Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.01 @ 00:45:17 Player: MS-07B Result: Destroyed by Cetus Guard with Improved KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (119) 595 Value Destroyed (4725) 4725 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 9173 Bonus ------- Follower Combat Kills 393 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 360/360 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Cetus Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Coolant Injector Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Targeting Computer Weapon Cycler > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (4) ---- Advanced Visual Processing Unit Advanced Targeting Computer Flak Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Advanced Visual Processing Unit Advanced Targeting Computer Flak Gun [Rating: 64] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Reactive Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Slots Evolved 9 | . 1 2 2 2 2 . . Power 1 | . . 1 . . . . . Propulsion 2 | . . . . 2 . . . Utility 6 | . 1 1 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 111 | 7 1 15 24 10 12 41 1 Power 17 | 1 . 3 4 3 1 5 . Engine 10 | 1 . 3 . 2 1 3 . Core 6 | . . . 4 1 . 1 . Reactor 1 | . . . . . . 1 . Propulsion 27 | 2 . 4 5 2 4 10 . Treads 17 | 2 . 2 5 2 4 2 . Leg 9 | . . 2 . . . 7 . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 2 1 3 9 2 4 11 . Device 10 | . 1 . 3 . . 6 . Storage 6 | 1 . 1 3 1 . . . Processor 8 | 1 . . . 1 3 3 . Hackware . | . . . . . . . . Protection 8 | . . 2 3 . 1 2 . Artifact . | . . . . . . . . Weapon 35 | 2 . 5 6 3 3 15 1 Energy Gun 12 | 2 . . . . . 10 . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 16 | . . 4 5 1 . 5 1 Ballistic Cannon 3 | . . . 1 2 . . . Launcher 3 | . . . . . 3 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Parts Lost 41 | . . . 5 1 3 30 2 Power 8 | . . . 2 1 1 4 . Propulsion 9 | . . . 2 . 1 6 . Utility 14 | . . . 1 . 1 11 1 Weapon 10 | . . . . . . 9 1 Highest Loss Streak 12 | . . . 2 1 3 12 2 Average Slot Usage (%) 85 | . 98 97 97 99 88 63 91 Engine 6 | . 12 18 1 6 9 4 6 Core 4 | . . . 12 6 . . . Treads 15 | . 25 13 15 28 25 5 . Leg 2 | . . 6 . . . 6 25 Device 10 | . 10 5 13 14 12 7 23 Storage 17 | . 12 16 25 21 18 11 . Processor 7 | . 12 10 1 5 5 13 18 Protection 4 | . . 6 8 1 6 1 . Energy Gun 2 | . 25 4 . . . 3 . Ballistic Gun 6 | . . 13 15 2 . 4 12 Ballistic Cannon 2 | . . . . 11 . . . Launcher 1 | . . . . . 9 . . Naked Turns . | . . . . . . . . Heaviest Build 88 | 17 18 42 62 80 88 81 38 Greatest Support 88 | 40 40 40 44 88 88 80 75 Greatest Overweight (x) 24 | . . 4 2 . 1 24 . Average Overweight (x) . | . . 1 1 . . 1 . Largest Inventory Capacity 18 | 8 8 12 16 18 18 18 4 Average Capacity 14 | 7 8 10 14 17 18 13 4 Most Carried 18 | 7 4 11 16 18 16 12 4 Average Carried 8 | 2 2 6 9 14 12 4 3 Final Capacity 18 | 8 8 12 16 18 18 4 4 Final Carried 17 | 3 3 6 12 17 12 4 3 Class Distribution -------------------- 74% | Hacker-Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Matter Collected 3775 | 218 62 297 1281 575 324 1018 . Remotely . | . . . . . . . . Salvage Created 5145 | . 190 493 1769 748 306 1639 . Parts 264 | . 8 43 86 43 21 63 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Combat Hostiles Destroyed 89 | . 3 10 32 22 5 17 . Guns 58 | . 3 7 32 . . 16 . Cannons 25 | . . 3 . 22 . . . AOE 5 | . . . . . 5 . . Classes Destroyed 14 | . 3 3 2 4 1 1 . Worker 7 | . 1 1 . 1 4 . . Builder 4 | . . 1 . 1 2 . . Tunneler 1 | . . . . 1 . . . Recycler 5 | . . . . . 1 4 . Operator 3 | . . . 2 1 . . . Watcher 10 | . 1 2 3 . 3 1 . Swarmer 6 | . . 3 . 1 . 2 . Grunt 49 | . 3 3 24 11 1 7 . Brawler 1 | . . . . 1 . . . Duelist 3 | . . . 1 1 1 . . Sentry 18 | . . 4 7 5 . 2 . Hunter 7 | . . . . 1 2 4 . Programmer 3 | . . . . 2 1 . . Behemoth 2 | . . . . . . 2 . Best Kill Streak 11 | . 3 4 7 11 5 3 . Combat Bots Only 9 | . 3 4 6 9 2 3 . Max Kills in Single Turn 2 | . 1 2 1 2 2 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Damage Taken 8698 | . 150 286 1752 1156 910 4196 248 Core 1217 | . 48 29 154 133 163 655 35 Absorbed by Shields 183 | . . . . . . 55 128 Core Remaining (%) 85 | 100 80 92 72 81 . . . Volleys Fired 387 | . 12 28 120 69 30 115 13 Largest 2 | . 2 2 2 2 2 2 2 Hottest 160 | . 90 96 50 88 78 160 56 Shots Fired 678 | . 24 56 228 138 31 176 25 Gun 504 | . 24 47 228 4 . 176 25 Cannon 143 | . . 9 . 134 . . . Launcher 31 | . . . . . 31 . . Special . | . . . . . . . . Kinetic 520 | . . 38 228 138 . 91 25 Thermal 85 | . 12 . . . . 73 . Explosive 27 | . . . . . 27 . . Electromagnetic 46 | . 12 18 . . 4 12 . Robot Hit Streak 59 | . 13 27 59 36 14 43 30 Robot Miss Streak 2 | . 1 1 2 1 1 1 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 11 | . 2 . 8 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 587 | . 21 45 204 107 19 166 25 Core Hits 269 | . 8 19 72 51 39 73 7 Critical Hits 7 | . . . 3 1 . 3 . Critical Kills 2 | . . . 1 . . 1 . Critical Parts Destroyed 4 | . . . 2 1 . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14006 | . 334 733 3643 2541 2302 3955 498 Guns 8920 | . 283 589 3609 44 . 3897 498 Cannons 2621 | . . 126 . 2495 . . . Explosions 2397 | . 51 . . . 2292 54 . Melee . | . . . . . . . . Ramming 68 | . . 18 34 2 10 4 . Kinetic 8852 | . . 482 3609 2539 . 1724 498 Thermal 2330 | . 162 . . . 198 1970 . Explosive 2017 | . . . . . 2017 . . Electromagnetic 739 | . 172 233 . . 77 257 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 . 4 5 5 Average Corruption 2 | . . . 1 . 1 4 5 Corruption Purged . | . . . . . . . . Effects 51 | . . . 3 . 1 45 2 Message Errors 8 | . . . 1 . 1 6 . Matter Fused 17 | . . . . . . 17 . Heat Flow Errors 8 | . . . . . . 8 . Energy Discharges 4 | . . . . . . 3 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . 2 . . 3 . Targeting Errors 6 | . . . . . . 6 . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 131 | . . . . 24 107 . . Projectiles 24 | . . . . 24 . . . Explosions 107 | . . . . . 107 . . Melee . | . . . . . . . . Knockbacks 24 | . . . . 24 . . . Impact . | . . . . . . . . Kinetic 22 | . . . . 22 . . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 482 | . 19 7 . 28 428 . . Shots 18 | . 1 . . 1 16 . . Rammed 10 | . . 5 3 . . 2 . Targets Rammed 12 | . . 5 3 1 1 2 . Kicked . | . . . . . . . . Crushed 2 | . . . . 1 1 . . Highest Temperature 532 | . 399 108 511 . . 532 . Average Temperature 157 | . 184 31 197 . . 165 . Received Heat Transfer 4193 | . 117 138 1566 687 9 1676 . Effects 24 | . 1 . 10 . . 13 . Shutdowns 4 | . . . 4 . . . . Energy Bleed 4 | . 1 . 2 . . 1 . Interference 6 | . . . 1 . . 5 . Matter Decay 1 | . . . . . . 1 . Short Circuit 5 | . . . 2 . . 3 . Damage (minor) 1 | . . . 1 . . . . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . . . . 3 . Heat Transferred 4644 | . 383 . . . 150 4111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Peak Influence 360 | . 90 360 349 355 266 129 109 Initial 127 | . . 26 39 83 127 . 53 Average 105 | . 28 168 160 126 120 39 79 Maximum Alert Level 1 | . . 1 1 1 1 . . Low Security (%) 80 | 100 100 64 64 76 72 100 100 Level 1 19 | . . 35 35 23 27 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . . 1 10 3 2 3 . Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . 1 1 . . Reinforcement 12 | . . 1 6 1 1 3 . Assault . | . . . . . . . . Garrison 4 | . . . 4 . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Distress Signals 3 | . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 4 15 48 28 10 30 5 Peak Tracking Total 7 | . 4 3 7 5 2 6 5 Tactical Retreats 9 | . . 1 2 2 1 3 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Traps Triggered 9 | . . 1 3 2 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Machines Disabled 10 | . 2 . . 2 5 1 . Max in Single Turn 2 | . 2 . . 1 2 . . Garrison Access 1 | . . . 1 . . . . Energy Cycler 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Machines Accessed 9 | . 1 1 3 2 1 1 . Terminals 4 | . . 1 1 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . Total Hacks 31 | . 3 1 17 6 2 2 . Successful 24 | . 3 1 16 3 . 1 . Failed 7 | . . . 1 3 2 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . 1 1 4 . 2 . Fabricators . | . . . . . . . . Repair Stations 14 | . . . 14 . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 2 2 2 . . Terminal Hacks 6 | . . 1 1 3 . 1 . Record 4 | . . . 1 3 . . . Open Door 1 | . . . . . . 1 . Registered Prototypes 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 14 | . . . 14 . . . . Scan Component 7 | . . . 7 . . . . Repair 7 | . . . 7 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 1 2 1 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . . 7 . . . . Time 242 | . . . 242 . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 42 | . 42 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 156 | . . . . . . 156 156 Highest-Rated Ally 156 | . . . . . . 156 156 Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . . . 11 11 Total Damage 874 | . . . . . . 544 330 Kills 6 | . . . . . . 3 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Turns Passed 6203 | 89 225 618 1455 1043 870 1853 50 Spaces Moved 2704 | 43 116 273 469 550 449 789 15 Core 33 | 5 . . . . . 28 . Treads 2119 | 38 116 187 469 550 449 310 . Legs 464 | . . 86 . . . 363 15 Wheels 88 | . . . . . . 88 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 150 165 145 145 120 120 Average Speed 171 | 147 160 177 179 145 174 185 120 Slowest Speed 1250 | 160 160 240 200 145 190 1250 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 30 | 4 28 28 47 21 21 85 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 240 | . 3 . . 45 191 1 . Melee . | . . . . . . . . Projectile 3 | . . . . 2 . 1 . AOE 237 | . 3 . . 43 191 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Total 3642 | 69 132 351 899 661 506 995 29 Wait 261 | 8 2 . 244 7 . . . Move 2697 | 42 115 272 468 549 448 788 15 Hop . | . . . . . . . . Pick Up 109 | 11 2 17 30 16 7 26 . Fast Attach 3 | . . . . . . 3 . Attach 77 | 7 1 11 15 6 6 30 1 Detach 3 | . . 2 1 . . . . Swap 31 | . . 4 9 4 6 8 . Drop 48 | 1 . 12 9 9 8 9 . Fire 387 | . 12 28 120 69 30 115 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . 4 . . . . . Crush 8 | . . 1 3 1 1 2 . Escape Stasis 8 | . . . . . . 8 . Rewire 6 | . . . . . . 6 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus History --------- Turn | Location | Event 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 14) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 287 | -10/Materials | Identified exit to Materials 287 | -10/Materials | Discovered exit to Materials (range 4) 315 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 917 | -9/Materials | Identified exit to Materials 917 | -9/Materials | Discovered exit to Materials (range 9) 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Utility x2 1072 | -8/Materials | Garrison activated, responded to threat 1230 | -8/Materials | Repaired Minigun 1270 | -8/Materials | Repaired Hrd. Medium Armor Plating 1311 | -8/Materials | Repaired Lgt. Nuclear Core 1339 | -8/Materials | Repaired Lgt. Treads 1367 | -8/Materials | Repaired Lgt. Treads 1407 | -8/Materials | Repaired Imp. Heat Sink 1447 | -8/Materials | Repaired Reactive Plating 1457 | -8/Materials | Garrison activated, responded to threat 1726 | -8/Materials | Build established: Scavenger-Mutant 2358 | -8/Materials | Identified exit to Factory 2358 | -8/Materials | Discovered exit to Factory (range 16) 2388 | -8/Materials | Entered Factory 2388 | -7/Factory | Evolved 2 slots: Propulsion x2 2613 | -7/Factory | Build established: Hacker-Mutant 3343 | -7/Factory | Identified exit to Factory 3343 | -7/Factory | Discovered exit to Factory (range 12) 3421 | -7/Factory | Destroyed 9 combat bots 3431 | -7/Factory | Entered another Factory area 3431 | -6/Factory | Evolved 2 slots: Utility x2 3997 | -6/Factory | Crushed by falling debris 4028 | -6/Factory | Lost 3 parts (1p1n1u) 4275 | -6/Factory | Identified exit to Extension 4275 | -6/Factory | Discovered exit to Extension (range 6) 4291 | -6/Factory | Found Prototype Processor 4292 | -6/Factory | Identified Exp. Targeting Computer 4301 | -6/Factory | Entered Extension 4435 | -6/Extension | Spotted B-75 Beast 4511 | -6/Extension | Destroyed B-75 Beast 4543 | -6/Extension | Spotted B-75 Beast 4639 | -6/Extension | Lost 12 parts (2p3n3u4w) 4685 | -6/Extension | Core integrity fell below 50% 5415 | -6/Extension | Destroyed B-75 Beast 5426 | -6/Extension | Disrupted transfer network 5431 | -6/Extension | Lost 3 parts (1p1n1w) 5559 | -6/Extension | Lost 3 parts (1p1u1w) 5566 | -6/Extension | Core integrity fell below 20% 5629 | -6/Extension | Lost 4 parts (3u1w) 5713 | -6/Extension | Identified exit to Factory 5713 | -6/Extension | Discovered exit to Factory (range 3) 5811 | -6/Extension | Identified exit to Cetus 5811 | -6/Extension | Discovered exit to Cetus (range 20) 5812 | -6/Extension | Discovered exit to Factory (range 19) 5883 | -6/Extension | Door terminal overloaded 5884 | -6/Extension | Rescued A7 5968 | -6/Extension | Build established: Scavenger-Mutant 6154 | -6/Extension | Entered Cetus 6154 | -6/Cetus | Accompanied by 1 ally (A7) 6159 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6168 | -6/Cetus | Spotted Cetus Guard 6169 | -6/Cetus | Spotted Cetus Guard 6171 | -6/Cetus | Spotted Cetus Guard 6178 | -6/Cetus | Allies destroyed Cetus Guard 6190 | -6/Cetus | Allies destroyed Cetus Guard 6190 | -6/Cetus | Spotted Cetus Guard 6202 | -6/Cetus | Allies destroyed Cetus Guard 6204 | -6/Cetus | Destroyed by Cetus Guard with Improved KE Penetrator Last Messages --------------- 06178_ Penetrated by Slug. 06180_ Slug penetrates Cetus Guard. 06180_ Slug penetrates Wall. 06182_ Penetrated by Slug. 06189_ Slug penetrates Cetus Guard. 06190_ Cetus Guard system terminally corrupted. 06190_ Penetrated by Slug. 06192_ System corrupted: Gauss Rifle jammed. 06192_ Slug penetrates Wall. 06192_ Penetrated by Slug. 06196_ Minigun destroyed. 06197_ Slug penetrates Cetus Guard. 06198_ Penetrated by Slug. 06198_ Adv. Sensor Array destroyed. 06200_ Slug penetrates Cetus Guard. 06200_ Penetrated by Slug. 06202_ Cetus Guard system terminally corrupted. 06202_ Penetrated by Slug. 06202_ Slug penetrates Cetus Guard. 06204_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????#???????????????? | | ?????????????????###???? #???????????????? | | ?#################;#### ###### #??????? | | ?# !%[ +????? | | ?# p *%[ w +????? | | ?# @ =Y* ;????? | | ?#########;;;##;##########;;;#????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 32 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed HardlightGatlingCompactor Manual? 0 Play Time 01:25:44 Cumulative 26.2 hours Start 2021.12.31 @ 23:05:34 End 2022.01.01 @ 00:45:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 54 Rogue 44 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94a15078-69d1-49c3-839a-a643d89390d3