Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.25 @ 16:32:14 Player: Thyrork Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (655) 655 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2900 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Small Laser Particle Gun Assault Cannon > --- INVENTORY -------- Heat Sink Huge Storage Unit Medium Armor Plating EM Pulse Gun Small Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 31 | 6 15 3 . 3 4 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 4 . . . . Treads . | . . . . . . Leg 4 | . 4 . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 4 2 . 2 2 Device 7 | 1 2 1 . 2 1 Storage 1 | . . 1 . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 6 1 . 1 2 Energy Gun 8 | . 5 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . . . . . 11 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 87 100 100 65 Engine 10 | . 14 11 11 11 3 Leg 20 | . 18 22 22 22 11 Wheel 1 | . 8 . . . . Device 18 | . 12 12 22 22 10 Processor 11 | . 14 11 11 11 11 Energy Gun 20 | . 9 23 33 23 19 Ballistic Gun 2 | . 18 . . . . Ballistic Cannon 6 | . . . . 9 8 Peak Build Rating 17 | 6 8 10 10 17 12 Average Rating 9 | 5 6 8 10 11 8 On Entrance 7 | . 6 7 10 10 12 Naked Turns . | . . . . . . Heaviest Build 88 | 6 9 88 12 16 17 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 4 | . 1 4 . . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 25 | 5 5 25 5 5 5 Average Capacity 6 | 5 5 17 5 5 5 Most Carried 5 | 5 5 4 4 5 4 Average Carried 3 | 3 3 2 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 4 1 4 4 4 1 Class Distribution -------------------- 53% | Scavenger-Gunner 25% | Mutant 15% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 661 | 211 315 30 . 30 75 Remotely . | . . . . . . Salvage Created 761 | 37 489 127 . . 108 Parts 52 | 3 41 6 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | 1 16 3 . . 3 Guns 21 | 1 16 3 . . 1 Cannons 2 | . . . . . 2 Classes Destroyed 4 | 1 2 . . . 1 Watcher 2 | . 2 . . . . Swarmer 10 | . 9 . . . 1 Grunt 11 | 1 7 3 . . . Hunter 2 | . . . . . 2 Best Kill Streak 5 | 1 5 2 . . 2 Combat Bots Only 5 | 1 5 2 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 275 | 9 79 14 14 . 159 Missed 84 | 2 27 1 7 . 47 Damage Taken 1816 | 58 373 111 38 . 1236 Core 498 | 17 66 17 . . 398 Absorbed by Shields . | . . . . . . Ignored by Resistances 538 | 19 120 35 14 . 350 Regen/Repaired (Parts) 150 | . 12 . . 138 . Core Remaining (%) 79 | 93 66 . . . . Volleys Fired 86 | 7 39 13 . . 27 Largest 3 | 2 2 3 . . 3 Hottest 149 | 40 60 145 . . 149 Shots Fired 167 | 14 78 28 . . 47 Gun 154 | 14 78 28 . . 34 Cannon 13 | . . . . . 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 81 | 14 54 . . . 13 Thermal 83 | . 24 28 . . 31 Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 25 | 5 25 12 . . 15 Robot Miss Streak 3 | 1 2 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 131 | 11 62 21 . . 37 Core Hits 50 | 3 30 6 . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1493 | 88 665 240 . . 500 Guns 1319 | 88 665 240 . . 326 Cannons 174 | . . . . . 174 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 691 | 88 429 . . . 174 Thermal 780 | . 236 240 . . 304 Explosive . | . . . . . . Electromagnetic 22 | . . . . . 22 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 69 | 6 12 69 . . 64 Average Temperature 22 | 6 8 37 . . 24 Received Heat Transfer 354 | 42 138 78 . . 96 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1743 | . 525 549 . . 669 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 350 | 20 350 207 2 . . Initial 100 | . . 100 2 . . Average 81 | 7 182 123 2 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 85 | 100 57 86 100 . . Level 1 14 | . 42 13 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 5 | . 3 2 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 3 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | 1 19 5 4 . 10 Peak Tracking Total 4 | 1 4 3 4 . 4 Tactical Retreats 6 | . 2 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 5 3 . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 32 | . 20 12 . . . Successful 18 | . 8 10 . . . Failed 14 | . 12 2 . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 6 | . 2 . . 4 . Terminals 23 | . 14 9 . . . Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 4 7 . . . Record 5 | . 2 3 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 3 . . . Full Trace Events 7 | . 4 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 155 | . . . . 155 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4251 | 839 477 409 45 2015 466 Spaces Moved 2761 | 287 317 161 38 1632 326 Core 150 | 17 5 . . . 128 Treads . | . . . . . . Legs 2206 | . 177 161 38 1632 198 Wheels 405 | 270 135 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 120 50 Average Speed 118 | 78 102 222 120 120 107 Slowest Speed 400 | 80 120 400 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 18 53 24 12 93 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3598 | 890 397 185 37 1688 401 Wait 684 | 581 6 3 . 50 44 Move 2756 | 286 316 160 37 1631 326 Hop . | . . . . . . Pick Up 26 | 10 9 5 . 2 . Fast Attach 1 | . 1 . . . . Attach 17 | 6 4 3 . 1 3 Detach 1 | . . 1 . . . Swap 13 | . 10 . . 2 1 Drop 14 | . 12 . . 2 . Fire 86 | 7 39 13 . . 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 840 | -11/Scrapyard | Entered Materials 841 | -10/Materials | Build established: Mutant 954 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Discovered new exit (range 9) 1216 | -10/Materials | Repaired Lgt. Ion Engine? 1234 | -10/Materials | Discovered new exit (range 9) 1273 | -10/Materials | Build established: Scavenger-Mutant 1317 | -10/Materials | Entered another Materials area 1317 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1702 | -9/Materials | Discovered new exit (range 13) 1726 | -9/Materials | Entered Mines 1740 | -9/Mines | Learned location of Storage (-8) 1761 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1771 | -9/Mines | Entered Zion 1930 | -7/Zion | Learned location of Extension (-5) 1938 | -7/Zion | Learned Factory emergency access door positions 1949 | -7/Zion | Build established: Scavenger-Gunner 2390 | -7/Zion | Found Prototype Device 2394 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2684 | -7/Zion | Met Imprinter 2719 | -7/Zion | Imprinted 2721 | -7/Zion | Declared Zion's savior 3038 | -7/Zion | Visited the Megawrench Repair Shop 3038 | -7/Zion | Megawrench repaired 8 parts 3765 | -7/Zion | Discovered new exit (range 15) 3786 | -7/Zion | Entered Proximity Caves 3906 | -6/Proximity Caves | Spotted B-75 Beast 4136 | -6/Proximity Caves | Core integrity fell below 50% 4172 | -6/Proximity Caves | Lost 4 parts (1n3w) 4243 | -6/Proximity Caves | Core integrity fell below 20% 4252 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Aluminum Leg destroyed. Heat Sink destroyed. Critical hit (Blast). Acquired 1 matter. Med. Armor Plating destroyed. Sml. Laser destroyed. Assault Cannon destroyed. Critical hit (Blast). Aluminum Leg destroyed. Particle Gun destroyed. Knocked back. Acquired 30 matter. EM Pulse Gun destroyed. Heat Sink destroyed. S-27 Virus misfires. Lgt. Nuclear Core melted. S-27 Virus destroyed. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????? | | ### #????????????????????????????????????? | | ##### ##????????????????????????????????????? | | ## ##?????????????????????????????????????? | | #### ##??????????????????????????????????????? | | #??## ####???????????????????????????????????????? | | ????# #??#####???????????????????????????????????? | | ????# #### "##??????????????????????????????????? | | ????# # "" #??????????????????????????????????? | | ???## #"" ##?????????????????????????????????? | | ???# % % #?????????????????????????????????? | | ???# #""" =" #?????????????????????????????????? | | ???# # # "# #?????????????????????????????????? | | ???# #### "#???????????????????????????????????? | | ???# #?## ##??????????????????????????????????? | | ???# #?# ##?????????????????????????????????? | | ?### #?# #?????????????????????????????????? | | ## #?# #?????????????????????????????????? | | # ## ##?????????????????????????????????? | | #??######??????????????????????????? | | #### ##???###???????????????????? | | #### ##????? ??????????? | | s ### ???????????? | | h= ???????????? | | ## s ????????????? | | ?# @### #???????????????? | | ?## ## ## ##??????????????????????? | | ??#### ### ##### ##???????????????????????? | | ?????# ##?#####???###????????????????????????? | | ????# ###??????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed HeartSingularityMegatreads Manual? 0 Play Time 00:55:40 Cumulative 5.1 hours Start 2024.08.25 @ 00:24:56 End 2024.08.25 @ 16:32:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 533d8a6a-faa4-45dd-9d00-42df37413efd