Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.26 @ 08:36:16 Player: Takagiro Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2325) 2325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6055 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 64/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Trap Scanner Targeting Computer Microactuators Improved Light Armor Plating Improved Light Armor Plating Improved Recalibrator > --- WEAPON ----------- Pulse Rifle Gauss Rifle Heavy Mace > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel Compact Wheel Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Gauss Cannon Shock Bomb Launcher Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . 2 . 1 . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 87 | 6 3 5 7 29 7 10 20 Power 11 | 1 . 1 . 4 1 2 2 Engine 9 | 1 . 1 . 3 1 2 1 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 . 2 4 5 3 . 1 Treads 7 | . . . 2 5 . . . Leg 3 | . . . 2 . . . 1 Wheel 7 | 2 . 2 . . 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 3 1 1 9 2 6 2 Device 11 | . 1 . 1 4 . 4 1 Storage 4 | 1 2 . . . . . 1 Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 8 | . . 1 . 3 2 2 . Artifact . | . . . . . . . . Weapon 34 | 2 . 1 2 11 1 2 15 Energy Gun 11 | 2 . 1 . 3 . 1 4 Energy Cannon 4 | . . . . 2 . . 2 Ballistic Gun 7 | . . . 2 5 . . . Ballistic Cannon 2 | . . . . . . 1 1 Launcher 5 | . . . . 1 . . 4 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . 1 . 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . System Corruption 1 | . . . . 1 . . . Parts Lost 56 | . . 6 5 17 2 5 21 Power 10 | . . 1 . 3 . 2 4 Propulsion 11 | . . 2 2 4 . . 3 Utility 16 | . . 2 1 4 2 2 5 Weapon 19 | . . 1 2 6 . 1 9 Highest Loss Streak 14 | . . 3 5 10 1 3 14 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 83 | . 98 82 67 83 90 93 54 Engine 9 | . 14 7 11 6 15 12 7 Core 1 | . . . . 2 . . . Treads 11 | . . . 4 21 13 . . Wheel 7 | . 28 20 8 . 2 20 10 Device 11 | . 12 11 4 12 12 13 10 Storage 8 | . 14 11 11 9 7 6 3 Processor 5 | . . . . 8 7 6 3 Protection 6 | . . 11 . 6 7 13 5 Energy Gun 7 | . 28 21 8 4 7 5 2 Energy Cannon 2 | . . . . 4 . . 1 Ballistic Gun 6 | . . . 12 8 7 3 . Impact Weapon 1 | . . . . . 7 6 3 Naked Turns 21 | . . . . . . . 21 Heaviest Build 121 | 13 89 95 90 102 112 121 121 Greatest Support 60 | 26 26 26 40 60 40 30 30 Greatest Overweight (x) 29 | 1 3 5 29 4 3 4 6 Average Overweight (x) 2 | . . 3 3 1 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 6 10 25 25 25 25 25 16 Most Carried 25 | 8 10 21 24 25 25 25 25 Average Carried 21 | 4 8 14 21 23 24 24 13 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 6 10 21 20 25 25 25 1 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Was Matter Collected 1462 | 186 94 55 21 409 196 206 295 Remotely . | . . . . . . . . Salvage Created 3051 | 17 101 432 191 1106 292 340 572 Parts 116 | 2 8 21 6 47 18 14 . Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 53 | . 4 8 6 20 5 7 3 Guns 40 | . 4 8 6 12 5 5 . Cannons 8 | . . . . 5 . 2 1 AOE 5 | . . . . 3 . . 2 Classes Destroyed 13 | 1 3 2 . 5 . 1 1 Worker 4 | . . . . 4 . . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . . 2 . . . Recycler 1 | . . 1 . . . . . Watcher 5 | . 1 1 . 2 1 . . Swarmer 9 | . 3 3 3 . . . . Grunt 26 | . 1 2 3 13 2 5 . Brawler 2 | . . . . 1 . 1 . Duelist 2 | . . . . 1 1 . . Sentry 8 | . . 3 . 3 2 . . Hunter 2 | . . . . 2 . . . Programmer 1 | . . . . . . 1 . Compactor 3 | . . . . . . . 3 Best Kill Streak 5 | 1 4 4 3 5 3 4 3 Combat Bots Only 4 | . 4 3 3 4 3 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Was Damage Taken 6147 | . 129 505 399 2592 766 514 1242 Core 1523 | . 19 103 151 268 118 76 788 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 38 | . . . . 38 . . . Regen/Repaired (Parts) 79 | . . . . . . 79 . Core Remaining (%) 72 | 100 92 . 36 51 83 . . Volleys Fired 216 | 1 12 28 27 85 21 20 22 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 130 | 80 80 96 96 91 91 116 130 Shots Fired 396 | 2 24 50 51 151 42 40 36 Gun 316 | 2 24 50 51 112 42 28 7 Cannon 56 | . . . . 36 . 12 8 Launcher 24 | . . . . 3 . . 21 Special . | . . . . . . . . Kinetic 133 | . . . 10 81 21 20 1 Thermal 186 | 1 12 39 41 45 21 20 7 Explosive 23 | . . . . 3 . . 20 Electromagnetic 54 | 1 12 11 . 22 . . 8 Robot Hit Streak 25 | 1 3 11 8 12 14 11 25 Robot Miss Streak 5 | . 5 3 4 3 4 2 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 8 | . 2 1 2 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . Shots Hit Robots 263 | 1 9 35 26 101 29 31 31 Core Hits 135 | 1 6 17 10 58 14 16 13 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 4 | . . 1 1 1 . 1 . Burn 1 | . . . 1 . . . . Destroy 2 | . . . . 1 . 1 . Corrupt 1 | . . 1 . . . . . Melee Attacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7062 | 11 129 491 384 2413 533 677 2424 Guns 3264 | 11 129 445 384 1348 523 417 7 Cannons 1020 | . . . . 540 . 260 220 Explosions 2702 | . . 46 . 488 . . 2168 Melee 28 | . . . . . . . 28 Ramming 48 | . . . . 37 10 . 1 Kinetic 1588 | . . . 66 875 234 382 31 Thermal 2400 | 11 33 363 318 917 289 295 174 Explosive 2414 | . . . . 250 . . 2164 Electromagnetic 569 | . 96 128 . 334 . . 11 Impact 43 | . . . . . . . 43 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . 3 . . . Message Errors 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . . 4 . . 17 Projectiles . | . . . . . . . . Explosions 17 | . . . . . . . 17 Melee 4 | . . . . 4 . . . Knockbacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Kinetic 4 | . . . . . . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 468 | . . 21 . 38 5 . 404 Shots 16 | . . 1 . 1 . . 14 Rammed 7 | . . . . 3 2 . 2 Targets Rammed 8 | . . . . 4 2 . 2 Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 522 | 18 2 24 45 246 522 125 330 Average Temperature 86 | 12 2 9 28 52 214 58 157 Received Heat Transfer 1872 | . 18 213 102 1062 270 207 . Effects 9 | . . . . . 9 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 2 1 1 1 . . Heat Transferred 4931 | 25 75 808 844 1571 629 629 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 1 . 3 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Peak Influence 312 | 5 115 312 203 225 134 138 76 Initial 113 | . 3 48 113 . 52 44 45 Average 95 | . 66 210 150 85 73 92 26 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 89 | 100 100 31 58 97 100 100 100 Level 1 10 | . . 68 41 2 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 1 . 4 1 1 . Investigation 2 | . . . . 2 . . . Extermination 2 | . . . . . 1 1 . Reinforcement 4 | . 1 1 . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Was Distress Signals 10 | . 3 1 . 6 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 7 14 7 33 7 8 4 Peak Tracking Total 6 | . 5 4 4 6 3 3 3 Tactical Retreats 3 | . . 1 . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Was Machines Disabled 7 | . . 1 . 2 . 4 . Max in Single Turn 2 | . . 1 . 1 . 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Was Machines Accessed 7 | . . . . 5 . 2 . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . Recycling Units 3 | . . . . 2 . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . . . . 13 . 4 . Successful 8 | . . . . 5 . 3 . Failed 9 | . . . . 8 . 1 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . . . 4 . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 3 . 3 . Recycling Units 5 | . . . . 4 . 1 . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 1 . 2 . Scan Component 2 | . . . . 1 . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . . . 2 . 1 . Retrieve Components 3 | . . . . 2 . 1 . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 2 . 1 . Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 19 | . . . . . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . . . . 11 . 2 . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Was Turns Passed 4510 | 65 225 338 475 2033 642 500 232 Spaces Moved 1754 | 49 187 170 157 588 207 305 91 Core 53 | 23 . . 2 . . . 28 Treads 766 | . . . 28 588 150 . . Legs 36 | . . . 35 . . . 1 Wheels 899 | 26 187 170 92 . 57 305 62 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 135 140 240 125 125 50 Average Speed 207 | 74 93 140 247 291 269 129 144 Slowest Speed 1500 | 100 135 175 1500 490 325 140 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 46 23 41 49 7 10 35 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 144 | . . 5 . 25 . 26 88 Melee . | . . . . . . . . Projectile 2 | . . . . 1 . 1 . AOE 142 | . . 5 . 24 . 25 88 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Was Total 2237 | 74 214 220 196 760 249 372 152 Wait 54 | 8 . . . 14 5 27 . Move 1748 | 48 186 169 156 587 206 305 91 Hop . | . . . . . . . . Pick Up 97 | 11 9 17 4 29 6 8 13 Fast Attach 8 | 1 . . . 4 . 3 . Attach 68 | 5 1 5 7 17 7 7 19 Detach 4 | . . . 2 1 . 1 . Swap 11 | . 2 . . 8 . . 1 Drop 20 | . 4 1 . 11 2 1 1 Fire 216 | 1 12 28 27 85 21 20 22 Melee 3 | . . . . . . . 3 Ram 4 | . . . . . 2 . 2 Kick . | . . . . . . . . Crush 4 | . . . . 4 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 46 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 3) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 474 | -9/Materials | Lost 3 parts (1p1n1w) 577 | -9/Materials | Discovered new exit (range 16) 629 | -9/Materials | Entered Mines 800 | -9/Mines | Core integrity fell below 50% 865 | -9/Mines | Lost 5 parts (2n1u2w) 988 | -9/Mines | Assembled infested the area 993 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1072 | -9/Mines | Discovered new exit (range 7) 1104 | -9/Mines | Entered Materials 1104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -8/Materials | Build established: Scavenger-Mutant 2129 | -8/Materials | Lost 3 parts (1n2w) 2364 | -8/Materials | Build established: Mutant 2377 | -8/Materials | Lost 10 parts (1p2n3u4w) 2844 | -8/Materials | Build established: Scavenger-Mutant 3057 | -8/Materials | Discovered new exit (range 15) 3137 | -8/Materials | Entered Factory 3137 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3722 | -7/Factory | Discovered new exit (range 10) 3779 | -7/Factory | Entered another Factory area 3779 | -6/Factory | Evolved 2 slots: Utility x2 3878 | -6/Factory | Lost 3 parts (1p2u) 4004 | -6/Factory | Build established: Mutant 4187 | -6/Factory | Repaired Pulse Rifle 4279 | -6/Factory | Sucked down chute 4279 | -6/Factory | Entered Waste 4307 | -6/Waste | Spotted C-40 Crusher 4361 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4364 | -6/Waste | Spotted C-40 Crusher 4364 | -6/Waste | Spotted C-40 Crusher 4386 | -6/Waste | Destroyed C-40 Crusher 4392 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4395 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4396 | -6/Waste | Destroyed C-40 Crusher 4397 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4400 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4403 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4406 | -6/Waste | Crushed by Compactor (1 part destroyed) 4409 | -6/Waste | Crushed by Compactor (1 part destroyed) 4410 | -6/Waste | Core integrity fell below 50% 4413 | -6/Waste | Crushed by Compactor (1 part destroyed) 4416 | -6/Waste | Destroyed C-40 Crusher 4418 | -6/Waste | Spotted C-40 Crusher 4421 | -6/Waste | Spotted C-40 Crusher 4444 | -6/Waste | Lost 14 parts (2p2n5u5w) 4464 | -6/Waste | Spotted C-40 Crusher 4486 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4489 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4493 | -6/Waste | Crushed by Compactor (1 part destroyed) 4496 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4502 | -6/Waste | Crushed by Compactor (1 part destroyed) 4503 | -6/Waste | Core integrity fell below 20% 4508 | -6/Waste | Crushed by Compactor (1 part destroyed) 4511 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Acquired Lgt. Nuclear Core. 123 Matter crushed. Med. Storage Unit crushed. Plasma Cannon crushed. Shock Rifle crushed. Lgt. Angular Momentum Engine destroyed. Carbon-fiber Leg crushed. Hvy. Mace crushed. Hcp. Storage Unit crushed. Acquired Hvy. Mace. Acquired Shock Rifle. Imp. Light Armor Plating crushed. Lgt. Nuclear Core crushed. Shock Rifle crushed. Hvy. Mace crushed. Acquired Hvy. Mace. Hvy. Mace crushed. Acquired Hvy. Mace. Hvy. Mace crushed. Acquired Wheel. Map ----- +----------------------------------------------------+ | ?????#?????# #??????? #??????????????????? | | ???????????# /#?????## #????#?????????????? | | ??#????????# #???#??# #??????????????????? | | ???????????# #??????# #??????????????????? | | ?????????#?### #?###??# #??????????????????? | | ###########??# # # #### #??????????????????? | | #### # # ## #????#?????????????? | | ## #?????#? ? ????????? | | ## #??????????????????? | | #??????????????????? | | ##?????????????????? | | #?????????????????? | | #?????????????????? | | ! # # ### #?????????????????? | | # ##?# #?????????????????? | | #### #?????# #?????????????????? | | ############?# #???### ###????????????????? | | ??#??????????# #??## ##????????????????? | | ?????????????######?## #????????????????? | | ???????????????????## # #????????????????? | | ???????????????????# # ##???????????????? | | ?????#?#????????#???# #???????????????? | | ?????????????#??????# # ##???????????????? | | ????????????????????# #!CC #????#??????????? | | ??????????????????#?# CC ##???????????????? | | ????????????????????# @= #????????????????? | | ????????????????????## ## ###????????????????? | | ?????????????????????##?#######??????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ???????????????#??????????????#?????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- Shock Bomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionRiotMagmablaster Manual? 0 Play Time 00:42:55 Cumulative 13.6 hours Start 2024.02.26 @ 07:46:12 End 2024.02.26 @ 08:36:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 9 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd9b100e-2192-413b-9979-f12b49ab0c3f