Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 18:12:48 Player: pakman Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (3070) 3070 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1018) 1018 TOTAL SCORE: 6908 Bonus ------- High Alert Combat Kills 227 Follower Combat Kills 91 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Relay Coupler [Hunter] (8) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Sensor Array Seismic Detector Core Shielding Hardlight Generator Relay Coupler [NC] (21) Relay Coupler [Swarmer] (25) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (17) Improved Trap Extractor (0/6) Shock Rifle Heavy Missile Launcher Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Relay Coupler [Hunter] > --- WEAPON ----------- Particle Gun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Seismic Detector Core Shielding Hardlight Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Improved Trap Extractor Shock Rifle Heavy Missile Launcher Maul [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Hunter] Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 66 | . 8 1 13 3 22 19 Power 8 | . 2 . 2 1 1 2 Engine 5 | . 2 . 2 1 . . Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 26 | . 1 1 8 2 9 5 Treads 17 | . . . 6 2 9 . Leg 6 | . 1 . . . . 5 Wheel 3 | . . 1 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 2 . 1 . 8 4 Device 5 | . . . . . 4 1 Storage 3 | . 1 . 1 . 1 . Processor 2 | . 1 . . . 1 . Hackware 1 | . . . . . . 1 Protection 4 | . . . . . 2 2 Artifact . | . . . . . . . Weapon 17 | . 3 . 2 . 4 8 Energy Gun 5 | . . . . . 1 4 Energy Cannon 2 | . 1 . . . . 1 Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon 5 | . 2 . 2 . 1 . Launcher 1 | . . . . . 1 . Special Weapon 2 | . . . . . . 2 Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 41 | . . 4 1 1 8 27 Power 6 | . . 1 1 1 . 3 Propulsion 18 | . . 2 . . 4 12 Utility 5 | . . . . . 2 3 Weapon 12 | . . 1 . . 2 9 Highest Loss Streak 8 | . . 4 1 1 5 8 To Critical Strikes . | . . . . . . . Average Backups 13 | 6 8 9 9 14 17 13 Power 1 | 1 1 1 . 1 2 1 Propulsion 2 | 4 2 1 1 3 3 1 Utility 4 | . 1 2 4 5 4 5 Weapon 4 | 1 4 4 3 5 5 3 Tool/Special . | . . . . . . . Unused Backups 29 | . 6 4 3 1 5 10 Power 3 | . . . . . 2 1 Propulsion 5 | . 3 2 . . . . Utility 13 | . 1 1 2 . 1 8 Weapon 8 | . 2 1 1 1 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 90 97 93 99 99 95 Engine 7 | . 14 13 10 10 4 . Core 2 | . . . . . 4 8 Treads 26 | . . . 34 43 35 21 Leg 8 | . 27 26 . . . 11 Device 4 | . . . . . 8 8 Storage 10 | . 14 14 11 11 9 9 Processor 9 | . 5 14 11 11 9 9 Protection 4 | . . . . . 9 8 Energy Gun 2 | . . . . . 3 8 Ballistic Cannon 16 | . 26 27 21 22 12 . Impact Weapon 1 | . . . . . 1 2 Peak Build Rating 32 | 6 11 11 14 16 28 32 Average Rating 17 | 6 9 10 13 15 23 25 On Entrance 12 | 6 6 11 7 14 16 27 Naked Turns . | . . . . . . . Heaviest Build 65 | 10 23 21 31 38 65 60 Greatest Support 82 | 20 20 20 80 80 82 80 Greatest Overweight (x) 16 | . 2 4 2 . 1 16 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 Average Capacity 15 | 8 9 10 11 15 19 20 Most Carried 20 | 6 10 10 13 15 20 19 Average Carried 13 | 6 8 9 9 14 17 13 Final Capacity 20 | 8 10 10 15 15 20 20 Final Carried 18 | 6 10 9 13 15 18 15 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 3054 | 203 449 156 487 281 1006 472 Remotely . | . . . . . . . Salvage Created 3189 | 79 391 228 490 297 1031 673 Parts 217 | 2 38 13 38 19 77 30 Haulers Intercepted 9 | . 2 . 3 . 4 . Recyclers Shooed 5 | . . 2 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 63 | . 8 . 8 6 21 20 Guns 8 | . . . . . 2 6 Cannons 39 | . 8 . 8 6 16 1 AOE 13 | . . . . . 2 11 Classes Destroyed 16 | 2 7 1 1 2 1 2 Worker 13 | . 1 1 4 1 6 . Builder 6 | . . 1 1 1 3 . Tunneler 8 | 1 2 1 1 1 2 . Hauler 9 | . 2 . 3 . 4 . Recycler 8 | 1 1 3 . 1 2 . Mechanic 4 | . 1 . 1 . 2 . Operator 2 | . 2 . . . . . Watcher 7 | . 3 . 1 . 3 . Swarmer 17 | . 3 . 1 . 9 4 Grunt 22 | . 5 . 2 2 5 8 Brawler 4 | . . . . 3 . 1 Duelist 4 | . . . . 1 1 2 Sentry 11 | . . . 5 . 5 1 Specialist 3 | . . . . . . 3 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 2 3 6 4 4 5 5 Combat Bots Only 5 | . 3 . 3 4 3 5 Max Kills in Single Turn 2 | 1 2 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 494 | . 17 38 33 19 133 254 Missed 137 | . 3 10 10 6 32 76 Hits 357 | . 14 28 23 13 101 178 Melee 17 | . . 3 . 12 2 . Projectile 340 | . 14 25 23 1 99 178 AOE 12 | . . . . . . 12 Critical Strikes 13 | . . . 2 2 5 4 Damage Taken 5721 | . 147 455 299 340 1464 3016 Core 788 | . 7 142 55 . 126 458 Absorbed by Shields 12 | . . . . . 12 . Redirected to Shielding 40 | . . . . . . 40 Core Remaining (%) 75 | 100 . 40 . 86 . . Volleys Fired 312 | 3 42 20 46 24 102 75 Largest 2 | 2 2 2 2 2 2 2 Hottest 113 | 60 66 66 66 66 83 113 Shots Fired 555 | 6 84 40 92 48 185 100 Gun 82 | 6 2 . . . 17 57 Cannon 447 | . 82 40 92 48 164 21 Launcher 15 | . . . . . 4 11 Special 11 | . . . . . . 11 Kinetic 447 | 3 83 40 92 48 164 17 Thermal 14 | 3 1 . . . . 10 Explosive 15 | . . . . . 4 11 Electromagnetic 75 | . . . . . 17 58 Robot Hit Streak 15 | 3 4 4 4 9 9 15 Robot Miss Streak 4 | 1 4 3 4 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 332 | 4 38 19 43 34 125 69 Core Hits 153 | 3 22 6 19 12 50 41 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . Critical Strikes 15 | . 2 . 1 2 10 . Blast 11 | . 2 . 1 2 6 . Smash 4 | . . . . . 4 . Melee Attacks 44 | . . . . . 34 10 Impact 44 | . . . . . 34 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8650 | 49 873 440 916 798 3290 2284 Guns 877 | 49 10 . . . 183 635 Cannons 5502 | . 863 440 916 781 2120 382 Explosions 1435 | . . . . . 294 1141 Melee 819 | . . . . . 693 126 Ramming 17 | . . . . 17 . . Kinetic 5430 | 26 873 440 916 781 2120 274 Thermal 343 | 23 . . . . . 320 Explosive 1153 | . . . . . 294 859 Electromagnetic 888 | . . . . . 183 705 Impact 819 | . . . . . 693 126 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 1 1 Average Corruption 1 | . . . . 4 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . . . . 28 18 12 Message Errors 19 | . . . . 10 7 2 Matter Fused 11 | . . . . 7 3 1 Heat Flow Errors 8 | . . . . 2 2 4 Energy Discharges 6 | . . . . 2 2 2 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 7 | . . . . 4 2 1 Data Loss (major) 4 | . . . . 1 1 2 Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 420 | . 28 50 . . 309 33 Projectiles 144 | . 28 50 . . 54 12 Explosions 47 | . . . . . 26 21 Melee 229 | . . . . . 229 . Knockbacks 68 | . 6 11 8 11 32 . Impact 6 | . . . . . 6 . Kinetic 60 | . 6 10 8 11 25 . Secondary 2 | . . 1 . . 1 . Self-Inflicted Damage 250 | . . . . . . 250 Shots 8 | . . . . . . 8 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 318 | 20 42 42 50 238 256 318 Average Temperature 48 | 15 10 15 16 48 65 91 Received Heat Transfer 1585 | . 51 . 117 6 637 774 Effects 3 | . . . . . 1 2 Interference 3 | . . . . . 1 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . 3 2 Combat Hostiles 3 | . . . . . 1 2 Parts Fried 5 | . . . . . 3 2 Impact Corruptions 7 | . . . . . 7 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 424 | 50 . . . . . 374 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . . 5 Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Maximum Alert Level 3 | . . . . . 2 3 Low Security (%) 66 | 100 100 100 100 100 45 . Level 1 12 | . . . . . 32 17 Level 2 15 | . . . . . 22 53 Level 3 5 | . . . . . . 28 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 853 | 10 78 15 108 78 468 853 Initial 240 | . . . . . . 240 Average 177 | 4 22 1 32 15 218 576 Influence Increases 2647 | 10 340 33 319 252 890 803 Destroy 0b10 Robot/C 1360 | . 160 . 160 180 460 400 Destroy 0b10 Robot/NC 290 | 10 60 30 55 25 110 . Destroy Leader 272 | . 40 . 68 30 114 20 Allied During Kill 16 | . . . . 14 2 . Successful Hack 68 | . 13 . 9 . 18 28 Disable Machine 60 | . 30 . 15 . 15 . Anti-Garrison Action 200 | . . . . . . 200 Destroy Structure 156 | . 7 3 12 3 51 80 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 210 | . 15 . . . 120 75 Influence Decreases 1874 | 10 338 35 319 252 520 400 Entered New Map 132 | . . 2 . . . 130 Time Decay 1348 | 10 338 33 265 242 460 . Lost Part 350 | . . . 10 10 60 270 Purge Threat 44 | . . . 44 . . . Squads Dispatched 7 | . 2 . . 1 4 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault 2 | . . . . 1 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 9 | . 2 1 . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 19 3 13 11 48 26 Peak Tracking Total 5 | . 4 3 3 5 5 5 Tactical Retreats 12 | . 1 . . . 7 4 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 6 | . 2 . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . 6 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 6 | . 2 . 1 . 1 2 Max in Single Turn 1 | . 1 . 1 . 1 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 19 | . 7 1 4 1 4 2 Terminals 15 | . 6 . 4 . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 45 | . 16 1 11 1 12 4 Successful 22 | . 7 1 6 1 5 2 Failed 23 | . 9 . 5 . 7 2 Catastrophic 4 | . 3 . . . 1 . Database Lockouts . | . . . . . . . Manual 27 | . 13 . 5 . 9 . Terminals 41 | . 15 . 11 . 11 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 12 | . 4 1 3 1 1 2 Robot Analysis 2 | . . . 2 . . . Open Door 2 | . . 1 . 1 . . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Disarm Traps 1 | . . . . . 1 . Patrol Status 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 2 . 3 . 3 . Terminals 8 | . 2 . 3 . 3 . Botnet 8 | . 2 . 3 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 15 | . 6 . 3 . 4 2 Full Trace Events 4 | . 2 . 1 . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 go_dormant 1 | . . . . . . 1 Relay Couplers Released 14 | . . . . . . 14 Machine Destruction 10 | . . . . . . 10 Programmers 4 | . . . . . . 4 Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 45 | . . . . 45 45 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . 21 15 . Total Damage 526 | . . . . 299 227 . Kills 7 | . . . . 4 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Active Infowar (turns) 6279 | . 507 392 960 1219 2066 1135 Optics 6279 | . 507 392 960 1219 2066 1135 Seismic 1521 | . . . . . 1261 260 Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 7082 | 24 1162 392 960 1219 2066 1259 Spaces Moved 3500 | 13 629 173 544 700 886 555 Core 4 | . . 1 . . . 3 Treads 2356 | . . . 393 700 886 377 Legs 976 | 13 629 159 . . . 175 Wheels 164 | . . 13 151 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 120 95 80 160 156 155 Average Speed 160 | 120 156 183 143 160 161 173 Slowest Speed 850 | 120 260 250 240 160 243 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 90 18 49 97 56 51 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 31 | . . . . . 31 . Terrain Destroyed 183 | . 6 3 11 3 68 92 Melee 12 | . . . . . 12 . Projectile 31 | . 6 3 11 3 8 . AOE 140 | . . . . . 48 92 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 4320 | 16 725 210 634 750 1262 723 Wait 273 | 1 26 7 11 20 179 29 Move 3495 | 12 628 172 543 699 886 555 Hop . | . . . . . . . Pick Up 49 | . 8 5 9 1 16 10 Fast Attach 24 | . 7 . 7 2 1 7 Attach 27 | . 2 1 2 . 10 12 Detach 4 | . 2 . 2 . . . Swap 44 | . 3 . 4 2 22 13 Drop 37 | . 7 5 10 1 12 2 Fire 312 | 3 42 20 46 24 102 75 Melee 44 | . . . . . 34 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac] / [*Sto x2] / Gar) -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 14) 459 | -10/Materials | Discovered new exit (range 7) 864 | -10/Materials | Discovered new exit (range 18) 1187 | -10/Materials | Entered Mines 1190 | -10/Mines | Met a Derelict bent on vengeance 1286 | -10/Mines | Assembled infested the area 1297 | -10/Mines | Learned location of Mines (-9) 1347 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1466 | -10/Mines | Discovered new exit (range 7) 1559 | -10/Mines | Core integrity fell below 50% 1579 | -10/Mines | Entered Materials 1579 | -9/Materials | Evolved 2 slots: Propulsion x2 1594 | -9/Materials | Lost 4 parts (1p2n1w) 1945 | -9/Materials | Discovered new exit (range 4) 2063 | -9/Materials | Build established: Scavenger-Mutant 2518 | -9/Materials | Discovered new exit (range 13) 2539 | -9/Materials | Entered Mines 2540 | -9/Mines | Met a Derelict testing a Signal Generator 2852 | -9/Mines | Discovered new exit (range 12) 2953 | -9/Mines | Found the Drone Emporium 3039 | -9/Mines | Discovered new exit (range 14) 3232 | -9/Mines | Learned Materials stockpile data 3455 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3758 | -9/Mines | Entered Materials 3758 | -8/Materials | Accompanied by 2 allies 3758 | -8/Materials | Evolved 2 slots: Utility x2 3763 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3800 | -8/Materials | Discovered new exit (range 17) 4004 | -8/Materials | Discovered new exit (range 13) 4052 | -8/Materials | Discovered new exit (range 17) 5014 | -8/Materials | Lost 5 parts (3n1u1w) 5264 | -8/Materials | Build established: Mutant 5358 | -8/Materials | First assault squad dispatched 5824 | -8/Materials | Identified exit to Garrison 5824 | -8/Materials | Entered Garrison 6004 | -8/Garrison | Triggered checkpoint 6041 | -8/Garrison | Triggered checkpoint 6210 | -8/Garrison | Triggered checkpoint 6272 | -8/Garrison | Lost 5 parts (1p1u3w) 6279 | -8/Garrison | Discovered new exit (range 5) 6342 | -8/Garrison | Triggered checkpoint 6373 | -8/Garrison | Core integrity fell below 50% 6397 | -8/Garrison | Lost 5 parts (4n1w) 6406 | -8/Garrison | Build established: Scavenger-Mutant 6455 | -8/Garrison | Garrison Relay disabled 6480 | -8/Garrison | Discovered new exit (range 89) 6480 | -8/Garrison | Discovered new exit (range 60) 6480 | -8/Garrison | Discovered new exit (range 11) 6480 | -8/Garrison | Discovered new exit (range 34) 6511 | -8/Garrison | Installed Relay Interface Framework 6626 | -8/Garrison | Triggered checkpoint 6636 | -8/Garrison | Triggered checkpoint 6707 | -8/Garrison | Lost 6 parts (1p4n1w) 6722 | -8/Garrison | Garrison Relay disabled 7079 | -8/Garrison | Core integrity fell below 20% 7083 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 07057_ Machine disabled. 07060_ Slug penetrates Machine. 07060_ Imp. Heat Sink destroyed. 07066_ Aluminum Leg destroyed. 07066_ Carbon-fiber Leg destroyed. 07069_ Jacked H-55 Commando... >>go_dormant Shutting down primary systems. 07070_ H-55 Commando system offline. 07070_ Remote Datajack destroyed. 07071_ H-55 Commando springs to life. 07071_ Penetrated by Slug. 07071_ Particle Gun destroyed. 07073_ The unstable cave ceiling collapses. 07074_ Imp. Aluminum Leg destroyed. 07074_ Aluminum Leg destroyed. 07075_ The unstable cave ceiling collapses. 07080_ Slug penetrates Earth. 07080_ Lgt. Nuclear Core destroyed. 07082_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????####?????????????????? | | ???????????????#""#????#######??????? | | ???????????????# T#????# #??????? | | ???????????????# "#????# < #??????? | | ???????????????# ##????# #??????? | | ???????????????# #???### ####??????? | | ?????????####### #??## #??????? | | ?????????#"%"# # #??# # #####??? | | ???####### " #"" ##### @ ^""""#??? | | ???# ^ ^^ !=[% "#??? | | ???# ^ = """#??? | | ???## ####;;# ##### #####??? | | ???#""" "#?#### #??# # #?????? | | ???#######????# #??# # #????? | | ??????????????# #??## d ##????? | | ??????????????# #?#### ##?????? | | ??????????????# #?#""" #Y##?????? | | ?????########## #?#" " #?????? | | ?????# #?#"" " ##?????? | | ?????# #?#"" # #??????? | | ?????# ##########?#" ##?????? | | ?????# #??????????#" hm """#?????? | | ?????# #??????????#" "#?????? | | ?????# #??????????#"" ""#?????? | | ?????# #??????????#"" ""#?????? | | ?????# #??????????#"* * * "#?????? | | ###### #??????????#""" = """#?????? | | #####??????#"* * * *"#?????? | | ## #??????#""""""""""#?????? | | #### # #??????############?????? | | ?### # # ##???????????????????????? | | ?# # ### #######?????????????????? | | ?## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalCompanionArticulator Manual? 0 Play Time 01:06:10 Cumulative 84.5 hours Start 2025.06.17 @ 16:38:44 End 2025.06.17 @ 18:12:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bed6f8e-821e-4300-acae-105443298cbe