Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 00:47:54 Player: Millea Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (71) 355 Value Destroyed (3002) 3002 Prototype IDs (309) 6180 Alien Tech Used (15) 3000 Bonus (28299) 28299 TOTAL SCORE: 50936 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 704 Follower Combat Kills 214 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Started Test 138-B 500 Friendly Fire -1519 Cogmind --------- Core Integrity 0/1600 Matter 210/550 Energy 448/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Advanced Phase Shifter Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Phase Armor Spacefold Activator Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Transmission Jammer Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Phase Armor Supercharged TR Sigix Sheargun Sigix Sheargun Sigix Terminator Sigix Containment Pod [Rating: 244] Favorites ----------- Power Mini Fusion Reactor Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Leg Sigix Exoskeleton Hover Unit Aerolev Unit Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Advanced Transmission Jammer Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Advanced Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Kinetic Spear Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . . 2 . . . . . . . . . 2 . . . . . 2 . . . . . Utility 11 | . . . 2 . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 150 | 5 2 . 5 . . . 19 2 2 2 3 2 . 4 5 4 13 . . 2 2 27 7 3 13 16 12 . Power 12 | 1 . . . . . . 1 . . . . . . . . . 2 . . . . 3 . . 4 1 . . Engine 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 4 1 . . Propulsion 38 | 2 . . . . . . 10 . . . 1 2 . 1 1 1 2 . . . . 12 3 . 3 . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . . . 6 . . . 1 2 . 1 1 1 2 . . . . 12 3 . 3 . . . Utility 75 | 1 1 . 3 . . . 5 2 . 2 1 . . 3 3 3 7 . . 1 2 12 4 2 5 12 6 . Device 42 | . 1 . 2 . . . 1 1 . 2 1 . . 2 1 1 1 . . . . 7 3 2 3 11 3 . Storage 3 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Processor 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Hackware 13 | . . . . . . . 2 . . . . . . . . 2 5 . . . 1 2 . . . . 1 . Protection 12 | . . . 1 . . . 1 . . . . . . . 2 . 1 . . 1 1 3 . . . . 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 25 | 1 1 . 2 . . . 3 . 2 . 1 . . . 1 . 2 . . 1 . . . 1 1 3 6 . Energy Gun 11 | 1 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 4 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 1 1 . Piercing Weapon 4 | . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . . . . . . 1 . 2 . . 1 . . . 1 3 . 1 . Parts Lost 21 | . . . . . . . 4 . . . 1 3 . 4 . 2 1 . 1 . 1 . . 1 2 . 1 . Power 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . . . . 2 . 1 . 1 . . . . . . . . . . . . Utility 11 | . . . . . . . 1 . . . . . . 2 . 1 1 . 1 . 1 . . 1 2 . 1 . Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . 3 . . . 1 3 . 2 . 2 1 . 1 . 1 . . 1 2 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 100 91 100 100 100 94 100 100 93 92 90 86 82 75 84 82 84 79 82 84 92 91 85 71 71 74 71 Engine 3 | . 14 14 11 11 11 11 8 7 7 6 6 6 6 6 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 8 8 8 8 9 9 8 Treads 4 | . 28 28 22 22 22 22 2 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 9 8 Flight 14 | . . . . . . . 26 30 30 26 26 26 26 26 23 19 16 15 15 15 15 20 26 26 14 . . . Device 14 | . 12 14 21 22 22 22 6 15 15 20 20 20 20 15 11 17 7 5 5 5 5 12 8 15 13 26 25 17 Storage 5 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 2 . . . . . 3 4 7 9 9 8 Processor 3 | . . . . . . . . 7 7 6 6 6 6 7 11 11 6 5 5 5 5 4 4 4 2 . . . Hackware 14 | . . . . . . . 15 15 15 13 13 13 13 13 11 11 24 31 31 31 31 28 22 13 7 . 5 . Protection 5 | . . . 3 11 11 11 5 . . . . . . . 6 11 10 10 6 8 10 5 8 8 3 . 2 8 Energy Gun 4 | . 27 28 18 11 11 11 7 7 4 . . . . . . . . . . . . . . . . 1 6 17 Ballistic Gun 1 | . . . 3 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 5 5 3 . . . 3 6 8 5 . Piercing Weapon 4 | . . . . . . . . . 2 6 6 6 6 5 3 5 7 5 5 6 10 9 8 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 10 13 13 19 19 19 19 20 19 19 20 20 18 15 18 17 20 28 18 18 19 19 31 43 47 48 57 60 59 Greatest Support 60 | 40 40 40 40 40 40 40 40 20 20 20 20 20 20 20 20 23 41 41 41 41 41 43 50 50 60 60 60 60 Greatest Overweight (x) 3 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 9 10 9 10 10 10 Most Carried 10 | 7 8 8 8 8 8 8 8 7 8 8 8 8 7 8 8 8 8 5 5 5 5 5 8 10 10 10 10 7 Average Carried 7 | 5 7 7 7 7 7 8 7 6 6 8 7 7 7 7 7 7 5 5 5 5 4 4 6 9 9 9 9 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 10 | 7 8 8 8 8 8 8 8 6 8 8 8 7 7 7 8 8 5 5 5 5 5 5 8 10 10 10 7 7 Class Distribution -------------------- 19% | Hacker-Sprinter 18% | Wizard-Mutant 18% | Wizard-Sprinter 14% | Alien-Sigix 10% | Scavenger-Mutant 8% | Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -7/DSF Hacker-Ninja | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/DSF Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 1781 | 219 51 . 65 42 . 15 277 . . . 116 28 . 10 . . 231 . . . 25 270 153 26 . 169 82 2 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3050 | 53 158 . 137 119 . 85 446 . . . . 42 . . . . 236 . . . 80 625 332 19 . 96 622 . Parts 152 | 2 16 . 9 . . 7 30 . . . . 1 . . . . 9 . . . 6 35 14 2 . 4 17 . Haulers Intercepted 9 | . . . . . . . 2 . . . . . . . . . 2 . . . . 2 2 . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 6 . . . . . . . . 6 . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 42 | . 5 . 4 . . 2 16 . . . . 2 . . . . . . . . 2 3 2 . . . 6 . Melee 12 | . . . . . . . . . . . . 2 . . . . . . . . 2 3 2 . . . 3 . Guns 16 | . 5 . 4 . . 2 2 . . . . . . . . . . . . . . . . . . . 3 . AOE 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 5 . 2 . . 1 2 . . . . . . . . . . . . . 1 1 . . . . 1 . Worker 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . . 2 . . . . . . . . . 2 . . . . 2 2 . . 1 . . Recycler 3 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Watcher 8 | . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . Swarmer 17 | . 3 . 3 . . . 8 . . . . 2 . . . . . . . . 1 . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 13 | . 2 . . . . 1 7 . . . . . . . . . . . . . . . 1 . . . 2 . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 4 . 4 . . 2 15 . . . . 1 . . . . 2 . . . 1 3 2 1 . 1 3 . Combat Bots Only 14 | . 3 . 3 . . 2 14 . . . . 1 . . . . . . . . 1 3 1 . . . 2 . Max Kills in Single Turn 3 | 1 2 . 1 1 . 1 3 . . . . 1 . . . . 1 . . . 1 1 1 1 . 1 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . . 1 . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 834 | . 23 . 17 . . . 50 . 6 . 11 32 . 18 . 17 14 6 2 11 31 45 8 33 48 38 208 216 Missed 413 | . 9 . 4 . . . 24 . 4 . 8 15 . 8 . 9 6 2 1 8 16 23 . 20 23 11 85 137 Damage Taken 7834 | . 118 . 180 . . . 306 . 67 . 71 247 . 197 . 338 150 88 22 49 323 485 179 333 595 365 2987 734 Core 1923 | . 8 . 10 . . . 45 . 16 . . 39 . 39 . 131 52 . . . 68 87 97 . 42 122 937 230 Absorbed by Shields 1207 | . . . . . . . . . . . . . . . . . . . . . . . . . . 140 793 274 Redirected to Shielding 634 | . . . . . . . . . . . . . . . . 118 63 57 14 21 36 113 45 48 119 . . . Ignored by Resistances 5505 | . . . . . . . . . . . . . . . . . . . . . . . . . 95 525 3846 1039 Regen/Repaired (Parts) 785 | . . . . . . . 45 . . . . . . . . . . . . . . 140 . 90 444 32 34 . Core Remaining (%) 93 | 100 . 96 . . . 97 91 . 97 . . . . 90 . 86 . . . . 89 93 . . 97 . . . Volleys Fired 109 | 6 15 . 9 14 . 5 26 . . . . . . . . . . . . . . . . . . 1 23 10 Largest 2 | 1 2 . 2 2 . 2 2 . . . . . . . . . . . . . . . . . . 2 2 2 Hottest 200 | 50 100 . 106 79 . 79 79 . . . . . . . . . . . . . . . . . . 200 200 200 Shots Fired 190 | 6 28 . 18 28 . 10 33 . . . . . . . . . . . . . . . . . . 2 45 20 Gun 176 | 6 28 . 18 28 . 10 20 . . . . . . . . . . . . . . . . . . 2 44 20 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . 5 14 . 5 7 . . . . . . . . . . . . . . . . . . . . . Thermal 74 | 6 28 . 13 14 . 5 7 . . . . . . . . . . . . . . . . . . . 1 . Explosive 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 44 20 Robot Hit Streak 17 | 3 6 . 7 6 . 3 5 . . . . . . . . . . . . . . . . . . . 17 3 Robot Miss Streak 5 | 2 2 . 2 3 . 2 2 . . . . . . . . . . . . . . . . . . . 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 184 | 4 19 . 11 16 . 6 19 . . . . 5 . . . . 12 . . . 5 23 13 1 . 1 46 3 Core Hits 105 | 2 11 1 7 5 . 4 29 . . . . 1 . . . . 6 . . . 2 11 5 . . . 20 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | 1 1 . . 1 . 1 2 . . . . 1 . . . . . . . . 2 2 . 1 . . 4 1 Burn 6 | 1 1 . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Impale 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 244 | . . . . . . . . . . . . 11 . 6 5 . 41 . 2 . 7 68 20 31 16 14 23 . Impact 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . . . . . . . 5 . 2 . . . . 24 16 14 23 . Piercing 130 | . . . . . . . . . . . . 4 . 6 5 . 36 . . . 3 54 17 5 . . . . Entropic 23 | . . . . . . . . . . . . . . . . . . . . . 4 14 3 2 . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . . . . 3 . . . . 4 2 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . 1 . . . . . . . . 1 5 1 . . . . . Damage Inflicted 12385 | 52 267 3 168 236 . 70 1248 . . . . 221 . . . . 575 . . . 423 1705 857 97 . 450 5691 322 Guns 3768 | 52 261 . 168 236 . 70 192 . . . . . . . . . . . . . . . . . . . 2469 320 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2026 | . . . . . . . 1056 . . . . . . . . . . . . . . . . . . . 970 . Melee 6552 | . . . . . . . . . . . . 221 . . . . 575 . . . 423 1705 857 97 . 422 2252 . Ramming 39 | . 6 3 . . . . . . . . . . . . . . . . . . . . . . . 28 . 2 Kinetic 222 | . . . 47 106 . 27 42 . . . . . . . . . . . . . . . . . . . . . Thermal 1692 | 52 261 . 121 130 . 43 115 . . . . . . . . . . . . . . . . . . . 970 . Explosive 1027 | . . . . . . . 1027 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 64 | . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . Impact 153 | . . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . Slashing 5463 | . . . . . . . . . . . . . . . . . . . . . . . . . . 422 4721 320 Piercing 2914 | . . . . . . . . . . . . 68 . . . . 575 . . . 41 1356 777 97 . . . . Entropic 811 | . . . . . . . . . . . . . . . . . . . . . 382 349 80 . . . . . Highest Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1599 | . . . . . . . 41 . . . . 22 . . . . 51 . . . 11 340 122 164 . 352 496 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 387 | . . . . . . . 41 . . . . . . . . . . . . . . . . . . . 346 . Melee 1212 | . . . . . . . . . . . . 22 . . . . 51 . . . 11 340 122 164 . 352 150 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | 60 84 . 18 . . . 72 . . . . . . 6 . . . . . . . 275 314 11 108 . 236 . Average Temperature 94 | 30 20 . 15 . . . 24 . . . . . . 4 . . . . . . . 92 167 5 38 . 102 . Received Heat Transfer 1153 | . 6 . 63 . . . 90 . 9 . 9 . . 81 . . 27 9 . . 9 103 45 81 72 66 417 66 Effects 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | 2 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2448 | 222 851 . 333 407 . 185 420 . . . . . . . . . . . . . . . . . . . 30 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Peak Influence 4073 | 5 185 72 222 86 . 74 716 287 200 105 . . . . 74 51 121 . . . . 214 127 2190 2014 1889 4073 . Initial 1231 | . 3 72 27 86 . . 28 287 200 105 . . . . 53 51 16 . . . . 81 . 71 1231 1208 1208 . Average 471 | . 83 72 85 86 . 62 367 287 200 105 . . . . 70 40 60 . . . . 82 89 1783 1781 1218 1726 . Maximum Alert Level 5 | . . . 1 . . . 3 1 1 . . . . . . . . . . . . 1 . 5 5 5 5 . Low Security (%) 69 | 100 100 100 89 100 . 100 41 . . 100 . . . . 100 100 100 . . . . 99 100 . . . . . Level 1 2 | . . . 10 . . . 11 100 100 . . . . . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . 54 . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 80 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . 99 99 15 . . Squads Dispatched 62 | . 3 1 . . . . 5 . . 1 . . . . 1 1 4 . . . . 8 5 13 12 7 1 . Investigation 14 | . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . 5 3 . . . 1 . Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Reinforcement 11 | . 3 . . . . . 3 . . . . . . . . 1 1 . . . . 1 2 . . . . . Assault 34 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 13 12 7 . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 8 | . . . . . . . 1 . . . . . . . . . . . . . . 3 1 1 1 . 1 . Communications Jammed 114 | . . . . . . . . . . . . . . . . . . . . 3 . 37 14 1 25 . 34 . Distress Signals 114 | . . . . . . . . . . . . . . . . . . . . 3 . 37 14 1 25 . 34 . Times Spotted 345 | . 14 . 6 . . 3 36 . 2 . 6 10 . 13 . 4 7 1 2 11 17 41 6 49 32 10 40 35 Peak Tracking Total 41 | . 4 . 4 . . 3 9 . 2 . 6 7 . 6 . 4 3 1 2 9 10 7 3 34 10 14 41 14 Tactical Retreats 29 | . . . . . . . 3 . . . 3 1 . 2 . . 3 1 1 . 4 8 . 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Reprogrammed 29 | . . . . . . . . . . . . . . . . . 10 . . . . 19 . . . . . . Reused 10 | . . . . . . . . . . . . . . . . . 3 . . . . 7 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . 3 1 . 5 . 7 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 31 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . 11 11 2 1 2 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 1 1 1 Garrison Access 8 | . . . . . . . 1 . . . . . . . . . . . . . . 4 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 66 | . . . . . 2 . 7 1 . 2 . . 4 . 3 . 13 . . 2 . 22 5 . . 2 2 1 Terminals 38 | . . . . . . . 5 1 . 1 . . . . 1 . 11 . . . . 13 2 . . 2 2 . Fabricators 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . 4 1 . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . . . . . Total Hacks 303 | . . . . . 2 . 18 1 . 5 . . 22 . 7 . 67 . . 2 . 128 33 . . 6 3 9 Successful 228 | . . . . . 2 . 9 1 . 3 . . 22 . 5 . 53 . . 2 . 99 21 . . 1 1 9 Failed 72 | . . . . . . . 9 . . 2 . . . . 2 . 13 . . . . 28 11 . . 5 2 . Catastrophic 7 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 2 . . . 1 . Database Lockouts 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Manual 117 | . . . . . 1 . 11 . . 3 . . . . . . 35 . . 1 . 38 24 . . 2 2 . Terminals 213 | . . . . . . . 15 1 . 2 . . . . 1 . 61 . . . . 101 23 . . 6 3 . Fabricators 24 | . . . . . . . . . . . . . . . 3 . 3 . . . . 16 2 . . . . . Repair Stations 9 | . . . . . . . 2 . . . . . . . . . 3 . . . . 4 . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . 3 . . . . . . 4 4 . . . . . Garrison Access 8 | . . . . . . . 1 . . . . . . . . . . . . . . 3 4 . . . . . Terminal Hacks 161 | . . . . . 2 . 5 1 . . . . 22 . 1 . 41 . . 2 . 64 12 . . 1 1 9 Record 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . Part Schematic 29 | . . . . . . . 1 . . . . . 10 . . . 8 . . . . 9 1 . . . . . Robot Schematic 10 | . . . . . . . . . . . . . 6 . . . 1 . . . . 3 . . . . . . Robot Analysis 8 | . . . . . . . . . . . . . . . . . 5 . . . . 3 . . . . . . Prototype ID Bank 18 | . . . . . . . 2 . . . . . 3 . . . 7 . . . . 6 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Open DSF 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . . Locate Traps 6 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Reprogram Traps 8 | . . . . . . . . . . . . . . . . . 2 . . . . 5 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Investigation Status 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 7 | . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 9 | . . . . . . . . . . . . . . . . . 2 . . . . 6 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-C 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 16 | . . . . . . . . . . . . . . . 2 . 3 . . . . 10 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 9 | . . . . . . . . . . . . . . . 1 . 2 . . . . 5 1 . . . . . Build 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . 4 . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . . . . . . 1 . . . . 4 . . . . . . Scan Component 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . Repair 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . 2 . . . . . . 3 2 . . . . . Insert Component 4 | . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . Analyze 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . . . . . Seal Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . . . . . Unauthorized Hacks 32 | . . . . . . . 1 . . 3 . . . . . . 8 . . . . 15 5 . . . . . Terminals 23 | . . . . . . . 1 . . . . . . . . . 8 . . . . 11 3 . . . . . Track 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Assimilate 4 | . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . Botnet 10 | . . . . . . . . . . . . . . . . . 5 . . . . 5 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disrupt 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . Operators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . . . . . . . 5 . . 2 . . . . 2 . 11 . . . . 18 4 . . 2 1 . Full Trace Events 11 | . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . 4 1 . . . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 6 . . . 1 . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . 1 . . . . . 10 . 1 . 8 . . . . 9 5 . . . . . Parts Built 7 | . . . . . . . . . . . . . . . 2 . 1 . . . . 4 . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Time 569 | . . . . . . . . . . . . . . . 24 . 84 . . . . 461 . . . . . . Total Part Build Rating 35 | . . . . . . . . . . . . . . . 6 . 6 . . . . 23 . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Time 106 | . . . . . . . 44 . . . . . . . . . . . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 1 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Total Allies 39 | . . 1 . . . . 1 . . . . . . . . . . . . . . 2 2 2 1 7 23 . Largest Group 13 | . . 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 1 4 13 . Highest-Rated Group 184 | . . 31 31 31 31 31 31 . . . . . . . . . . . . . . 26 58 69 64 56 184 . Highest-Rated Ally 69 | . . 31 31 31 31 31 31 . . . . . . . . . . . . . . 26 58 69 64 15 15 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 93 | . . . 8 . . 9 19 . . . . . . . . . . . . . . . 1 4 . 10 42 . Total Damage 1453 | . . . 104 . . 145 272 . . . . . . . . . . . . . . . 46 188 . 117 581 . Kills 14 | . . . 2 . . 1 5 . . . . . . . . . . . . . . . . . . 1 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Robot Analysis Total 8 | . . . . . . . . . . . . . . . . . 5 . . . . 3 . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . 1 1 . 2 . . . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 6388 | 96 285 63 201 161 333 91 360 14 25 44 322 115 21 126 132 36 516 105 95 192 119 1336 240 253 252 398 300 157 Spaces Moved 11287 | 49 145 38 101 74 208 48 623 45 70 156 560 341 78 384 94 70 1066 294 264 515 290 1787 605 889 779 809 479 426 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 668 | 41 145 38 101 74 208 48 13 . . . . . . . . . . . . . . . . . . . . . Legs 1946 | . . . . . . . . . . . . . . . . . . . . . . . . . 232 809 479 426 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 48 | . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . Flight 8617 | . . . . . . . 562 45 70 156 560 341 78 384 94 70 1066 294 264 515 290 1787 605 889 547 . . . Fastest Speed 15 | 50 160 160 160 160 160 160 26 26 26 26 26 26 26 26 26 26 28 34 34 34 34 16 15 15 15 30 30 30 Average Speed 34 | 142 160 160 160 160 160 160 30 26 26 26 26 26 26 26 26 28 32 34 34 34 34 22 18 15 19 30 30 30 Slowest Speed 275 | 160 160 160 160 160 160 160 275 26 26 26 26 26 26 26 26 30 34 34 34 34 34 106 19 15 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . 5 . 2 . 1 2 . 1 . . 6 1 . . 1 13 11 9 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 95 | . . . . . . . . . . . . . . . . . . . . . . . . 1 28 31 20 15 Exploration Rate (%) 40 | 5 32 16 15 21 60 16 68 2 72 4 72 47 68 62 4 77 30 57 48 52 45 53 23 80 63 16 21 36 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 . . . . . . 1 . 1 1 . . 1 1 1 . 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . 1 1 . . . 1 . 1 1 . Scrap Searched 8 | . . . . . . . . . . . 2 2 . 3 . . . . . . 1 . . . . . . . Spaces Dug 96 | . . . . . . . . . . . . . . 3 4 . 15 . 2 . . 26 2 14 4 12 3 11 Terrain Destroyed 916 | . . . . . . . 43 . . . . . . 3 4 . 15 . 2 . . 26 2 14 4 14 759 30 Melee 85 | . . . . . . . . . . . . . . 3 4 . 15 . 2 . . 26 2 14 4 12 3 . Projectile 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 17 30 AOE 782 | . . . . . . . 43 . . . . . . . . . . . . . . . . . . . 739 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Total 13213 | 68 168 40 124 89 209 52 754 46 77 158 734 351 77 399 192 86 1180 297 265 530 301 2615 695 946 836 934 553 437 Wait 1231 | . 3 . . . . . 62 . . . 170 . . 3 84 5 51 5 . 13 2 669 71 7 8 76 2 . Move 11155 | 48 144 37 100 73 207 47 612 44 65 155 557 336 77 381 93 69 1056 291 263 514 287 1760 584 871 773 808 478 425 Hop 47 | . . . . . . . 5 . 2 . 1 2 . 1 . . 3 1 . . 1 12 9 8 2 . . . Pick Up 102 | 9 2 1 4 1 1 . 13 . 4 . 1 1 . 2 3 4 10 . . . 2 12 4 11 7 5 5 . Fast Attach 90 | 3 1 . 3 . . . 11 . 2 2 2 . . 1 2 1 6 . . 2 . 11 3 4 19 11 5 1 Attach 41 | 2 1 . . . . . 4 2 . . . 2 . 3 2 2 3 . . . 1 6 1 1 . 4 7 . Detach 6 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . 3 . . . . . Swap 30 | . . . 2 . . . 4 . . . 1 . . . 1 1 4 . . . 1 10 3 1 . 1 1 . Drop 117 | . . 1 6 1 1 . 16 . 4 1 2 . . 1 1 4 14 . . 1 1 16 . 14 11 13 9 . Fire 109 | 6 15 . 9 14 . 5 26 . . . . . . . . . . . . . . . . . . 1 23 10 Melee 215 | . . . . . . . . . . . . 10 . 6 5 . 33 . 2 . 6 54 17 29 16 14 23 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crush 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . . . . . . . . . . . . . . 65 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / DSF) -5/DSF -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 382 | -10/Materials | Entered Mines 427 | -10/Mines | Discovered new exit (range 8) 428 | -10/Mines | Met a Derelict bent on vengeance 430 | -10/Mines | Met a Derelict testing a Signal Generator 439 | -10/Mines | Found Signal Generator 445 | -10/Mines | Entered Materials 445 | -9/Materials | Accompanied by 1 ally 445 | -9/Materials | Evolved 2 slots: Utility x2 466 | -9/Materials | Discovered new exit (range 6) 633 | -9/Materials | Discovered new exit (range 7) 646 | -9/Materials | Entered Mines 646 | -9/Mines | Accompanied by 1 ally 647 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 709 | -9/Mines | Murdered YI-UF0 709 | -9/Mines | Destroyed YI-UF0 799 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -9/Mines | Discovered new exit (range 5) 807 | -9/Mines | Entered Exiles 807 | -9/Exiles | Accompanied by 1 ally 847 | -9/Exiles | Met 8R-AWN 873 | -9/Exiles | Met EX-HEX 884 | -9/Exiles | Build established: Scavenger-Mutant 921 | -9/Exiles | Met EX-BIN 939 | -9/Exiles | Aligned with FarCom system 940 | -9/Exiles | Given EX-Vault access code 977 | -9/Exiles | Opened EX-Vault 989 | -9/Exiles | Found 0b10 Alert Chip 1020 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1065 | -9/Exiles | Met EX-DEC 1076 | -9/Exiles | Learned location of Zion (-7) 1126 | -9/Exiles | Discovered new exit (range 10) 1140 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1140 | -9/Exiles | Entered Mines 1140 | -8/Mines | Accompanied by 1 ally 1215 | -8/Mines | Discovered new exit (range 10) 1231 | -8/Mines | Entered Materials 1231 | -8/Materials | Accompanied by 1 ally 1231 | -8/Materials | Evolved 2 slots: Propulsion x2 1435 | -8/Materials | Garrison activated, responded to threat 1460 | -8/Materials | Destroyed 14 combat bots 1462 | -8/Materials | Lost 3 parts (1p2n) 1556 | -8/Materials | Repaired Lightning Gun 1589 | -8/Materials | Discovered new exit (range 5) 1591 | -8/Materials | Entered Factory 1591 | -7/Factory | Evolved 2 slots: Utility x2 1605 | -7/Factory | Identified exit to DSF 1605 | -7/Factory | Entered DSF 1622 | -7/DSF | Discovered new exit (range 13) 1623 | -7/DSF | Additional patrols routed to DSF 1630 | -7/DSF | Entered Factory 1630 | -6/Factory | Evolved 2 slots: Utility x2 1654 | -6/Factory | Discovered new exit (range 4) 1674 | -6/Factory | Entered Lower Caves 1929 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1963 | -6/Lower Caves | Spotted B-75 Beast 1992 | -6/Lower Caves | Discovered new exit (range 15) 1996 | -6/Lower Caves | Entered another Lower Caves area 2018 | -6/Lower Caves | Discovered new exit (range 14) 2038 | -6/Lower Caves | Build established: Hacker-Sprinter 2040 | -6/Lower Caves | Learned Factory stockpile data 2095 | -6/Lower Caves | Encountered a Warlord checkpoint 2101 | -6/Lower Caves | Discovered new exit (range 7) 2109 | -6/Lower Caves | Lost 3 parts (2n1w) 2111 | -6/Lower Caves | Entered Data Miner 2111 | -6/Data Miner | Discovered new exit (range 6) 2116 | -6/Data Miner | Met Data Miner 2121 | -6/Data Miner | Learned location of Section 7 (-2) 2125 | -6/Data Miner | Received God Mode back door access code from Data Miner 2132 | -6/Data Miner | Entered Proximity Caves 2201 | -5/Proximity Caves | Learned 8 Factory zone layouts 2235 | -5/Proximity Caves | Learned location of 1 exit from Factory 2253 | -5/Proximity Caves | Discovered new exit (range 15) 2258 | -5/Proximity Caves | Entered Factory 2258 | -5/Factory | Evolved 2 slots: Utility x2 2259 | -5/Factory | Identified exit to Upper Caves 2260 | -5/Factory | Identified exit to Factory 2285 | -5/Factory | Fabricated Imp. Utility Shielding (x2) 2390 | -5/Factory | Identified exit to DSF 2390 | -5/Factory | Entered DSF 2415 | -5/DSF | Additional patrols routed to DSF 2422 | -5/DSF | Discovered exit to Factory (range 15) 2426 | -5/DSF | Entered Factory 2426 | -4/Factory | Evolved 2 slots: Propulsion x2 2532 | -4/Factory | Found Prototype Hackware 2556 | -4/Factory | Identified Exp. Hacking Suite 2677 | -4/Factory | Identified exit to Upper Caves 2677 | -4/Factory | Identified exit to Research 2730 | -4/Factory | Central database locked down 2758 | -4/Factory | Found Exp. Hacking Suite 2799 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 2942 | -4/Factory | Entered Upper Caves 2946 | -4/Upper Caves | Build established: Wizard-Mutant 2958 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2987 | -4/Upper Caves | Identified exit to Upper Caves 3047 | -4/Upper Caves | Entered another Upper Caves area 3050 | -4/Upper Caves | Discovered exit to Research (range 14) 3122 | -4/Upper Caves | Discovered new exit (range 12) 3142 | -4/Upper Caves | Entered Warlord 3163 | -4/Warlord | Discovered new exit (range 9) 3235 | -4/Warlord | Met Warlord 3260 | -4/Warlord | Visited the Vortex Lab 3260 | -4/Warlord | Warlord's base attacked by MAIN.C 3262 | -4/Warlord | Found Prototype Piercing Weapon 3262 | -4/Warlord | Identified Vortex Lance 3304 | -4/Warlord | Opened side exit 3334 | -4/Warlord | Entered Proximity Caves 3387 | -3/Proximity Caves | Spotted B-86 Titan 3422 | -3/Proximity Caves | Spotted B-86 Titan 3423 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 3435 | -3/Proximity Caves | Discovered exit to Research (range 16) 3453 | -3/Proximity Caves | Entered Research 3453 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3690 | -3/Research | Identified exit to Armory 3690 | -3/Research | Identified exit to Testing 3690 | -3/Research | Identified exit to Research 3839 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 3910 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 3936 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 4057 | -3/Research | Build established: Wizard-Sprinter 4135 | -3/Research | Central database locked down 4197 | -3/Research | Spotted B-86 Titan 4419 | -3/Research | Repaired Mni. Fusion Reactor 4449 | -3/Research | Repaired Exp. Cesium-ion Thruster 4643 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 4789 | -3/Research | Entered another Research area 4789 | -2/Research | Warlord forces began assault on 0b10 4789 | -2/Research | Evolved 2 slots: Propulsion x2 4853 | -2/Research | Identified exit to Quarantine 4853 | -2/Research | Identified exit to Access 4877 | -2/Research | Central database locked down 4899 | -2/Research | Research machine network offline 4919 | -2/Research | Found Prototype Processor 4947 | -2/Research | Met up with Warlord 5029 | -2/Research | Entered Quarantine 5030 | -2/Quarantine | Maximum security lockdown engaged 5039 | -2/Quarantine | Found Alien Artifact 5039 | -2/Quarantine | Identified Core Reset Matrix 5039 | -2/Quarantine | Used Core Reset Matrix 5043 | -2/Quarantine | Detected hypermatrix surge 5043 | -2/Quarantine | Sensed 15 artifacts in vicinity 5059 | -2/Quarantine | Found Sigix Broadsword 5091 | -2/Quarantine | Found Phase Armor 5097 | -2/Quarantine | Found Dimensional Node Initializer 5103 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 5116 | -2/Quarantine | Met incapacitated Sigix Warrior 5116 | -2/Quarantine | Lockdown squad dispatched 5185 | -2/Quarantine | Found Subatomic Replicator 5187 | -2/Quarantine | Used Subatomic Replicator to create Supercharged TR 5203 | -2/Quarantine | Found Sigix Corpse 5209 | -2/Quarantine | Found Sigix Corpse 5247 | -2/Quarantine | Spotted Investigator 5248 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 5248 | -2/Quarantine | Warped through subspace 5251 | -2/Quarantine | Discovered exit to Access (range 13) 5257 | -2/Quarantine | Spotted Alpha 7 5265 | -2/Quarantine | Found Sigix Terminator 5271 | -2/Quarantine | Spotted Fortress 5281 | -2/Quarantine | Discovered new exit (range 6) 5282 | -2/Quarantine | Build established: Hacker-Sprinter 5282 | -2/Quarantine | Entered Section 7 5283 | -2/Section 7 | Maximum security lockdown engaged 5283 | -2/Section 7 | Sensed 25 artifacts in vicinity 5285 | -2/Section 7 | Spotted S7 Guard 5289 | -2/Section 7 | Found Navigation Efficiency Matrix 5289 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 5299 | -2/Section 7 | Spotted S7 Guard 5303 | -2/Section 7 | Found Core Regenerator 5303 | -2/Section 7 | Used Core Regenerator, restored core integrity (+172) 5346 | -2/Section 7 | Local machine network offline 5352 | -2/Section 7 | Spotted B-90 Cyclops 5358 | -2/Section 7 | Found Spacefold Activator 5361 | -2/Section 7 | Spotted S7 Guard 5369 | -2/Section 7 | Spotted Alpha 7 5369 | -2/Section 7 | Spotted Alpha 7 5373 | -2/Section 7 | Found Core Membrane 5373 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 5378 | -2/Section 7 | Spotted B-99 Colossus 5394 | -2/Section 7 | Found LRC Matter Compressor 5394 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 5396 | -2/Section 7 | Found LRC Matter Compressor 5396 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 5423 | -2/Section 7 | Integrated with Sigix Exoskeleton 5424 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 5489 | -2/Section 7 | Spotted Executioner 5489 | -2/Section 7 | Spotted Executioner 5517 | -2/Section 7 | Found Integrated Mediator 5517 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 5527 | -2/Section 7 | Discovered exit to Access (range 16) 5534 | -2/Section 7 | Entered Access 5534 | -1/Access | Evolved 2 slots: Utility x2 5539 | -1/Access | Emitted hypermatrix ping 5544 | -1/Access | Assembled emerged from beneath the floor 5734 | -1/Access | Build established: Alien-Sigix 5910 | -1/Access | Discovered new exit (range 17) 5932 | -1/Access | Entered Command 5937 | -1/Command | Emitted hypermatrix ping 5942 | -1/Command | Assembled emerged from beneath the floor 5947 | -1/Command | Assembled emerged from beneath the floor 6006 | -1/Command | Assembled emerged from beneath the floor 6014 | -1/Command | Discovered new exit (range 17) 6077 | -1/Command | Lost 3 allies 6094 | -1/Command | Spotted M Guard 6094 | -1/Command | Spotted M Guard 6094 | -1/Command | Spotted Combat Programmer 6094 | -1/Command | Spotted Combat Programmer 6113 | -1/Command | Destroyed Combat Programmer 6114 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 6125 | -1/Command | Destroyed Combat Programmer 6150 | -1/Command | Destroyed M Guard 6150 | -1/Command | All MAIN.C guards destroyed 6166 | -1/Command | Met MAIN.C 6166 | -1/Command | 0b10 Conduit disabled 6172 | -1/Command | Fired Sigix Terminator 6191 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 6212 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 6212 | -1/Command | Destroyed MAIN.C Shell 6212 | -1/Command | Spotted M Shell/Atk 6212 | -1/Command | Spotted M Shell/Def 6212 | -1/Command | Spotted M Shell/Atk 6212 | -1/Command | Spotted M Shell/Def 6215 | -1/Command | MAIN.C activated Command garrisons 6215 | -1/Command | Spotted M Shell/Def 6217 | -1/Command | Spotted M Shell/Atk 6217 | -1/Command | Spotted M Shell/Def 6217 | -1/Command | Spotted M Shell/Atk 6220 | -1/Command | Discovered new exit (range 42) 6220 | -1/Command | Discovered new exit (range 79) 6220 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 6223 | -1/Command | Core integrity fell below 50% 6228 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 6230 | -1/Command | Warped through subspace to slip node 6230 | -1/Command | Discovered new exit (range 4) 6232 | -1/Command | Entered Access_0 6233 | -1/Access_0 | Sensed 2 artifacts in vicinity 6233 | -1/Access_0 | Met Architect 6245 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 6290 | -1/Access_0 | A6 warped into view 6294 | -1/Access_0 | Core integrity fell below 20% 6348 | -1/Access_0 | A5 warped into view 6377 | -1/Access_0 | Found Core Expander 6377 | -1/Access_0 | Installed Core Expander, added new Weapon slot 6388 | -1/Access_0 | Started Test 138-B, establishing a local singularity 6388 | -1/Access_0 | Started Test 138-B, establishing a local singularity 6389 | -1/Access_0 | Cogmind ripped apart by the singularity 6389 | -1/Access_0 | Core destroyed Last Messages --------------- Lance. 06384_ Quantum Shear penetrates Wall. 06388_ Connecting with Gate Controls... 06388_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-END Connecting to Singularity Gate... Test 138 successfully terminated. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-A Running Singularity Gate diagnostics... Gate operating within expected parameters. 06389_ Cogmind ripped apart by the singularity. 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Utility Shielding | x2 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory | Authchip Exp. Cesium-ion Thruster | x1 | -3/Research | Authchip Exp. Cesium-ion Thruster | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Research Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Subatomic Replicator High-powered Transdimensional Reconstructor Navigation Efficiency Matrix Core Regenerator Spacefold Activator Core Membrane LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Integrated Mediator Sigix Terminator Supercharged TR Core Expander Achievements -------------- Behind The Curtain Challenges ------------ None Game ------ Seed RainbowThunderShockpuncher Manual? 0 Play Time 02:19:13 Cumulative 297.6 hours Start 2024.04.29 @ 22:21:22 End 2024.04.30 @ 00:47:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/3/1/0/0/0/0/0 Lore% 79 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4eebc52-a5dd-4d0d-94cb-b8fed185bb27