Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 20:59:08 Player: DZKane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (220) 1100 Value Destroyed (6101) 6101 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3254) 3254 TOTAL SCORE: 18035 Bonus ------- High Alert Combat Kills 420 Win 3000 Friendly Fire -166 Cogmind --------- Core Integrity 1088/1600 Matter 65/300 Energy 67/100 System Corruption 2% Temperature Cool (0) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (12) ----- Advanced Weight Redist. System Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Improved Plasma Cutter > --- INVENTORY (5) ---- Experimental Power Amplifier Railgun Hellfire Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Biomechanical Wings Biomechanical Wings Biomechanical Wings Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Amplifier Advanced Weight Redist. System Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Enhanced Nova Cannon Railgun Hellfire Missile Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 102] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 6 | . . 2 . . 1 1 . . . . . . 2 Utility 10 | . . . . 2 1 1 2 . . . 2 2 . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 169 | 2 12 32 4 44 22 8 4 . 13 3 6 9 10 Power 17 | . 1 4 . 3 3 1 . . . . 1 2 2 Engine 10 | . 1 4 . 3 1 1 . . . . . . . Core 2 | . . . . . 2 . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 2 2 Propulsion 57 | . 3 14 2 18 7 3 1 . 3 . 2 3 1 Treads 17 | . 3 6 1 7 . . . . . . . . . Leg 15 | . . 4 . 11 . . . . . . . . . Wheel 4 | . . 3 1 . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight 20 | . . 1 . . 7 3 1 . 2 . 2 3 1 Utility 45 | . 2 4 . 10 6 2 1 . 10 1 2 3 4 Device 11 | . 1 . . 3 . . . . 2 . 1 3 1 Storage 4 | . . 3 . . 1 . . . . . . . . Processor 7 | . . 1 . 2 1 1 . . 1 . . . 1 Hackware 15 | . . . . . 4 . 1 . 6 1 1 . 2 Protection 8 | . 1 . . 5 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 6 10 2 13 6 2 2 . . 2 1 1 3 Energy Gun 9 | 1 . 2 . 4 2 . . . . . . . . Energy Cannon 6 | . . 1 . 2 . 1 . . . 1 . . 1 Ballistic Gun 16 | 1 6 5 1 2 . . . . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher 8 | . . 1 1 3 . . 1 . . . . 1 1 Special Weapon 2 | . . . . . . . 1 . . . . . 1 Impact Weapon 2 | . . . . . 2 . . . . . . . . Slashing Weapon 5 | . . 1 . 1 2 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 5 . 3 2 2 . . 1 . . 2 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 7 | . . . . . . . . . 7 . . . . Parts Lost 50 | . . 3 2 15 . . . . . 1 12 8 9 Power 6 | . . 1 . 1 . . . . . . 1 2 1 Propulsion 24 | . . 2 2 10 . . . . . . 5 2 3 Utility 14 | . . . . 2 . . . . . 1 4 4 3 Weapon 6 | . . . . 2 . . . . . . 2 . 2 Highest Loss Streak 12 | . . 2 1 3 . . . . . 1 12 5 5 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Backups 13 | 6 7 14 20 19 10 9 9 10 9 9 9 6 4 Power . | 1 . . 1 1 . 1 . . . . . . . Propulsion 3 | 4 4 3 5 6 2 . . . . 4 4 . . Utility 4 | . 1 3 5 6 4 6 6 7 5 1 . . . Weapon 3 | 1 1 6 6 4 1 1 . 1 1 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 56 | . 10 17 3 14 5 5 2 . . . . . . Power 5 | . 1 1 . 1 . 1 1 . . . . . . Propulsion 16 | . 6 4 . 5 . 1 . . . . . . . Utility 24 | . 3 4 3 6 5 2 1 . . . . . . Weapon 9 | . . 7 . 2 . . . . . . . . . Tool/Special 2 | . . 1 . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 99 97 99 90 95 92 92 94 92 84 77 59 52 Engine 8 | . 14 10 11 8 4 6 5 5 5 5 3 . . Treads 8 | . 27 6 24 8 . . . . . . . . . Leg 11 | . . 28 . 23 . . . . . . . . . Wheel 3 | . . 7 19 . . . . . . . . . . Flight 11 | . . . . . 37 40 34 35 30 28 25 18 17 Device 2 | . 4 . . 7 . . . . . . 1 7 8 Storage 8 | . 14 11 11 9 7 6 5 5 5 5 4 3 . Processor 7 | . . 8 11 9 3 5 5 5 10 10 9 4 6 Hackware 8 | . . . . . 26 26 28 29 24 20 20 13 10 Protection 4 | . 8 2 . 8 . . 4 5 2 5 3 . . Energy Gun 3 | . 4 . . 11 5 . . . . . . . . Ballistic Gun 9 | . 23 21 12 1 . . . . . 2 2 . . Slashing Weapon 1 | . . . 8 . 3 6 4 5 4 3 2 . . Peak Build Rating 102 | 6 8 26 22 41 49 56 66 66 72 79 93 83 102 Average Rating 36 | 6 7 22 21 33 46 54 63 66 68 73 78 70 78 On Entrance 41 | 6 6 8 21 21 32 46 56 66 66 70 78 47 62 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 76 | 14 15 54 56 76 23 31 26 26 26 32 34 32 38 Greatest Support 80 | 20 40 60 22 80 27 32 34 34 31 36 39 40 40 Greatest Overweight (x) 7 | . . 2 4 7 . . 1 . . . 4 . 1 Average Overweight (x) . | . . . 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 10 10 10 10 10 10 10 5 Average Capacity 13 | 8 8 14 20 20 10 10 10 10 10 10 10 9 5 Most Carried 20 | 6 8 20 20 20 20 10 10 10 10 10 10 7 5 Average Carried 13 | 6 7 14 19 19 9 9 9 10 9 9 8 6 4 Final Capacity 20 | 8 8 20 20 20 10 10 10 10 10 10 10 5 5 Final Carried 20 | 5 8 20 20 20 10 10 10 10 10 9 8 5 4 Class Distribution -------------------- 50% | Mutant 31% | Hacker-Sprinter 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 4801 | 220 319 1558 309 1160 312 76 53 . 350 155 79 210 . Remotely . | . . . . . . . . . . . . . . Salvage Created 7391 | . 540 2197 304 2521 635 76 98 . 325 193 146 294 62 Parts 426 | . 37 133 30 142 27 6 8 . 14 5 8 11 5 Haulers Intercepted 16 | . 1 6 . 6 1 . . . 1 . . 1 . Recyclers Shooed 8 | . 1 3 . 3 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 150 | . 11 35 16 49 13 . 4 . 4 4 4 5 5 Melee 5 | . . . 3 . 2 . . . . . . . . Guns 76 | . 11 33 4 23 5 . . . . . . . . Cannons 13 | . . . . 13 . . . . . . . . . AOE 56 | . . 2 9 13 6 . 4 . 4 4 4 5 5 Classes Destroyed 17 | . 7 6 . 4 . . . . . . . . . Worker 4 | . . 2 1 . . . . . . . . 1 . Builder 7 | . 1 1 1 4 . . . . . . . . . Tunneler 5 | . 1 1 . 1 1 . . . . . 1 . . Hauler 16 | . 1 6 . 6 1 . . . 1 . . 1 . Recycler 12 | . 1 3 . 3 2 . . . 1 1 . 1 . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 12 | . 2 4 . 2 1 2 1 . . . . . . Watcher 12 | . . 3 . 2 1 1 1 . 2 1 1 . . Swarmer 62 | . 5 4 11 10 6 . 4 . 4 4 4 5 5 Grunt 55 | . 6 20 3 22 4 . . . . . . . . Brawler 3 | . . 1 . 2 . . . . . . . . . Duelist 4 | . . 1 . 3 . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 19 | . . 9 2 7 1 . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . . 1 2 . . . . . . . . Heavy 1 | . . . . 1 . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 3 4 9 11 3 2 4 . 4 4 5 7 4 Combat Bots Only 10 | . 3 4 7 10 3 . 4 . 4 4 4 5 4 Max Kills in Single Turn 4 | . 1 2 3 4 2 1 4 . 3 2 2 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . . 2 3 4 2 . 4 . 3 2 2 2 3 Melee 1 | . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 1000 | . 50 150 49 245 77 . 14 . 20 9 94 52 240 Missed 355 | . 10 44 7 67 29 . 7 . 12 3 43 27 106 Hits 645 | . 40 106 42 178 48 . 7 . 8 6 51 25 134 Melee 4 | . . 2 . 2 . . . . . . . . . Projectile 641 | . 40 104 42 176 48 . 7 . 8 6 51 25 134 Critical Strikes 20 | . 1 4 3 4 1 . . . . 1 5 . 1 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 9663 | . 416 1370 561 2954 690 . 115 . 224 100 1258 672 1303 Core 1906 | . 52 205 54 256 179 . 15 . 41 13 443 136 512 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 13 | . 11 2 . . . . . . . . . . . Regen/Repaired (Parts) 287 | . . 151 . . . . . . . 136 . . . Core Remaining (%) 77 | 100 79 . 35 53 74 100 . . 94 98 65 90 68 Volleys Fired 446 | . 55 154 19 166 19 . 7 . 3 5 2 3 13 Largest 2 | . 2 2 2 2 2 . 1 . 1 1 1 1 1 Hottest 122 | . 70 50 46 122 122 . 39 . 39 39 39 60 120 Shots Fired 779 | . 109 303 29 272 33 . 7 . 3 5 2 3 13 Gun 662 | . 109 302 19 206 26 . . . . . . . . Cannon 62 | . . . . 55 . . . . . . . . 7 Launcher 52 | . . 1 10 11 7 . 4 . 3 5 2 3 6 Special 3 | . . . . . . . 3 . . . . . . Kinetic 517 | . 96 302 19 100 . . . . . . . . . Thermal 192 | . 13 . . 146 26 . . . . . . . 7 Explosive 52 | . . 1 10 11 7 . 4 . 3 5 2 3 6 Electromagnetic 15 | . . . . 15 . . . . . . . . . Robot Hit Streak 44 | . 10 39 44 20 13 . 2 . . 2 . 4 . Robot Miss Streak 7 | . 7 4 1 4 2 . 3 . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 6 | . . 3 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . Shots Hit Robots 572 | . 70 221 24 193 32 3 5 . 5 7 5 7 . Core Hits 308 | . 29 81 25 101 24 3 8 . 8 7 5 9 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . Critical Strikes 21 | . 1 2 . 10 4 . 1 . 1 . 1 1 . Burn 10 | . 1 . . 7 2 . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . Blast 3 | . . . . 3 . . . . . . . . . Sever 5 | . . . . . 2 . 1 . 1 . 1 . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 169 | . . 6 6 1 51 16 16 . 18 12 17 20 6 Impact 27 | . . . . . 27 . . . . . . . . Slashing 111 | . . 6 6 1 24 16 16 . 18 12 12 . . Piercing 31 | . . . . . . . . . . . 5 20 6 Sneak Attacks 15 | . . . 1 . 4 2 1 . 2 1 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18739 | . 753 3937 1180 5809 1992 335 579 . 659 999 658 1197 641 Guns 7808 | . 753 3689 242 2784 340 . . . . . . . . Cannons 1786 | . . . . 1786 . . . . . . . . . Explosions 5962 | . . 206 750 1202 786 . 299 . 238 623 319 898 641 Melee 3133 | . . 30 188 . 866 335 280 . 421 376 339 298 . Ramming 50 | . . 12 . 37 . . . . . . . 1 . Kinetic 6709 | . 640 3689 242 2138 . . . . . . . . . Thermal 2580 | . 113 . . 2127 340 . . . . . . . . Explosive 5920 | . . 206 750 1160 786 . 299 . 238 623 319 898 641 Electromagnetic 347 | . . . . 347 . . . . . . . . . Impact 319 | . . . . . 319 . . . . . . . . Slashing 2502 | . . 30 188 . 547 335 280 . 421 376 325 . . Piercing 312 | . . . . . . . . . . . 14 298 . Highest Corruption 9 | . 6 4 4 . . . . . 9 . 3 1 2 Average Corruption 3 | . 2 4 4 . . . . . 8 . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 85 | . 19 42 10 . . . . . 10 . 1 1 2 Message Errors 21 | . 6 10 3 . . . . . 2 . . . . Matter Fused 13 | . 1 6 3 . . . . . 3 . . . . Heat Flow Errors 10 | . 2 5 1 . . . . . 2 . . . . Energy Discharges 4 | . . 3 . . . . . . 1 . . . . Parts Rejected 3 | . 1 2 . . . . . . . . . . . Data Loss (minor) 13 | . 5 4 . . . . . . 2 . 1 1 . Data Loss (major) 7 | . . 5 1 . . . . . . . . . 1 Misfires 3 | . 1 1 1 . . . . . . . . . . Alerts 3 | . 1 1 . . . . . . . . . . 1 Weapon Failures 8 | . 2 5 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1304 | . . 44 36 204 141 . 156 . 101 196 168 258 . Projectiles 174 | . . . . 174 . . . . . . . . . Explosions 314 | . . 37 36 30 . . 11 . . 16 45 139 . Melee 816 | . . 7 . . 141 . 145 . 101 180 123 119 . Knockbacks 13 | . . . . 13 . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . Kinetic 8 | . . . . 8 . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . Self-Inflicted Damage 244 | . . . 59 71 . . . . 82 . 32 . . Shots 7 | . . . 2 2 . . . . 2 . 1 . . Rammed 3 | . 1 . . 1 . . . . . . . 1 . Targets Rammed 8 | . 1 3 . 3 . . . . . . . 1 . Kicked 5 | . . 3 . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 360 | . 245 309 252 360 289 42 37 22 245 5 11 . 80 Average Temperature 64 | . 43 40 66 76 101 18 15 10 110 2 5 . 29 Received Heat Transfer 2202 | . 198 531 171 1062 123 . 9 . 9 9 72 18 . Effects 7 | . . 1 . 3 3 . . . . . . . . Energy Bleed 4 | . . . . 3 1 . . . . . . . . Interference 3 | . . 1 . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . 2 3 . . . . . . . . Impact Corruptions 5 | . . . . 1 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . 1 . . 8 2 . . . . . . . . Heat Transferred 5603 | . 407 . . 4419 777 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 2 | . . 2 1 2 2 . . . . 1 2 2 2 Low Security (%) 45 | 100 100 51 26 1 23 100 100 100 100 91 57 . . Level 1 28 | . . 22 73 36 54 . . . . 8 21 17 72 Level 2 26 | . . 25 . 61 22 . . . . . 21 82 27 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 624 | . 116 549 362 624 486 64 178 76 178 254 477 537 565 Initial 303 | . . . 213 137 273 58 5 61 39 28 132 262 303 Average 247 | . 29 237 238 435 284 36 111 63 80 97 249 427 338 Influence Increases 6650 | . 292 1162 439 1538 720 104 249 15 316 334 565 424 492 Destroy 0b10 Robot/C 2980 | . 220 700 320 960 260 . 80 . 80 80 80 100 100 Destroy 0b10 Robot/NC 345 | . 30 105 10 95 25 15 10 . 20 10 10 15 . Destroy Leader 646 | . 42 218 40 226 54 2 2 . 16 12 12 12 10 Successful Hack 230 | . . 40 . 28 27 31 . . 5 14 39 30 16 Select Force Hacks 30 | . . 30 . . . . . . . . . . . Disable Machine 270 | . . . 15 45 105 15 15 . 15 . . 15 45 Destroy Structure 844 | . . 24 54 94 84 11 82 . 90 38 64 147 156 Partial Spotted 315 | . . 30 . 15 60 30 . 15 45 60 . 30 30 Lose Combat Pursuer 990 | . . 15 . 75 105 . 60 . 45 120 360 75 135 Influence Decreases 6115 | . 292 615 632 1289 1202 213 86 134 313 139 352 385 463 Entered New Map 1643 | . . . 334 217 330 63 7 114 17 31 122 205 203 Time Decay 3157 | . 292 540 278 622 422 150 79 20 286 98 100 100 170 Lost Part 500 | . . 30 20 150 . . . . . 10 120 80 90 Lost Ally 20 | . . . . . . . . . 10 . 10 . . Purge Threat 795 | . . 45 . 300 450 . . . . . . . . Squads Dispatched 50 | . 2 8 . 9 10 3 2 . 3 1 3 2 7 Investigation 17 | . . 3 . 1 7 2 1 . . 1 1 . 1 Extermination 9 | . . . . . 2 . . . 3 . 1 1 2 Reinforcement 18 | . 2 5 . 5 1 1 1 . . . 1 1 1 Assault 2 | . . . . 2 . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . 2 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 20 | . 1 4 . 6 1 . . . . 3 2 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 328 | . 26 50 16 78 26 1 10 6 17 18 40 19 21 Peak Tracking Total 14 | . 5 5 4 10 7 2 6 6 5 11 14 8 9 Tactical Retreats 31 | . . 1 . 5 4 . 3 . 3 3 5 2 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 13 | . 3 1 . . 4 . 3 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 19 | . . 1 1 3 7 1 1 . 1 . . 1 3 Max in Single Turn 4 | . . 1 1 1 4 1 1 . 1 . . 1 1 Garrison Access 4 | . . . . . 2 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 78 | . 6 12 . 10 19 7 2 . 7 5 4 2 4 Terminals 55 | . 6 8 . 9 12 4 . . 3 3 4 2 4 Fabricators 9 | . . . . . 4 2 1 . 2 . . . . Repair Stations 4 | . . 2 . . . . . . 1 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . . . . Garrison Access 6 | . . . . . 2 1 1 . 1 1 . . . Total Hacks 236 | . 12 33 . 45 49 31 5 . 27 10 10 6 8 Successful 167 | . 5 22 . 30 34 29 4 . 22 7 6 4 4 Failed 69 | . 7 11 . 15 15 2 1 . 5 3 4 2 4 Catastrophic 12 | . . . . 5 2 . . . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 101 | . . 14 . 21 23 13 1 . 8 5 6 5 5 Terminals 160 | . 12 20 . 30 34 26 . . 8 6 10 6 8 Fabricators 33 | . . . . . 10 4 4 . 15 . . . . Repair Stations 10 | . . 6 . . . . . . 2 2 . . . Recycling Units 3 | . . . . . 3 . . . . . . . . Scanalyzers 22 | . . 7 . 15 . . . . . . . . . Garrison Access 8 | . . . . . 2 1 1 . 2 2 . . . Terminal Hacks 56 | . 5 4 . 7 11 16 . . 3 3 2 2 3 Record 2 | . 1 . . . . . . . . . . . 1 Part Schematic 4 | . . 1 . . . 2 . . 1 . . . . Prototype ID Bank 3 | . . . . 2 . 1 . . . . . . . Level Access Points 7 | . . . . . 1 1 . . 1 1 1 1 1 Branch Access Points 4 | . . . . 1 1 1 . . . 1 . . . Machine Index 1 | . . . . . . 1 . . . . . . . Terminal Index 8 | . . 1 . 1 1 . . . 1 1 1 1 1 Scanalyzer Index 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Unreport Threat 6 | . . 1 . 2 3 . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . Patrol Status 2 | . 1 . . . . 1 . . . . . . . Recall Investigation 3 | . . . . . 2 1 . . . . . . . Recall Extermination 2 | . . . . . 2 . . . . . . . . Hauler Manifests 3 | . 1 . . 1 . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . 4 2 2 . 13 . . . . Network Status 3 | . . . . . 1 . 1 . 1 . . . . Load Schematic 12 | . . . . . 3 2 1 . 6 . . . . Build 6 | . . . . . . . . . 6 . . . . Repair Station Hacks 8 | . . 5 . . . . . . 1 2 . . . Scan Component 5 | . . 3 . . . . . . 1 1 . . . Repair 3 | . . 2 . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Scanalyzer 19 | . . 5 . 14 . . . . . . . . . Insert Component 10 | . . 3 . 7 . . . . . . . . . Analyze 9 | . . 2 . 7 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 1 1 . . . . . . Seal Access 4 | . . . . . 2 1 1 . . . . . . Unauthorized Hacks 55 | . . 8 . 9 14 10 1 . 4 2 4 2 1 Terminals 47 | . . 7 . 9 11 8 . . 3 2 4 2 1 Track 3 | . . . . . 2 1 . . . . . . . Assimilate 4 | . . . . . 1 1 . . 1 . 1 . . Botnet 18 | . . 2 . 3 2 2 . . 1 2 3 2 1 Operators 1 | . . . . . . 1 . . . . . . . Skim 21 | . . 5 . 6 6 3 . . 1 . . . . Fabricators 7 | . . . . . 3 2 1 . 1 . . . . Prioritize 1 | . . . . . . . . . 1 . . . . Recompile 6 | . . . . . 3 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 65 | . 5 9 . 10 15 5 1 . 6 4 4 2 4 Full Trace Events 9 | . 1 1 . 1 3 . . . . 1 1 . 1 Feedback Events 2 | . 1 . . . . . . . . 1 . . . Corruption 1 | . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 5 . 7 . 2 . . 1 . . . . Parts Built 4 | . . . . . . . . . 4 . . . . Authchips 6 | . . . . . . . . . 6 . . . . Time 463 | . . . . . . . . . 463 . . . . Total Part Build Rating 21 | . . . . . . . . . 21 . . . . Parts Repaired 3 | . . 2 . . . . . . . 1 . . . Time 120 | . . 76 . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 94 | . . . . . 94 . . . . . . . . Retrieved Matter 94 | . . . . . 94 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 2 . 7 . . . . . . . . . Part Schematics Acquired 9 | . . 2 . 7 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 3 | . . . . . 1 . . . 1 . 1 . . Largest Group 1 | . . . . . 1 . . . 1 . 1 . . Highest-Rated Group 45 | . . . . . 10 . . . 26 . 45 . . Highest-Rated Ally 45 | . . . . . 10 . . . 26 . 45 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 2074 | . 342 . . . . 269 207 42 629 217 218 150 . Optics 1582 | . . . . . . 269 207 42 629 217 218 . . Terrain 342 | . 342 . . . . . . . . . . . . Traps 1 | . . . . . . . . . 1 . . . . Seismic 150 | . . . . . . . . . . . . 150 . Cloaking 22 | . . . . . . . . . . . 22 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 9141 | 6 1119 2112 601 2110 1021 303 207 42 629 217 219 212 343 Spaces Moved 8404 | 3 529 1151 423 794 1230 718 446 133 864 377 485 382 869 Core 43 | . . . . . . . . . . . 1 . 42 Treads 691 | . 529 4 . 158 . . . . . . . . . Legs 1274 | 3 . 674 . 597 . . . . . . . . . Wheels 935 | . . 473 423 39 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5461 | . . . . . 1230 718 446 133 864 377 484 382 827 Fastest Speed 21 | 120 160 100 115 115 24 21 22 22 26 24 24 26 23 Average Speed 66 | 120 160 117 121 182 24 25 24 22 26 25 26 29 28 Slowest Speed 400 | 120 160 190 150 400 26 26 94 22 28 28 250 34 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 1 . 1 4 2 . 2 . 6 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 95 92 79 62 40 19 21 81 32 20 23 16 28 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 3 | . . . 2 . 1 . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . Spaces Dug 339 | . . 17 28 8 37 11 27 . 33 5 30 33 110 Terrain Destroyed 620 | . . 17 81 114 86 11 39 . 65 18 30 49 110 Melee 93 | . . 5 . 1 19 11 10 . 12 5 12 14 4 Projectile 24 | . . . . 21 . . . . . . . . 3 AOE 503 | . . 12 81 92 67 . 29 . 53 13 18 35 103 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 10875 | 5 711 1639 473 1176 1832 811 509 140 1225 465 532 434 923 Wait 1279 | . 78 208 3 76 446 44 2 12 311 44 20 12 23 Move 8362 | 2 528 1150 422 793 1227 717 444 126 859 376 480 382 856 Hop 14 | . . . . . 1 . 1 2 2 . 2 . 6 Pick Up 115 | . 16 32 7 27 13 8 4 . 4 . 2 2 . Fast Attach 97 | . 2 22 . 32 4 7 5 . 7 3 2 6 7 Attach 49 | . 3 1 2 4 10 3 4 . 6 3 4 6 3 Detach 11 | . . . . 1 . . 2 . 1 2 . 3 2 Swap 88 | 2 9 19 8 21 17 2 1 . 5 2 2 . . Drop 181 | 1 19 44 6 52 29 14 5 . 9 . 1 . 1 Fire 446 | . 55 154 19 166 19 . 7 . 3 5 2 3 13 Melee 169 | . . 6 6 1 51 16 16 . 18 12 17 20 6 Ram . | . . . . . . . . . . . . . . Kick 5 | . . 3 . 2 . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . Escape Stasis 51 | . . . . . 15 . 18 . . 18 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / *Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 856 | -10/Materials | Discovered new exit (range 15) 1095 | -10/Materials | Discovered new exit (range 10) 1126 | -10/Materials | Entered another Materials area 1126 | -9/Materials | Evolved 2 slots: Propulsion x2 1126 | -9/Materials | Discovered new exit (range 9) 1697 | -9/Materials | Discovered new exit (range 9) 1797 | -9/Materials | Repaired Carbon-fiber Leg 1837 | -9/Materials | Repaired Carbon-fiber Leg 2287 | -9/Materials | Discovered new exit (range 4) 2443 | -9/Materials | Discovered new exit (range 15) 2860 | -9/Materials | Discovered new exit (range 16) 2918 | -9/Materials | Learned 2 Storage zone layouts 2921 | -9/Materials | Core integrity fell below 50% 2956 | -9/Materials | Loaded intel: 2 recycling unit locations 2985 | -9/Materials | Learned location of 1 exit from Recycling 3006 | -9/Materials | Learned location of 2 exits from Materials 3019 | -9/Materials | Learned Storage garrison access intel 3023 | -9/Materials | Learned 2 Storage zone layouts 3238 | -9/Materials | Entered Mines 3241 | -9/Mines | Met a Derelict bent on vengeance 3253 | -9/Mines | Discovered new exit (range 4) 3549 | -9/Mines | Learned location of Storage (-7) 3620 | -9/Mines | Destroyed 7 combat bots 3660 | -9/Mines | Discovered new exit (range 6) 3839 | -9/Mines | Entered Materials 3839 | -8/Materials | Evolved 2 slots: Utility x2 3840 | -8/Materials | Identified exit to Factory 3902 | -8/Materials | Destroyed 10 combat bots 3907 | -8/Materials | Lost 3 parts (2n1w) 4148 | -8/Materials | Garrison activated, responded to threat 4239 | -8/Materials | First assault squad dispatched 4410 | -8/Materials | Build established: Scavenger-Mutant 4754 | -8/Materials | Build established: Mutant 5180 | -8/Materials | Learned Storage stockpile data 5232 | -8/Materials | Learned Storage trap positions 5264 | -8/Materials | Learned location of 1 exit from Extension 5268 | -8/Materials | Found Prototype Device 5270 | -8/Materials | Lost 3 parts (1p2n) 5294 | -8/Materials | Learned Factory security intel 5333 | -8/Materials | Learned location of 1 exit from Storage 5557 | -8/Materials | Build established: Scavenger-Mutant 5949 | -8/Materials | Entered Factory 5949 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5950 | -7/Factory | Identified exit to Factory 5950 | -7/Factory | Identified exit to Lower Caves 6101 | -7/Factory | Identified exit to Storage 6416 | -7/Factory | Build established: Hacker-Sprinter 6575 | -7/Factory | Learned location of 1 exit from Lower Caves 6653 | -7/Factory | Learned Extension terminal intel 6720 | -7/Factory | Learned location of Extension (-4) 6775 | -7/Factory | Learned Extension trap positions 6819 | -7/Factory | Learned 4 Proximity Caves zone layouts 6855 | -7/Factory | Learned Extension stockpile data 6955 | -7/Factory | Learned Hub_04(d) stockpile data 6970 | -7/Factory | Entered another Factory area 6970 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7058 | -6/Factory | Identified exit to Lower Caves 7151 | -6/Factory | Identified exit to Factory 7273 | -6/Factory | Entered another Factory area 7273 | -5/Factory | Evolved 2 slots: Utility x2 7480 | -5/Factory | Sucked down chute 7480 | -5/Factory | Entered Waste 7482 | -5/Waste | Spotted C-40 Crusher 7485 | -5/Waste | Spotted C-40 Crusher 7485 | -5/Waste | Spotted C-40 Crusher 7503 | -5/Waste | Spotted C-40 Crusher 7506 | -5/Waste | Spotted C-40 Crusher 7508 | -5/Waste | Discovered new exit (range 14) 7508 | -5/Waste | Spotted C-40 Crusher 7522 | -5/Waste | Entered Factory 7670 | -5/Factory | Discovered new exit (range 7) 7714 | -5/Factory | Identified exit to Factory 7831 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7942 | -5/Factory | Fabricated Biomechanical Wings (x1) 8019 | -5/Factory | Fabricated Biomechanical Wings (x1) 8097 | -5/Factory | Fabricated Biomechanical Wings (x1) 8151 | -5/Factory | Entered another Factory area 8151 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8152 | -4/Factory | Identified exit to Extension 8212 | -4/Factory | Repaired Greatsword 8280 | -4/Factory | Hacking Suite fried by hacking feedback 8282 | -4/Factory | Discovered new exit (range 12) 8307 | -4/Factory | Identified exit to Upper Caves 8307 | -4/Factory | Identified exit to Armory 8315 | -4/Factory | Discovered new exit (range 10) 8323 | -4/Factory | Identified exit to Research 8368 | -4/Factory | Entered Research 8368 | -3/Research | Evolved 2 slots: Utility x2 8469 | -3/Research | Identified exit to Research 8577 | -3/Research | Found Prototype Launcher 8587 | -3/Research | Entered another Research area 8587 | -2/Research | Evolved 2 slots: Utility x2 8592 | -2/Research | Identified Hellfire Missile Launcher 8617 | -2/Research | Lost 12 parts (1p5n4u2w) 8657 | -2/Research | Found Hellfire Missile Launcher 8775 | -2/Research | Identified exit to Access 8799 | -2/Research | Entered Access 8799 | -1/Access | Evolved 2 slots: Propulsion x2 8828 | -1/Access | Lost 5 parts (1p1n3u) 8973 | -1/Access | Spotted B-99 Colossus 8994 | -1/Access | Identified exit to Surface 9026 | -1/Access | Spotted B-99 Colossus 9032 | -1/Access | Spotted B-99 Colossus 9083 | -1/Access | Lost 5 parts (1n3u1w) 9100 | -1/Access | Spotted B-99 Colossus 9100 | -1/Access | Spotted B-99 Colossus 9142 | *** | Escaped! Last Messages --------------- 09119_ Slug penetrates Sealed Heavy Doors. 09119_ Penetrated by Slug. 09119_ Slug penetrates Sealed Heavy Doors. 09119_ Penetrated by Slug. 09119_ Slug penetrates Sealed Heavy Doors. 09119_ Penetrated by Slug. 09121_ System corrupted: IFF burst signal emitted. 09122_ Slug penetrates Sealed Heavy Doors. 09122_ Penetrated by Slug. 09122_ Enh. Nova Cannon destroyed. 09122_ Slug penetrates Sealed Heavy Doors. 09122_ Penetrated by Slug. 09123_ Slug penetrates Sealed Heavy Doors. 09123_ Penetrated by Slug. 09123_ Exp. Q-thruster destroyed. 09129_ Dismantling Main Access Shell with Imp. Plasma Cutter. 09139_ Main Access Shell dismantled. 09141_ Slug penetrates Main Access Shell. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " ###??????????????????????????????????????????? | | "" + #??????????????????????????????????????????? | | " # #??????????????????????????????????????????? | | # #??#########??##########"??????????????????? | | # #??# "??" "??????????????????? | | # ##?# "??" "??????????????????? | | ##### #"## """" """""" "??????????????????? | | " "" " "??????????????????? | | """ " "@ "??????????????????? | | " " "" "??????????????????? | | % % """" " " "??????????????????? | | #####"#### "??" """""" "??????????????????? | | #???##???# "??" ???? "??????????????????? | | #????????# "??" ??? "??????????????????? | | #????????#########??#####??###"??????????????????? | | #????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | #? #???????????????????????????????????? | | #? #???????????????????????????????????? | | #?? #???????????????????????????????????? | | #?? [#???????????????????????????????????? | | #??? #???????????????????????????????????? | | #???#########????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 70 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 54 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Flail | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted VTOL Module | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Biomechanical Wings | -6/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Repaired ---------- Carbon-fiber Leg | 14% | -9/Materials Carbon-fiber Leg | 48% | -9/Materials Greatsword | 2% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaShieldVibroblade Manual? 0 Play Time 02:17:01 Cumulative 242.2 hours Start 2025.06.09 @ 15:30:10 End 2025.06.09 @ 20:59:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 804eacc8-6062-42ed-8638-bb1913e48fbb