Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 22:09:10 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (874) 874 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2209 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (5) ---- Compact Wheel High-capacity Matter Pod (200) Experimental Sensor Array Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Compact Wheel High-capacity Matter Pod Experimental Sensor Array Beam Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 32 | 7 16 2 7 Power 5 | 1 4 . . Engine 5 | 1 4 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 3 1 7 Device 3 | 1 . 1 1 Storage 3 | 1 2 . . Processor 5 | . . . 5 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 2 7 1 . Energy Gun 8 | 1 6 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 3 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 99 Engine 13 | . 13 14 11 Leg 11 | . 16 . . Wheel 15 | . 11 28 22 Device 4 | . 3 3 14 Storage 13 | . 14 14 9 Processor 2 | . . . 17 Protection 9 | . 10 10 3 Energy Gun 25 | . 24 28 21 Ballistic Gun 1 | . 1 . . Naked Turns . | . . . . Heaviest Build 52 | 11 52 34 41 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 2 | 1 2 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 14 | 7 14 15 13 Most Carried 15 | 8 15 15 15 Average Carried 12 | 4 12 14 12 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 8 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 727 | 274 353 30 70 Remotely . | . . . . Salvage Created 1371 | 116 828 55 372 Parts 91 | 4 60 7 20 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 26 | . 17 3 6 Guns 24 | . 15 3 6 AOE 1 | . 1 . . Classes Destroyed 8 | 2 5 . 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 2 | 1 . . 1 Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 18 | . 14 . 4 Sentry 2 | . . . 2 Best Kill Streak 3 | 1 3 2 3 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 873 | . 690 42 141 Core 202 | . 167 . 35 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . 32 . . Core Remaining (%) 66 | 100 . 33 . Volleys Fired 79 | 4 56 5 14 Largest 2 | 2 2 2 2 Hottest 90 | 60 90 90 90 Shots Fired 143 | 8 98 10 27 Gun 143 | 8 98 10 27 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 12 | 4 8 . . Thermal 12 | 4 8 . . Explosive . | . . . . Electromagnetic 119 | . 82 10 27 Robot Hit Streak 12 | 4 9 8 12 Robot Miss Streak 4 | 1 4 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | 6 73 8 25 Core Hits 63 | 3 39 5 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . 2 . . Impact 2 | . 2 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1652 | 58 1129 90 375 Guns 1541 | 58 1018 90 375 Cannons . | . . . . Explosions 111 | . 111 . . Melee . | . . . . Ramming . | . . . . Kinetic 45 | 24 21 . . Thermal 213 | 34 179 . . Explosive . | . . . . Electromagnetic 1394 | . 929 90 375 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | 20 216 99 144 Average Temperature 57 | 13 63 44 44 Received Heat Transfer 393 | . 333 . 60 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 8 | . 8 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 375 | 75 300 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 204 | 10 127 106 204 Initial 41 | . 6 41 13 Average 45 | 4 44 39 64 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 9 . 1 Investigation 8 | . 7 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 25 3 7 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 10 | . 9 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 32 . 5 Successful 19 | . 18 . 1 Failed 18 | . 14 . 4 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 28 | . 23 . 5 Terminals 24 | . 19 . 5 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 9 | . 9 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 9 . 1 Terminals 4 | . 3 . 1 Botnet 3 | . 2 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Reject 2 | . 2 . . Recyclers 1 | . 1 . . Mask 1 | . 1 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 . 1 Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders 4 | . . . 4 STAY 3 | . . . 3 FOLLOW 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3159 | 93 2136 526 404 Spaces Moved 1965 | 49 1277 423 216 Core 12 | 12 . . . Treads . | . . . . Legs 610 | 37 573 . . Wheels 1343 | . 704 423 216 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 100 Average Speed 132 | 108 142 115 112 Slowest Speed 260 | 120 260 115 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 5 97 89 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 6 | . 6 . . Melee 2 | . 2 . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2380 | 78 1500 453 349 Wait 254 | 10 117 20 107 Move 1962 | 48 1276 422 216 Hop . | . . . . Pick Up 31 | 9 18 2 2 Fast Attach 14 | 6 5 . 3 Attach 9 | 1 5 1 2 Detach 1 | . 1 . . Swap 9 | . 6 1 2 Drop 19 | . 14 2 3 Fire 79 | 4 56 5 14 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 94 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Discovered new exit (range 11) 1358 | -10/Materials | Core integrity fell below 50% 1519 | -10/Materials | Discovered new exit (range 12) 1612 | -10/Materials | Discovered new exit (range 6) 2230 | -10/Materials | Entered Mines 2231 | -10/Mines | Learned location of Storage (-8) 2283 | -10/Mines | Met a Derelict bent on vengeance 2332 | -10/Mines | Discovered new exit (range 7) 2381 | -10/Mines | Learned location of Recycling (-8) 2413 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2563 | -10/Mines | Identified exit to Materials 2631 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2634 | -10/Mines | Found Prototype Device 2684 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2756 | -10/Mines | Entered Materials 2756 | -9/Materials | Accompanied by 3 allies 2756 | -9/Materials | Evolved 2 slots: Utility x2 3160 | -9/Materials | Self-destructed Last Messages --------------- 03088_ Dropped Imp. Terrain Scanner. 03089_ Acquired Adv. Targeting Computer. 03091_ Dropped Lrg. Storage Unit. 03092_ Acquired Adv. Targeting Computer. 03096_ R-06 Scavenger collects Mace. 03096_ R-06 Scavenger shuts down. 03096_ R-06 Scavenger destroyed. 03098_ R-06 Scavenger collects Hcp. Battery. 03100_ Acquired 50 matter. 03102_ R-06 Scavenger collects Com. Wheel. 03109_ Destroyed Com. Wheel. 03115_ G-34 Mercenary destroyed. 03129_ K-01 Serf cleans the Electrolysis Chamber. 03131_ K-01 Serf collects debris. 03134_ K-01 Serf cleans the Electrolysis Chamber. 03150_ K-01 Serf collects debris. 03152_ EM Shotgun destroyed. 03153_ Y-45 Defender destroyed. 03154_ K-01 Serf collects debris. 03160_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????? ????????? | | ???????????????????? ???????? | | ??????????????###### ???????? | | ??????????????# ????????? | | ??????????????# ?????????? | | ??????????????# ??????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ??????????????+ ###+######?? | | ??????????? ??# #! #?? | | ???############ # T #?? | | ???# # !!!@ #?? | | #### ^ # !!! #?? | | + k!!! #?? | | #### ^ # #?? | | #####+#### # #?? | | !*# """ # [ #?? | | """ """%# """ # [*!= #?? | | """ """[# """ ####%#####?? | | """ """=/% #??###?????? | | # %] #??????????? | | ######+#### ##!!* ##?????????? | | ???? # #??# ##=[=[ #?????????? | | ?????# ##?# ##!!!!!!#????#????? | | ?????# ## ##!!!!!!##????????? | | ?????+ ## #########?????#???? | | ?????#%! ##+#####??#??????????? | | ?""??#[ # #??#?##???????? | | ?"??# # """#??????#??????? | | ?????# # """#?#???????????? | | ##???# # """#?????????#???? | | ?????# / ####????#?????? | | ?????# # #?????????????? | | ?#???# ############?????#???? | | ?#?#?# # #????#??????? | | ?##??# # """"" #??#?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothThunderJammer Manual? 0 Play Time 00:23:00 Cumulative 647.5 hours Start 2023.04.27 @ 21:38:50 End 2023.04.27 @ 22:09:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 438 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ffd7c8d-1321-4186-aca8-cf40031d87c2