Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.17 @ 18:30:45 Player: Midas Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2031) 2031 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 5053 Bonus ------- Pacifist 200 High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Machine Analyzer Machine Analyzer Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Improved Light Armor Plating Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Targeting Computer ECM Suite System Shield > --- WEAPON ----------- Shock Bomb Launcher Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core Machine Analyzer Heavy Assault Rifle Gauss Rifle Improved Light Cannon Advanced Assault Cannon Advanced EMP Blaster Improved Datajack [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Airjet Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 75 | . . 14 24 16 21 Power 18 | . . 1 7 3 7 Engine 12 | . . 1 5 2 4 Core 6 | . . . 2 1 3 Reactor . | . . . . . . Propulsion 18 | . . 5 6 3 4 Treads 10 | . . . 3 3 4 Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover 5 | . . 2 3 . . Flight . | . . . . . . Utility 18 | . . 3 6 4 5 Device 8 | . . 3 4 1 . Storage 2 | . . . 1 . 1 Processor 4 | . . . . . 4 Hackware 2 | . . . . 2 . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 21 | . . 5 5 6 5 Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | . . 3 3 1 2 Ballistic Cannon 6 | . . . 2 2 2 Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 32 | . . . 8 4 20 Power 11 | . . . 3 1 7 Propulsion 10 | . . . 2 1 7 Utility 4 | . . . 1 2 1 Weapon 7 | . . . 2 . 5 Highest Loss Streak 7 | . . . 5 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 90 92 96 84 Engine 8 | . 14 11 12 5 8 Core 4 | . . . 4 8 4 Treads 14 | . . . 4 29 18 Leg 5 | . 28 20 . . . Hover 3 | . . 1 21 . . Device 15 | . . 23 23 15 4 Storage 8 | . 14 11 9 7 7 Processor 4 | . . . . . 16 Hackware 3 | . . . . 6 7 Protection 1 | . . . . 4 . Energy Gun 5 | . 28 15 3 . . Ballistic Gun 4 | . . 6 6 4 2 Ballistic Cannon 3 | . . . 5 5 3 Launcher 2 | . . . . 3 3 Special Melee Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 47 | 13 13 18 37 45 47 Greatest Support 96 | 20 20 26 76 96 96 Greatest Overweight (x) 5 | . . . 3 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 8 8 8 9 10 10 Most Carried 10 | 6 6 8 10 10 10 Average Carried 7 | 6 6 7 8 8 7 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 6 6 8 7 10 2 Class Distribution -------------------- 37% | Mutant 36% | Scavenger-Mutant 25% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1671 | 195 . 224 355 554 343 Remotely . | . . . . . . Salvage Created 2114 | . . 249 486 1225 154 Parts 121 | . . 14 37 63 7 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 38 | . . 6 9 16 7 Guns 16 | . . 6 5 4 1 Cannons 13 | . . . 4 3 6 AOE 6 | . . . . 6 . Classes Destroyed 10 | . . 2 4 4 . Worker 3 | . . . . 2 1 Builder 8 | . . . 1 7 . Hauler 1 | . . . . 1 . Recycler 3 | . . . . 3 . Operator 1 | . . . 1 . . Watcher 4 | . . . 2 1 1 Grunt 21 | . . 3 2 13 3 Sentry 14 | . . 3 6 1 4 Hunter 2 | . . . 1 1 . Programmer 1 | . . . . 1 . Best Kill Streak 7 | . . 3 4 7 2 Combat Bots Only 4 | . . 3 3 4 2 Max Kills in Single Turn 2 | . . 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 932 | . 16 70 132 172 542 Missed 302 | . 9 28 31 45 189 Damage Taken 5238 | . 38 412 1029 1377 2382 Core 910 | . 5 90 114 121 580 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . 102 . Ignored by Resistances 1620 | . 14 120 294 404 788 Core Remaining (%) 88 | 100 98 77 79 . . Volleys Fired 194 | . . 32 46 47 69 Largest 2 | . . 2 2 2 1 Hottest 81 | . . 79 81 76 48 Shots Fired 249 | . . 37 76 67 69 Gun 118 | . . 37 53 20 8 Cannon 109 | . . . 23 25 61 Launcher 22 | . . . . 22 . Special . | . . . . . . Kinetic 198 | . . 28 56 45 69 Thermal 29 | . . 9 20 . . Explosive . | . . . . . . Electromagnetic 22 | . . . . 22 . Robot Hit Streak 34 | . . 19 17 19 34 Robot Miss Streak 5 | . . 1 5 3 2 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 213 | . . 34 58 57 64 Core Hits 119 | . . 16 31 56 16 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 2 1 1 2 Burn 1 | . . . 1 . . Destroy 2 | . . 2 . . . Blast 3 | . . . . 1 2 Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5349 | . . 618 1042 2162 1527 Guns 1784 | . . 618 604 414 148 Cannons 2297 | . . . 438 506 1353 Explosions 1242 | . . . . 1242 . Melee . | . . . . . . Ramming 26 | . . . . . 26 Kinetic 3820 | . . 532 867 920 1501 Thermal 315 | . . 86 175 54 . Explosive 224 | . . . . 224 . Electromagnetic 964 | . . . . 964 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 38 | . . . . 25 13 Projectiles 13 | . . . . . 13 Explosions 25 | . . . . 25 . Melee . | . . . . . . Knockbacks 24 | . . . 7 12 5 Impact . | . . . . . . Kinetic 23 | . . . 7 11 5 Secondary 1 | . . . . 1 . Self-Inflicted Damage 109 | . . . . 109 . Shots 6 | . . . . 6 . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | . . 36 403 96 102 Average Temperature 63 | . . 14 107 24 34 Received Heat Transfer 2202 | . . 180 333 669 1020 Effects 5 | . . . 5 . . Shutdowns 2 | . . . 2 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Fried 6 | . . . . 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 840 | . . 222 518 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 422 | . . 130 383 422 259 Initial 96 | . . . 21 70 96 Average 121 | . . 39 179 164 122 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 80 | 100 100 100 58 70 85 Level 1 19 | . . . 41 29 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 . 4 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . . 1 . 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . 1 1 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 4 20 19 30 21 Peak Tracking Total 10 | . 6 7 6 6 10 Tactical Retreats 16 | . . 3 1 8 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . . . 4 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 2 | . . . . . 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . . . 3 Successful 1 | . . . . . 1 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2626 | 6 100 583 438 814 685 Spaces Moved 1443 | 3 84 387 316 400 253 Core 7 | . . . . . 7 Treads 684 | . . . 38 400 246 Legs 442 | 3 84 355 . . . Wheels . | . . . . . . Hover 310 | . . 32 278 . . Flight . | . . . . . . Fastest Speed 52 | 120 120 56 52 160 163 Average Speed 133 | 120 120 114 74 161 198 Slowest Speed 300 | 120 120 120 240 163 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 23 36 39 14 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . 2 42 1 Melee . | . . . . . . Projectile 5 | . . . 2 2 1 AOE 40 | . . . . 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1893 | 5 83 494 451 496 364 Wait 103 | 3 . 31 36 24 9 Move 1438 | 2 83 386 315 399 253 Hop . | . . . . . . Pick Up 34 | . . 12 15 2 5 Fast Attach 18 | . . 4 5 5 4 Attach 26 | . . . 10 4 12 Detach 3 | . . 1 . 2 . Swap 31 | . . 10 9 7 5 Drop 42 | . . 18 15 5 4 Fire 194 | . . 32 46 47 69 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 13) 107 | -10/Materials | Entered another Materials area 107 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 682 | -9/Materials | Discovered new exit (range 15) 690 | -9/Materials | Entered another Materials area 690 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 913 | -8/Materials | Lost 5 parts (3p2w) 1059 | -8/Materials | Lost 3 parts (2n1u) 1118 | -8/Materials | Discovered new exit (range 4) 1128 | -8/Materials | Entered Factory 1128 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1342 | -7/Factory | Build established: Scavenger-Mutant 1912 | -7/Factory | Discovered new exit (range 9) 1942 | -7/Factory | Entered Storage 2058 | -7/Storage | Build established: Hacker-Mutant 2089 | -7/Storage | Lost 3 parts (1p2n) 2265 | -7/Storage | Lost 4 parts (1p1u2w) 2367 | -7/Storage | Lost 6 parts (1p4n1w) 2614 | -7/Storage | Core integrity fell below 50% 2620 | -7/Storage | Core integrity fell below 20% 2627 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02568_ System corrupted: Component data lost. 02568_ K-01 Serf cleans the Terminal. 02598_ Triggered Alarm Trap. 02598_ An alarm sounds. 02598_ ALERT: Alarm triggered, dispatching investigation squad. 02601_ Slug penetrates Y-54 Guardian. 02604_ Lgt. Treads destroyed. 02605_ Slug penetrates Y-54 Guardian. 02606_ Lgt. Deuterium Engine destroyed. 02607_ Lgt. Nuclear Core destroyed. 02607_ Imp. Datajack destroyed. 02612_ Gauss Rifle destroyed. 02616_ S-27 Virus destroyed. 02617_ U-05 Engineer lays Concrete. 02620_ Imp. Ion Engine destroyed. 02620_ U-05 Engineer lays Concrete. 02624_ U-05 Engineer destroyed. 02626_ Lgt. Nuclear Core destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ## ""T"" #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# """ #??????????????????""??????????????????? | | ?# #??????????????????"T??????????????????? | | ?####+#####??????????????????""??????????????????? | | ????# ####???????????????????????????????????????? | | ????# """#???????????????????????????????????????? | | ????# Y"#???????????????????????????????????????? | | ????# """#???????????????????????????????????????? | | ##### ##########?????????????????????????????????? | | + #""???????????????????????????????? | | # """""" #"Y???????????????????????????????? | | #### # "???????""???????????????????????????????? | | ???# # "??????#?????????????????????????????????? | | #### ^# """""" #?????????????????????????????????? | | ? ^ # #?????????????????????????????????? | | ??## # #??"""????????????"?"?????????????? | | ???# + #??"""???????????""G""????????????? | | ???# # #??"""?????############ #?????????? | | ??## ##########??????????# * !s [ #?????????? | | ### ###########????????# %|sY*Y= # #?????? | | "" ########## ! Yg a Y #?????? | | T @r g # #?????? | | ### #######+############ """T""" ]#???#?????? | | ####+###### [ #???##############?????????? | | # # """ #??????????????????????????? | | # # """ = #??????????????????????????? | | # # """ ! #??????????????????????????? | | # """" # ###??????????????????????????? | | # """" # #??????????????????????????? | | # """" # #??????????????????????????? | | # """" # ###??????????????????????????? | | # ###########????????????????????????????? | | ##""T""####??????????????????????????????????????? | | ?#"""""??????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed HellfireCobblerMonowheel Manual? 0 Play Time 00:55:50 Cumulative 34.3 hours Start 2024.03.05 @ 12:37:33 End 2024.04.17 @ 18:30:45 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 27 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 343cb53c-304c-4c33-95a9-3e1e9bbcd2cd