Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 23:58:53 Player: Somberlain Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (260) 1300 Value Destroyed (7156) 7156 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (19372) 19372 TOTAL SCORE: 40228 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 3154 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1086 Cogmind --------- Core Integrity 358/1600 Matter 203/800 Energy 370/380 System Corruption 1% Temperature Cool (4) Movement Walking (105) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (9) --- Experimental Biometal Medium Treads High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (11) ----- Experimental Matter Compressor Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Precision Matter Filter Heavy Regenerative Plating Improved Hacking Suite Improved Hacking Suite Advanced System Shield Experimental System Purifier > --- WEAPON (2) ------- Graviton Cannon Graviton Cannon > --- INVENTORY (5) ---- Advanced Transmission Jammer Advanced Transmission Jammer Makeshift ECM Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Transmission Jammer Advanced System Shield Advanced System Shield > --- WEAPON ----------- Light Antimatter Cannon Plasma Lance > --- INVENTORY -------- Gravmag System Matter Compressor Advanced Transmission Jammer Makeshift ECM Suite Point Defense System Improved Hacking Suite Improved Hacking Suite Long-range Tractor Beam Tachyon Dispersion Ray Cooled Nova Cannon Hellfire Missile Launcher Vortex Catalyst Activator Improved Remote Datajack Improved Plasma Cutter [Rating: 185] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Antigrav System Treads Light Treads Leg High-density Centrium Leg Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Light Armor Plating Weapon Phasing Sabre Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . 1 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . Utility 9 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 263 | 6 7 2 21 . 4 12 22 . 3 . 9 13 6 9 . . . 2 14 . . 3 1 31 6 1 10 6 15 8 7 14 31 Power 41 | 1 1 1 . . . 2 2 . . . 1 2 3 3 . . . . 3 . . . . 6 1 . 2 1 2 . 3 3 4 Engine 10 | 1 1 1 . . . 2 2 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Core 10 | . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . 4 . . . . . . . . . Reactor 21 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . 2 1 . 1 1 2 . 3 3 4 Propulsion 97 | 2 3 . 10 . 2 6 7 . . . 1 5 . 4 . . . . 8 . . 2 1 9 3 . 6 3 5 . 2 7 11 Treads 26 | 2 3 . 9 . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 66 | . . . . . . . 4 . . . 1 5 . 4 . . . . 8 . . 2 1 9 3 . 6 3 5 . 2 7 6 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 1 1 1 5 . 2 1 7 . . . 4 6 2 2 . . . 2 2 . . 1 . 12 1 1 2 2 4 4 2 4 10 Device 38 | . . 1 2 . 1 1 2 . . . 2 2 2 1 . . . 1 1 . . . . 5 1 1 1 1 3 2 1 3 4 Storage 6 | 1 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 20 | . . . . . 1 . . . . . 2 3 . . . . . 1 1 . . 1 . 6 . . . 1 1 2 . . 1 Hackware 10 | . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . 1 3 Protection 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 . 6 . . 3 6 . 3 . 3 . 1 . . . . . 1 . . . . 4 1 . . . 4 4 . . 6 Energy Gun 9 | . . . 1 . . 1 4 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Energy Cannon 6 | . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . Ballistic Gun 7 | 2 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . 3 Launcher 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . 1 1 2 . . 2 3 . . . . 1 . . . . . . 1 . . 2 . 3 . . . 2 2 6 1 2 11 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Lost 71 | . . 1 1 . 2 4 2 . . . . 5 . . . . . . 2 . . 4 3 9 2 3 . 1 1 . . 2 29 Power 13 | . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . 3 . 1 . . . . . . 5 Propulsion 36 | . . . . . 1 2 2 . . . . 3 . . . . . . 2 . . 2 1 3 1 2 . 1 . . . 2 14 Utility 16 | . . . . . 1 . . . . . . . . . . . . . . . . 2 1 3 1 . . . 1 . . . 7 Weapon 6 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Highest Loss Streak 13 | . . 1 1 . 1 3 1 . . . . 4 . . . . . . 2 . . 4 2 3 2 3 . 1 1 . . 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 13 | . 8 10 14 15 13 14 14 14 14 15 15 14 14 15 15 15 15 14 14 14 14 14 12 13 14 12 13 13 13 13 13 13 10 Power . | . . . . 1 1 . 1 2 2 2 1 . . 1 1 1 1 1 1 . . . . . . . . . . . . 1 . Propulsion 1 | . 3 6 4 3 1 1 2 . . . . 1 1 1 1 1 1 1 . 5 5 3 1 1 3 2 2 1 1 1 . . . Utility 4 | . . . 4 5 5 6 4 4 4 4 4 5 5 5 5 5 5 5 5 4 4 5 5 7 6 5 6 8 8 6 6 6 5 Weapon 4 | . 2 3 4 5 5 5 5 6 6 7 5 4 5 5 5 5 5 4 3 3 3 3 4 3 3 3 2 2 2 3 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . . 1 1 . . 6 . . . 3 2 . . . . . . 2 . . . . 3 . . 1 . 2 1 . . 2 Power 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 11 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . 2 1 . . 2 Weapon 7 | . . . . 1 . . 3 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 84 97 100 96 95 94 76 80 84 86 90 91 93 93 93 93 96 88 100 100 100 81 86 99 93 97 100 99 98 99 95 79 Engine 5 | . 14 13 11 11 9 9 7 7 7 7 4 . 5 4 6 6 6 6 . . . . . . . . 2 2 . . . . . Core 2 | . . . . . . . . . . . . 4 . 3 6 6 6 6 10 11 11 11 11 7 8 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . 2 5 5 3 . . . . . . . . . 1 1 . 3 8 9 9 12 12 8 Treads 12 | . 28 28 31 33 43 41 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . 2 30 30 30 33 31 32 33 33 33 33 33 29 41 41 41 39 33 35 35 36 36 37 38 38 35 22 Device 12 | . . . 14 22 15 9 7 15 15 15 10 11 13 13 13 13 13 13 11 17 17 17 7 9 10 14 15 15 20 19 18 23 12 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 9 | . . . . . 1 9 5 . . . 4 16 20 20 20 20 20 20 16 11 11 11 5 15 20 15 15 15 15 17 15 12 12 Hackware 3 | . . . . . . . 12 15 15 15 10 3 . . . . . . . . . . . 2 5 5 5 5 1 . . 3 9 Energy Gun 1 | . . . 2 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 15 22 18 5 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Ballistic Gun 3 | . 28 28 3 . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 3 . . . . 2 2 . . . . . 3 5 3 5 5 3 2 4 4 5 4 4 . 4 1 2 Slashing Weapon 1 | . . . . . . . . . 3 7 7 6 6 6 6 6 6 6 5 5 5 5 5 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 5 5 3 4 4 4 2 Peak Build Rating 185 | 6 10 17 23 21 23 26 53 46 54 50 63 72 81 76 72 72 72 77 96 96 95 107 95 122 120 117 121 119 141 152 165 182 185 Average Rating 68 | 4 8 9 19 21 22 21 35 45 48 50 52 67 73 73 72 72 72 75 79 95 95 101 89 104 118 109 110 111 133 144 158 165 147 On Entrance 73 | . 6 9 10 21 21 20 26 43 46 50 50 63 58 75 72 72 72 72 77 96 95 95 83 80 117 113 110 105 117 134 143 160 175 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . . . . . . 9 2 4 5 6 . . . 3 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 14 32 46 48 43 43 38 99 46 54 50 54 59 59 52 43 43 43 50 51 52 51 51 51 55 55 55 68 71 92 81 92 94 101 Greatest Support 120 | 40 40 40 60 60 100 100 100 41 41 41 51 57 58 60 52 52 52 52 84 84 84 97 85 86 85 73 83 85 94 94 109 109 120 Greatest Overweight (x) 2 | . . 1 1 . . . . 1 1 1 1 1 1 1 . . . . 1 . . . . 1 . 1 1 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 16 | 1 14 11 15 15 15 15 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 8 10 14 15 13 14 14 14 14 15 14 14 14 14 15 15 15 14 14 14 14 14 13 14 15 12 14 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 11 11 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 15 15 13 15 15 13 15 15 15 15 14 14 4 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 4% | Commander-Mutant 3% | Derelict-Mutant 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Commander-Mutant | -4/Extension Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Ninja | -2/Research Infiltrator-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Matter Collected 7555 | 236 345 145 364 10 35 646 461 . 2 . 419 229 79 120 65 . 17 66 214 35 163 61 101 492 512 39 385 128 527 . 121 389 1149 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12377 | . 586 146 1609 235 380 1758 814 . 31 . 60 997 132 347 . 62 . . 1268 173 133 . 8 1343 400 57 300 74 209 . 121 383 751 Parts 590 | . 21 21 107 21 8 72 30 . 2 . 1 32 5 14 . 1 . . 50 10 1 . . 55 27 1 29 7 7 . 6 11 51 Haulers Intercepted 22 | . 2 . 6 . . 6 . . . . . 2 . . . . . . 5 . . . . 1 . . . . . . . . . Recyclers Shooed 14 | . 1 . 1 . . 4 3 . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . 5 . . 69 . . . 3 8 . 14 . 8 . . . . . . . . . . . . . Prevented 23 | . . . . . . . . 4 . . 19 . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Combat Hostiles Destroyed 136 | . 9 9 27 12 4 14 12 . 4 . 3 1 . . . . . 1 1 7 . . 1 10 7 2 . . 1 . . 1 10 Melee 16 | . . . . . . . . . . . . 1 . . . . . . . . . . . 10 . . . . . . . 1 4 Guns 39 | . 8 9 6 . . 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 57 | . . . 20 12 4 10 . . . . 3 . . . . . . 1 1 . . . 1 . 4 . . . 1 . . . . AOE 24 | . 1 . 1 . . . . . 4 . . . . . . . . . . 7 . . . . 3 2 . . . . . . 6 Classes Destroyed 18 | . 5 1 4 . . 1 1 . 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . 2 Worker 22 | . 1 . 2 1 . 2 . . . . . 2 . 1 . . . . 10 . . . . . . . . 1 1 . 1 . . Builder 14 | . . . 2 . . 1 . . . . . 1 . 1 . . . . 3 . . . . 1 5 . . . . . . . . Tunneler 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Hauler 22 | . 2 . 6 . . 6 . . . . . 2 . . . . . . 5 . . . . 1 . . . . . . . . . Recycler 41 | . 2 . 1 1 2 11 3 . . . . 4 . 2 . . . . 3 . . . . 5 . . . . 1 . 1 2 3 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 15 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 9 1 1 . . 1 1 Drone 14 | . . . . . . . . . 1 . . 11 . . . . . 1 . . . . 1 . . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Swarmer 52 | . 3 9 5 12 . . . . 4 . 3 . . . . . . . . 5 . . . 5 . . . . . . . . 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 37 | . 6 . 13 . 2 7 3 . . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 25 | . . . 9 . 2 7 4 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . Programmer 15 | . . . . . . . 5 . . . . 1 . . . . . . . . . . . 5 2 . . . . . . . 2 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 4 3 4 3 2 8 3 . 4 . 3 3 . 2 . . . 1 8 4 . . 1 5 3 3 5 1 1 . 1 1 6 Combat Bots Only 6 | . 3 3 3 3 2 5 3 . 4 . 3 1 . . . . . 1 1 4 . . 1 3 3 2 . . 1 . . 1 6 Max Kills in Single Turn 3 | . 3 1 1 1 1 1 1 . 3 . 1 1 . 1 . 1 . 1 1 3 1 . 1 1 2 1 1 1 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . . . . 3 . . . . . . . . . . 3 . . . . 2 1 . . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Hostile Shots Fired 1087 | . 54 54 99 64 13 80 166 . 8 . 1 45 . 17 . . . . 17 31 . 27 20 85 37 19 . 29 34 . . 28 159 Missed 435 | . 19 19 32 19 3 25 68 . 4 . . 15 . 11 . . . . 9 16 . 12 9 38 18 11 . 20 17 . . 13 57 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 652 | . 35 35 67 45 10 55 98 . 4 . 1 30 . 6 . . . . 8 15 . 15 11 47 19 8 . 9 17 . . 15 102 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 10 Projectile 639 | . 35 35 67 45 10 55 98 . 4 . 1 30 . 6 . . . . 8 15 . 14 11 47 19 8 . 9 15 . . 15 92 AOE 15 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . . . 11 Critical Strikes 30 | . . . . . . 1 4 . . . . 3 . . . . . . . 1 . 2 . 2 . 3 . . 1 . . 1 12 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 13334 | . 447 274 622 256 137 863 1103 . 57 . 18 515 . 42 . . . 69 373 243 . 400 220 1237 584 138 . 338 328 . . 413 4657 Core 2722 | . 74 80 91 32 15 140 161 . 13 . . 114 . 14 . . . 14 48 22 . 34 39 341 62 2 . 68 116 . . 23 1219 Absorbed by Shields 441 | . . . 148 108 16 . . . . . . . . . . . . . . . . . . . 84 85 . . . . . . . Regen/Repaired (Parts) 232 | . . . . . . . . . . . 15 . 49 5 . . . 13 20 . . 95 . . . . . . . . . . 35 Core Remaining (%) 72 | 100 . 38 . 69 . 71 . . . . 75 . . . . . . 83 . . . . 85 . . . . 58 . 91 100 . 22 Volleys Fired 558 | . 48 20 78 30 18 88 65 . 6 . 14 1 . . . . . 6 17 7 . . 11 17 40 11 . 3 9 13 . 4 52 Largest 2 | . 2 2 2 2 2 2 2 . 1 . 1 1 . . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 . 1 2 Hottest 150 | . 40 40 136 136 136 136 100 . 43 . 40 40 . . . . . 40 40 43 . . 40 51 51 51 . 51 70 50 . 51 150 Shots Fired 912 | . 96 40 156 60 36 175 123 . 6 . 13 2 . . . . . 6 17 7 . . 12 17 42 11 1 6 9 13 . 4 60 Gun 395 | . 96 40 40 . . 96 123 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 475 | . . . 113 60 36 79 . . . . 13 2 . . . . . 6 17 3 . . 12 16 38 2 1 6 9 13 . 4 45 Launcher 40 | . . . 3 . . . . . 6 . . . . . . . . . . 4 . . . . 4 9 . . . . . . 14 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Kinetic 491 | . 96 40 28 . . 130 38 . . . 13 2 . . . . . 6 17 3 . . 12 16 38 2 1 6 9 . . 4 30 Thermal 379 | . . . 125 60 36 45 85 . . . . . . . . . . . . . . . . . . . . . . 13 . . 15 Explosive 35 | . . . 3 . . . . . 6 . . . . . . . . . . 4 . . . . 4 9 . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 20 | . 11 3 15 9 5 20 10 . 1 . 6 4 . . . . . 1 9 11 . . 1 2 7 10 1 . 6 . . . 11 Robot Miss Streak 7 | . 4 3 4 5 3 7 4 . 3 . 1 . . . . . . 5 1 . . . 2 . 2 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 733 | . 68 20 94 26 23 106 99 . 3 . 8 54 5 4 . 3 . 1 47 3 4 . 1 33 34 8 14 3 8 . 3 10 51 Core Hits 376 | . 29 10 43 13 8 45 40 . 7 . 4 19 2 4 . 1 . 1 17 12 . . 1 16 19 19 8 2 2 . 2 3 49 Critical Kills 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . 2 . . 4 1 . . . . 5 . . . . . 1 . . . . 1 4 5 . 1 . 1 . . . . Burn 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 5 . 1 . 1 . . . . Sever 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Melee Attacks 412 | . . . . . . . . . 1 . . 70 5 8 . 6 . . 62 3 5 . . 93 12 . 16 12 24 10 10 49 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 165 | . . . . . . . . . 1 . . 70 5 8 . 6 . . 62 3 5 . . 5 . . . . . . . . . Piercing 247 | . . . . . . . . . . . . . . . . . . . . . . . . 88 12 . 16 12 24 10 10 49 26 Sneak Attacks 100 | . . . . . . . . . 1 . . 25 . 4 . 2 . . 23 1 4 . . 9 5 . 10 2 2 . 3 3 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34332 | 1 1042 287 2017 596 507 2144 2156 . 541 . 252 3894 409 313 . 260 . 29 2969 772 335 83 27 1926 1936 1000 1359 327 696 . 343 687 7424 Guns 4606 | . 868 275 409 . . 898 2156 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7367 | . . . 1486 582 507 1212 . . . . 252 28 . . . . . 29 313 . . . 27 . 966 30 39 43 396 . . . 1457 Explosions 7841 | . 158 . 121 . . . . . 465 . . . . . . . . . . 700 . . . . 439 970 . . . . . . 4988 Melee 14357 | . . . . . . . . . 76 . . 3866 409 313 . 260 . . 2656 72 335 . . 1926 531 . 1320 284 300 . 343 687 979 Ramming 161 | 1 16 12 1 14 . 34 . . . . . . . . . . . . . . . 83 . . . . . . . . . . . Kinetic 6241 | . 868 275 267 . . 1357 562 . . . 252 28 . . . . . 29 313 . . . 27 . 966 30 39 43 396 . . . 789 Thermal 5732 | . . . 1628 582 507 753 1594 . . . . . . . . . . . . . . . . . . . . . . . . . 668 Explosive 3858 | . . . 121 . . . . . 465 . . . . . . . . . . 700 . . . . 439 970 . . . . . . 1163 Electromagnetic 158 | . 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8163 | . . . . . . . . . 76 . . 3866 409 313 . 260 . . 2656 72 335 . . 176 . . . . . . . . . Piercing 6194 | . . . . . . . . . . . . . . . . . . . . . . . . 1750 531 . 1320 284 300 . 343 687 979 Entropic 3825 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3825 Highest Corruption 21 | . . . . . . . 12 8 7 7 7 8 8 9 9 9 9 . . . . 9 9 11 20 20 20 21 . 5 . . 10 Average Corruption 8 | . . . . . . . 7 7 7 7 7 5 8 8 9 9 9 . . . . 7 9 8 2 20 20 20 . 5 . . 6 Corruption Purged 18 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 13 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . . . . . . . 40 12 9 2 20 13 8 11 9 5 . . . . . . 6 12 10 14 11 17 . 1 . . 17 Message Errors 48 | . . . . . . . 9 2 3 2 3 5 1 2 4 1 . . . . . . . 3 1 5 . 3 . 1 . . 3 Matter Fused 57 | . . . . . . . 8 3 2 . 6 . 3 5 1 2 . . . . . . 3 4 4 3 6 3 . . . . 4 Heat Flow Errors 28 | . . . . . . . 8 . 2 . 3 1 . 2 2 . . . . . . . 1 2 . 1 . 1 . . . . 5 Energy Discharges 16 | . . . . . . . 3 1 . . 1 2 1 1 1 1 . . . . . . 1 1 . 1 1 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 29 | . . . . . . . 4 2 1 . 2 4 2 1 1 1 . . . . . . . 2 1 2 2 3 . . . . 1 Data Loss (major) 13 | . . . . . . . 2 4 1 . 1 . . . . . . . . . . . . . 1 1 1 1 . . . . 1 Misfires 10 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . 2 . 1 3 . . . . . Alerts 7 | . . . . . . . 1 . . . 2 . 1 . . . . . . . . . . . 1 1 . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 11 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Effects 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 4313 | . . . 2 19 6 11 . . 77 . . 1090 29 . . 130 . . 574 64 294 . . 456 336 . 413 64 180 . 5 175 388 Projectiles 68 | . . . 2 19 6 11 . . . . . . . . . . . . . . . . . . 14 . . . . . . . 16 Explosions 335 | . . . . . . . . . 21 . . . . . . . . . . 64 . . . . . . . . . . . . 250 Melee 3910 | . . . . . . . . . 56 . . 1090 29 . . 130 . . 574 . 294 . . 456 322 . 413 64 180 . 5 175 122 Knockbacks 20 | . . . . . . 6 . . . . 1 . . . . . . . . . . 1 . . 5 . . 1 . . . . 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 17 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . . 4 . . 1 . . . . 6 Secondary 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 226 | . 11 . . . . . . . . . . . . . . . . . . . . 41 . . . 12 . . . . . . 162 Shots 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Rammed 17 | 2 4 1 . 2 . 6 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Targets Rammed 23 | 2 5 2 1 3 . 8 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 3 . 465 . 4 4 231 . 269 . 252 139 . 221 173 . . . 114 9 . 18 300 191 94 119 12 238 285 2 49 103 378 Average Temperature 58 | . 3 . 92 . 2 2 96 . 132 . 121 90 . 112 95 . . . 47 9 . 13 166 22 14 59 6 53 61 2 12 12 72 Received Heat Transfer 1698 | . 207 . 245 . 44 423 279 . . . . 42 . . . . . 18 36 36 . 48 12 12 8 . . . 9 . . 72 207 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . . . 7 3 3 1 10 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heat Transferred 9430 | . . . 2997 962 888 1332 3110 . . . . . . . . . . . . . . . . . . . . . . . . . 141 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Maximum Alert Level 4 | . . . 1 1 . . . . . . . . . . . . . . 4 . . . . 2 3 3 2 3 1 . . . 1 Low Security (%) 67 | 100 100 100 87 75 100 100 100 . . . . 100 100 100 . . . . . . . . . . 7 . . 36 . 100 100 100 56 Level 1 20 | . . . 12 24 . . . . . . . . . . . . . . . . . . . 92 58 . 99 6 100 . . . 43 Level 2 5 | . . . . . . . . . . . . . . . . . . . 7 . . . . 7 12 99 . 43 . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . 57 . . . . . 20 . . 12 . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1360 | . 88 70 374 233 50 182 103 . . . . 79 23 195 . . . . 1360 . . . . 471 990 704 404 741 331 177 103 45 393 Initial 550 | . . . 11 142 32 8 25 . . . . 25 23 . . . . . 457 . . . . 381 169 550 223 130 331 124 93 45 . Average 193 | . 27 16 82 170 21 60 28 . . . . 20 2 88 . . . . 997 . . . . 341 428 629 345 404 271 151 73 11 155 Influence Increases 12249 | . 323 215 848 340 121 630 474 . 90 . 180 298 . 545 128 112 . 460 1750 150 . 105 215 908 1534 229 271 902 131 123 93 164 910 Destroy 0b10 Robot/C 4720 | . 180 180 540 240 80 280 240 . 80 . 140 20 . 180 120 60 . 160 340 140 . 100 . 200 600 80 80 300 20 . . 20 340 Destroy 0b10 Robot/NC 680 | . 25 5 60 10 10 105 15 . . . . 50 . 20 . 5 . 10 130 . . 5 5 35 55 5 45 15 15 . 10 15 30 Destroy Leader 926 | . 44 30 164 30 30 102 100 . 10 . . 14 . 60 . 10 . 30 84 10 . . . 42 54 . . 60 10 . . . 42 Allied During Kill 1805 | . . . . . . . 2 . . . 10 . . 181 8 7 . 200 403 . . . . . 496 37 125 251 1 . . . 84 Successful Hack 240 | . 14 . 51 . . 20 70 . . . . 26 . 12 . . . . 14 . . . . . . . . . . 24 2 . 7 Select Force Hacks 90 | . 30 . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 765 | . 30 . . . . 60 . . . . . 45 . 15 . . . . 195 . . . . 45 60 15 15 135 15 75 . . 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1248 | . . . 33 . 1 3 2 . . . . 8 . 47 . . . . 254 . . . . 106 194 92 6 96 40 24 21 99 222 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . 300 . . . . 300 . . . . . . . . . Partial Spotted 240 | . . . . . . . . . . . . 30 . 30 . . . . 15 . . . . 30 . . . 30 . . 30 30 45 Lose Combat Pursuer 885 | . . . . 60 . . 45 . . . 30 105 . . . 30 . 60 15 . . . 210 150 75 . . 15 30 . 30 . 30 Influence Decreases 12096 | . 323 185 512 622 184 593 441 91 90 . 138 274 66 455 144 125 61 210 675 581 231 768 85 691 898 653 456 644 541 178 184 240 757 Entered New Map 3708 | . . . 19 224 52 13 33 35 . . . 17 43 . 34 15 61 . 93 491 171 663 . 49 178 433 336 244 301 98 74 31 . Time Decay 5931 | . 323 175 473 398 112 359 379 56 90 . 66 207 23 185 110 110 . 120 342 90 60 40 65 452 380 170 120 190 190 80 110 189 267 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . Lost Part 640 | . . 10 10 . 20 40 20 . . . . 50 . . . . . . 20 . . . 20 90 20 30 . 10 10 . . 20 270 Lost Ally 1386 | . . . 10 . . . 9 . . . 72 . . 120 . . . 90 220 . . 65 . . 320 20 . 200 40 . . . 220 Purge Threat 331 | . . . . . . 181 . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 . 4 . 1 3 7 . . . . 5 . 3 . . . . 9 . . . . 6 3 . . 9 3 . 1 4 5 Investigation 15 | . 2 . 3 . 1 2 . . . . . 3 . . . . . . 1 . . . . . 1 . . . 1 . . . 1 Extermination 20 | . . . . . . . 5 . . . . 2 . 1 . . . . 1 . . . . 3 . . . 1 1 . 1 3 2 Reinforcement 19 | . . . 1 . . 1 2 . . . . . . 1 . . . . 3 . . . . 3 1 . . 3 1 . . 1 2 Assault 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . . Garrison 7 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Distress Signals 30 | . 1 . 1 1 2 1 . . . . 2 1 . . . . . 1 2 . . . 1 1 1 1 1 2 1 . 2 3 5 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Times Spotted 384 | . 21 9 35 16 7 21 25 . 4 . 22 12 . 5 . 1 . 5 9 11 . 13 18 28 25 3 10 25 13 . 2 12 32 Peak Tracking Total 12 | . 4 3 5 4 3 7 3 . 4 . 8 5 . 4 . 3 . 4 3 7 . 12 10 6 6 5 1 10 5 . 2 3 6 Tactical Retreats 40 | . . . . 3 . . 1 . . . 2 4 . . . 1 . 2 1 . . . 5 6 2 . . 1 2 . 2 5 3 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Traps Triggered 10 | . 2 . . . . . 1 . . . . 1 . 3 . . . . . . . . . . 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Machines Disabled 58 | . 2 . 1 . . 4 . . . . . 3 . 1 1 . . . 13 . . . . 3 8 1 1 9 1 5 . . 5 Max in Single Turn 2 | . 2 . 1 . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 1 1 . 1 1 1 . . 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Machines Accessed 81 | . 5 1 7 . 4 8 10 . 3 3 1 8 . 4 . . . . 4 . 1 2 . 4 . . . . 2 2 3 6 3 Terminals 36 | . 4 . 7 . 3 6 6 . . . . 5 . 2 . . . . . . . . . . . . . . . . . 1 2 Fabricators 11 | . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . 1 . . . . 1 . 1 3 . Repair Stations 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . Recycling Units 10 | . 1 . . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 1 Scanalyzers 7 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 209 | . 14 1 21 . 11 17 25 . 5 20 3 20 . 7 . . . . 8 . 1 2 . 10 . . . . 7 6 12 9 10 Successful 92 | . 7 1 11 . 1 9 10 . 5 20 2 6 . 3 . . . . 3 . 1 2 . 3 . . . . 1 1 4 1 1 Failed 112 | . 6 . 9 . 10 8 14 . . . 1 14 . 3 . . . . 5 . . . . 7 . . . . 6 4 8 8 9 Catastrophic 31 | . . . 2 . 4 3 2 . . . . 3 . 2 . . . . 1 . . . . 2 . . . . 1 2 2 4 3 Database Lockouts 5 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Manual 181 | . 12 . 23 . 9 15 16 . . . . 11 . . . . . . 17 . . 1 . 14 20 1 . 11 9 3 9 10 . Terminals 97 | . 11 . 21 . 9 15 15 . . . . 11 . 4 . . . . . . . . . . . . . . . . . 2 9 Fabricators 38 | . . . . . . . 3 . . . . 9 . . . . . . 3 . . . . 4 . . . . 6 . 8 5 . Repair Stations 10 | . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . 3 2 . . Recycling Units 15 | . 3 . . . . 2 3 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 1 1 Scanalyzers 15 | . . . . . . . 4 . . . . . . 2 . . . . 2 . . . . 3 . . . . . 3 . 1 . Garrison Access 5 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Terminal Hacks 54 | . 3 1 9 . . 6 4 . 5 20 . 1 . 1 . . . . . . 1 2 . . . . . . . . . . 1 Record 5 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . 1 . . . 2 . . 2 . . . . . . . . . . . 1 2 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . . . . . 1 . 1 1 . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Scan Component 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . . . Retrieve Study 8 | . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 2 . 2 . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Terminals 7 | . 1 . 2 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 . 6 . 4 6 9 . . . 1 8 . 4 . . . . 4 . . . . 4 . . . . 2 2 2 6 2 Full Trace Events 8 | . . . 3 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 9 . Parts Built 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 333 | . . . . . . . . . . . . 280 . . . . . . 53 . . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . 16 . . . . . . 12 . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 28 | . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . 4 . . 1 . . . . . . . . . 1 . . . . . . . . 7 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 11 | . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 6 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 6 | . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . 3 3 Autooverrided 11 | . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 6 Robots Rewired 21 | . 1 . . . . . . . . . 3 . . . . . . . 2 . . 5 . . 10 . . . . . . . . Allies Hacked 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Total Allies 119 | . 1 . 1 . . . 3 . 3 . 8 . 20 1 . . 9 . 4 . . 5 . 1 29 5 . 4 2 . . 1 22 Largest Group 24 | . 1 1 2 . . . 3 . 3 . 4 . 20 20 15 15 24 24 18 . . 5 . 1 22 8 8 7 2 . . 1 11 Highest-Rated Group 1261 | . 14 14 24 . . . 48 . 60 . 59 . 777 777 652 652 951 951 721 . . 254 . 27 1164 743 743 604 162 . . 34 1261 Highest-Rated Ally 192 | . 14 14 14 . . . 16 . 20 . 47 . 50 50 50 50 50 50 64 . . 64 . 27 159 143 143 103 81 . . 34 192 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . . 2 1 . . 1 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . . . . 1 1 . 2 2 . . . . . . . . . . . 1 . . . . . . . 2 . STAY 4 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . RETURN 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 690 | . . . . . . . 1 . . . 38 . . 79 9 13 . 68 96 . . 27 . . 158 14 21 64 6 . . . 96 Total Damage 22171 | . . . . . . . . . . . 579 . . 1652 689 363 . 1598 2938 . . 719 . . 4967 312 755 2241 41 . . . 5317 Kills 127 | . . . . . . . . . . . 4 . . 9 6 3 . 9 25 . . 6 . . 32 2 4 16 . . . . 11 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . 2 . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Active Infowar (turns) 9904 | . . . . . . . . . . . 357 598 310 427 230 239 571 304 764 184 132 771 259 1123 890 348 242 399 390 174 235 503 454 Sensors 8233 | . . . . . . . . . . . . 279 310 427 230 239 571 304 762 184 132 768 259 835 866 54 98 399 390 174 235 503 214 Terrain 1293 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267 174 235 503 114 Decoding 8314 | . . . . . . . . . . . 357 598 310 427 230 239 571 304 764 184 132 771 218 1123 890 348 242 399 207 . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cloaking 133 | . . . . . . . . . . . 133 . . . . . . . . . . . . . . . . . . . . . . Jamming 1509 | . . . . . . . . . . . . 70 . . . . . . 655 . . . . . . . . . . . 19 413 352 ECM 360 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266 94 Robot Analysis Total 8 | . 3 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . 1 2 . 1 . . . . 1 . 1 . . 2 . 2 . . . . . . . . . . Drone Launches 23 | . . . . . . . . 2 2 . . 19 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 228 | . . . . . . . . . . . . 48 11 34 . . . . 67 . . . . 40 8 . . 13 7 . . . . Items 125 | . . . . . . . . . . . . 38 11 27 . . . . 49 . . . . . . . . . . . . . . Garrisons 7 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . 1 . . . . . Patrols 42 | . . . . . . . . . . . . 2 . 2 . . . . 6 . . . . 22 6 . . 2 2 . . . . Investigations 6 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 2 . . . . . . . . Reinforcements 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 3 . . . . . Guards 41 | . . . . . . . . . . . . 5 . 3 . . . . 8 . . . . 13 . . . 7 5 . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 . . 2 1 . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Turns Passed 18366 | 107 992 720 1318 948 291 944 1688 413 346 89 572 598 310 427 230 239 571 304 764 184 132 771 268 1123 890 348 242 399 390 174 235 503 836 Spaces Moved 19332 | 61 507 405 631 533 139 425 1065 348 282 78 911 743 420 554 323 376 815 352 1057 342 305 736 516 1495 912 124 234 872 721 288 581 1113 1068 Core 94 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Treads 3505 | 59 507 405 631 533 139 425 805 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15633 | . . . . . . . 260 348 282 78 911 743 420 554 323 376 815 352 1057 342 305 736 516 1495 912 124 234 872 721 288 581 1113 875 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 160 160 160 160 160 160 48 48 108 108 44 44 48 44 44 44 44 44 38 38 38 23 34 33 36 40 37 30 27 29 24 20 20 Average Speed 64 | 156 160 161 160 160 160 160 134 107 108 108 49 46 48 45 44 44 44 44 44 38 38 34 38 39 39 94 52 36 28 29 28 28 41 Slowest Speed 240 | 160 160 240 240 160 160 162 163 108 108 108 108 108 108 100 44 44 44 44 111 38 38 38 45 95 44 104 104 97 88 29 33 92 220 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . 7 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 52 | 4 77 84 60 95 15 60 32 55 46 68 54 27 91 14 60 66 88 52 29 47 50 91 74 31 79 58 82 54 20 37 15 33 35 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 17 | . 1 . . 1 . 2 . . . 1 1 . . . . . . . . . 1 . 1 . 9 . . . . . . . . Known Exits Taken 25 | . . . 1 . 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Scrap Searched 20 | . . 1 . 4 . . . . . . 4 . . . 2 1 3 2 . . 1 . 2 . . . . . . . . . . Spaces Dug 204 | . . . . . . . . . . . 2 8 . 2 . 3 . . 26 3 1 . 7 59 3 . . 10 20 10 7 35 8 Terrain Destroyed 658 | . . . 34 . . . . . 59 . 4 8 . 2 . 3 . 3 31 44 1 . 11 62 82 104 . 10 20 17 7 35 121 Melee 160 | . . . . . . . . . . . . 8 . 2 . 3 . . 23 2 1 . . 45 3 . . 7 18 4 7 31 6 Projectile 92 | . . . . . . . . . . . 4 . . . . . . 3 8 3 . . 11 17 13 . . 3 2 13 . 4 11 AOE 406 | . . . 34 . . . . . 59 . . . . . . . . . . 39 . . . . 66 104 . . . . . . 104 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Total 23642 | 69 589 431 782 567 171 547 1217 386 315 82 1015 889 517 720 410 439 1026 494 1244 381 312 1253 572 1860 1369 331 324 924 860 348 636 1224 1338 Wait 2423 | . 6 2 25 . 11 . 16 36 22 5 51 28 80 104 88 58 212 133 45 25 2 444 42 195 306 181 53 18 56 9 31 28 111 Move 19301 | 61 506 404 630 532 138 425 1064 347 281 77 910 743 419 553 322 375 814 351 1056 341 304 735 515 1494 911 123 233 871 720 287 580 1112 1067 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 96 | 1 9 . 8 1 . 4 17 1 . . 4 7 1 3 . . . . 9 . 1 1 . 7 . 1 2 . 8 4 . 1 6 Fast Attach 125 | 6 1 1 4 . 1 4 5 . 1 . 10 6 4 3 . . . . 6 . . 2 . 17 1 . 1 3 6 6 3 7 27 Attach 59 | . 1 1 2 . 2 2 6 1 2 . 2 4 1 . . . . 1 3 . . . 2 5 . 3 . 1 6 1 2 1 10 Detach 42 | . 2 1 1 . . 1 4 . 2 . 3 6 1 1 . . . . 2 . . 1 . 5 . . . 2 3 1 1 1 4 Swap 205 | . 5 . 19 . 1 9 15 1 . . 1 13 2 9 . . . 2 15 4 . 3 2 14 14 4 14 8 10 9 5 9 17 Drop 176 | . 4 . 14 1 . 7 24 . . . 9 9 4 8 . . . 1 15 1 . 4 . 13 4 . 5 3 18 8 4 12 8 Fire 558 | . 48 20 78 30 18 88 65 . 6 . 14 1 . . . . . 6 17 7 . . 11 17 40 11 . 3 9 13 . 4 52 Melee 412 | . . . . . . . . . 1 . . 70 5 8 . 6 . . 62 3 5 . . 93 12 . 16 12 24 10 10 49 26 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | 1 5 2 1 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . Rewire 165 | . 2 . . . . . 1 . . . 11 2 . . . . . . 14 . . 61 . . 73 . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 . 3 . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 108 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 3) 575 | -10/Materials | Discovered new exit (range 13) 968 | -10/Materials | Discovered new exit (range 4) 1081 | -10/Materials | Discovered new exit (range 8) 1090 | -10/Materials | Central database locked down 1100 | -10/Materials | Entered Mines 1100 | -10/Mines | Accompanied by 1 ally 1198 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1293 | -10/Mines | Discovered new exit (range 4) 1316 | -10/Mines | Core integrity fell below 50% 1754 | -10/Mines | Found the Drone Emporium 1765 | -10/Mines | Found Prototype Device 1765 | -10/Mines | Identified Sensor Drone Bay 1789 | -10/Mines | Discovered new exit (range 6) 1820 | -10/Mines | Entered Materials 1820 | -9/Materials | Accompanied by 1 ally 1820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1821 | -9/Materials | Identified exit to Mines 2260 | -9/Materials | Discovered new exit (range 10) 2278 | -9/Materials | Build established: Scavenger-Mutant 2620 | -9/Materials | Central database locked down 2645 | -9/Materials | Build established: Mutant 2769 | -9/Materials | Discovered new exit (range 12) 2933 | -9/Materials | Discovered new exit (range 12) 3138 | -9/Materials | Entered Mines 3207 | -9/Mines | Met a Derelict bent on vengeance 3498 | -9/Mines | Discovered new exit (range 7) 3567 | -9/Mines | Learned location of Zion (-6) 3626 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3784 | -9/Mines | Discovered new exit (range 6) 4086 | -9/Mines | Entered Materials 4086 | -8/Materials | Evolved 2 slots: Propulsion x2 4284 | -8/Materials | Discovered new exit (range 13) 4376 | -8/Materials | Identified exit to Storage 4377 | -8/Materials | Entered Storage 4551 | -8/Storage | Lost 3 parts (1p2n) 4963 | -8/Storage | Build established: Scavenger-Mutant 5212 | -8/Storage | Discovered new exit (range 16) 5319 | -8/Storage | Identified exit to Factory 5321 | -8/Storage | Entered Factory 5321 | -7/Factory | Evolved 2 slots: Utility x2 5565 | -7/Factory | Identified exit to Lower Caves 5899 | -7/Factory | Fabricated G-47 Trooper? 6407 | -7/Factory | Central database locked down 6430 | -7/Factory | System corruption reached 10% 6450 | -7/Factory | Discovered new exit (range 6) 6511 | -7/Factory | Identified exit to Factory 7009 | -7/Factory | Entered Lower Caves 7312 | -7/Lower Caves | Learned 4 Factory zone layouts 7388 | -7/Lower Caves | Discovered new exit (range 12) 7411 | -7/Lower Caves | Identified exit to Lower Caves 7422 | -7/Lower Caves | Entered another Lower Caves area 7422 | -7/Lower Caves | Accompanied by 1 ally 7422 | -7/Lower Caves | Discovered exit to Factory (range 9) 7528 | -7/Lower Caves | Learned Factory interactive machine intel 7534 | -7/Lower Caves | Entered an active Warlord outpost 7551 | -7/Lower Caves | A Commander dispatched an escort 7552 | -7/Lower Caves | Learned Factory trap positions 7563 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7718 | -7/Lower Caves | Discovered new exit (range 6) 7727 | -7/Lower Caves | Identified exit to Data Miner 7768 | -7/Lower Caves | Entered Data Miner 7768 | -7/Data Miner | Accompanied by 4 allies 7769 | -7/Data Miner | Commander's escort returned to base 7769 | -7/Data Miner | Commander's escort returned to base 7769 | -7/Data Miner | Commander's escort returned to base 7769 | -7/Data Miner | Discovered new exit (range 7) 7792 | -7/Data Miner | Met Data Miner 7811 | -7/Data Miner | Learned location of Section 7 (-2) 7811 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7828 | -7/Data Miner | Received God Mode back door access code from Data Miner 7857 | -7/Data Miner | Entered Proximity Caves 7857 | -6/Proximity Caves | Accompanied by 1 ally 7858 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 7960 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 8024 | -6/Proximity Caves | Repaired Antigrav System 8264 | -6/Proximity Caves | Lost 4 allies 8357 | -6/Proximity Caves | 0b10 base defense nominally successful 8429 | -6/Proximity Caves | Entered Factory 8429 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8431 | -6/Factory | Loaded intel: 92 trap records 8432 | -6/Factory | Loaded intel: 54 interactive machine locations 8460 | -6/Factory | Found Prototype Processor 8460 | -6/Factory | Identified Exp. Targeting Computer 8464 | -6/Factory | Found Exp. Targeting Computer 8466 | -6/Factory | Found Exp. Targeting Computer 8597 | -6/Factory | Fabricated Cmb. Antigrav System? 8619 | -6/Factory | Murdered 19 allies 8901 | -6/Factory | Identified exit to Lower Caves 9006 | -6/Factory | Lost 4 parts (1p3n) 9027 | -6/Factory | Manually triggered Chute Trap 9027 | -6/Factory | Sucked down chute 9027 | -6/Factory | Entered Waste 9028 | -6/Waste | Joined by Warlord forces that had cleared the area 9141 | -6/Waste | Discovered new exit (range 16) 9281 | -6/Waste | Identified exit to Factory 9337 | -6/Waste | Entered Factory 9337 | -6/Factory | Accompanied by 20 allies 9365 | -6/Factory | Central database locked down 9385 | -6/Factory | Spotted B-75 Beast 9406 | -6/Factory | Garrison activated, responded to threat 9489 | -6/Factory | Discovered exit to Lower Caves (range 10) 9509 | -6/Factory | Lost 3 allies 9764 | -6/Factory | Entered Lower Caves 9764 | -6/Lower Caves | Accompanied by 15 allies 9846 | -6/Lower Caves | Build established: Mutant 9855 | -6/Lower Caves | Encountered a Warlord checkpoint 9879 | -6/Lower Caves | Discovered new exit (range 8) 9908 | -6/Lower Caves | Identified exit to Lower Caves 9994 | -6/Lower Caves | Entered another Lower Caves area 9994 | -6/Lower Caves | Accompanied by 15 allies 9999 | -6/Lower Caves | Learned Factory stockpile data 10014 | -6/Lower Caves | Encountered a Warlord checkpoint 10123 | -6/Lower Caves | Discovered new exit (range 11) 10128 | -6/Lower Caves | Identified exit to Zion 10233 | -6/Lower Caves | Entered Zion 10233 | -6/Zion | Accompanied by 15 allies 10251 | -6/Zion | System corruption cleaned by Quarantine Array 10267 | -6/Zion | Gained Derelict followers 10353 | -6/Zion | Received a visual enhancement algorithm 10403 | -6/Zion | Met Imprinter 10410 | -6/Zion | Imprinted 10412 | -6/Zion | Declared Zion's savior 10585 | -6/Zion | Discovered new exit (range 16) 10591 | -6/Zion | Identified exit to Proximity Caves 10804 | -6/Zion | Entered Proximity Caves 10804 | -5/Proximity Caves | Accompanied by 24 allies 10825 | -5/Proximity Caves | Learned Factory terminal intel 10933 | -5/Proximity Caves | Spotter reported a threat 10945 | -5/Proximity Caves | Spotter reported a threat 10975 | -5/Proximity Caves | Lost 4 allies 11030 | -5/Proximity Caves | Discovered new exit (range 8) 11034 | -5/Proximity Caves | Identified exit to Factory 11108 | -5/Proximity Caves | Entered Factory 11108 | -5/Factory | Accompanied by 18 allies 11108 | -5/Factory | Evolved 2 slots: Propulsion x2 11110 | -5/Factory | Loaded intel: 26 terminal locations 11129 | -5/Factory | Build established: Derelict-Mutant 11145 | -5/Factory | Garrison activated, responded to threat 11265 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11355 | -5/Factory | Lost 4 allies 11408 | -5/Factory | First assault squad dispatched 11434 | -5/Factory | Incoming assault squad redirected 11444 | -5/Factory | Retrieved Zion intel report: Trap Installations 11445 | -5/Factory | Zion Demo squad teleported in 11498 | -5/Factory | Discovered new exit (range 14) 11503 | -5/Factory | Identified exit to Factory 11655 | -5/Factory | Spotted B-75 Beast 11671 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11825 | -5/Factory | Discovered exit to Factory (range 5) 11825 | -5/Factory | Discovered new exit (range 7) 11827 | -5/Factory | Identified exit to Upper Caves 11850 | -5/Factory | Build established: Mutant 11855 | -5/Factory | Fabricated Gyrokinetic Inverter (x2) 11872 | -5/Factory | Entered Upper Caves 11878 | -5/Upper Caves | Spotted B-75 Beast 12021 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12043 | -5/Upper Caves | Discovered new exit (range 6) 12045 | -5/Upper Caves | Identified exit to Upper Caves 12056 | -5/Upper Caves | Attracted the attention of an 0b10 base 12056 | -5/Upper Caves | Entered another Upper Caves area 12100 | -5/Upper Caves | Learned location of Armory (-4) 12111 | -5/Upper Caves | Learned 8 Factory zone layouts 12181 | -5/Upper Caves | Discovered new exit (range 14) 12187 | -5/Upper Caves | Identified exit to Warlord 12188 | -5/Upper Caves | Entered Warlord 12355 | -5/Warlord | Opened Warlord's prototype stash 12366 | -5/Warlord | Found Prototype Processor 12366 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12377 | -5/Warlord | Rebuked by Warlord 12402 | -5/Warlord | Warlord's base attacked by MAIN.C 12431 | -5/Warlord | Found Prototype Launcher 12510 | -5/Warlord | Opened side exit 12752 | -5/Warlord | Warlord forces counterattacked 12870 | -5/Warlord | Build established: Sprinter 12954 | -5/Warlord | Spotted Executioner 12955 | -5/Warlord | Discovered new exit (range 10) 12959 | -5/Warlord | Entered Proximity Caves 12979 | -4/Proximity Caves | Spotter reported a threat 12988 | -4/Proximity Caves | Lost 4 parts (2n2u) 13093 | -4/Proximity Caves | Spotter reported a threat 13195 | -4/Proximity Caves | Learned Research stockpile data 13223 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13227 | -4/Proximity Caves | Entered Factory 13227 | -4/Factory | Evolved 2 slots: Utility x2 13228 | -4/Factory | Identified exit to Upper Caves 13264 | -4/Factory | Build established: Mutant 13496 | -4/Factory | Discovered exit to Upper Caves (range 6) 13514 | -4/Factory | Crushed by falling debris 13561 | -4/Factory | Lost 3 parts (1p1n1u) 13569 | -4/Factory | System corruption reached 10% 13727 | -4/Factory | Search patrols dispatched 13754 | -4/Factory | Zion Hacking Resupply teleported in 13833 | -4/Factory | Spotted B-86 Titan 13880 | -4/Factory | Build established: Scavenger-Mutant 13951 | -4/Factory | Discovered new exit (range 6) 13952 | -4/Factory | Identified exit to Research 14042 | -4/Factory | Retrieved Zion intel report: Branch Access 14042 | -4/Factory | Identified exit to Extension 14042 | -4/Factory | Identified exit to Armory 14350 | -4/Factory | Entered Extension 14388 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 14389 | -4/Extension | Zion Heavy squad teleported in 14390 | -4/Extension | Zion Hacker squad teleported in 14439 | -4/Extension | Rescued A7 14823 | -4/Extension | Build established: Commander-Mutant 14849 | -4/Extension | Spotted B-86 Titan 14868 | -4/Extension | Allies destroyed B-86 Titan 14874 | -4/Extension | Spotted B-86 Titan 14901 | -4/Extension | Allies destroyed B-86 Titan 14912 | -4/Extension | Rescued a captive Derelict 14952 | -4/Extension | Rescued a captive Derelict 14954 | -4/Extension | Rescued a captive Derelict 14997 | -4/Extension | Rescued a captive Derelict 14998 | -4/Extension | Rescued a captive Derelict 15044 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 15045 | -4/Extension | Zion Fire squad teleported in 15047 | -4/Extension | Zion Demo squad teleported in 15068 | -4/Extension | Rescued a captive Derelict 15091 | -4/Extension | Rescued a captive Derelict 15092 | -4/Extension | Rescued a captive Derelict 15100 | -4/Extension | First assault squad dispatched 15132 | -4/Extension | Incoming assault squad redirected 15190 | -4/Extension | Discovered new exit (range 10) 15197 | -4/Extension | Disrupted transfer network 15202 | -4/Extension | Discovered exit to Research (range 13) 15214 | -4/Extension | Identified exit to Cetus 15221 | -4/Extension | Lost 17 allies 15240 | -4/Extension | Entered Cetus 15240 | -4/Cetus | Accompanied by 5 allies (A7) 15245 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15266 | -4/Cetus | Spotted Cetus Guard 15267 | -4/Cetus | Spotted Cetus Guard 15267 | -4/Cetus | Destroyed Cetus Guard 15267 | -4/Cetus | Spotted Cetus Guard 15271 | -4/Cetus | Destroyed Cetus Guard 15277 | -4/Cetus | Allies destroyed Cetus Guard 15302 | -4/Cetus | Lost 3 parts (1p2n) 15351 | -4/Cetus | Started Cetus Manufacturing Module 15376 | -4/Cetus | Manufactured an Enhanced Grunt 15378 | -4/Cetus | Escorted A7 to Cetus Mainframe 15401 | -4/Cetus | Manufactured an Enhanced Grunt 15426 | -4/Cetus | Manufactured an Enhanced Grunt 15451 | -4/Cetus | Manufactured an Enhanced Grunt 15476 | -4/Cetus | Manufactured an Enhanced Grunt 15536 | -4/Cetus | Discovered new exit (range 16) 15551 | -4/Cetus | Identified exit to Archives 15588 | -4/Cetus | Entered Archives 15588 | -4/Archives | Accompanied by 8 allies (A7) 15595 | -4/Archives | Received a hacking code to weaken MAIN.C 15676 | -4/Archives | Discovered exit to Research (range 15) 15711 | -4/Archives | Discovered new exit (range 15) 15726 | -4/Archives | Discovered new exit (range 15) 15806 | -4/Archives | Identified exit to Hub_04(d) 15830 | -4/Archives | Entered Hub_04(d) 15830 | -4/Hub_04(d) | Accompanied by 7 allies 15864 | -4/Hub_04(d) | Found Prototype Processor 15864 | -4/Hub_04(d) | Identified Exp. Signal Interpreter 15873 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 15976 | -4/Hub_04(d) | Garrison activated, responded to threat 16024 | -4/Hub_04(d) | Build established: Scavenger-Mutant 16071 | -4/Hub_04(d) | Zion Heavy squad teleported in 16072 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 16073 | -4/Hub_04(d) | Zion Heavy squad teleported in 16171 | -4/Hub_04(d) | Discovered exit to Research (range 8) 16202 | -4/Hub_04(d) | Disrupted transfer network 16208 | -4/Hub_04(d) | Network Hub disabled 16228 | -4/Hub_04(d) | Spotted Lightning 16229 | -4/Hub_04(d) | Spotted Lightning 16229 | -4/Hub_04(d) | Entered Research 16229 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16249 | -3/Research | Lost 4 allies 16323 | -3/Research | Spotted B-86 Titan 16323 | -3/Research | Retrieved Zion intel report: Trap Installations 16324 | -3/Research | Zion Hacker squad teleported in 16389 | -3/Research | Discovered new exit (range 6) 16457 | -3/Research | Identified exit to Research 16473 | -3/Research | Found Prototype Launcher 16473 | -3/Research | Identified Hellfire Missile Launcher 16572 | -3/Research | Discovered new exit (range 23) 16618 | -3/Research | Identified exit to Testing 16619 | -3/Research | Entered Testing 16641 | -3/Testing | Found Prototype Energy Gun 16641 | -3/Testing | Identified Tachyon Dispersion Ray 16655 | -3/Testing | Found Prototype Energy Cannon 16655 | -3/Testing | Identified Cld. Nova Cannon 16693 | -3/Testing | Discovered exit to Research (range 24) 16724 | -3/Testing | Found Prototype Device 16724 | -3/Testing | Identified AEGIS Remote Shield 16747 | -3/Testing | Found Prototype Energy Cannon 16747 | -3/Testing | Identified Hpw. Disruptor Cannon 16757 | -3/Testing | Found Prototype Processor 16757 | -3/Testing | Identified Exp. Melee Analysis Suite 16769 | -3/Testing | Watched by a mysterious "MATRIX" hacker 16769 | -3/Testing | Central database locked down 16793 | -3/Testing | Entered Research 16793 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16979 | -2/Research | Discovered new exit (range 24) 17027 | -2/Research | Identified exit to Access 17028 | -2/Research | Entered Access 17028 | -1/Access | Evolved 2 slots: Utility x2 17235 | -1/Access | Discovered new exit (range 19) 17426 | -1/Access | Build established: Infiltrator-Ninja 17432 | -1/Access | Zion Hover Resupply teleported in 17491 | -1/Access | Discovered new exit (range 14) 17497 | -1/Access | Retrieved Zion intel report: Prototype Schematics 17531 | -1/Access | Identified exit to Command 17531 | -1/Access | Entered Command 17879 | -1/Command | Phase Generator disabled 17908 | -1/Command | Disengaged cave seal 17908 | -1/Command | Zionites emerged from the dark tunnel 17957 | -1/Command | Identified Vortex Catalyst Activator 17961 | -1/Command | Spotted Combat Programmer 17962 | -1/Command | Spotted Combat Programmer 17964 | -1/Command | Spotted M Guard 17974 | -1/Command | Allies destroyed M Guard 17978 | -1/Command | Allies destroyed Combat Programmer 17981 | -1/Command | Allies destroyed Combat Programmer 17984 | -1/Command | Spotted M Guard 17991 | -1/Command | Allies destroyed M Guard 17991 | -1/Command | All MAIN.C guards destroyed 18020 | -1/Command | Lost 13 parts (2p6n4u1w) 18020 | -1/Command | Lost 6 allies 18061 | -1/Command | Met MAIN.C 18061 | -1/Command | 0b10 Conduit disabled 18065 | -1/Command | Hacked MAIN.C using A7's code 18146 | -1/Command | System corruption reached 10% 18157 | -1/Command | Core integrity fell below 50% 18161 | -1/Command | Allies destroyed MAIN.C Shell 18162 | -1/Command | Surrendered to MAIN.C 18162 | -1/Command | Loaded intel: 56 machine locations 18162 | -1/Command | Loaded intel: 104 trap records 18162 | -1/Command | Identified exit to Surface 18162 | -1/Command | Discovered exit to Surface (range 47) 18162 | -1/Command | Discovered exit to Surface (range 90) 18195 | -1/Command | Lost 12 parts (3p5n2u2w) 18228 | -1/Command | Found Prototype Reactor 18228 | -1/Command | Identified Zero-point Reactor 18230 | -1/Command | Found Zero-point Reactor 18248 | -1/Command | Found Prototype Protection 18248 | -1/Command | Identified Hvy. Regenerative Plating 18254 | -1/Command | Found Prototype Processor 18254 | -1/Command | Identified Exp. Core Analyzer 18257 | -1/Command | Found Prototype Device 18257 | -1/Command | Identified Exp. System Purifier 18265 | -1/Command | MAIN.C activated Command garrisons 18281 | -1/Command | Build established: Hacker-Mutant 18303 | -1/Command | Unknown forces attacked Command 18317 | -1/Command | Spotted EQ-004 18317 | -1/Command | Spotted EQ-010 18319 | -1/Command | Spotted EQ-003 18324 | -1/Command | Spotted EQ-011 18325 | -1/Command | Spotted EQ-002 18335 | -1/Command | Spotted EQ-005 18363 | -1/Command | Spotted EQ-015 18367 | *** | Escaped! Last Messages --------------- 18343_ Destroyed Imp. Shock Absorption System. 18346_ MAIN.C reaction time slowed by virus. 18348_ MAIN.C: "Ha ha ha." 18348_ MAIN.C destroyed. 18350_ Knocked back. 18351_ Penetrated by Slug. 18351_ Slug penetrates Reinforced Barrier. 18357_ Acquired 26 matter. 18359_ Cmb. Antigrav System destroyed. 18360_ The unstable cave ceiling collapses. 18361_ Exp. System Purifier purges 1% system corruption (1%). 18362_ Acquired 8 matter. 18362_ Penetrated by Slug. 18364_ Exp. System Purifier purges 1% system corruption (1%). 18366_ Knocked back. 18367_ Acquired 2 matter. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | !! #^ #??# #???? | | !! +^ #??#########???? | | #^ #??????????????? | | = #^ ###/######### #??????????????? | | ###### ## #??????????????? | | ####+#######????# ## #??????????????? | | ## #??????# ! ## #??????????????? | | ]# ##?????# "" ## #??????????????? | | # !] ####### """" ## #??????????????? | | # ]! = ## # """" ## #??????????????? | | # ## # "" !## #??????????????? | | ## ! ## # ## #??????????????? | | ## ## !!# ## #??????????????? | | ####+###+## ! + "" ## #????########### | | # # """" ## #????#?????????? | | + # """" + #????#?######### | | # # "" ###### #????#?# "" | | # # #???## ##???#?# | | # # #???# #???#?# %% | | # ############???# #???#?# $ % | | + #??????????????# #???#?# | | ########## #??????????????## ##???#?# % | | #????????###???????????????# #????#?# | | ###############???######???# #????#?# % | | ## #???# #???# #????#?# | | ## #???# @ #???# #????#?# | | ## #???# ##### ######?# | | ## ] #???### # # # # ##?# | | ## #?????# # #?# | | ## ####### #?# | | ## # #### | | # ## " R | | # ## # "" | | # ## ! # " | | # ## # # #### """"" | | # ## # # # #?# " """ | | # ########+###### # # #?# """ | | #????# + ### # #?######### | | #????# # ######### #?????????? | | ## #????# # # ############# | | ## #????# # # #???????????? | | ## #####%%""##" # """" #???????????? | | ## % # """" #???????????? | | ## !!! # """" #???????????? | | ## !!! # """" #???????????? | | ## ]]! !! #! #???????????? | | ]]! # #???????????? | | ]!! # #???????????? | | ## + #???????????? | | ?#### ########## # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 65 Energy Capacity 830 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Corruption Containment 12 Armor Coverage 600 Point Defense Rating 80 Evasion (%) 71 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 24 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Com. Tesla Bomb Launcher | -1/Access | Z-intel Hellfire Missile Launcher | -1/Access | Z-intel Electron Diverter | -1/Access | Z-intel Hds. Centrium Heavy Treads | -1/Access | Z-intel Cld. Antimatter Reactor | -1/Access | Z-intel Ragnarok Missile Launcher | -1/Access | Z-intel Gravity Flail | -1/Access | Z-intel Cld. Nuclear Pulse Thruster | -1/Access | Z-intel Helical Railgun | -1/Access | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Cmb. Antigrav System | x2 | -6/Factory | Preloaded Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Repaired ---------- Antigrav System | 72% | -6/Proximity Caves Studied --------- Gravmag System | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Antigrav System | -6/Factory | Hacked Imp. Gravmag System | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Hvy. Linear Accelerator | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Derelict Escape Prodigal Son Seal Team Z Challenges ------------ None Game ------ Seed ExoskeletonLightpackCore Manual? 0 Play Time 03:13:49 Cumulative 376.0 hours Start 2026.10.29 @ 19:50:17 End 2026.10.29 @ 23:58:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 6/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23fc18ef-e4e2-4647-b9bc-02576d9c41d6