Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.25 @ 00:04:34 Player: Lefty Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (85) 425 Value Destroyed (1673) 1673 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-67) -67 TOTAL SCORE: 3211 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 108 Friendly Fire -292 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 470/500 System Corruption 6% Temperature Cool (84) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit High-capacity Battery > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (8) ---- Cooled Ion Engine Aluminum Leg Medium Storage Unit Hardened Light Armor Plating Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Medium Storage Unit Hardened Light Armor Plating Beam Rifle Heavy Assault Rifle Shotgun Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 84 | 5 20 4 55 Power 9 | 1 2 1 5 Engine 9 | 1 2 1 5 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 4 1 15 Treads . | . . . . Leg 22 | 2 4 1 15 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 4 . 7 Device . | . . . . Storage 5 | . 3 . 2 Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 42 | 2 10 2 28 Energy Gun 11 | 1 3 . 7 Energy Cannon 3 | . . . 3 Ballistic Gun 13 | 1 2 1 9 Ballistic Cannon 4 | . 2 . 2 Launcher 11 | . 3 1 7 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 9 | . 2 . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . 2 . 2 Highest Loss Streak 4 | . 1 . 4 Average Slot Usage (%) 98 | . 97 100 99 Engine 12 | . 14 14 10 Leg 30 | . 28 28 32 Storage 18 | . 13 14 21 Processor 7 | . 13 14 1 Protection 4 | . . . 8 Energy Gun 5 | . 11 . 4 Energy Cannon 2 | . . . 5 Ballistic Gun 8 | . 7 13 6 Ballistic Cannon 5 | . 3 14 4 Launcher 1 | . 5 . . Naked Turns . | . . . . Heaviest Build 33 | 7 18 16 33 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 7 | 4 7 8 8 Most Carried 8 | 3 8 8 8 Average Carried 7 | 1 7 7 7 Final Capacity 8 | 4 8 8 8 Final Carried 8 | 3 7 8 7 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1777 | 256 403 176 942 Remotely . | . . . . Salvage Created 2502 | 46 727 114 1615 Parts 188 | 2 58 14 114 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 52 | 1 18 3 30 Guns 18 | 1 9 . 8 Cannons 19 | . 3 2 14 AOE 15 | . 6 1 8 Classes Destroyed 10 | 1 6 1 2 Worker 8 | . 2 . 6 Builder 2 | . 2 . . Tunneler 4 | . . 3 1 Hauler 6 | . 2 . 4 Recycler 5 | . 2 . 3 Watcher 6 | . 3 . 3 Swarmer 19 | . 9 1 9 Grunt 26 | 1 9 2 14 Duelist 1 | . . . 1 Sentry 8 | . . . 8 Best Kill Streak 6 | 1 6 2 5 Combat Bots Only 6 | 1 6 2 4 Max Kills in Single Turn 4 | 1 4 1 3 Gunslinging 1 | . 1 . . Exploded 3 | . 2 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2602 | 12 635 91 1864 Core 579 | . 150 20 409 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 32 . Volleys Fired 162 | 2 46 13 101 Largest 2 | 2 2 2 2 Hottest 98 | 70 90 69 98 Shots Fired 316 | 4 91 26 195 Gun 185 | 4 73 10 98 Cannon 107 | . 8 13 86 Launcher 24 | . 10 3 11 Special . | . . . . Kinetic 162 | 2 41 23 96 Thermal 60 | 2 12 . 46 Explosive 24 | . 10 3 11 Electromagnetic 70 | . 28 . 42 Robot Hit Streak 10 | 4 10 8 10 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 202 | 4 56 20 122 Core Hits 116 | 2 43 9 62 Critical Hits 7 | . 1 . 6 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4678 | 48 1482 355 2793 Guns 1668 | 48 579 59 982 Cannons 1535 | . 172 172 1191 Explosions 1475 | . 731 124 620 Melee . | . . . . Ramming . | . . . . Kinetic 1731 | 23 364 231 1113 Thermal 855 | 25 238 . 592 Explosive 1361 | . 617 124 620 Electromagnetic 731 | . 263 . 468 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 3 3 6 Average Corruption 2 | . 2 3 2 Corruption Purged . | . . . . Effects 48 | . 7 16 25 Message Errors 7 | . 1 3 3 Matter Fused 14 | . . 7 7 Heat Flow Errors 5 | . 2 1 2 Energy Discharges 6 | . 2 1 3 Data Loss (minor) 4 | . 1 2 1 Misfires 3 | . . . 3 Targeting Errors 8 | . 1 2 5 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 58 | . 25 . 33 Projectiles . | . . . . Explosions 58 | . 25 . 33 Melee . | . . . . Knockbacks 6 | . . 3 3 Impact . | . . . . Kinetic 6 | . . 3 3 Secondary . | . . . . Self-Inflicted Damage 250 | . 169 . 81 Shots 8 | . 6 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 302 | 17 182 241 302 Average Temperature 64 | 9 34 50 76 Received Heat Transfer 705 | 6 159 24 516 Effects 5 | . . . 5 Interference 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 . 2 Heat Transferred 1597 | 74 470 . 1053 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 630 | 20 277 139 630 Average Influence 254 | 3 152 97 371 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 50 | 100 66 100 23 Level 1 19 | . 33 . 19 Level 2 29 | . . . 57 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 . 8 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | 1 24 5 49 Peak Tracking Total 7 | 1 7 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 8 | . 3 . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 2 1 2 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 21 | . 8 . 13 Terminals 14 | . 6 . 8 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 3 | . 2 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 57 | . 20 . 37 Successful 39 | . 15 . 24 Failed 18 | . 5 . 13 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 14 . 15 Fabricators . | . . . . Repair Stations 14 | . . . 14 Recycling Units 7 | . 6 . 1 Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 16 | . 10 . 6 Record 6 | . 3 . 3 Prototype ID Bank 1 | . . . 1 Emergency Access Points 3 | . 1 . 2 Locate Traps 1 | . 1 . . Dispatch Records 2 | . 2 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . . . 11 Scan Component 6 | . . . 6 Repair 5 | . . . 5 Recycling Unit Hacks 6 | . 5 . 1 Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 . 8 Full Trace Events 5 | . 1 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . . 5 Time 185 | . . . 185 Parts Recycled 1 | . 1 . . Recycled Matter 81 | . 81 . . Retrieved Matter 81 | . 81 . . Retrieved Components 10 | . . . 10 Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders 2 | . . 1 1 FOLLOW 2 | . . 1 1 Ally Attacks 35 | . . 5 30 Total Damage 400 | . . 48 352 Kills 9 | . . 2 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4746 | 91 1293 874 2488 Spaces Moved 3070 | 70 920 690 1390 Core 16 | 16 . . . Treads . | . . . . Legs 3054 | 54 920 690 1390 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 104 120 120 130 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 9 96 98 86 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 4 | . . 4 . Spaces Dug 9 | . 9 . . Terrain Destroyed 162 | . 73 15 74 Melee . | . . . . Projectile 6 | . . 2 4 AOE 156 | . 73 13 70 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3678 | 84 1018 712 1864 Wait 274 | . 5 . 269 Move 3067 | 69 919 689 1390 Hop . | . . . . Pick Up 49 | 8 17 3 21 Fast Attach 21 | . 4 1 16 Attach 17 | 5 5 1 6 Detach . | . . . . Swap 46 | . 11 2 33 Drop 42 | . 11 3 28 Fire 162 | 2 46 13 101 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 430 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Discovered new exit (range 5) 957 | -10/Materials | Discovered new exit (range 10) 1105 | -10/Materials | Core integrity fell below 50% 1310 | -10/Materials | Identified exit to Materials 1384 | -10/Materials | Identified exit to Mines 1385 | -10/Materials | Entered Mines 1426 | -10/Mines | Build established: Scavenger-Mutant 1465 | -10/Mines | Learned Materials stockpile data 1575 | -10/Mines | Discovered exit to Materials (range 10) 1666 | -10/Mines | Discovered exit to Materials (range 8) 1683 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1722 | -10/Mines | Learned Materials stockpile data 1931 | -10/Mines | Build established: Mutant 2259 | -10/Mines | Entered Materials 2259 | -9/Materials | Accompanied by 3 allies 2259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2559 | -9/Materials | Build established: Scavenger-Mutant 3011 | -9/Materials | Repaired Grenade Launcher 3044 | -9/Materials | Repaired Hvy. EM Pulse Gun 3309 | -9/Materials | Build established: Mutant 3598 | -9/Materials | Discovered new exit (range 4) 3728 | -9/Materials | Build established: Scavenger-Mutant 4134 | -9/Materials | Discovered new exit (range 11) 4248 | -9/Materials | Discovered new exit (range 12) 4306 | -9/Materials | Repaired Broken Imp. Aluminum Leg 4368 | -9/Materials | Core integrity fell below 50% 4485 | -9/Materials | Discovered new exit (range 8) 4604 | -9/Materials | Repaired Med. Armor Plating 4625 | -9/Materials | Build established: Mutant 4656 | -9/Materials | Repaired Adv. Beam Cannon 4659 | -9/Materials | First assault squad dispatched 4729 | -9/Materials | Core integrity fell below 20% 4747 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04712_ T-07 Excavator is excavating. 04712_ U-05 Engineer lays Concrete. 04714_ C-30 ARC bursts open, deploying its payload. 04714_ G-47 Trooper unfolds itself. 04714_ L-31 Rogue unfolds itself. 04714_ I-25 Savior unfolds itself. 04714_ U-05 Engineer lays Concrete. 04720_ System corrupted: Component data lost. 04720_ U-05 Engineer lays Concrete. 04721_ Imp. Ion Engine destroyed. 04723_ U-05 Engineer lays Concrete. 04724_ System corrupted: EM Shotgun targeting data glitched. 04724_ U-05 Engineer lays Concrete. 04734_ EM Shotgun destroyed. 04737_ Aluminum Leg destroyed. 04738_ System corrupted: Adv. Beam Cannon targeting data glitched. 04738_ L-31 Rogue destroyed. 04742_ Med. Armor Plating destroyed. 04745_ Adv. Beam Cannon severed. 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Beam Cannon | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Maybe Next Time I'll Detach My Launcher Power Corrupts Challenges ------------ None Game ------ Seed SmartbombBackupScrap Manual? 0 Play Time 01:37:12 Cumulative 5.3 hours Start 2020.03.23 @ 00:03:59 End 2020.03.25 @ 00:04:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de249ae6-2c23-4ba3-9537-08da61b79860