Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 00:26:12 Player: Zdonick Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (2077) 2077 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 4800 Bonus ------- Pacifist 200 High Alert Combat Kills 88 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 143/160 System Corruption 9% Temperature Cool (18) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Seismic Detector Core Shielding Light Armor Plating > --- WEAPON (3) ------- Pulse Rifle Autogun Mini Grenade Launcher > --- INVENTORY (8) ---- Light Nuclear Core Compact Matter Pod (150) Recoil Stabilizer Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Large Matter Pod Visual Processing Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Great Maul > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Core Shielding Improved Light Armor Plating Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 2 1 . . Weapon 1 | . . . 1 . . Parts Attached 59 | 6 4 14 14 11 10 Power 8 | 1 . 3 . 3 1 Engine 6 | 1 . 3 . 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 . 5 2 4 3 Treads 7 | 2 . 3 . 1 1 Leg 3 | . . . . 1 2 Wheel 6 | . . 2 2 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 2 7 1 2 Device 5 | . . 1 3 . 1 Storage 3 | 1 1 . 1 . . Processor 3 | . 1 1 1 . . Hackware . | . . . . . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 20 | 2 2 4 5 3 4 Energy Gun 8 | 1 1 3 2 . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | 1 . . 3 2 2 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 19 | 3 . . 3 12 1 Power 4 | 1 . . . 2 1 Propulsion 6 | 1 . . 1 4 . Utility 3 | . . . 1 2 . Weapon 6 | 1 . . 1 4 . Highest Loss Streak 4 | 3 . . 3 4 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 63 92 97 80 86 Engine 5 | . . 9 9 6 . Core 1 | . . . . . 5 Treads 8 | . 14 17 . 1 9 Leg 1 | . . . . . 8 Wheel 7 | . . 2 17 14 . Device 5 | . . 9 5 . 8 Storage 14 | . 20 11 13 18 12 Processor 12 | . 4 20 14 9 9 Protection 6 | . . . 9 9 14 Energy Gun 6 | . 15 10 10 . 4 Energy Cannon 3 | . . 9 4 . . Ballistic Gun 6 | . . . 12 12 9 Ballistic Cannon 1 | . 9 1 . . . Impact Weapon 2 | . . . . 6 5 Naked Turns . | . . . . . . Heaviest Build 35 | 13 12 20 34 35 24 Greatest Support 40 | 40 20 40 24 24 40 Greatest Overweight (x) 6 | . . 6 2 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 3 8 8 8 8 Average Carried 3 | 1 1 6 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 2 8 8 4 7 Class Distribution -------------------- 71% | Mutant 13% | Scavenger-Mutant 7% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1204 | 251 . 357 237 92 267 Remotely . | . . . . . . Salvage Created 1577 | . . 548 460 393 176 Parts 90 | . . 39 30 11 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 43 | . . 15 13 10 5 Melee 8 | . . . . 7 1 Guns 19 | . . 6 10 . 3 Cannons 12 | . . 9 3 . . Classes Destroyed 8 | . . 7 . 1 . Builder 2 | . . 1 1 . . Recycler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 14 | . . 6 6 . 2 Grunt 18 | . . 6 4 8 . Duelist 1 | . . 1 . . . Sentry 9 | . . 2 3 1 3 Hunter 1 | . . . . 1 . Best Kill Streak 4 | . . 4 4 4 2 Combat Bots Only 4 | . . 4 4 4 2 Max Kills in Single Turn 2 | . . 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 316 | 14 1 47 85 136 33 Missed 78 | 2 . 15 28 27 6 Damage Taken 3675 | 531 17 366 759 1698 304 Core 708 | 80 . 71 147 338 72 Absorbed by Shields . | . . . . . . Redirected to Shielding 24 | . . . . 7 17 Regen/Repaired (Parts) 134 | . . 134 . . . Core Remaining (%) 72 | 68 68 82 . . . Volleys Fired 84 | 2 1 40 31 4 6 Largest 3 | 2 2 2 3 3 3 Hottest 189 | 60 75 124 189 71 109 Shots Fired 193 | 4 2 77 91 6 13 Gun 126 | 4 1 36 66 6 13 Cannon 67 | . 1 41 25 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 43 | 2 1 11 16 6 7 Thermal 150 | 2 1 66 75 . 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 1 . 10 10 4 7 Robot Miss Streak 6 | 3 5 3 3 6 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 139 | 1 . 45 54 29 10 Core Hits 62 | . . 21 29 7 5 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 6 | . . . . 6 . Critical Strikes 10 | . . . 1 8 1 Burn 1 | . . . 1 . . Smash 9 | . . . . 8 1 Melee Attacks 59 | . . . . 43 16 Impact 59 | . . . . 43 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3275 | 23 . 761 972 1285 234 Guns 1223 | 23 . 286 745 55 114 Cannons 702 | . . 475 227 . . Explosions . | . . . . . . Melee 1337 | . . . . 1230 107 Ramming 13 | . . . . . 13 Kinetic 400 | 12 . 89 197 55 47 Thermal 1525 | 11 . 672 775 . 67 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1337 | . . . . 1230 107 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 272 | . . 6 . 254 12 Projectiles 6 | . . 6 . . . Explosions . | . . . . . . Melee 266 | . . . . 254 12 Knockbacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 477 | . . 211 477 28 157 Average Temperature 119 | . . 68 167 17 78 Received Heat Transfer 1434 | . 9 102 333 909 81 Effects 5 | . . . 5 . . Shutdowns 2 | . . . 2 . . Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 1 1 Impact Corruptions 10 | . . . . 9 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 3 4 . . Heat Transferred 3380 | 25 . 1420 1787 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 599 | . 15 289 455 599 390 Initial 298 | . . 5 117 298 291 Average 135 | . 6 152 326 428 316 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 67 | 100 100 72 26 . 6 Level 1 21 | . . 27 39 43 93 Level 2 10 | . . . 34 56 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 2 2 . 1 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | 2 8 22 16 11 8 Peak Tracking Total 6 | 2 4 4 6 4 3 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 7 | . . 2 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 6 | . . 1 . 4 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 12 | . 1 4 2 2 3 Terminals 8 | . 1 2 . 2 3 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 37 | . 4 16 4 4 9 Successful 19 | . 3 10 2 1 3 Failed 18 | . 1 6 2 3 6 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 4 8 . 4 9 Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 12 | . 3 5 . 1 3 Record 3 | . . 3 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 3 | . 2 . . . 1 Unreport Threat 2 | . 1 . . . 1 Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 4 1 2 2 Full Trace Events 3 | . . 1 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 36 | . . 36 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 11 | . . . . 11 . Machine Destruction 11 | . . . . 11 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4700 | 2323 285 644 348 674 426 Spaces Moved 1428 | 260 170 284 205 333 176 Core 3 | 2 . 1 . . . Treads 748 | 258 170 240 . 2 78 Legs 136 | . . . . 38 98 Wheels 541 | . . 43 205 293 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 90 90 80 160 Average Speed 139 | 159 160 150 99 107 176 Slowest Speed 350 | 160 160 350 120 240 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 38 40 32 18 41 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 5 | . . . . . 5 Melee 5 | . . . . . 5 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3863 | 2165 181 431 284 557 245 Wait 2118 | 1891 3 55 10 137 22 Move 1423 | 259 169 283 205 331 176 Hop . | . . . . . . Pick Up 67 | 7 3 27 14 6 10 Fast Attach . | . . . . . . Attach 45 | 6 3 11 12 9 4 Detach 3 | . 1 . 2 . . Swap 14 | . 1 3 2 2 6 Drop 24 | . . 12 8 1 3 Fire 84 | 2 1 40 31 4 6 Melee 59 | . . . . 43 16 Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis 24 | . . . . 24 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 2310 | -11/Scrapyard | Assembled infested the area 2324 | -11/Scrapyard | Entered Materials 2325 | -10/Materials | Build established: Mutant 2352 | -10/Materials | Lost 3 parts (1p1n1w) 2423 | -10/Materials | Discovered new exit (range 7) 2569 | -10/Materials | Discovered new exit (range 15) 2609 | -10/Materials | Entered another Materials area 2609 | -9/Materials | Evolved 2 slots: Utility x2 2784 | -9/Materials | Repaired Broken Lgt. Treads 2968 | -9/Materials | Build established: Scavenger-Mutant 3168 | -9/Materials | Discovered new exit (range 5) 3253 | -9/Materials | Entered another Materials area 3253 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3364 | -8/Materials | Garrison activated, responded to threat 3451 | -8/Materials | Lost 3 parts (1n1u1w) 3601 | -8/Materials | Identified exit to Garrison 3601 | -8/Materials | Entered Garrison 3690 | -8/Garrison | Triggered checkpoint 3710 | -8/Garrison | Build established: Tank 3794 | -8/Garrison | Triggered checkpoint 3874 | -8/Garrison | Lost 4 parts (1p1u2w) 3895 | -8/Garrison | Garrison Relay disabled 3946 | -8/Garrison | Discovered new exit (range 12) 3952 | -8/Garrison | Learned Materials security intel 3964 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3984 | -8/Garrison | Triggered checkpoint 3995 | -8/Garrison | Core integrity fell below 50% 4043 | -8/Garrison | Garrison Relay disabled 4052 | -8/Garrison | Garrison Relay disabled 4057 | -8/Garrison | Lost 4 parts (2n1u1w) 4064 | -8/Garrison | Triggered checkpoint 4074 | -8/Garrison | Build established: Mutant 4142 | -8/Garrison | Triggered checkpoint 4169 | -8/Garrison | Core integrity fell below 20% 4252 | -8/Garrison | Discovered new exit (range 13) 4275 | -8/Garrison | Entered Materials 4701 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04638_ K-01 Serf cleans the Garrison Access. 04640_ Triggered Shock Trap. 04640_ The floor emits a surge of raw power. 04640_ System corrupted (+1). 04642_ Triggered Shock Trap. 04642_ The floor emits a surge of raw power. 04642_ System corrupted (+2). 04661_ System corrupted: Matter fused (-6). 04677_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (36,51) Map updated. 04679_ System corrupted: Matter fused (-6). 04694_ System corrupted: Matter fused (-7). 04694_ Connecting with Terminal... 04694_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 04697_ Slug penetrates Wall. 04699_ Acquired Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????+#????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? h????????????????????? | | ?????????????????????###/###??????????????????? | | ?????????????????????# gg #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# "#??????????????????? | | ?????????????????????# "#??????????????????? | | ?????????????????????# "#??????????????????? | | ?????????????????????# T#??????????????????? | | ?????????????????????# "#??????????????????? | | ?????????????????????# "#??????????????????? | | ?????????????????????# "#??????????????????? | | ?????????????????????#@ #??????????????????? | | ?????????????????????#####/#??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????????????## ##?????????????????? | | ????????????????????##### ## #??????????????? | | ????????????????????# T #??????????????? | | ????????????????????# ### ## #??????????????? | | ????????????????????# #?#####??#??????????????? | | ????????????????????# #???????????????????????? | | ?????????????#??????# #???????????????????????? | | ????????????## ?????# ####????????????????????? | | ????????????? ???# +????????????????????? | | ???????????# ??# ####????????????????????? | | ???????????# ## #???????????????????????? | | ???????????# T #???????????????????????? | | ???????????# ## #???????????????????????? | | ???????????# ! ??# ###############+###?????? | | ????????????? ???# % + #???? | | ????????????## ?????# # """ "???????? | | ?????????????#??????# #?????????????? | | ????????????????????# +?????????????? | | ????????????????????####### #####?????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 110 Armor Coverage 300 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Troublemaker Challenges ------------ None Game ------ Seed LinkedAerolevSheargun Manual? 0 Play Time 00:43:56 Cumulative 4.4 hours Start 2024.04.04 @ 15:10:15 End 2024.04.06 @ 00:26:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x20 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e43f7da5-2ef3-4dcc-96c9-31a7dbcd803a