Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 01:45:53 Player: Busket Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (937) 937 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2872 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Hover Unit Large Storage Unit Large Storage Unit Large Matter Pod (150) High-capacity Matter Pod (28) Improved Sensor Array Improved Light Armor Plating Tractor Beam Shock Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Large Battery Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Flak Gun > --- INVENTORY -------- Light Treads Light Treads Wheel Compact Wheel Hover Unit Large Storage Unit Large Storage Unit Large Matter Pod Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Tractor Beam Shock Rifle Shock Rifle Particle Gun Flak Gun Improved Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 41 | 4 7 . 15 15 Power 5 | 1 . . 2 2 Engine 4 | 1 . . 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 1 . 7 5 Treads 2 | . . . . 2 Leg 11 | 2 1 . 7 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 4 2 Device 1 | . 1 . . . Storage 4 | 1 2 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 11 | . 3 . 2 6 Energy Gun 8 | . 2 . 2 4 Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 35 | . 2 . 12 21 Power 5 | . . . 1 4 Propulsion 15 | . 1 . 6 8 Utility 6 | . . . 2 4 Weapon 9 | . 1 . 3 5 Highest Loss Streak 20 | . 2 . 6 20 To Critical Strikes . | . . . . . Average Backups 12 | 4 7 12 13 16 Power . | . . . . . Propulsion 6 | 2 5 6 7 4 Utility 4 | . 1 4 4 7 Weapon 1 | 1 1 1 1 3 Tool/Special . | . . . . . Unused Backups 7 | 1 . . . 6 Power 1 | 1 . . . . Propulsion 1 | . . . . 1 Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 91 100 89 86 Engine 12 | . 14 14 10 9 Leg 29 | . 28 28 32 28 Device 8 | . 7 14 5 . Storage 14 | . 14 14 15 16 Processor 2 | . . . 8 . Protection 1 | . . . . 9 Energy Gun 12 | . 12 14 10 10 Ballistic Gun 9 | . 13 14 5 6 Peak Build Rating 23 | 4 7 8 17 23 Average Rating 9 | 3 6 7 10 19 On Entrance 7 | . 4 7 8 17 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 63 | 10 50 50 54 63 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 14 | . 2 2 2 14 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 16 20 20 20 Most Carried 20 | 7 10 13 20 20 Average Carried 12 | 5 7 12 13 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 7 9 13 19 10 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 806 | 235 105 143 185 138 Remotely . | . . . . . Salvage Created 1141 | . 134 92 681 234 Parts 66 | . 7 4 40 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 3 2 13 5 Guns 23 | . 3 2 13 5 Classes Destroyed 4 | . 1 . 2 1 Watcher 4 | . . . 3 1 Swarmer 1 | . . . . 1 Grunt 18 | . 3 2 11 2 Sentry 4 | . . . 2 2 Best Kill Streak 3 | . 3 1 3 2 Combat Bots Only 3 | . 3 1 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 417 | . 33 12 123 249 Missed 115 | . 12 5 30 68 Hits 302 | . 21 7 93 181 Projectile 302 | . 21 7 93 181 Critical Strikes 11 | . . . 1 10 Damage Taken 4112 | . 233 120 1174 2585 Core 756 | . 21 29 154 552 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 80 61 . Volleys Fired 81 | . 16 4 40 21 Largest 2 | . 2 2 2 2 Hottest 93 | . 60 60 80 93 Shots Fired 127 | . 22 8 62 35 Gun 127 | . 22 8 62 35 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 56 | . 16 4 16 20 Thermal 15 | . . . 13 2 Explosive . | . . . . . Electromagnetic 56 | . 6 4 33 13 Robot Hit Streak 11 | . 8 2 11 9 Robot Miss Streak 6 | . 2 3 5 6 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 94 | . 17 5 44 28 Core Hits 70 | 1 6 4 26 33 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1495 | 4 219 91 634 547 Guns 1405 | . 219 68 586 532 Cannons . | . . . . . Explosions 71 | . . 23 48 . Melee . | . . . . . Ramming 19 | 4 . . . 15 Kinetic 733 | . 154 41 134 404 Thermal 195 | . . 23 158 14 Explosive . | . . . . . Electromagnetic 548 | . 65 27 342 114 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . . . 34 . Projectiles . | . . . . . Explosions 34 | . . . 34 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 64 | . . 24 40 . Shots 2 | . . 1 1 . Rammed 4 | . . . . 4 Targets Rammed 6 | 2 . . . 4 Kicked 2 | 2 . . . . Crushed . | . . . . . Highest Temperature 135 | . 36 18 82 135 Average Temperature 37 | . 15 12 25 53 Received Heat Transfer 1932 | . 126 57 552 1197 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 437 | . . 50 350 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 114 | . 40 62 114 50 Initial 20 | . . . . 20 Average 25 | . 8 8 63 10 Influence Increases 657 | . 80 72 378 127 Destroy 0b10 Robot/C 460 | . 60 40 260 100 Destroy 0b10 Robot/NC 20 | . . . 15 5 Destroy Leader 108 | . 20 10 56 22 Disable Machine 15 | . . . 15 . Destroy Structure 9 | . . 7 2 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 647 | . 80 72 328 167 Entered New Map 30 | . . . . 30 Time Decay 410 | . 60 72 208 70 Lost Part 207 | . 20 . 120 67 Squads Dispatched 5 | . 2 . 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 6 5 21 17 Peak Tracking Total 10 | . 4 2 3 10 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 987 | . 144 570 273 . Terrain 987 | . 144 570 273 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1658 | 72 252 570 510 254 Spaces Moved 641 | 49 102 214 191 85 Core 8 | 7 . . . 1 Treads 5 | . . . . 5 Legs 621 | 42 102 214 191 72 Wheels 7 | . . . . 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 190 120 Average Speed 209 | 110 196 260 192 194 Slowest Speed 750 | 120 260 260 260 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 25 61 18 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 7 2 . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . 7 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 829 | 67 135 221 271 135 Wait 6 | . . . 6 . Move 637 | 48 101 213 190 85 Hop . | . . . . . Pick Up 50 | 12 8 4 20 6 Fast Attach . | . . . . . Attach 40 | 4 7 . 13 16 Detach 4 | . 2 . . 2 Swap 2 | . . . 2 . Drop 3 | 1 1 . . 1 Fire 81 | . 16 4 40 21 Melee . | . . . . . Ram . | . . . . . Kick 2 | 2 . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 864 | -10/Mines | Learned Materials machine intel 867 | -10/Mines | Discovered new exit (range 12) 895 | -10/Mines | Entered Materials 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 896 | -9/Materials | Loaded intel: 58 machine locations 1207 | -9/Materials | Lost 6 parts (1p2n1u2w) 1303 | -9/Materials | Discovered new exit (range 16) 1320 | -9/Materials | Lost 3 parts (1n1u1w) 1405 | -9/Materials | Entered another Materials area 1405 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1406 | -8/Materials | Identified exit to Storage 1645 | -8/Materials | Core integrity fell below 50% 1656 | -8/Materials | Core integrity fell below 20% 1659 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into S-10 Pest. G-47 Trooper destroyed. Slammed into G-47 Trooper. Lgt. Treads destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Imp. Light Armor Plating destroyed. Particle Gun destroyed. Lgt. Treads destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). G-50 Soldier destroyed. G-47 Trooper destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Flak Gun destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????? 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