Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.03 @ 11:47:09 Player: Primeless Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (777) 777 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3507 Bonus ------- None Cogmind --------- Core Integrity 558/700 Matter 48/300 Energy 118/160 System Corruption 1% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Transmission Jammer Improved ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Terrain Scanner Thief Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Structural Scanner Transmission Jammer Improved ECM Suite > --- WEAPON ----------- Plasma Cannon Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Small Storage Unit Advanced Sensor Array Improved Terrain Scanner Thief Drone Bay Grenade Launcher Mining Claw [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 1 | . . . . . 1 Parts Attached 47 | 6 4 3 3 9 22 Power 8 | 1 1 . . 1 5 Engine 4 | 1 . . . . 3 Core 4 | . 1 . . 1 2 Reactor . | . . . . . . Propulsion 13 | 2 2 2 . . 7 Treads 2 | . . . . . 2 Leg 4 | 2 . . . . 2 Wheel 1 | . . . . . 1 Hover 5 | . 2 2 . . 1 Flight 1 | . . . . . 1 Utility 7 | 1 1 1 1 3 . Device 5 | . 1 . 1 3 . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 . . 2 5 10 Energy Gun 2 | 1 . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 8 | . . . 2 2 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . . 2 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 . 4 Parts Lost 11 | . . . . 3 8 Power 2 | . . . . . 2 Propulsion 6 | . . . . 3 3 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . 3 5 Average Slot Usage (%) 86 | . 95 100 100 88 78 Engine 6 | . 12 . . . 6 Core 6 | . 1 11 11 9 7 Treads 2 | . . . . . 5 Leg 2 | . 6 . . . 1 Hover 14 | . 21 44 44 25 1 Device 18 | . 10 11 11 26 23 Storage 9 | . 14 11 11 9 7 Energy Gun 4 | . 14 11 . . . Energy Cannon 2 | . . . . . 5 Ballistic Gun 9 | . 14 11 11 8 6 Launcher 4 | . . . 11 6 6 Slashing Weapon 1 | . . . . 2 2 Naked Turns . | . . . . . . Heaviest Build 45 | 13 14 18 23 25 45 Greatest Support 32 | 20 20 32 32 32 20 Greatest Overweight (x) 12 | 3 . . . 2 12 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 8 | 6 6 8 8 8 8 Average Capacity 7 | 5 6 7 8 8 8 Most Carried 8 | 3 6 5 7 8 8 Average Carried 6 | . 3 4 6 7 7 Final Capacity 8 | 6 6 8 8 8 8 Final Carried 8 | 1 6 5 7 8 7 Class Distribution -------------------- 52% | Infiltrator-Mutant 39% | Mutant 8% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 774 | 264 50 . 65 40 355 Remotely . | . . . . . . Salvage Created 791 | 56 143 . 72 122 398 Parts 45 | . 11 . 4 15 15 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 18 | . 5 . 2 3 8 Guns 8 | . 5 . 1 1 1 Cannons 3 | . . . . . 3 AOE 7 | . . . 1 2 4 Classes Destroyed 11 | 1 2 . . 3 5 Worker 2 | . . . . 1 1 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . 1 1 Recycler 2 | 1 . . . . 1 Watcher 1 | . . . . . 1 Swarmer 4 | . 3 . . . 1 Grunt 9 | . 2 . 2 2 3 Brawler 1 | . . . . . 1 Sentry 1 | . . . . 1 . Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 1 5 . 2 3 6 Combat Bots Only 5 | . 5 . 2 2 4 Max Kills in Single Turn 3 | 1 1 . 1 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 1341 | . 82 . 55 135 1069 Core 166 | . 24 . . . 142 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 90 . 100 100 . Volleys Fired 46 | 2 6 . 3 13 22 Largest 3 | 2 2 . 2 2 3 Hottest 133 | 70 70 . 50 53 133 Shots Fired 90 | 4 12 . 6 19 49 Gun 46 | 4 12 . 3 8 19 Cannon 20 | . . . . . 20 Launcher 24 | . . . 3 11 10 Special . | . . . . . . Kinetic 38 | 2 6 . 3 8 19 Thermal 28 | 2 6 . . . 20 Explosive 24 | . . . 3 11 10 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 13 . 18 19 14 Robot Miss Streak 2 | . . . . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 68 | 4 9 . 5 14 36 Core Hits 53 | 2 7 . 4 13 27 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 12 | . . . . 6 6 Impact . | . . . . . . Slashing 12 | . . . . 6 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2110 | 50 120 . 157 616 1167 Guns 477 | 50 120 . 25 79 203 Cannons 363 | . . . . . 363 Explosions 1270 | . . . 132 537 601 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 375 | 25 43 . 25 79 203 Thermal 465 | 25 77 . . . 363 Explosive 1270 | . . . 132 537 601 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 81 | . . . . 81 . Projectiles . | . . . . . . Explosions 81 | . . . . 81 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 120 | . . . 17 45 58 Shots 7 | . . . 2 2 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 683 | 38 50 . 9 6 683 Average Temperature 105 | 22 23 . 5 3 137 Received Heat Transfer 411 | . 27 . 27 72 285 Effects 9 | . . . . . 9 Shutdowns 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 942 | 74 222 . . . 646 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 210 | 5 120 70 73 124 210 Initial 48 | . 2 43 23 24 48 Average 53 | 2 20 55 70 58 71 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 93 Level 1 3 | . . . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 1 3 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed 18 | . . . . . 18 Distress Signals 18 | . . . . . 18 Times Spotted 33 | . 6 1 2 7 17 Peak Tracking Total 5 | . 5 1 2 2 5 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 8 | . 2 1 1 4 . Terminals 6 | . 2 1 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 3 1 1 10 . Successful 11 | . 1 1 1 8 . Failed 4 | . 2 . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 12 | . 3 1 . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 1 1 5 . Record 2 | . . . . 2 . Open Door 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . 2 . RETURN 2 | . . . . 2 . Ally Attacks 7 | . . . . 7 . Total Damage 24 | . . . . 24 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . 3 . . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1895 | 65 509 81 103 216 921 Spaces Moved 1192 | 39 342 159 138 175 339 Core 30 | 14 . . . . 16 Treads 262 | . . . . . 262 Legs 115 | 25 90 . . . . Wheels . | . . . . . . Hover 785 | . 252 159 138 175 61 Flight . | . . . . . . Fastest Speed 48 | 50 56 48 48 48 170 Average Speed 112 | 120 72 48 48 79 225 Slowest Speed 650 | 200 120 48 48 180 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 48 10 35 20 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 6 | . . . . 6 . Terrain Destroyed 129 | . . . 20 71 38 Melee 6 | . . . . 6 . Projectile . | . . . . . . AOE 123 | . . . 20 65 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1625 | 53 590 162 166 218 436 Wait 285 | . 227 . 21 11 26 Move 1187 | 38 341 158 137 174 339 Hop . | . . . . . . Pick Up 30 | 7 9 1 2 3 8 Fast Attach 9 | . . . . . 9 Attach 19 | 6 3 2 . 2 6 Detach . | . . . . . . Swap 20 | . 1 1 3 7 8 Drop 17 | . 3 . . 2 12 Fire 46 | 2 6 . 3 13 22 Melee 12 | . . . . 6 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Propulsion x2 600 | -9/Materials | Discovered new exit (range 15) 656 | -9/Materials | Entered Mines 678 | -9/Mines | Found the Drone Emporium 679 | -9/Mines | Found Prototype Device 680 | -9/Mines | Identified Thief Drone Bay 713 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 749 | -9/Mines | Discovered new exit (range 5) 759 | -9/Mines | Entered Materials 759 | -8/Materials | Accompanied by 3 allies 759 | -8/Materials | Evolved 2 slots: Utility x2 931 | -8/Materials | Lost 3 parts (3n) 971 | -8/Materials | Discovered new exit (range 3) 975 | -8/Materials | Entered Factory 975 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1073 | -7/Factory | Build established: Infiltrator-Mutant 1215 | -7/Factory | Lost 3 parts (1p2n) 1896 | -7/Factory | Self-destructed Last Messages --------------- 01570_ K-01 Serf collects debris. 01570_ U-05 Engineer builds a Door. 01571_ U-05 Engineer lays Concrete. 01573_ U-05 Engineer builds a Wall. 01696_ Acquired Wheel. 01701_ Dropped Rnf. Deuterium Engine. 01702_ Acquired Enh. Optical Array. 01706_ R-06 Scavenger collects Rnf. Deuterium Engine. 01718_ Dropped Nuclear Core. 01719_ Acquired Lgt. Deuterium Engine. 01726_ R-06 Scavenger collects Nuclear Core. 01733_ Dropped Mining Claw. 01736_ R-06 Scavenger collects Mining Claw. 01873_ Assault Rifle destroyed. 01875_ S-27 Virus destroyed. 01880_ Lgt. Deuterium Engine destroyed. 01881_ Acquired 21 matter. 01887_ Grenade Launcher destroyed. 01891_ Adv. Beam Cannon destroyed. 01895_ Wheel destroyed. 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""" "" ???????????????? | | ????????????????????????"" ?"" ???????????????? | | ????????????????????????????"" ???????????????? | | ?????????????????????????????" ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed VortexBarrageDesublimator Manual? 0 Play Time 00:29:33 Cumulative 25.9 hours Start 2021.07.03 @ 10:47:27 End 2021.07.03 @ 11:47:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 43 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab416e13-49f0-4791-8f70-a7c80d10f83a