Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 20:35:02 Player: Oarsman Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (43) 215 Value Destroyed (1234) 1234 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3500) 3500 TOTAL SCORE: 14249 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 32/100 System Corruption 4% Temperature Cool (9) Movement Flying (34) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Q-thruster Q-thruster Q-thruster > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier Advanced Force Field Dispersion Rifle Enhanced Quantum Rifle Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Improved Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Advanced Quantum Shading Machine Enhanced Optical Array Advanced Targeting Computer Improved Melee Analysis Suite Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Dispersion Rifle Enhanced Quantum Rifle Advanced Datajack > --- INVENTORY -------- Advanced Force Field [Rating: 104] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Sword Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . . . 2 . . . . 2 . . 2 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 Utility 11 | . . 1 . 2 1 . . 2 . . . . . . . . 2 . . 2 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 139 | 6 3 12 16 9 12 5 . 14 10 4 1 3 . . 3 1 5 . . 18 5 2 10 Power 15 | 1 . 1 1 . 1 . . 4 1 . 1 . . . . 1 1 . . 3 . . . Engine 7 | 1 . 1 1 . 1 . . 3 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . . 1 . . . . 1 1 . . 1 . . . Reactor 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . Propulsion 46 | 2 . 7 10 . 6 . . 3 3 1 . . . . 1 . . . . 7 2 . 4 Treads 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Wheel 21 | 2 . 3 9 . 4 . . 3 . . . . . . . . . . . . . . . Hover 4 | . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . 1 1 . . . . 1 . . . . 7 2 . 4 Utility 37 | 1 2 1 2 5 1 . . 5 3 3 . 1 . . . . 2 . . 6 1 2 2 Device 22 | . 2 . . 2 . . . 2 2 3 . 1 . . . . 2 . . 5 1 2 . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . 1 1 1 . . . 2 1 . . . . . . . . . . . . . 1 Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Protection 4 | . . . 1 2 . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 3 3 4 4 5 . 2 3 . . 2 . . 2 . 2 . . 2 2 . 4 Energy Gun 19 | 2 . 3 2 . 1 . . 2 . . . 1 . . 1 . 2 . . 2 2 . 1 Energy Cannon 7 | . . . . 2 1 1 . . 2 . . . . . 1 . . . . . . . . Ballistic Gun 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 8 | . . . . . . . . . . . . . . . 2 . . . . 2 1 3 . Parts Lost 70 | . 1 5 5 6 4 . . 13 . . 2 . . . 2 4 1 . 1 12 . 1 13 Power 8 | . . 1 1 1 . . . 2 . . . . . . . 1 . . . 2 . . . Propulsion 22 | . . 2 2 1 2 . . 3 . . . . . . . 2 1 . . 5 . . 4 Utility 27 | . . 1 1 2 . . . 6 . . 2 . . . 2 1 . . 1 3 . 1 7 Weapon 13 | . 1 1 1 2 2 . . 2 . . . . . . . . . . . 2 . . 2 Highest Loss Streak 7 | . 1 5 4 6 2 . . 7 . . 2 . . . 2 3 1 . 1 7 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 98 87 85 80 91 92 92 83 54 66 75 64 64 64 63 48 28 21 18 37 37 50 23 Engine 4 | . 14 11 9 5 6 7 7 3 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 2 . . 4 5 5 5 5 4 1 . . 1 . . . Wheel 9 | . 28 12 29 22 14 15 15 13 . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . 4 9 13 11 11 11 11 13 3 . . 9 8 13 4 Device 13 | . 12 4 . 17 15 15 15 20 10 19 28 23 23 23 21 10 11 10 8 11 10 16 5 Storage 4 | . 14 11 11 9 7 7 7 2 . . . . . . . . . . . . . . . Processor 8 | . . 11 6 . 7 7 7 13 18 20 15 11 11 11 11 11 10 10 10 9 8 8 6 Hackware 1 | . . . . . 6 7 7 1 . . . . . . . . . . . 2 4 4 3 Protection 2 | . . . 7 8 7 7 7 5 . . . . . . . . . . . . . . . Energy Gun 6 | . 14 19 19 . 3 2 . 5 . . . 4 5 5 5 2 2 . . . 4 8 2 Energy Cannon 1 | . . . . 10 7 7 7 . 4 6 6 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . 2 . 3 2 7 5 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 7 6 6 6 6 1 . . . . . . . . . . . Naked Turns 77 | . . . . . . . . . . . . . . . . . . . . . . . 77 Heaviest Build 48 | 14 16 21 25 31 36 37 36 48 25 15 21 21 21 21 21 18 2 2 2 40 21 21 22 Greatest Support 60 | 20 20 60 30 30 38 38 38 38 24 21 21 21 21 21 26 26 5 3 3 45 36 36 23 Greatest Overweight (x) 3 | . . 1 1 1 2 . . 3 2 . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 7 8 8 6 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 2 2 5 Average Carried 5 | 2 5 5 7 6 5 6 8 5 4 3 4 5 5 5 4 4 3 5 5 2 1 2 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 6 8 7 5 8 8 5 5 3 5 5 5 5 5 5 5 5 5 1 2 2 5 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Mutant 5% | Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Matter Collected 1580 | 245 45 115 221 50 138 94 . 158 100 . . . 101 . 30 . . 3 . 36 168 . 76 Remotely 45 | . 45 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1405 | . 39 267 243 210 183 51 . 300 . . . . 21 32 . . . . . 59 . . . Parts 90 | . 8 12 21 12 6 4 . 18 . . . . . 2 . . . . . 7 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 3 2 . . . . . . . 34 . . . . . . . . Prevented 8 | . . . . . . 5 . . . . . . . 2 1 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 39 | . 2 5 13 4 3 1 . 8 . . . . . . . . . . . 3 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 25 | . 2 3 13 . 2 . . 4 . . . . . . . . . . . 1 . . . Cannons 7 | . . . . 4 1 1 . 1 . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . Classes Destroyed 10 | . 2 4 3 . . . . . . . . . 1 . . . . . . . . . . Worker 4 | . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 14 | . 2 . 3 . . . . 6 . . . . . . . . . . . 3 . . . Grunt 7 | . . 1 . 2 2 1 . 1 . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . 3 2 2 1 . . 1 . . . . . . . . . . . . . . . Assembled 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 2 3 8 1 2 1 . 5 . . . . 1 1 . . . . . 3 . . . Combat Bots Only 8 | . 2 3 8 1 2 1 . 4 . . . . . . . . . . . 3 . . . Max Kills in Single Turn 3 | . 1 1 2 1 1 1 . 2 . . . . 1 1 . . . . . 3 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Damage Taken 8531 | . 198 429 653 555 439 75 . 1522 . . 131 . 62 28 132 247 271 . 59 1185 122 292 2131 Core 3406 | . 50 98 148 111 78 36 . 202 . . 53 . . . 60 96 148 . 19 508 48 136 1615 Absorbed by Shields 147 | . . . . . . . . . . . . . . . . . 24 . . 123 . . . Redirected to Shielding 28 | . . . 20 8 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 80 . 38 79 . . 83 . . . 70 . . . . 84 . . 85 60 . 87 . Volleys Fired 142 | . 9 33 28 19 20 2 . 19 . . . . 1 . 2 . 4 . . 1 . 2 2 Largest 3 | . 1 2 2 2 2 3 . 2 . . . . 1 . 1 . 1 . . 1 . 1 1 Hottest 147 | . 50 106 121 120 119 147 . 133 . . . . 65 . 65 . 45 . . 45 . 65 65 Shots Fired 213 | . 9 45 42 28 33 6 . 38 . . . . 1 . 2 . 4 . . 1 . 2 2 Gun 138 | . 8 45 42 . 9 4 . 19 . . . . 1 . 2 . 4 . . 1 . 2 1 Cannon 73 | . . . . 28 24 2 . 19 . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . 6 2 . 19 . . . . . . . . . . . . . . . Thermal 140 | . 8 38 29 28 21 2 . 11 . . . . . . . . . . . . . 2 1 Explosive 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 40 | . . 7 13 . 6 2 . 8 . . . . 1 . 2 . . . . . . . 1 Entropic 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . . . Robot Hit Streak 12 | . 2 12 11 7 10 11 . 4 . . . . 4 . 1 . 5 . . 6 . 8 9 Robot Miss Streak 5 | . 4 5 4 4 3 3 . 5 . . . . . . 1 . . . . . . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 159 | . 3 34 37 18 23 5 . 26 . . . . 3 1 1 . 4 . . 1 . 2 1 Core Hits 103 | . 3 11 47 6 8 6 . 14 . . . . . . 1 . 1 . . 3 . 1 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . Critical Strikes 11 | . 1 4 . . . . . 4 . . . . . 1 . . . . . 1 . . . Burn 7 | . 1 4 . . . . . 2 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 19 | . . . . . . . . 11 . . . . 3 1 . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . Slashing 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 6 | . . . . . . . . 4 . . . . 1 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4113 | . 37 419 510 462 488 104 . 1197 . . . . 187 66 25 . 163 . . 260 . 58 137 Guns 1739 | . 37 419 510 . 118 52 . 240 . . . . 5 . 25 . 163 . . 112 . 58 . Cannons 1132 | . . . . 462 370 52 . 248 . . . . . . . . . . . . . . . Explosions 523 | . . . . . . . . 257 . . . . . . . . . . . 148 . . 118 Melee 700 | . . . . . . . . 452 . . . . 182 66 . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 Kinetic 379 | . . . . . 93 38 . 248 . . . . . . . . . . . . . . . Thermal 2160 | . 37 370 409 462 279 14 . 383 . . . . . . . . . . . 148 . 58 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 580 | . . 49 101 . 116 52 . 114 . . . . 5 . 25 . . . . . . . 118 Impact 248 | . . . . . . . . . . . . . 182 66 . . . . . . . . . Slashing 452 | . . . . . . . . 452 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 275 | . . . . . . . . . . . . . . . . . 163 . . 112 . . . Highest Corruption 5 | . . . 2 . . . . . . . . . . . . 2 . . . 5 . 2 4 Average Corruption 2 | . . . 2 . . . . . . . . . . . . 1 . . . 4 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . 3 . . . . . . . . . . . . 1 . . . 3 . . 3 Message Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Matter Fused 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 Heat Flow Errors 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 321 | . . . . . . . . 140 . . . . 102 66 . . . . . 13 . . . Projectiles 19 | . . . . . . . . 19 . . . . . . . . . . . . . . . Explosions 14 | . . . . . . . . 1 . . . . . . . . . . . 13 . . . Melee 288 | . . . . . . . . 120 . . . . 102 66 . . . . . . . . . Knockbacks 8 | . . . . . 2 . . 4 . . . . 2 . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 5 | . . . . . 2 . . 3 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 69 | . . . . . . . . . . . . . . . . . . . . 60 . . 9 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 40 242 388 345 331 78 . 434 . . . . 12 . 39 . . . . . . . 133 Average Temperature 129 | . 16 107 133 123 145 40 . 177 . . . . 9 . 16 . . . . . . . 81 Received Heat Transfer 1498 | . . 186 72 288 273 36 . 333 . . . . . 9 54 . 45 . . 49 54 27 72 Effects 10 | . . 1 . . 4 . . 5 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 1 . . . . 3 1 . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 6 . 2 3 . . . . . . . . . . . . . . . . . . Heat Transferred 4412 | . 185 1369 602 740 555 37 . 800 . . . . . . . . . . . 50 . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Peak Influence 432 | . 77 158 145 224 164 . . 289 59 41 28 24 . . . . 28 . . 432 316 203 325 Initial 243 | . . 27 . . 101 . . 87 49 41 28 4 . . . . 9 . . . 243 177 92 Average 113 | . 32 63 85 120 110 . . 135 49 41 14 13 . . . . 16 . . 181 279 97 146 Maximum Alert Level 2 | . . . . 1 . . . 1 . . . . . . . . . . . 2 1 1 1 Low Security (%) 87 | 100 100 100 100 95 100 . . 83 100 100 100 100 . . . . 100 . . 68 . 98 90 Level 1 11 | . . . . 4 . . . 16 . . . . . . . . . . . 21 100 1 9 Level 2 . | . . . . . . . . . . . . . . . . . . . . 10 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 . . 1 . . 2 . . . . . . . . 1 . . 5 3 2 4 Investigation 9 | . . . . . . . . 2 . . . . . . . . . . . 2 . 2 3 Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement 8 | . . 1 . . 1 . . . . . . . . . . . . . . 2 3 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Distress Signals 24 | . 2 3 1 2 1 . . 2 . . . . . . . . . . . 3 7 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 9 6 29 15 8 7 1 21 8 . 2 1 5 13 14 7 1 . 4 41 11 7 21 Peak Tracking Total 17 | . 4 3 16 5 4 6 1 6 6 . 2 1 3 7 7 4 1 . 4 17 6 4 13 Tactical Retreats 46 | . . . 3 4 1 3 . 5 2 . . . 3 4 . 2 . . . 10 1 1 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Traps Triggered 4 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . 2 1 . . . . . . . 12 3 . 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Machines Accessed 42 | . 1 5 . 3 . 1 . 6 . 1 . 1 . . 7 1 . . . 3 2 6 5 Terminals 31 | . 1 5 . 2 . . . 4 . 1 . 1 . . . 1 . . . 3 2 6 5 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 107 | . 3 17 . 10 . 1 . 16 . 2 . 1 . . 13 4 . . . 8 4 16 12 Successful 62 | . 2 11 . 3 . 1 . 11 . 1 . 1 . . 13 4 . . . 3 2 6 4 Failed 45 | . 1 6 . 7 . . . 5 . 1 . . . . . . . . . 5 2 10 8 Catastrophic 8 | . . . . 1 . . . . . . . . . . . . . . . 2 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 2 8 . 4 . . . 2 . . . . . . 3 . . . . . . . 1 Terminals 85 | . 3 17 . 9 . . . 9 . 2 . 1 . . . 4 . . . 8 4 16 12 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . 1 8 . 2 . 1 . 5 . 1 . 1 . . 13 4 . . . 3 2 6 4 Record 24 | . . . . 2 . . . 2 . . . . . . 12 4 . . . . . 2 2 Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Open DSF 4 | . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 3 . 1 . . . . . . . . . . . . . . . . . . . Terminals 5 | . 1 3 . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 5 . 3 . . . 5 . . . . . . . 1 . . . 2 2 6 5 Full Trace Events 7 | . . . . . . . . 1 . . . . . . . . . . . 2 . 2 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . Total Damage 151 | . . . . . . . . . 151 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Turns Passed 5800 | 51 249 487 435 287 441 383 147 664 129 24 30 42 193 215 473 174 50 179 47 364 222 190 324 Spaces Moved 8270 | 46 237 309 359 254 266 404 160 515 245 43 64 99 494 572 908 516 77 350 92 825 437 335 663 Core 787 | 2 . . . . . . . . . . . . . . . . 33 350 92 112 . . 198 Treads 108 | . . 108 . . . . . . . . . . . . . . . . . . . . . Legs 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Wheels 2443 | 44 237 199 356 254 266 404 160 515 8 . . . . . . . . . . . . . . Hover 15 | . . . 3 . . . . . 12 . . . . . . . . . . . . . . Flight 4915 | . . . . . . . . . 225 43 64 99 494 572 908 516 44 . . 713 437 335 465 Fastest Speed 32 | 50 80 80 80 80 80 90 90 90 40 37 37 37 37 37 32 32 35 50 50 35 32 32 34 Average Speed 54 | 78 80 108 82 80 92 90 90 97 44 38 37 37 37 37 36 32 41 50 50 39 33 33 41 Slowest Speed 190 | 80 80 190 95 95 110 90 90 125 110 40 37 37 37 37 37 35 50 50 50 119 40 34 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . 6 . 7 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 34 24 50 27 7 67 24 21 88 1 71 4 75 82 90 84 2 49 11 29 13 48 14 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . Unknown Exits Taken 16 | 1 1 . 1 1 1 1 1 . . . . 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 16 | . . . 2 . . 9 . . . . . . . 2 . 2 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 34 | . 6 . . 4 3 . . 9 . . . . . . . . 4 . . 8 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 18 | . . . . 4 3 . . 6 . . . . . . . . 4 . . 1 . . . AOE 16 | . 6 . . . . . . 3 . . . . . . . . . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Total 9279 | 58 286 414 457 305 426 418 162 628 266 49 70 103 497 572 1048 521 92 353 92 853 508 401 700 Wait 614 | 2 34 52 37 17 125 2 3 48 2 . . . . . 128 . 3 4 1 10 65 68 13 Move 8216 | 45 236 308 358 253 265 403 159 515 244 42 63 98 493 571 907 515 76 349 91 812 436 320 657 Hop 16 | . . . . . . . . . . . . . . . . . . . . 6 . 7 3 Pick Up 41 | 5 2 4 6 3 . 1 . 4 2 1 4 . . . 3 . . . . 3 2 . 1 Fast Attach 81 | 5 3 5 5 6 6 4 . 10 5 2 1 2 . . 2 . 1 . . 9 4 3 8 Attach 46 | 1 . 7 5 2 5 . . 2 5 2 . . . . 1 1 4 . . 8 1 . 2 Detach 32 | . 2 1 2 1 2 3 . 1 4 . . . . . 1 3 4 . . 2 . . 6 Swap 13 | . . . 6 1 1 1 . 2 . . . 1 . . . . . . . 1 . . . Drop 49 | . . 4 10 3 2 2 . 8 4 2 2 2 . . 4 2 . . . 1 . 1 2 Fire 142 | . 9 33 28 19 20 2 . 19 . . . . 1 . 2 . 4 . . 1 . 2 2 Melee 19 | . . . . . . . . 11 . . . . 3 1 . . . . . . . . 4 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 436 | -9/Materials | Discovered new exit (range 9) 529 | -9/Materials | Lost 5 parts (1p2n1u1w) 788 | -9/Materials | Identified exit to Mines 788 | -9/Materials | Entered Mines 826 | -9/Mines | Build established: Scavenger-Mutant 939 | -9/Mines | Learned location of Storage (-9) 1005 | -9/Mines | Assembled infested the area 1010 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1047 | -9/Mines | Core integrity fell below 50% 1086 | -9/Mines | Lost 4 parts (1p1n1u1w) 1093 | -9/Mines | Destroyed 8 combat bots 1179 | -9/Mines | Discovered new exit (range 12) 1223 | -9/Mines | Entered Materials 1223 | -8/Materials | Evolved 2 slots: Utility x2 1443 | -8/Materials | Lost 6 parts (1p1n2u2w) 1462 | -8/Materials | Discovered new exit (range 16) 1510 | -8/Materials | Entered Factory 1510 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1686 | -7/Factory | Build established: Mutant 1824 | -7/Factory | Discovered new exit (range 14) 1951 | -7/Factory | Entered Lower Caves 2291 | -7/Lower Caves | Discovered new exit (range 7) 2334 | -7/Lower Caves | Entered another Lower Caves area 2340 | -7/Lower Caves | Encountered a Warlord checkpoint 2402 | -7/Lower Caves | Discovered new exit (range 10) 2466 | -7/Lower Caves | Spotted B-75 Beast 2481 | -7/Lower Caves | Entered Factory 2481 | -6/Factory | Evolved 2 slots: Utility x2 2738 | -6/Factory | Lost 5 parts (1p1n3u) 3086 | -6/Factory | Fabricated Cmb. Airjet? 3139 | -6/Factory | Lost 7 parts (1p2n3u1w) 3145 | -6/Factory | Sucked down chute 3145 | -6/Factory | Entered Waste 3146 | -6/Waste | Met a frightened Derelict 3177 | -6/Waste | Spotted C-40 Crusher 3179 | -6/Waste | Spotted C-40 Crusher 3196 | -6/Waste | Spotted C-40 Crusher 3196 | -6/Waste | Spotted C-40 Crusher 3199 | -6/Waste | Spotted C-40 Crusher 3209 | -6/Waste | Spotted C-40 Crusher 3268 | -6/Waste | Discovered new exit (range 16) 3274 | -6/Waste | Entered Factory 3298 | -6/Factory | Identified exit to DSF 3298 | -6/Factory | Entered DSF 3320 | -6/DSF | Additional patrols routed to DSF 3323 | -6/DSF | Discovered new exit (range 14) 3328 | -6/DSF | Entered Factory 3328 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3365 | -5/Factory | Discovered new exit (range 8) 3370 | -5/Factory | Entered Upper Caves 3407 | -5/Upper Caves | Spotted B-75 Beast 3497 | -5/Upper Caves | Discovered new exit (range 14) 3563 | -5/Upper Caves | Entered another Upper Caves area 3585 | -5/Upper Caves | Attracted the attention of an 0b10 base 3640 | -5/Upper Caves | Learned location of 1 exit from Factory 3655 | -5/Upper Caves | Encountered a Warlord checkpoint 3767 | -5/Upper Caves | Discovered new exit (range 13) 3778 | -5/Upper Caves | Entered Warlord 3787 | -5/Warlord | Discovered new exit (range 15) 3867 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3908 | -5/Warlord | Learned Factory fabricator intel 3908 | -5/Warlord | Learned Armory terminal intel 3908 | -5/Warlord | Learned Research recycling unit intel 3908 | -5/Warlord | Learned 4 Access zone layouts 3908 | -5/Warlord | Learned Research trap positions 3967 | -5/Warlord | Met Warlord 3992 | -5/Warlord | Warlord's base attacked by MAIN.C 4123 | -5/Warlord | Found Prototype Energy Gun 4124 | -5/Warlord | Identified Vortex Rail 4126 | -5/Warlord | Found Prototype Energy Cannon 4126 | -5/Warlord | Identified Vortex Driver 4195 | -5/Warlord | Spotted B-86 Titan 4196 | -5/Warlord | Warlord forces counterattacked 4198 | -5/Warlord | Spotted B-75 Beast 4251 | -5/Warlord | Entered Proximity Caves 4321 | -4/Proximity Caves | Learned Research terminal intel 4423 | -4/Proximity Caves | Discovered new exit (range 6) 4425 | -4/Proximity Caves | Entered Factory 4425 | -4/Factory | Evolved 2 slots: Utility x2 4426 | -4/Factory | Identified exit to Upper Caves 4427 | -4/Factory | Loaded intel: 6 fabricator locations 4448 | -4/Factory | Lost 3 parts (1p1n1u) 4450 | -4/Factory | Garrison activated, responded to threat 4475 | -4/Factory | Entered Upper Caves 4508 | -4/Upper Caves | Encountered a Warlord checkpoint 4627 | -4/Upper Caves | Learned Research terminal intel 4642 | -4/Upper Caves | Discovered new exit (range 7) 4654 | -4/Upper Caves | Entered another Upper Caves area 4671 | -4/Upper Caves | Discovered new exit (range 10) 4689 | -4/Upper Caves | Ambushed by wild Derelicts 4701 | -4/Upper Caves | Entered Research 4701 | -3/Research | Evolved 2 slots: Utility x2 4702 | -3/Research | Loaded intel: 109 trap records 4703 | -3/Research | Loaded intel: 24 terminal locations 4704 | -3/Research | Loaded intel: 4 recycling unit locations 4943 | -3/Research | Identified exit to Quarantine 4984 | -3/Research | Lost 7 parts (1p4n2u) 4991 | -3/Research | Spotted B-86 Titan 5006 | -3/Research | Spotted B-86 Titan 5059 | -3/Research | Discovered new exit (range 15) 5065 | -3/Research | Entered another Research area 5065 | -2/Research | Warlord forces began assault on 0b10 5065 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5066 | -2/Research | Loaded intel: 23 terminal locations 5066 | -2/Research | Identified exit to Testing 5098 | -2/Research | Spotted B-90 Cyclops 5147 | -2/Research | Met up with Warlord 5175 | -2/Research | Research machine network offline 5287 | -2/Research | Entered Testing 5294 | -2/Testing | Found Prototype Processor 5294 | -2/Testing | Identified Exp. Core Analyzer 5310 | -2/Testing | Found Prototype Device 5310 | -2/Testing | Identified Exp. Force Field 5462 | -2/Testing | Discovered new exit (range 15) 5477 | -2/Testing | Entered Access 5477 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5589 | -1/Access | Lost 6 parts (3n2u1w) 5608 | -1/Access | Identified exit to Command 5699 | -1/Access | Core integrity fell below 50% 5720 | -1/Access | Core integrity fell below 20% 5747 | -1/Access | Lost 7 parts (1n5u1w) 5801 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- perfect core protection and is capable of rapid regeneration. I doubt it's coincidence they have discovered such a new technology on their own; they must somehow have access to the [Sigix] regenerative materials lab. Further evidence of undiscovered security loopholes in the labs are its extremely fast shredding claws of pure [Centrium]. 05747_ System corrupted: Energy discharge (-27). 05763_ System corrupted: Heat flow error (+185). 05767_ Dropped Plasma Cutter. 05767_ Acquired Hvy. Shock Bomb Launcher. 05769_ Door malfunctions. 05774_ U-05 Engineer repairs door. 05777_ U-05 Engineer lays Concrete. 05791_ Penetrated by Slug. 05796_ System corrupted: Matter fused (-10). 05797_ Acquired Q-thruster. 05798_ Penetrated by Slug. 05798_ Slug penetrates Wall. 05799_ Acquired Q-thruster. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????# #?????# """ ###"####% #?????????? | | ??????# ####### " + % % #?????????? | | ####### / # #?????????? | | |####### #######" #?????????? | | ########+######### #????###""#####???????? | | ?# ## #????# #???????? | | ?# ############????# #???????? | | ?# % #???????????????#% #???????? | | ?# #???????????????#= #???????? | | ?# #???????????????# ! #???????? | | ?# #???????????????# #???????? | | #################???????????????# #???????? | | #???????????????????# #???????? | | #???????????????????# #???????? | | #???????????????????##########???????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ##### ###??????????????????????????????????? | | ????# # ###############????????????????????? | | ????# # Y #????????????????????? | | ????+ + #????????????????????? | | ????# # " #????????????????????? | | ????# # """ [== #????????????????????? | | ????# # """ @= #????????????????????? | | ????# # " =[ #????????????????????? | | ????# # = #????????????????????? | | ????# # #????????????????????? | | ????# # """ """ #????????????????????? | | ????# # """G""" #????????????????????? | | ????# #################????????????????????? | | ????# #????????????????????????????????????? | | ????# ????????????????????????????????????? | | ????# ????????????????????????????????????? | | ????# ????????????????????????????????????? | | ????+ ????????????????????????????????????? | | ????? ???????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 48 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 24 Item Schematics ----------------- Cmb. Airjet | -6/Factory | Scanalyzed Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? All-out Warlord Charge!!! Dangerous Findings Denied? Explorer It's Just You Just What I Needed Leap Before You Look Please Form A Line Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed ColdNodeThermoblaster Manual? 0 Play Time 02:13:18 Cumulative 12.4 hours Start 2022.03.23 @ 16:57:37 End 2022.03.23 @ 20:35:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e49b9c51-bb15-49c2-987f-95d2b49e0c19