Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 16:54:25 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (954) 954 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 2597 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 35 Entered Garrisons 200 Friendly Fire -39 Cogmind --------- Core Integrity 306/400 Matter 250/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Heat Sink Beam Rifle Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Beam Rifle Particle Gun Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 24 | 6 . 9 4 5 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 2 . Treads 2 | . . 2 . . Leg 6 | 2 . 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 2 1 2 Device 1 | . . 1 . . Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 7 | 2 . 3 . 2 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon 2 | . . 2 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 85 68 80 97 Engine 15 | . 14 11 11 19 Treads 4 | . . 18 . . Leg 17 | . 28 2 22 22 Device 2 | . . 3 11 . Storage 11 | . 14 11 11 11 Processor 5 | . . . . 10 Protection 6 | . . . 3 11 Energy Gun 1 | . 28 1 . . Ballistic Gun 9 | . . . 11 14 Ballistic Cannon 7 | . . 20 11 1 Launcher 3 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 39 | 12 12 34 38 39 Greatest Support 40 | 20 20 40 26 26 Greatest Overweight (x) 2 | 2 . 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 14 | 6 8 14 15 15 Most Carried 8 | 3 4 8 8 6 Average Carried 4 | 1 3 5 5 3 Final Capacity 15 | 8 8 15 15 15 Final Carried 5 | 3 4 5 4 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 840 | 232 28 116 175 289 Remotely . | . . . . . Salvage Created 1132 | . 92 249 282 509 Parts 66 | . 5 16 11 34 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 25 | . 2 6 5 12 Guns 10 | . 2 . 2 6 Cannons 13 | . . 6 3 4 AOE 2 | . . . . 2 Classes Destroyed 4 | . 1 2 . 1 Grunt 15 | . 2 3 4 6 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 7 | . . 2 1 4 Best Kill Streak 3 | . 2 3 2 3 Combat Bots Only 3 | . 2 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 96 | . 9 7 28 52 Missed 32 | . 1 3 10 18 Damage Taken 886 | . 89 49 220 528 Core 127 | . 33 . 10 84 Absorbed by Shields 18 | . . . . 18 Core Remaining (%) 93 | 100 86 . . . Volleys Fired 65 | . 6 7 15 37 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 78 62 62 Shots Fired 125 | . 12 14 30 69 Gun 74 | . 12 . 15 47 Cannon 41 | . . 14 15 12 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 103 | . . 14 30 59 Thermal 12 | . 12 . . . Explosive 10 | . . . . 10 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 3 7 6 14 Robot Miss Streak 2 | . 2 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 74 | . 6 8 18 42 Core Hits 39 | . 4 6 8 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1405 | . 87 193 339 786 Guns 703 | . 87 . 169 447 Cannons 600 | . . 193 170 237 Explosions 102 | . . . . 102 Melee . | . . . . . Ramming . | . . . . . Kinetic 1216 | . . 193 339 684 Thermal 87 | . 87 . . . Explosive 102 | . . . . 102 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 3 | . . 1 2 . Impact . | . . . . . Kinetic 3 | . . 1 2 . Secondary . | . . . . . Self-Inflicted Damage 77 | . . . . 77 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 144 | . 144 33 . 102 Average Temperature 36 | . 77 15 . 31 Received Heat Transfer 339 | . 48 21 99 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 507 | . 65 183 176 507 Initial 114 | . . 33 25 114 Average 211 | . 31 91 85 335 Maximum Alert Level 2 | . . . . 2 Low Security (%) 55 | 100 100 100 100 15 Level 1 26 | . . . . 51 Level 2 17 | . . . . 33 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 5 8 5 17 Peak Tracking Total 4 | . 3 3 2 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . . 1 . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 1 | . . . . 1 Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 4 | . . . 2 2 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 5 | . . . 2 3 Successful 4 | . . . 2 2 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . . . 1 2 Emergency Access Points 2 | . . . 1 1 Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 34 | . . . . 34 Highest-Rated Ally 34 | . . . . 34 Total Orders . | . . . . . Ally Attacks 15 | . . . . 15 Total Damage 49 | . . . . 49 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2018 | 91 84 490 298 1055 Spaces Moved 1008 | 69 55 284 128 472 Core 27 | 27 . . . . Treads 249 | . . 249 . . Legs 732 | 42 55 35 128 472 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 171 | 111 120 157 190 190 Slowest Speed 240 | 150 120 240 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 14 25 24 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 35 | . . . 1 34 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 34 | . . . . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1176 | 83 61 313 154 565 Wait 24 | . . . . 24 Move 999 | 68 54 283 127 467 Hop . | . . . . . Pick Up 28 | 9 1 9 4 5 Fast Attach . | . . . . . Attach 11 | 6 . 3 1 1 Detach . | . . . . . Swap 13 | . . 6 3 4 Drop 12 | . . 5 4 3 Fire 65 | . 6 7 15 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 24 | . . . . 24 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [*Rec x3]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Discovered new exit (range 9) 176 | -10/Materials | Entered another Materials area 176 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 314 | -9/Materials | Build established: Mutant 627 | -9/Materials | Discovered new exit (range 16) 666 | -9/Materials | Entered Storage 962 | -9/Storage | Identified exit to Garrison 964 | -9/Storage | Entered Garrison 1062 | -9/Garrison | Discovered new exit (range 21) 1062 | -9/Garrison | Discovered new exit (range 71) 1062 | -9/Garrison | Discovered new exit (range 75) 1178 | -9/Garrison | Triggered checkpoint 1252 | -9/Garrison | Triggered checkpoint 1402 | -9/Garrison | Triggered checkpoint 1563 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1670 | -9/Garrison | Triggered checkpoint 1678 | -9/Garrison | Rescued a captive Derelict 1691 | -9/Garrison | Rescued a captive Derelict 1860 | -9/Garrison | Triggered checkpoint 1995 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2018 | -9/Garrison | Triggered checkpoint 2019 | -9/Garrison | Self-destructed Last Messages --------------- 01860_ Beams of light sweep through the air. An alarm sounds. 01882_ HV Slug penetrates Wall. 01886_ G-47 Trooper suffers critical hit (Destroy). 01886_ G-47 Trooper destroyed. 01892_ Triggered Stasis Trap. 01892_ A bubble of rippling energy engulfs the area. 01892_ Field strength at 85. 01894_ Field strength at 70. 01895_ Field strength at 55. 01896_ Field strength at 40. 01897_ Field strength at 25. 01898_ Field strength at 10. 01899_ Stasis field depleted. 01906_ Acquired 50 matter. 01914_ Acquired Imp. Heat Sink. 01915_ Acquired 3 matter. 01919_ Acquired 2 matter. 01995_ Attempting to access garrison exit controls... 01995_ Remote lockdown engaged. 02018_ Beams of light sweep through the air. An alarm sounds. 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