Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.06.30 @ 01:24:16 Player: Lyra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (308) 1540 Value Destroyed (12808) 12808 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (6491) 6491 TOTAL SCORE: 26719 Bonus ------- High Alert Combat Kills 1477 Follower Combat Kills 984 Entered Garrisons 800 Used RIF Installer 3000 Met Data Miner 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 86/100 System Corruption 8% Temperature Warm (142) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads > --- UTILITY (6) ------ Huge Storage Unit Enhanced Optical Array Experimental Signal Interpreter Relay Coupler [NC] (37) > --- WEAPON (3) ------- Compact Mass Driver Heavy Hardcell Cannon > --- INVENTORY (25) --- Experimental Power Amplifier Energy Well (350) Energy Well (350) Improved Sensor Array Improved Weapon Cycler Advanced EM Disruption Field Advanced EM Disruption Field Remote Shield Coil Gun Slug Cannon Heavy Hardcell Cannon Remote Datajack Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Heavy Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Power Amplifier Improved Cooling System Huge Storage Unit Enhanced Optical Array Advanced EM Disruption Field Relay Coupler [NC] > --- WEAPON ----------- Compact Mass Driver Heavy Hardcell Cannon > --- INVENTORY -------- Cooled Gravmag System Improved Cryofiber Web Energy Well Energy Well Improved Sensor Array Improved Signal Interpreter Experimental Signal Interpreter Experimental Signal Interpreter Improved Weapon Cycler Advanced EM Disruption Field Improved Shield Generator Remote Shield High-powered Tractor Beam Coil Gun Slug Cannon Heavy Mass Driver Heavy Mass Driver Heavy Hardcell Cannon Remote Datajack Plasma Cutter Powered Hammer [Rating: 100] Favorites ----------- Power Particle Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . 2 . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . Utility 4 | . . . 1 . . 1 . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . Parts Attached 190 | . 10 . 23 4 21 27 8 1 9 2 7 12 5 1 2 3 55 Power 14 | . 1 . 2 . . 1 2 . 1 1 . 2 1 . . . 3 Engine 6 | . 1 . 2 . . . . . . . . 1 . . . . 2 Core 3 | . . . . . . 1 1 . . . . . . . . . 1 Reactor 5 | . . . . . . . 1 . 1 1 . 1 1 . . . . Propulsion 40 | . 1 . 9 3 2 9 . 1 3 . . 1 . 1 . . 10 Treads 26 | . . . 7 3 2 7 . 1 3 . . . . . . . 3 Leg 9 | . 1 . 2 . . . . . . . . . . . . . 6 Wheel 4 | . . . . . . 2 . . . . . 1 . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 74 | . 6 . 6 1 7 6 3 . 4 . 3 6 2 . . . 30 Device 43 | . 2 . 1 . 2 1 1 . 3 . 2 5 2 . . . 24 Storage 6 | . 3 . 2 . 1 . . . . . . . . . . . . Processor 6 | . . . 1 . . 2 . . . . . . . . . . 3 Hackware 4 | . . . . 1 1 . . . . . . . . . . . 2 Protection 15 | . 1 . 2 . 3 3 2 . 1 . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 62 | . 2 . 6 . 12 11 3 . 1 1 4 3 2 . 2 3 12 Energy Gun 4 | . . . 1 . . 1 . . . 1 1 . . . . . . Energy Cannon 3 | . . . . . 3 . . . . . . . . . . . . Ballistic Gun 30 | . 2 . 5 . 6 7 2 . . . 2 1 1 . 1 . 3 Ballistic Cannon 12 | . . . . . . . . . 1 . 1 2 . . 1 1 6 Launcher 10 | . . . . . 2 3 1 . . . . . 1 . . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 10 | . . . 1 . . . . . 1 . . 1 . . . . 7 Parts Lost 37 | . . . . . . 5 . . 2 . . 1 4 . . . 25 Power 7 | . . . . . . 1 . . . . . . 1 . . . 5 Propulsion 10 | . . . . . . 2 . . 1 . . 1 . . . . 6 Utility 13 | . . . . . . 1 . . 1 . . . 2 . . . 9 Weapon 7 | . . . . . . 1 . . . . . . 1 . . . 5 Highest Loss Streak 11 | . . . . . . 2 . . 1 . . 1 4 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 100 100 99 95 96 90 85 69 73 75 74 76 63 70 72 Engine 4 | . 14 14 11 11 11 3 . . . . . . . . . . . Core 1 | . . . . . . 5 7 . . . . . . . . . 3 Reactor 5 | . . . . . . . 1 9 9 15 15 15 14 15 15 15 6 Treads 18 | . . . 24 33 33 30 36 36 27 15 15 14 7 6 . . . Leg 4 | . 28 28 8 . . . . . . . . . . . . . 1 Wheel 2 | . . . . . . 1 . . . . . . 7 7 15 15 10 Device 5 | . 3 . . . 8 2 . . 5 7 10 7 10 15 15 15 10 Storage 9 | . 14 14 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 Processor 5 | . . . 10 11 . 8 9 9 9 7 7 7 3 . . . 6 Hackware 1 | . . . . . 11 3 . . . . . . . . . . 3 Protection 8 | . 8 14 11 10 2 11 15 9 8 7 3 5 7 7 7 7 4 Energy Gun 2 | . 18 . . . . 1 . . . 7 2 . . . . . . Ballistic Gun 12 | . 9 28 22 22 17 16 17 18 13 . 4 4 6 7 1 . 1 Ballistic Cannon 2 | . . . . . . . . . 2 . 4 10 7 7 1 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 14 34 34 38 38 95 108 122 122 131 136 149 153 154 154 154 156 168 Greatest Support 162 | 20 20 20 60 60 60 88 88 88 162 150 150 150 28 56 56 56 75 Greatest Overweight (x) 5 | . 1 1 1 . 1 5 1 1 1 . . 5 5 5 2 2 4 Average Overweight (x) . | . . 1 . . . 1 1 1 . . . . 4 4 2 2 1 Largest Inventory Capacity 25 | . 15 15 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 11 15 15 15 18 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 14 15 15 15 25 25 25 25 25 24 24 25 23 23 21 22 25 Average Carried 20 | . 10 14 14 14 17 24 24 24 24 23 23 24 21 19 21 21 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 15 15 15 25 25 25 25 25 23 24 23 19 21 21 22 15 Class Distribution -------------------- 63% | Mutant 14% | Tank 12% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Tank | -7/Factory Tank | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Matter Collected 8758 | 200 97 48 694 193 492 859 520 221 725 58 368 755 193 186 . 139 3010 Remotely 2020 | . . . . . . . . . . . . 160 . . . . 1860 Salvage Created 10841 | . 327 81 1164 361 611 1417 993 446 1245 . 1004 715 213 157 . 187 1920 Parts 607 | . 18 9 78 31 45 80 52 21 58 . 44 41 6 14 . 12 98 Haulers Intercepted 12 | . . . 4 1 . 4 . 1 . . . 1 . . . . 1 Recyclers Shooed 9 | . . . 3 1 . 1 . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . 17 . 10 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 237 | . 9 4 19 8 21 24 21 9 23 . 26 15 6 6 . 9 37 Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 140 | . 9 4 19 8 6 17 18 9 17 . 17 . . 3 . . 13 Cannons 66 | . . . . . 7 . . . 6 . 7 15 2 3 . 3 23 AOE 27 | . . . . . 7 7 3 . . . . . 4 . . 6 . Classes Destroyed 17 | . 4 1 6 . 1 . 1 . 1 . 1 . 1 . . . 1 Worker 16 | . . 1 3 . . 3 . 2 . . . 1 . . . . 6 Builder 19 | . 1 . . 1 . 1 . . . . . 1 . . . . 15 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 12 | . . . 4 1 . 4 . 1 . . . 1 . . . . 1 Recycler 9 | . . . 3 . . 2 . . . . . 1 . . . . 3 Operator 2 | . . . 1 1 . . . . . . . . . . . . . Watcher 12 | . 2 . 2 1 . 2 . . . . . 3 . . . . 2 Swarmer 64 | . 5 3 4 3 10 4 . 2 6 . 11 . . 4 . 7 5 Grunt 101 | . 4 1 10 3 6 12 12 5 10 . 8 10 . . . . 20 Brawler 3 | . . . . . . . 1 . . . . . . . . . 2 Duelist 4 | . . . 1 . . . 1 . . . . . . . . . 2 Sentry 36 | . . . 4 2 3 7 5 1 4 . 5 3 . . . 1 1 Specialist 3 | . . . . . . . . . . . 1 . . . . . 2 Hunter 10 | . . . . . 2 1 2 1 . . 1 1 . 1 . . 1 Programmer 7 | . . . . . . . . . 3 . . 1 . 1 . 1 1 Heavy 3 | . . . . . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . . . . 1 . . . . Savage 4 | . . . . . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 23 | . 3 3 4 7 7 5 8 6 4 . 9 6 6 4 . 5 23 Combat Bots Only 14 | . 3 3 3 7 7 5 8 4 4 . 9 5 6 4 . 5 14 Max Kills in Single Turn 4 | . 1 2 2 1 2 3 3 1 2 . 1 1 2 2 . 4 2 Gunslinging 1 | . . 1 1 . . . . . 1 . . . . . . . 1 Exploded 4 | . . . . . 1 3 2 . . . . . 2 . . 4 . Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Damage Taken 11463 | . 183 43 449 188 487 1244 801 162 727 . 862 614 519 74 . 151 4959 Core 1515 | . 42 . 33 12 113 145 57 9 54 . 74 36 51 12 . 17 860 Absorbed by Shields 1532 | . . . . . . . 16 . 466 . 552 60 . 33 . 64 341 Regen/Repaired (Parts) 509 | . . . . . . . . . . . . . . . . . 509 Core Remaining (%) 73 | 100 . 83 . . 60 . . . 51 . . . . . . 72 . Volleys Fired 675 | . 29 6 70 24 40 93 52 22 90 . 26 41 13 7 . 7 155 Largest 3 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 3 Hottest 146 | . 100 46 46 46 126 90 64 61 75 . 108 132 114 108 . 111 146 Shots Fired 1239 | . 58 12 140 49 58 185 101 44 142 . 84 58 20 14 . 13 261 Gun 891 | . 58 12 140 49 32 177 96 44 127 . 66 . 4 7 . 1 78 Cannon 319 | . . . . . 20 . . . 15 . 18 58 13 7 . 8 180 Launcher 29 | . . . . . 6 8 5 . . . . . 3 . . 4 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1081 | . . 12 140 49 32 167 96 44 142 . 43 58 17 14 . 9 258 Thermal 109 | . 58 . . . . 10 . . . . 41 . . . . . . Explosive 29 | . . . . . 6 8 5 . . . . . 3 . . 4 3 Electromagnetic 20 | . . . . . 20 . . . . . . . . . . . . Robot Hit Streak 61 | . 30 4 46 61 17 21 30 32 42 . 20 25 6 7 . 5 31 Robot Miss Streak 5 | . 2 2 4 1 2 4 1 1 2 . 5 2 1 3 . 2 4 Penetration Max 2 | . . . . . . 1 . 1 1 . . 1 . 1 . . 2 Secondary Targets 24 | . 1 1 3 2 . 3 3 . 2 . . . . . . . 9 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . 1 . . . . . . . 1 Autonomous 58 | . . . . . . . . . . . 58 . . . . . . Shots Hit Robots 984 | . 47 10 121 45 32 153 86 39 116 . 67 47 15 7 . 7 192 Core Hits 489 | . 18 7 60 16 24 80 43 20 48 . 39 22 12 7 . 10 83 Critical Kills 7 | . . 1 . 1 . 2 . . 1 . . . . . . . 2 Critical Parts Destroyed 11 | . . . . . . 1 2 3 2 . . . . . . . 3 Critical Strikes 55 | . 9 1 . 1 1 3 2 3 4 . 2 10 . 1 . . 18 Burn 9 | . 9 . . . . . . . . . . . . . . . . Destroy 18 | . . 1 . 1 . 3 2 3 3 . . . . . . . 5 Blast 27 | . . . . . . . . . 1 . 2 10 . 1 . . 13 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 8 | . . . . . 7 . . . . . . . . . . . 1 Impact 7 | . . . . . 7 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 31999 | . 599 153 1989 669 1149 2731 1948 1054 3086 . 2926 2893 1421 378 . 650 10353 Guns 14958 | . 591 140 1989 669 200 2188 1614 1052 2408 . 1906 . 79 90 . . 2032 Cannons 13773 | . . . . . 402 . . . 678 . 898 2737 734 288 . 197 7839 Explosions 3063 | . . . . . 547 528 334 . . . . 150 608 . . 453 443 Melee . | . . . . . . . . . . . . . . . . . . Ramming 205 | . 8 13 . . . 15 . 2 . . 122 6 . . . . 39 Kinetic 26028 | . . 140 1989 669 200 2022 1614 1052 3086 . 1260 2737 813 378 . 197 9871 Thermal 2391 | . 591 . . . 90 166 . . . . 1544 . . . . . . Explosive 2973 | . . . . . 457 528 334 . . . . 150 608 . . 453 443 Electromagnetic 402 | . . . . . 402 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 1 1 . . . 1 . 1 4 2 2 2 2 8 Average Corruption 1 | . . . 1 1 1 . . . 1 . 1 2 2 2 2 2 4 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 75 | . . . 1 4 13 . . . 3 . . 2 3 7 1 7 34 Message Errors 16 | . . . 1 1 3 . . . 2 . . . . 1 . 2 6 Matter Fused 23 | . . . . 1 1 . . . 1 . . 1 2 2 . 4 11 Heat Flow Errors 9 | . . . . . 2 . . . . . . . 1 1 . . 5 Energy Discharges 7 | . . . . 1 2 . . . . . . . . 1 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 3 . . . . . . . . 1 . . 2 Data Loss (major) 4 | . . . . . 1 . . . . . . 1 . 1 . . 1 Misfires 5 | . . . . 1 1 . . . . . . . . . . 1 2 Weapon Failures 4 | . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1523 | . . . . . 46 4 . . 99 . 78 310 94 . . 12 880 Projectiles 1337 | . . . . . . . . . 99 . 78 250 60 . . . 850 Explosions 162 | . . . . . 46 4 . . . . . 60 34 . . 12 6 Melee 24 | . . . . . . . . . . . . . . . . . 24 Knockbacks 43 | . . . . . . . . . 3 . 1 18 2 . . . 19 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 36 | . . . . . . . . . 3 . 1 14 2 . . . 16 Secondary 6 | . . . . . . . . . . . . 4 . . . . 2 Self-Inflicted Damage 295 | . . . . . 96 . 20 . . . . 40 100 . . 20 19 Shots 11 | . . . . . 5 . 1 . . . . 1 3 . . 1 . Rammed 13 | . . . . 1 . 1 . . . . 9 1 . . . . 1 Targets Rammed 19 | . 1 3 . 1 . 1 . 1 . . 9 2 . . . . 1 Kicked 4 | . 1 3 . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . . 1 . . . . . Highest Temperature 513 | . 169 9 13 15 362 134 217 177 231 . 353 402 123 353 . 223 513 Average Temperature 81 | . 56 9 5 7 173 29 67 65 52 . 93 100 43 130 . 87 134 Received Heat Transfer 3827 | . 84 9 237 81 129 540 441 81 332 . 218 369 92 . . 12 1202 Effects 16 | . . . . . 1 . . . . . 2 2 . 3 . . 8 Shutdowns 5 | . . . . . . . . . . . 1 1 . . . . 3 Energy Bleed 4 | . . . . . 1 . . . . . 1 . . 1 . . 1 Interference 5 | . . . . . . . . . . . . . . 2 . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 6 | . . . . . 3 . . . . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . . . . . 1 . . . . 2 Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Parts Melted 11 | . 5 . . . . . . . . . 6 . . . . . . Heat Transferred 4032 | . 2405 . . . 100 205 . . . . 1322 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Peak Influence 1255 | . 255 74 396 443 1079 637 867 650 1242 576 1255 819 . . . . 571 Initial 570 | . . 4 1 135 251 453 14 363 370 564 170 570 . . . . 16 Average 389 | . 52 18 211 214 773 151 579 464 730 507 748 617 . . . . 143 Maximum Alert Level 4 | . 1 . 1 2 3 2 3 2 4 2 4 3 . . . . 2 Low Security (%) 40 | . 96 100 48 58 . 73 14 . . . . . . . . . 69 Level 1 15 | . 3 . 51 31 17 11 3 21 12 22 23 . . . . . 26 Level 2 22 | . . . . 10 12 14 52 78 32 77 18 83 . . . . 3 Level 3 18 | . . . . . 70 . 29 . 42 . 40 16 . . . . . Level 4 2 | . . . . . . . . . 12 . 16 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 7 1 . 1 . 2 . . . 6 . . . . 14 Investigation 8 | . 1 . 3 . . 1 . . . . . 2 . . . . 1 Extermination 4 | . . . . . . . . . . . . 1 . . . . 3 Reinforcement 13 | . . . 4 . . . . 1 . . . 2 . . . . 6 Assault 2 | . . . . . . . . . . . . 1 . . . . 1 Garrison 5 | . . . . 1 . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Distress Signals 7 | . 2 . . 1 . 2 . 2 . . . . . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 Times Spotted 327 | . 19 4 37 12 22 39 23 15 25 . 28 25 8 5 . 9 56 Peak Tracking Total 10 | . 4 2 5 4 6 6 4 5 5 . 9 10 7 4 . 4 6 Tactical Retreats 13 | . . . 1 1 1 1 . 1 1 . 3 1 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 15 | . . . . . 3 1 1 . 6 . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 34 | . . . . . 6 . 3 2 4 . 7 5 . . . . 7 Max in Single Turn 2 | . . . . . 1 . 1 1 1 . 1 2 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 Garrison Relay 13 | . . . . . 5 . 2 . 4 . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 58 | . 5 1 5 4 1 12 3 1 2 3 2 7 . . 4 . 8 Terminals 36 | . 4 1 3 3 1 9 3 . 2 2 2 5 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . 1 . . . . . 1 . . . . 2 Recycling Units 3 | . 1 . . . . . . . . . . . . . . . 2 Scanalyzers 4 | . . . 2 . . 1 . . . . . 1 . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . . . . . . 2 Total Hacks 157 | . 16 4 17 10 2 28 5 1 3 8 3 18 . . 28 . 14 Successful 106 | . 10 1 14 7 1 20 4 1 2 4 2 5 . . 28 . 7 Failed 50 | . 5 3 3 3 1 8 1 . 1 4 1 13 . . . . 7 Catastrophic 8 | . 1 1 1 . . 1 1 . . . . 2 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 44 | . 9 3 6 5 . 8 2 . . 1 . 7 . . . . 3 Terminals 88 | . 13 4 7 9 2 22 5 . 3 7 3 12 . . . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . 3 Repair Stations 6 | . . . . . . 2 . . . . . 1 . . . . 3 Recycling Units 7 | . 3 . . . . . . . . . . . . . . . 4 Scanalyzers 18 | . . . 10 . . 3 . . . . . 5 . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . 1 . . . . . . 3 Terminal Hacks 74 | . 7 1 3 6 1 15 4 . 2 3 2 2 . . 28 . . Record 13 | . . . 1 . . 1 . . . . . . . . 11 . . Part Schematic 15 | . 2 . 1 . . 2 . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . 1 . 3 . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . 1 . . . . . . . . 3 . . Open Door 3 | . . . . . . . 1 . 1 . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . 1 1 . . . . 1 . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . 5 . . . 2 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . 1 . 1 . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . Garrison Registry 3 | . . . . . 1 . 1 . . . 1 . . . . . . Security Stations 2 | . . . . . . . 1 . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . . 2 Scan Component 2 | . . . . . . 1 . . . . . . . . . . 1 Repair 2 | . . . . . . 1 . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . . . . 2 Report Inventory 2 | . 1 . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . 1 Scanalyzer 14 | . . . 10 . . 1 . . . . . 3 . . . . . Insert Component 7 | . . . 5 . . 1 . . . . . 1 . . . . . Analyze 7 | . . . 5 . . . . . . . . 2 . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 1 . . . . . . 1 Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . 1 . . 1 . . . . . . . . . . . Terminals 2 | . . . 1 . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 1 4 2 . 9 1 . 2 3 2 7 . . . . 6 Full Trace Events 9 | . . 1 3 . . 1 1 . . . . 2 . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 2 . 6 . . 2 . . . . . 1 . . 10 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . 1 Time 140 | . . . . . . 78 . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 6 . . . . . . . . . . . . . . . 3 Parts Scanalyzed 7 | . . . 5 . . 1 . . . . . 1 . . . . . Part Schematics Acquired 6 | . . . 5 . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 6 | . . . . . 2 . 2 . 1 . 1 . . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . Zone Cloak 2 | . . . . . 1 . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 56 | . . . . . 20 . 10 . 17 . 8 . . . . . 1 Machine Destruction 56 | . . . . . 20 . 10 . 17 . 8 . . . . . 1 Attached 3 | . . . . . 1 . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Total Allies 13 | . . 3 . . 3 1 1 . 1 . 2 . . . . 1 1 Largest Group 3 | . . 3 3 . 2 1 1 1 1 . 2 . . . . 1 1 Highest-Rated Group 96 | . . 40 40 . 10 10 39 39 20 . 70 . . . . 96 85 Highest-Rated Ally 96 | . . 16 16 . 5 10 39 39 20 . 39 . . . . 96 85 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 188 | . . 2 58 . 19 7 21 3 4 . 33 . . . . 8 33 Total Damage 2947 | . . 23 517 . 114 31 207 48 45 . 481 . . . . 200 1281 Kills 35 | . . . 9 . 1 1 5 . 1 . 5 . . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . . . . 1 . 3 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Turns Passed 18830 | . 1556 1110 1483 301 1729 2298 1694 306 1613 236 1261 1373 473 461 127 578 2231 Spaces Moved 9109 | 1 902 566 729 136 848 860 671 104 704 145 709 746 246 259 95 338 1050 Core . | . . . . . . . . . . . . . . . . . . Treads 5416 | . . . 576 136 848 763 671 104 704 145 709 745 . . . . 15 Legs 1648 | 1 902 566 153 . . . . . . . . . . . . . 26 Wheels 2045 | . . . . . . 97 . . . . . 1 246 259 95 338 1009 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 160 160 160 130 225 225 150 160 160 160 160 130 130 130 130 Average Speed 174 | 120 155 190 166 160 181 226 225 225 189 160 160 163 174 167 130 130 133 Slowest Speed 320 | 120 190 190 240 160 240 320 225 225 225 160 160 240 175 175 130 130 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 98 94 58 34 80 79 83 20 99 5 96 31 46 54 68 56 31 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . 1 1 . 1 . . . . . . . . 1 . 1 . . Known Exits Taken 6 | . . . 1 1 . 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . 1 1 1 1 . Scrap Searched 8 | . . 3 . . . . . . . . . . 2 1 . 2 . Spaces Dug 28 | . . . . . . . . . . . . 2 . . . . 26 Terrain Destroyed 363 | . . . . . 18 62 40 4 5 . 6 58 43 6 . 46 75 Melee . | . . . . . . . . . . . . . . . . . . Projectile 123 | . . . . . . . . 4 5 . 6 19 10 6 . 7 66 AOE 240 | . . . . . 18 62 40 . . . . 39 33 . . 39 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Total 10758 | . 1000 586 862 172 964 1026 756 131 835 149 778 822 263 268 98 460 1588 Wait 494 | . 16 11 11 2 5 16 8 . 9 . 20 3 . . . 111 282 Move 9096 | . 901 565 728 136 847 860 670 104 703 145 708 745 245 258 94 337 1050 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 113 | . 23 1 8 1 18 10 7 1 5 1 3 10 . 1 . . 24 Fast Attach 49 | . 5 . 8 . . 13 1 . 5 . 2 1 . . 2 1 11 Attach 53 | . 2 . 2 . 2 3 2 . 4 2 3 4 4 1 . 1 23 Detach 13 | . 1 . 1 . . . . . . . 2 . . 1 . 2 6 Swap 88 | . 3 . 13 4 19 11 5 1 . . 2 7 1 . . 1 21 Drop 127 | . 19 . 21 4 13 19 9 2 12 1 2 9 . . 2 . 14 Fire 675 | . 29 6 70 24 40 93 52 22 90 . 26 41 13 7 . 7 155 Melee 8 | . . . . . 7 . . . . . . . . . . . 1 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 4 | . 1 3 . . . . . . . . . . . . . . . Crush 14 | . . . . 1 . 1 . 1 . . 9 2 . . . . . Escape Stasis 10 | . . . . . 2 . 2 . 6 . . . . . . . . Rewire 13 | . . . . . 11 . . . 1 . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x3 / Mat) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: [*Fac] / *Low x2 / *Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 331 | -10/Materials | Central database locked down 339 | -10/Materials | Discovered new exit (range 14) 506 | -10/Materials | Discovered new exit (range 13) 1557 | -10/Materials | Entered Mines 1615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1753 | -10/Mines | Discovered new exit (range 6) 1822 | -10/Mines | Discovered new exit (range 8) 1852 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2325 | -10/Mines | Learned Materials stockpile data 2391 | -10/Mines | Learned location of Storage (-9) 2667 | -10/Mines | Entered Materials 2667 | -9/Materials | Accompanied by 3 allies 2667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3285 | -9/Materials | Discovered new exit (range 7) 3328 | -9/Materials | Build established: Scavenger-Mutant 3713 | -9/Materials | Discovered new exit (range 16) 3863 | -9/Materials | Discovered new exit (range 5) 3901 | -9/Materials | Identified exit to Mines 3901 | -9/Materials | Identified exit to Storage 4041 | -9/Materials | Build established: Mutant 4150 | -9/Materials | Entered Storage 4278 | -9/Storage | Learned location of Armory (-3) 4362 | -9/Storage | Garrison activated, responded to threat 4444 | -9/Storage | Destroyed 7 combat bots 4450 | -9/Storage | Identified exit to Garrison 4451 | -9/Storage | Entered Garrison 4510 | -9/Garrison | Triggered checkpoint 4520 | -9/Garrison | Garrison Relay disabled 4545 | -9/Garrison | Installed Relay Interface Framework 4630 | -9/Garrison | Triggered checkpoint 4740 | -9/Garrison | Triggered checkpoint 4752 | -9/Garrison | Triggered checkpoint 4791 | -9/Garrison | Destroyed 7 combat bots 4793 | -9/Garrison | Build established: Hacker-Mutant 4836 | -9/Garrison | Triggered checkpoint 4869 | -9/Garrison | Garrison Relay disabled 4948 | -9/Garrison | Discovered new exit (range 14) 4966 | -9/Garrison | Garrison Relay disabled 5148 | -9/Garrison | Triggered checkpoint 5210 | -9/Garrison | Discovered new exit (range 13) 5270 | -9/Garrison | Triggered checkpoint 5312 | -9/Garrison | Garrison Relay disabled 5338 | -9/Garrison | Discovered new exit (range 24) 5338 | -9/Garrison | Discovered new exit (range 25) 5338 | -9/Garrison | Discovered new exit (range 73) 5360 | -9/Garrison | Triggered checkpoint 5522 | -9/Garrison | Expanded RIF knowledge: Zone Cloak 5892 | -9/Garrison | Triggered checkpoint 5938 | -9/Garrison | Garrison Relay disabled 6180 | -9/Garrison | Entered Materials 6180 | -8/Materials | Accompanied by 1 ally 6180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6792 | -8/Materials | Discovered new exit (range 5) 6999 | -8/Materials | Repaired Broken Hvy. Mass Driver 7190 | -8/Materials | Build established: Scavenger-Mutant 7240 | -8/Materials | Discovered new exit (range 11) 7623 | -8/Materials | Build established: Mutant 7746 | -8/Materials | Discovered new exit (range 9) 8478 | -8/Materials | Identified exit to Garrison 8478 | -8/Materials | Entered Garrison 8478 | -8/Garrison | Accompanied by 1 ally 8529 | -8/Garrison | Learned Materials security intel 8606 | -8/Garrison | Garrison Relay disabled 8706 | -8/Garrison | Triggered checkpoint 8758 | -8/Garrison | Triggered checkpoint 8811 | -8/Garrison | Destroyed 8 combat bots 8854 | -8/Garrison | Discovered new exit (range 12) 8906 | -8/Garrison | Triggered checkpoint 8992 | -8/Garrison | Garrison Relay disabled 9013 | -8/Garrison | Rescued a captive Derelict 9186 | -8/Garrison | Triggered checkpoint 9227 | -8/Garrison | Discovered new exit (range 30) 9227 | -8/Garrison | Discovered new exit (range 64) 9227 | -8/Garrison | Discovered new exit (range 23) 9227 | -8/Garrison | Discovered exit to Materials (range 46) 9380 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9744 | -8/Garrison | Triggered checkpoint 9986 | -8/Garrison | Triggered checkpoint 10136 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 10172 | -8/Garrison | Entered Materials 10172 | -8/Materials | Accompanied by 1 ally 10413 | -8/Materials | Garrison activated, responded to threat 10478 | -8/Materials | Identified exit to Garrison 10478 | -8/Materials | Entered Garrison 10622 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 10646 | -8/Garrison | Triggered checkpoint 10734 | -8/Garrison | Rescued a captive Derelict 10822 | -8/Garrison | Garrison Relay disabled 11006 | -8/Garrison | Triggered checkpoint 11030 | -8/Garrison | Triggered checkpoint 11135 | -8/Garrison | Discovered new exit (range 11) 11485 | -8/Garrison | Garrison Relay disabled 11627 | -8/Garrison | Discovered new exit (range 10) 11638 | -8/Garrison | Triggered checkpoint 11718 | -8/Garrison | Garrison Relay disabled 11799 | -8/Garrison | Learned Factory security intel 11842 | -8/Garrison | Triggered checkpoint 11944 | -8/Garrison | Discovered new exit (range 10) 11956 | -8/Garrison | Triggered checkpoint 11993 | -8/Garrison | Garrison Relay disabled 12091 | -8/Garrison | Entered Factory 12091 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 12327 | -7/Factory | Identified exit to Garrison 12327 | -7/Factory | Entered Garrison 12480 | -7/Garrison | Triggered checkpoint 12553 | -7/Garrison | Garrison Relay disabled 12622 | -7/Garrison | Triggered checkpoint 12635 | -7/Garrison | Build established: Tank 12704 | -7/Garrison | Destroyed 9 combat bots 12777 | -7/Garrison | Discovered new exit (range 12) 12791 | -7/Garrison | Triggered checkpoint 12864 | -7/Garrison | Rescued a captive Derelict 12865 | -7/Garrison | Rescued a captive Derelict 13010 | -7/Garrison | Triggered checkpoint 13050 | -7/Garrison | Triggered checkpoint 13198 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 13206 | -7/Garrison | Discovered new exit (range 11) 13354 | -7/Garrison | Triggered checkpoint 13379 | -7/Garrison | Garrison Relay disabled 13559 | -7/Garrison | Discovered new exit (range 15) 13570 | -7/Garrison | Discovered new exit (range 54) 13570 | -7/Garrison | Discovered new exit (range 40) 13570 | -7/Garrison | Discovered new exit (range 12) 13588 | -7/Garrison | Entered Factory 13988 | -7/Factory | First assault squad dispatched 14510 | -7/Factory | Build established: Mutant 14620 | -7/Factory | Discovered new exit (range 13) 14817 | -7/Factory | Identified exit to Lower Caves 14961 | -7/Factory | Entered Lower Caves 15092 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15188 | -7/Lower Caves | Attacked by a faux Warlord 15246 | -7/Lower Caves | Lost 4 parts (1p2u1w) 15422 | -7/Lower Caves | Discovered new exit (range 7) 15434 | -7/Lower Caves | Entered another Lower Caves area 15543 | -7/Lower Caves | Build established: Tank 15673 | -7/Lower Caves | Encountered a Warlord checkpoint 15879 | -7/Lower Caves | Discovered new exit (range 9) 15895 | -7/Lower Caves | Entered Data Miner 15896 | -7/Data Miner | Discovered new exit (range 6) 15921 | -7/Data Miner | Met Data Miner 15947 | -7/Data Miner | Learned location of Section 7 (-3) 15947 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15968 | -7/Data Miner | Received God Mode back door access code from Data Miner 16022 | -7/Data Miner | Entered Proximity Caves 16064 | -6/Proximity Caves | Learned Factory terminal intel 16111 | -6/Proximity Caves | Spotted B-75 Beast 16113 | -6/Proximity Caves | Escorted by Enhanced Grunt 16191 | -6/Proximity Caves | Build established: Mutant 16329 | -6/Proximity Caves | Learned 4 Factory zone layouts 16478 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16518 | -6/Proximity Caves | Discovered new exit (range 9) 16600 | -6/Proximity Caves | Entered Factory 16600 | -6/Factory | Evolved 2 slots: Utility x2 16601 | -6/Factory | Identified exit to Lower Caves 16601 | -6/Factory | Identified exit to Extension 16603 | -6/Factory | Loaded intel: 26 terminal locations 16797 | -6/Factory | Spotted B-75 Beast 16807 | -6/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 17013 | -6/Factory | Incoming investigation squad redirected 17235 | -6/Factory | Repaired Imp. Heavy Treads 18415 | -6/Factory | Cargo convoy interrupted 18451 | -6/Factory | Discovered new exit (range 21) 18506 | -6/Factory | Garrison activated, responded to threat 18540 | -6/Factory | Lost 6 parts (1p1n2u2w) 18617 | -6/Factory | Destroyed 14 combat bots 18619 | -6/Factory | Found Prototype Processor 18622 | -6/Factory | Found Prototype Device 18626 | -6/Factory | Found Prototype Processor 18639 | -6/Factory | Identified Adv. EM Disruption Field 18644 | -6/Factory | Found Adv. EM Disruption Field 18657 | -6/Factory | Identified Exp. Signal Interpreter (x2) 18677 | -6/Factory | Core integrity fell below 50% 18785 | -6/Factory | Core integrity fell below 20% 18831 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18817_ Slug penetrates Wall. 18817_ K-01 Serf collects debris. 18819_ Destroyed Insulated Plating. 18819_ Slug penetrates X-72 Disruptor. 18819_ X-72 Disruptor destroyed. 18820_ Slug penetrates Wall. 18820_ K-01 Serf collects debris. 18822_ X-72 Disruptor destroyed. 18822_ Slug penetrates Wall. 18824_ U-05 Engineer builds a Wall. 18824_ K-01 Serf collects debris. 18825_ Acquired 26 matter. 18827_ U-05 Engineer builds a Door. 18828_ Dropped Matter Compressor. 18828_ S-27 Virus destroyed. 18828_ K-01 Serf collects debris. 18829_ Extracted 103 matter. 18829_ Slug penetrates Wall. 18831_ H-66 Slayer Hvy. Assault Rifle blasted off. 18831_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #?????????????########## | | ?????????# +?????????????# | | ???????#"# #?????????????# | | ########;# #?????????????# | | # # #?????????????# | | # """ ; #?????????????# | | # """ ; #?????????????# | | # """ ;%%% #?????????????# | | # + #?????????????# #? | | # """ # #????????????## ## | | # G # u ##???????????# # | | # """!#[%[ %############## # | | # #%%%% # | | #########;[%% # | | # ! #%*=[= % > + | | # +u!!sm*R # | | # #|%||=[ # | | # #=* !%############# # | | # ! ?# !! =;????????????# # | | # ?#!* ! ;????????????### ### | | # ??#= *!#??????????????# #?? | | # ??# !|#?############?# #?? | | # ???# k@# #?# #?? | | ######???# %[%# ]] #?# #?? | | ?????????# #? ]] #?# #?? | | ?????????#[ A # #?# #?? | | ######???# + #?# #?? | | #^ ??# # ! ### #?? | | # ?# ! + """ ???# #?? | | #""" #==* # """"" ##T ### | | #""" # # """"" ### # | | #""" [ #!=! # #?# # | | # #[= ! # #?# # | | #""" #=! [# #?# # | | #""" ]#! #?############?# # | | #""" =+[ ! %#??????????????# # | | # # =!%!#??????????????# + | | #""" ^ #!==!!#??????????????# # | | #""" # ]#??????????????# # | | #""" # %%=#??????????????# ### | | # # %% #??????????????# | | #""" # #??????????????# | | #""" [%# #??????????????# """" | | #""" #% #??????????????# """" | | # # % %#??????????????# """" | | #########"% % #??????????????# | | ?????????# #??????????????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 70 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Hyb. Deuterium Engine | -8/Materials | Hacked KE Penetrator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyMediumWeb Manual? 0 Play Time 02:56:53 Cumulative 186.9 hours Start 2022.06.29 @ 22:00:11 End 2022.06.30 @ 01:24:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 61 Adventurer 10 Explorer 3 Win Type - Total 9 Types 4/0/1/2/0/0/1/0/1 Lore% 58 Gallery% 75 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 465b206e-c9e4-46fd-98ab-d4035a7bbc85