223 282 286 497 379 1292 475 1586 756 320 31 Fastest Speed 23 | 50 37 34 28 29 27 26 26 26 26 23 27 27 45 Average Speed 30 | 90 71 34 29 29 37 26 26 26 26 27 27 37 47 Slowest Speed 250 | 100 80 50 50 29 250 27 26 26 26 117 30 150 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 77 | . 4 13 7 3 15 . . . . 18 5 9 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 27 34 18 6 8 64 48 85 65 42 20 53 45 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 3 1 2 2 . . . . Spaces Dug 8 | . . . . . . . . . 1 6 1 . . Terrain Destroyed 8 | . . . . . . . . . 1 6 1 . . Melee 8 | . . . . . . . . . 1 6 1 . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Total 7470 | 117 255 234 258 280 334 688 428 1359 550 1737 787 373 70 Wait 555 | 18 19 14 4 . 3 167 37 63 70 102 15 42 1 Move 6551 | 69 213 192 214 275 273 496 378 1291 474 1552 746 311 67 Hop 58 | . 2 11 6 3 9 . . . . 15 4 6 2 Pick Up 81 | 14 7 3 11 1 6 6 5 2 2 19 4 1 . Fast Attach . | . . . . . . . . . . . . . . Attach 58 | 9 3 4 10 1 4 3 1 . 1 14 4 4 . Detach . | . . . . . . . . . . . . . . Swap 4 | 1 . . . . . 1 1 1 . . . . . Drop 48 | 3 7 . 2 . 2 5 4 2 2 18 3 . . Fire 53 | 3 4 10 11 . 18 7 . . . . . . . Melee 31 | . . . . . . 3 2 . 1 14 11 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . Rewire 27 | . . . . . 19 . . . . 3 . 5 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus History --------- Turn | Location | Event 6 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 400 | -9/Materials | Discovered new exit (range 16) 418 | -9/Materials | Lost 4 parts (1p2n1w) 435 | -9/Materials | Core integrity fell below 50% 439 | -9/Materials | Discovered new exit (range 6) 443 | -9/Materials | Identified exit to Materials 443 | -9/Materials | Entered another Materials area 443 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 469 | -8/Materials | Lost 5 parts (3n1u1w) 516 | -8/Materials | Destroyed 7 combat bots 558 | -8/Materials | Discovered new exit (range 14) 563 | -8/Materials | Identified exit to Factory 565 | -8/Materials | Entered Factory 565 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 590 | -7/Factory | Discovered new exit (range 15) 594 | -7/Factory | Identified exit to Factory 649 | -7/Factory | Entered another Factory area 649 | -6/Factory | Evolved 2 slots: Utility x2 693 | -6/Factory | Identified exit to Factory 828 | -6/Factory | Discovered new exit (range 8) 837 | -6/Factory | Identified exit to Lower Caves 839 | -6/Factory | Entered Lower Caves 839 | -6/Lower Caves | Accompanied by 3 allies 1055 | -6/Lower Caves | Learned Factory trap positions 1113 | -6/Lower Caves | Discovered new exit (range 10) 1115 | -6/Lower Caves | Identified exit to Lower Caves 1133 | -6/Lower Caves | Build established: Scavenger-Sprinter 1175 | -6/Lower Caves | Entered another Lower Caves area 1175 | -6/Lower Caves | Accompanied by 3 allies 1186 | -6/Lower Caves | Discovered exit to Factory (range 17) 1287 | -6/Lower Caves | Learned Factory security intel 1310 | -6/Lower Caves | Discovered new exit (range 17) 1314 | -6/Lower Caves | Identified exit to Zion 1315 | -6/Lower Caves | Encountered a Warlord checkpoint 1322 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1325 | -6/Lower Caves | Entered Zion 1356 | -6/Zion | Discovered new exit (range 15) 1359 | -6/Zion | Identified exit to Proximity Caves 1381 | -6/Zion | Found GAL Module 1405 | -6/Zion | Learned 12 Factory zone layouts 1417 | -6/Zion | Learned Factory stockpile data 1427 | -6/Zion | Received a visual enhancement algorithm 1509 | -6/Zion | Learned Factory emergency access door positions 1549 | -6/Zion | Given A8's code to call for help 1729 | -6/Zion | Entered Proximity Caves 1765 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1924 | -5/Proximity Caves | Discovered exit to Factory (range 21) 1929 | -5/Proximity Caves | Entered Factory 1929 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1930 | -5/Factory | Identified exit to Factory 1931 | -5/Factory | Loaded intel: 109 trap records 2232 | -5/Factory | Garrison activated, responded to threat 2296 | -5/Factory | Discovered new exit (range 14) 2300 | -5/Factory | Identified exit to Upper Caves 2491 | -5/Factory | Spotted B-75 Beast 2543 | -5/Factory | Entered another Factory area 2543 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2544 | -4/Factory | Identified exit to Extension 2632 | -4/Factory | Spotted B-86 Titan 2778 | -4/Factory | Identified exit to Upper Caves 2798 | -4/Factory | Discovered new exit (range 9) 2803 | -4/Factory | Entered Extension 2827 | -4/Extension | Spotted B-86 Titan 2830 | -4/Extension | Spotted B-86 Titan 2861 | -4/Extension | Enhanced Grunt warped into view, answering call for help 2875 | -4/Extension | Enhanced Grunt warped into view, answering call for help 2902 | -4/Extension | Core integrity fell below 50% 2934 | -4/Extension | Lost 14 parts (2p7n5u) 2973 | -4/Extension | Discovered new exit (range 22) 2974 | -4/Extension | Discovered new exit (range 20) 2982 | -4/Extension | Identified exit to Research 2983 | -4/Extension | Identified exit to Cetus 2983 | -4/Extension | Entered Cetus 2988 | -4/Cetus | Spotted Cetus Guard 2988 | -4/Cetus | Spotted Cetus Guard 2988 | -4/Cetus | Spotted Cetus Guard 2988 | -4/Cetus | Spotted Cetus Guard 3006 | -4/Cetus | Cetus Manufacturing Module disabled 3013 | -4/Cetus | Core integrity fell below 20% 3019 | -4/Cetus | Destroyed by Cetus Guard with Advanced Variable Charge Gun Last Messages --------------- Lance destroyed. Penetrated by Slug. Slug penetrates Cetus Manufacturing Module. Cetus Manufacturing Module disabled. Connecting with Cetus Manufacturing Controls... Connecting with Cetus Terminal... ALERT: Suspicious activity at Terminal C004. Dispatching Investigation squad. C-30 ARC bursts open, deploying its payload. H-77 Assassin unfolds itself. C-30 ARC bursts open, deploying its payload. P-70 Sage unfolds itself. Penetrated by Slug. Slug penetrates Reinforced Barrier. Door malfunctions. Penetrated by Slug. Slug penetrates Machine. Machine disabled. Slug penetrates Machine. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????#################????????????????????? | | #??????????#""""" """ """""###??????????????????? | | #??????????# " """"""" " #""??????????????????? | | #??????????#"""""""""""""""#"######?????????????? | | #??????????#""""" """ """""#""""""#?????????????? | | #??????????#""""""" """""""#" ""#?????????????? | | #??????????#""" " " """#T ""#?????????????? | | #????#####?#" """ "" "#" ""#?????????????? | | ###### ### Y ############ | | ; Y / h %" | | w + Y / | | ; Y ; p % | | ##"#### #"#" @ ###########???? | | ####??#######" "" """"""#T #?????????????? | | ????????????######++############"""#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Evasion (%) 74 Melee Accuracy 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed ShadingHellfireScythe Manual? 0 Play Time 01:05:38 Cumulative 50.0 hours Start 2022.12.17 @ 17:16:11 End 2022.12.17 @ 18:33:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06e6bf83-6239-4340-98e5-43527aa6a543