Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 09:57:38

Player: Exp. Geonium Core

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (504)     2520
Value Destroyed (22795)    22795
Prototype IDs (89)         1780
Alien Tech Used (2)        400
Bonus (19684)              19684
              TOTAL SCORE: 57679

 Bonus
-------
High Alert Combat Kills    3450
Follower Combat Kills      1857
Network Hubs Disabled      200
Aligned with FarCom        300
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Met R17 at Cetus           500
Met Warlord at Research    2000
Invited to Help at Command 2000
Hacked God Mode            5000
Win                        3000
Friendly Fire              -223

 Cogmind 
---------
Core Integrity             88/1600
Matter                     126/300
Energy                     99/100
System Corruption          26%
Temperature                Cool (0)
Movement                   Core (50)
Location                   To Epsilon Eridani

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (15) --
               (None)
>          --- UTILITY (4) ------
  Improved Hacking Suite
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Coolant Injector
           HERF Cannon
  Advanced Micro-nuke Launcher
     Heavy Flail
           Vibroblade

 Peak State 
------------
>          --- POWER ------------
     Micro Antimatter Reactor
  Improved Quantum Reactor
>          --- PROPULSION -------
    Medium Treads
   Armored Medium Treads
     Heavy Treads
  Advanced Medium Treads
   Armored Heavy Treads
   Armored Heavy Treads
   Armored Heavy Treads
   Armored Heavy Treads
>          --- UTILITY ----------
  Advanced Cooling System
           Huge Storage Unit
           Centrium Light Armor Plating
  Advanced Corruption Screen
>          --- WEAPON -----------
   Compact HERF Cannon
           Nova Cannon
  Enhanced Nova Cannon
   Compact Linear Accelerator
>          --- INVENTORY --------
     Micro Antimatter Reactor
     Micro Antimatter Reactor
    Medium Treads
  Advanced Medium Treads
   Armored Heavy Treads
    Cooled Nuclear Pulse Thruster
    Cooled Nuclear Pulse Thruster
    Cooled Nuclear Pulse Thruster
           Q-thruster
    Cooled Impulse Thruster
    Cooled Impulse Thruster
  Advanced Cooling System
           Quantum Capacitor
  Improved System Guard
  Advanced Corruption Screen
  Advanced Corruption Screen
  Advanced System Restoration Module
  Advanced System Restoration Module
  Enhanced Quantum Rifle
  Improved Matter Neutralizer
           Helical Railgun
           Fusion Bomb Launcher
     Heavy Flail
[Rating: 188]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Cooled Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
  Hover Unit               Experimental Gyrokinetic Inverter
  Flight Unit              Xenon Bombardment Thruster
Utility                    Huge Storage Unit
  Device                   Quantum Capacitor
  Storage                  Huge Storage Unit
  Processor                Targeting Computer
  Hackware                 Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Advanced KE Penetrator
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Nova Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Heavy Flail
  Slashing Weapon          Great Axe
  Piercing Weapon          Enhanced Force Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               13   | .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   2   2   
  Utility                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             507  | .   13  .   24  1   11  5   54  11  11  4   .   3   34  22  10  2   7   33  6   25  14  15  22  6   2   9   14  75  44  30  
  Power                    35   | .   .   .   4   .   .   .   4   1   1   .   .   1   2   3   1   .   .   4   .   1   .   .   1   2   .   1   .   4   3   2   
    Engine                 9    | .   .   .   1   .   .   .   3   .   .   .   .   .   1   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
    Core                   10   | .   .   .   3   .   .   .   1   1   1   .   .   1   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Reactor                16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   2   .   1   .   3   3   2   
  Propulsion               183  | .   5   .   8   1   3   .   17  4   5   3   .   .   13  9   2   1   .   9   4   8   7   8   8   2   .   4   2   33  15  12  
    Treads                 132  | .   5   .   7   1   3   .   10  4   5   3   .   .   6   4   2   1   .   9   4   8   3   8   8   2   .   3   2   25  2   7   
    Leg                    13   | .   .   .   .   .   .   .   6   .   .   .   .   .   5   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Wheel                  7    | .   .   .   .   .   .   .   1   .   .   .   .   .   2   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   
    Flight                 26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   8   13  2   
  Utility                  124  | .   4   .   7   .   1   3   11  3   2   .   .   .   6   3   3   1   3   8   2   2   3   3   11  .   .   3   5   21  14  5   
    Device                 58   | .   1   .   1   .   .   .   3   1   .   .   .   .   2   3   1   .   1   4   1   1   3   .   7   .   .   2   5   13  8   1   
    Storage                11   | .   1   .   1   .   .   .   5   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   2   .   .   
    Processor              22   | .   2   .   3   .   .   1   1   .   1   .   .   .   2   .   .   1   .   1   .   .   .   1   1   .   .   .   .   1   5   2   
    Hackware               16   | .   .   .   1   .   .   1   1   2   .   .   .   .   2   .   .   .   1   .   .   .   .   .   1   .   .   .   .   5   .   2   
    Protection             17   | .   .   .   1   .   1   1   1   .   1   .   .   .   .   .   2   .   1   2   1   1   .   2   2   .   .   .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   165  | .   4   .   5   .   7   2   22  3   3   1   .   2   13  7   4   .   4   12  .   14  4   4   2   2   2   1   7   17  12  11  
    Energy Gun             33   | .   .   .   .   .   .   .   11  1   .   .   .   .   1   1   1   .   .   4   .   3   .   1   .   .   1   .   4   3   2   .   
    Energy Cannon          17   | .   .   .   .   .   .   .   2   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   2   .   .   .   1   7   2   .   
    Ballistic Gun          50   | .   3   .   2   .   .   1   3   .   2   1   .   .   7   5   3   .   1   4   .   4   2   2   .   2   .   .   1   3   2   2   
    Ballistic Cannon       9    | .   1   .   2   .   3   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Launcher               27   | .   .   .   .   .   4   .   4   .   1   .   .   .   1   .   .   .   2   1   .   3   .   1   .   .   .   .   1   1   2   6   
    Special Weapon         3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
    Impact Weapon          5    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
    Slashing Weapon        19   | .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   .   .   1   3   .   3   2   .   .   .   1   1   .   .   1   3   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  41   | .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   4   .   .   3   .   .   6   .   5   .   .   5   .   2   9   3   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
    System Corruption      16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   
Parts Lost                 142  | .   1   .   3   .   6   1   5   2   2   3   .   6   11  3   2   1   .   8   4   16  .   1   5   4   .   .   4   14  9   31  
  Power                    14   | .   .   .   1   .   1   .   1   .   .   .   .   1   1   .   .   .   .   1   .   1   .   .   .   1   .   .   .   3   .   3   
  Propulsion               80   | .   .   .   1   .   2   .   2   1   2   3   .   3   7   3   1   1   .   3   2   9   .   1   3   1   .   .   2   5   6   22  
  Utility                  15   | .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   2   2   4   
  Weapon                   33   | .   1   .   .   .   2   1   2   1   .   .   .   .   3   .   1   .   .   2   2   5   .   .   2   2   .   .   2   4   1   2   
  Highest Loss Streak      14   | .   1   .   2   .   4   1   2   1   2   2   .   3   2   2   1   1   .   3   2   14  .   1   3   3   .   .   2   3   8   9   
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   
Average Slot Usage (%)     85   | .   98  85  94  100 85  66  94  99  99  98  100 81  85  98  92  85  85  86  84  85  71  94  79  66  76  56  72  75  73  68  
  Engine                   1    | .   14  14  .   .   .   .   5   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   10  11  7   .   2   6   7   7   7   7   1   3   .   .   .   .   .   1   5   5   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   6   4   5   3   .   .   5   5   10  10  10  8   8   5   
  Treads                   29   | .   27  28  21  22  20  22  28  45  45  44  46  36  15  21  26  25  26  34  36  36  24  41  34  27  31  29  25  33  21  4   
  Flight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   17  31  
  Device                   4    | .   .   .   3   .   .   .   7   4   .   .   .   .   1   6   5   6   2   4   5   5   4   .   4   10  10  9   10  7   8   3   
  Storage                  6    | .   14  14  11  11  8   .   8   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   3   2   .   
  Processor                9    | .   12  14  15  22  22  31  17  9   14  15  15  13  15  13  9   6   6   4   5   5   5   10  6   .   .   .   .   .   1   5   
  Hackware                 1    | .   .   .   3   .   .   11  .   7   5   .   .   .   1   .   .   .   5   .   .   .   .   .   1   .   .   .   .   1   .   3   
  Protection               2    | .   .   .   5   11  7   .   .   .   1   7   7   1   .   .   3   6   4   4   4   4   5   5   .   .   .   .   .   .   .   .   
  Energy Gun               3    | .   2   .   .   .   .   .   11  13  .   .   .   .   2   3   5   6   6   8   11  3   .   1   .   .   1   .   8   .   1   .   
  Energy Cannon            2    | .   .   .   .   .   .   .   1   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   6   7   5   .   .   11  8   .   
  Ballistic Gun            8    | .   23  .   15  22  11  1   1   .   14  15  15  4   12  20  20  20  14  11  6   10  2   15  13  9   8   .   4   1   1   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   2   1   .   .   .   .   4   .   .   .   4   .   .   1   8   3   .   .   3   1   5   .   1   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             159  | 13  31  29  59  59  61  11  95  94  109 109 109 110 111 118 132 132 132 132 129 124 111 111 157 155 142 124 148 159 152 43  
  Greatest Support         395  | 20  40  40  43  40  40  40  106 132 132 148 148 148 108 83  203 206 206 273 269 237 179 221 298 298 298 323 327 390 395 160 
  Greatest Overweight (x)  15   | .   9   .   2   1   15  .   3   .   1   1   .   1   6   6   12  .   .   .   .   1   1   .   .   .   .   .   .   2   .   1   
  Average Overweight (x)   .    | .   .   .   .   1   .   .   .   .   .   .   .   .   3   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | .   15  15  20  20  20  5   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Average Capacity         22   | .   12  15  17  20  16  5   21  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  17  5   
  Most Carried             25   | .   15  15  20  20  20  5   25  25  25  22  21  23  24  25  25  25  22  25  25  21  25  25  25  25  25  25  24  25  25  5   
  Average Carried          19   | .   7   15  17  19  14  4   19  24  24  21  21  21  19  24  24  22  21  22  22  16  16  24  24  23  24  24  20  22  17  4   
  Final Capacity           25   | 8   15  15  20  20  5   5   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 6   15  15  20  20  5   3   25  25  22  21  21  23  24  25  25  22  21  24  20  11  25  25  25  25  25  25  21  25  24  5   

 Class Distribution 
--------------------
 44% | Mutant
 34% | Scavenger-Mutant
 10% | Scavenger-Skirmisher
  4% | Scavenger-Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -9/Materials
               Mutant | -9/Mines
               Mutant | -9/Exiles
               Mutant | -8/Mines
               Mutant | -8/Materials
     Scavenger-Mutant | -7/Factory
     Scavenger-Mutant | -7/Lower Caves
     Scavenger-Mutant | -7/Lower Caves
     Scavenger-Mutant | -7/Data Miner
     Scavenger-Mutant | -6/Proximity Caves
     Scavenger-Mutant | -6/Factory
 Scavenger-Skirmisher | -6/Extension
 Scavenger-Skirmisher | -6/Cetus
 Scavenger-Skirmisher | -6/Archives
 Scavenger-Skirmisher | -6/Hub_04(d)
     Scavenger-Mutant | -5/Factory
     Scavenger-Gunner | -5/Upper Caves
     Scavenger-Gunner | -5/Upper Caves
     Scavenger-Mutant | -5/Warlord
     Scavenger-Mutant | -4/Proximity Caves
     Scavenger-Mutant | -4/Factory
               Mutant | -4/Upper Caves
     Scavenger-Mutant | -4/Upper Caves
     Scavenger-Mutant | -4/Zhirov
               Mutant | -3/Proximity Caves
               Mutant | -3/Research
     Scavenger-Mutant | -2/Research
   Scavenger-Sprinter | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  
Matter Collected           10445 | 200  327  60   744  21   325  100  909  105  345  127  .    168  741  477  416  135  86   999  291  534  149  652  393  60   34   100  191  964  534  258  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            24420 | .    741  13   1513 44   625  .    2722 473  389  145  .    130  1302 557  739  342  315  3296 436  643  56   742  1952 495  372  232  781  4323 416  626  
  Parts                    1205  | .    55   2    110  4    35   .    132  20   20   11   .    2    55   27   37   17   22   170  14   32   3    38   81   20   10   2    26   208  19   33   
Haulers Intercepted        17    | .    1    .    4    .    .    .    5    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    2    .    1    
Recyclers Shooed           23    | .    .    .    1    1    .    .    4    .    .    .    .    .    .    1    .    .    .    8    .    .    .    .    .    .    .    .    .    8    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      172   | .    .    .    .    .    .    .    .    .    18   10   .    6    .    .    .    .    .    .    14   31   .    30   .    10   14   2    37   .    .    .    
  Prevented                10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    1    .    1    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc 
Combat Hostiles Destroyed  405  | .   16  .   25  3   30  .   50  6   9   3   .   3   17  7   12  4   4   36  9   21  .   12  30  9   2   .   15  56  8   18  
  Melee                    21   | .   .   .   .   .   .   .   8   1   .   .   .   .   2   .   .   .   1   .   .   3   .   .   .   .   .   .   .   2   1   3   
  Guns                     181  | .   14  .   13  3   .   .   29  3   6   3   .   1   11  4   12  4   3   36  9   9   .   9   6   .   .   .   3   2   .   1   
  Cannons                  89   | .   2   .   12  .   7   .   1   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   20  9   2   .   8   20  3   .   
  AOE                      75   | .   .   .   .   .   23  .   10  .   3   .   .   .   4   .   .   .   .   .   .   8   .   3   .   .   .   .   3   5   2   14  
Classes Destroyed          22   | .   8   .   3   .   5   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   
  Worker                   30   | .   1   1   4   .   .   .   7   1   .   .   .   .   1   .   .   .   2   8   .   .   .   .   2   .   .   .   .   3   .   .   
  Builder                  14   | .   1   .   1   .   .   .   .   1   .   .   .   .   .   2   .   .   .   8   .   .   .   .   .   .   .   .   .   1   .   .   
  Tunneler                 4    | .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   17   | .   1   .   4   .   .   .   5   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   2   .   1   
  Recycler                 15   | .   .   .   3   .   .   .   4   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   
  Mechanic                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 7    | .   .   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   
  Watcher                  16   | .   2   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   2   .   2   
  Swarmer                  89   | .   3   .   3   3   .   .   12  .   2   2   .   .   .   .   3   .   .   9   4   15  .   4   4   3   .   .   2   1   5   14  
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Grunt                    153  | .   13  .   16  .   14  .   26  .   6   .   .   1   12  2   2   .   .   8   5   3   .   3   12  3   .   .   6   18  .   3   
  Brawler                  7    | .   .   .   .   .   2   .   1   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Duelist                  7    | .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   2   .   .   
  Sentry                   49   | .   .   .   6   .   .   .   9   4   .   .   .   .   1   4   .   4   2   3   .   2   .   1   3   1   .   .   2   7   .   .   
  Demolisher               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   28   | .   .   .   .   .   8   .   1   .   .   .   .   .   2   .   .   .   1   3   .   .   1   .   4   .   .   .   2   4   2   .   
  Programmer               54   | .   .   .   .   .   4   .   .   2   .   .   .   .   2   .   1   .   1   13  .   .   .   .   7   .   2   .   2   19  .   1   
  Heavy                    2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Cetus Guard              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Savage                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           22   | .   4   1   4   3   22  .   7   2   4   2   .   1   7   5   4   4   2   12  5   9   .   4   9   5   2   .   7   6   2   7   
  Combat Bots Only         22   | .   3   .   3   3   22  .   7   1   4   2   .   1   7   3   4   4   1   9   5   9   .   4   7   5   2   .   7   5   2   6   
Max Kills in Single Turn   4    | .   1   1   2   1   4   .   2   1   2   1   .   1   2   2   2   1   1   3   1   3   1   3   2   1   1   .   1   2   2   3   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   4   .   2   .   2   .   .   .   2   .   .   .   .   .   .   3   .   3   .   .   .   .   1   2   2   3   
  Melee                    1    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  
Damage Taken               43004 | .    588  13   789  70   1119 269  2101 860  777  811  .    942  1774 632  504  269  425  2824 845  2863 13   653  3194 1072 37   201  2289 7451 2649 6970 
  Core                     4273  | .    118  13   125  .    219  22   276  80   59   97   .    45   234  25   27   27   5    142  70   202  .    27   267  18   .    10   55   465  133  1512 
  Absorbed by Shields      1146  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    186  260  .    .    .    .    50   13   541  96   .    .    .    .    .    .    .    
  Reduced by Siege Mode    1463  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    144  135  .    .    314  780  90   .    
Core Remaining (%)         54    | 100  .    47   .    .    .    8    49   .    .    .    .    59   .    .    .    .    62   .    .    .    .    55   .    .    .    .    65   64   90   5    
Volleys Fired              1459  | .    66   3    92   6    37   6    154  36   34   17   .    20   70   20   30   11   10   148  19   32   .    33   114  37   4    .    69   335  34   22   
  Largest                  4     | .    2    1    2    2    2    2    2    2    2    2    .    2    4    4    4    4    4    4    4    4    .    4    4    1    1    .    3    2    1    1    
  Hottest                  523   | .    60   39   78   46   78   62   122  122  61   56   .    138  120  178  185  185  185  230  225  523  .    146  209  110  110  .    231  207  120  40   
Shots Fired                2397  | .    120  3    159  12   41   9    236  58   59   34   .    33   139  81   94   38   25   366  55   72   .    116  140  38   6    .    73   334  34   22   
  Gun                      1651  | .    108  .    102  12   .    6    215  58   57   34   .    16   133  71   94   38   22   365  55   63   .    114  36   .    1    .    33   8    2    8    
  Cannon                   663   | .    12   3    52   .    25   3    7    .    .    .    .    17   1    10   .    .    .    .    .    .    .    .    104  38   5    .    37   319  30   .    
  Launcher                 77    | .    .    .    .    .    16   .    14   .    2    .    .    .    5    .    .    .    3    1    .    9    .    2    .    .    .    .    3    7    1    14   
  Special                  6     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Kinetic                  1168  | .    107  3    154  12   25   9    52   .    50   34   .    28   109  61   82   33   13   174  17   44   .    112  36   .    1    .    2    .    2    8    
  Thermal                  891   | .    13   .    5    .    .    .    163  58   7    .    .    5    25   10   8    5    9    191  38   19   .    2    54   21   5    .    63   180  10   .    
  Explosive                77    | .    .    .    .    .    16   .    14   .    2    .    .    .    5    .    .    .    3    1    .    9    .    2    .    .    .    .    3    7    1    14   
  Electromagnetic          260   | .    .    .    .    .    .    .    7    .    .    .    .    .    .    10   4    .    .    .    .    .    .    .    50   17   .    .    5    147  20   .    
  Robot Hit Streak         34    | .    11   1    20   9    7    2    34   17   7    30   .    31   16   29   30   23   8    16   20   12   .    22   17   17   21   .    22   22   7    8    
  Robot Miss Streak        6     | .    5    1    2    2    1    2    4    2    6    3    .    6    3    2    6    2    1    5    4    1    .    3    3    3    .    .    2    4    5    3    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    1    1    1    .    1    1    .    .    .    .    .    .    .    
  Secondary Targets        24    | .    .    .    2    1    .    .    1    .    1    .    .    1    .    1    2    .    .    9    1    4    .    .    1    .    .    .    .    .    .    .    
    Max Gunslinging Chain  2     | .    .    .    1    1    .    .    1    .    1    .    .    1    .    1    1    .    .    2    1    1    .    .    1    .    .    .    .    .    .    .    
  Capacitor                296   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   24   5    .    61   167  14   .    
Shots Hit Robots           1677  | .    88   1    108  9    27   5    197  43   52   32   .    26   95   66   61   27   17   215  38   71   1    84   94   29   9    5    60   176  19   22   
  Core Hits                880   | .    38   1    55   4    60   .    95   16   42   13   .    15   50   24   23   11   9    98   15   35   1    37   50   17   5    2    26   88   9    41   
  Critical Kills           30    | .    .    .    .    .    .    .    1    .    .    .    .    .    2    1    6    .    .    9    1    3    .    .    1    .    .    .    1    4    .    1    
  Critical Parts Destroyed 45    | .    1    .    .    .    .    .    .    .    .    .    .    .    3    2    7    .    1    20   3    1    .    4    .    .    .    .    .    .    .    3    
  Critical Strikes         110   | .    1    .    1    .    3    .    14   5    1    .    .    .    6    4    14   1    1    29   4    5    .    4    3    .    .    .    1    7    1    5    
    Burn                   16    | .    .    .    .    .    .    .    8    5    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Meltdown               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
    Destroy                75    | .    1    .    .    .    .    .    1    .    .    .    .    .    5    4    14   1    1    29   4    4    .    4    1    .    .    .    1    .    1    4    
    Blast                  4     | .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    
    Sever                  7     | .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    
Melee Attacks              180   | .    .    .    .    .    .    .    42   6    .    .    .    .    10   .    .    .    10   5    .    15   1    .    .    .    5    5    .    1    6    74   
  Impact                   7     | .    .    .    .    .    .    .    1    1    .    .    .    .    4    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Slashing                 172   | .    .    .    .    .    .    .    41   5    .    .    .    .    6    .    .    .    10   5    .    14   1    .    .    .    5    5    .    .    6    74   
  Piercing                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Sneak Attacks            17    | .    .    .    .    .    .    .    5    .    .    .    .    .    3    .    .    .    4    .    .    2    1    .    .    .    .    1    .    .    .    1    
    Combat Hostiles        1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           58567 | .    1095 23   1953 146  2597 95   5641 1051 1142 564  .    679  2783 1708 1508 819  896  7284 1167 3047 72   2096 4039 1165 578  430  2512 9060 935  3482 
  Guns                     26159 | .    859  .    1035 146  .    72   2870 915  903  564  .    220  1803 1403 1508 819  229  7074 1167 1231 .    1888 473  .    .    .    739  164  16   61   
  Cannons                  15925 | .    236  23   860  .    376  23   153  .    .    .    .    459  .    289  .    .    .    .    .    .    .    .    3103 1165 207  .    1325 7206 500  .    
  Explosions               11190 | .    .    .    .    .    2221 .    1190 .    239  .    .    .    587  .    .    .    204  186  .    1184 .    208  463  .    .    .    448  1647 190  2423 
  Melee                    5095  | .    .    .    .    .    .    .    1385 130  .    .    .    .    393  .    .    .    463  .    .    632  72   .    .    .    371  430  .    .    229  990  
  Ramming                  140   | .    .    .    .    .    .    .    43   6    .    .    .    .    .    16   .    .    .    24   .    .    .    .    .    .    .    .    .    43   .    8    
  Kinetic                  18024 | .    985  23   1895 146  376  95   529  .    777  564  .    548  1473 1323 1348 693  127  3514 448  706  .    1856 473  .    .    .    48   .    16   61   
  Thermal                  18076 | .    110  .    58   .    .    .    2358 915  126  .    .    131  330  289  130  126  102  3728 719  525  .    32   1752 830  207  .    2133 3350 125  .    
  Explosive                10012 | .    .    .    .    .    2221 .    1190 .    239  .    .    .    587  .    .    .    18   18   .    1184 .    208  196  .    .    .    220  1318 190  2423 
  Electromagnetic          7220  | .    .    .    .    .    .    .    136  .    .    .    .    .    .    80   30   .    186  .    .    .    .    .    1618 335  .    .    111  4349 375  .    
  Impact                   91    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    91   .    .    .    .    .    .    .    .    .    .    
  Slashing                 5004  | .    .    .    .    .    .    .    1385 130  .    .    .    .    393  .    .    .    463  .    .    541  72   .    .    .    371  430  .    .    229  990  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         39    | .    .    .    .    .    .    .    3    .    .    .    .    .    1    1    .    .    2    17   17   14   14   .    2    2    2    4    4    39   .    26   
  Average Corruption       5     | .    .    .    .    .    .    .    2    .    .    .    .    .    1    1    .    .    1    4    14   14   14   .    1    2    2    2    4    9    .    14   
  Corruption Purged        8     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    13   .    
  Effects                  321   | .    .    .    .    .    .    .    38   .    .    .    .    .    4    1    .    .    2    44   25   34   2    .    10   9    5    2    22   111  .    12   
    Message Errors         72    | .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    1    8    6    9    .    .    2    1    1    1    7    26   .    1    
    Matter Fused           80    | .    .    .    .    .    .    .    9    .    .    .    .    .    3    .    .    .    .    9    6    11   1    .    5    2    1    .    3    28   .    2    
    Heat Flow Errors       35    | .    .    .    .    .    .    .    8    .    .    .    .    .    1    .    .    .    .    6    4    .    .    .    1    .    1    .    2    11   .    1    
    Energy Discharges      32    | .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    4    3    3    .    .    .    1    .    .    4    12   .    .    
    Parts Rejected         5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    2    
    Data Loss (minor)      42    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    7    2    5    .    .    2    3    .    .    3    14   .    3    
    Data Loss (major)      18    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    3    .    .    .    1    .    1    1    8    .    .    
    Misfires               7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    .    .    .    .    1    2    .    .    1    .    .    
    Alerts                 14    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    2    1    1    .    .    .    .    .    2    6    .    .    
    Misdirections          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    
    Weapon Failures        12    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    4    1    2    .    .    .    .    .    .    .    4    .    .    
Overload Shots             5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1625  | .    .    .    9    .    .    .    142  .    .    .    .    .    135  .    .    .    199  1    .    36   .    2    105  .    125  200  62   250  1    358  
  Projectiles              445   | .    .    .    9    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    105  .    39   .    62   222  .    .    
  Explosions               286   | .    .    .    .    .    .    .    23   .    .    .    .    .    .    .    .    .    66   1    .    36   .    2    .    .    .    .    .    24   1    133  
  Melee                    894   | .    .    .    .    .    .    .    111  .    .    .    .    .    135  .    .    .    133  .    .    .    .    .    .    .    86   200  .    4    .    225  
Knockbacks                 18    | .    6    .    6    .    .    .    2    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  16    | .    6    .    6    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      818   | .    .    .    .    .    48   .    53   .    37   .    .    .    .    .    .    .    93   32   .    147  .    23   98   .    .    .    .    15   .    272  
  Shots                    21    | .    .    .    .    .    1    .    3    .    1    .    .    .    .    .    .    .    1    1    .    7    .    1    1    .    .    .    .    1    .    4    
  Rammed                   9     | .    .    .    .    .    .    1    2    .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    2    
Targets Rammed             13    | .    .    .    .    .    .    1    3    1    .    .    .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    2    .    2    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  4     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    
Highest Temperature        649   | .    32   .    57   .    104  32   244  255  66   56   .    264  150  30   213  63   216  287  236  649  .    238  263  209  224  .    393  388  364  209  
  Average Temperature      84    | .    13   .    20   .    43   20   42   90   35   22   .    82   35   12   75   25   73   90   88   171  .    102  97   106  79   .    147  104  115  39   
  Received Heat Transfer   6633  | .    225  .    369  .    60   90   819  192  369  96   .    270  408  166  46   36   66   294  225  460  .    141  374  123  .    18   537  997  27   225  
  Effects                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    1    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Siege Activations          27    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    1    .    4    15   1    .    
  Total Turns              698   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    248  50   1    .    75   316  8    .    
  Longest Duration         110   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    110  18   1    .    25   83   8    .    
Robots Corrupted           32    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    24   2    .    
  Combat Hostiles          30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    23   2    .    
  Parts Fried              75    | .    .    .    3    .    .    .    3    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    16   3    .    .    .    47   .    .    
  Impact Corruptions       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Robots Melted              9     | .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    4    .    .    
  Combat Hostiles          9     | .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    4    .    .    
  Parts Melted             71    | .    .    .    1    .    .    .    14   20   .    .    .    .    3    .    .    1    .    5    4    1    .    .    .    .    .    .    .    21   1    .    
  Heat Transferred         19192 | .    250  .    185  .    .    .    4699 1887 296  .    .    148  666  333  185  148  111  4318 999  644  .    37   200  .    .    .    1118 2857 111  .    
Parts Sabotaged            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    2    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  
Peak Influence             2305 | .    213  52   650  196  .    .    801  319  .    .    .    .    617  489  527  316  690  1295 .    .    .    .    673  .    .    .    .    1426 990  2305 
  Initial                  774  | .    .    47   .    126  .    .    .    253  .    .    .    .    .    301  61   210  110  240  .    .    .    .    .    .    .    .    .    54   774  581  
  Average                  422  | .    81   40   379  191  .    .    458  223  .    .    .    .    299  304  325  296  228  518  .    .    .    .    239  .    .    .    .    559  778  1379 
Maximum Alert Level        5    | .    1    .    2    .    .    .    3    1    .    .    .    .    2    2    2    1    2    4    .    .    .    .    2    .    .    .    .    4    3    5    
  Low Security (%)         30   | .    93   100  5    100  .    100  13   37   .    .    .    .    21   14   14   .    57   3    .    .    .    .    57   .    .    .    .    44   .    .    
  Level 1                  28   | .    6    .    60   .    .    .    17   62   .    .    .    .    56   71   63   100  34   56   .    .    .    .    4    .    .    .    .    3    .    .    
  Level 2                  23   | .    .    .    34   .    .    .    59   .    .    .    .    .    22   14   22   .    7    7    .    .    .    .    37   .    .    .    .    16   24   3    
  Level 3                  10   | .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    9    75   24   
  Level 4                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    26   .    53   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          88   | .    6    .    7    .    .    .    9    1    .    .    .    .    9    1    .    .    4    7    .    1    .    .    8    .    .    .    .    18   1    16   
  Investigation            25   | .    5    .    7    .    .    .    4    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    1    
  Extermination            24   | .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    1    5    .    .    .    .    3    .    .    .    .    9    .    3    
  Reinforcement            21   | .    1    .    .    .    .    .    5    .    .    .    .    .    1    1    .    .    1    2    .    .    .    .    .    .    .    .    .    2    1    7    
  Assault                  13   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    1    .    .    1    .    .    .    .    4    .    4    
  Garrison                 5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       11   | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    3    
Construction Impeded       5    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc 
Distress Signals           24   | .   2   .   4   .   .   .   2   .   .   .   .   .   1   .   2   .   .   1   .   .   .   .   .   .   .   .   .   2   4   6   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              675  | .   31  3   41  3   25  6   68  10  10  4   .   7   33  20  25  8   6   53  9   28  13  15  33  9   1   3   20  74  40  77  
  Peak Tracking Total      20   | .   7   6   5   3   15  4   4   2   4   3   .   3   5   6   5   2   2   7   5   8   9   5   5   5   1   3   7   6   9   20  
  Tactical Retreats        62   | .   3   1   .   .   .   .   3   .   .   1   .   .   2   1   .   .   .   4   .   6   .   .   1   .   .   .   .   8   9   23  

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc 
Traps Triggered            15   | .   2   .   .   .   .   .   2   .   .   .   .   .   1   4   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             9    | .   3   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                12   | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   9   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc 
Machines Disabled          65   | .   .   .   .   .   2   .   2   1   .   .   .   .   8   2   2   1   6   19  .   .   .   .   10  .   .   .   1   5   1   5   
  Max in Single Turn       8    | .   .   .   .   .   1   .   1   1   .   .   .   .   4   1   .   1   3   4   .   .   .   .   8   .   .   .   1   1   1   1   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         4    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc 
Machines Accessed          116  | .   9   .   11  .   1   .   12  5   1   .   4   .   8   7   3   1   3   5   .   1   10  .   9   .   .   9   .   11  .   6   
  Terminals                73   | .   7   .   9   .   .   .   8   5   .   .   .   .   7   7   3   .   2   3   .   .   .   .   7   .   .   .   .   9   .   6   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   2   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   .   .   
Total Hacks                361  | .   24  .   33  .   1   .   36  15  1   .   28  .   17  12  3   25  9   12  .   1   22  .   30  .   .   48  .   27  .   17  
  Successful               222  | .   18  .   22  .   1   .   13  6   1   .   28  .   5   3   1   25  2   4   .   1   22  .   9   .   .   48  .   7   .   6   
  Failed                   138  | .   5   .   11  .   .   .   23  9   .   .   .   .   12  9   2   .   7   8   .   .   .   .   21  .   .   .   .   20  .   11  
    Catastrophic           41   | .   1   .   5   .   .   .   4   2   .   .   .   .   4   4   .   .   1   1   .   .   .   .   10  .   .   .   .   3   .   6   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   121  | .   15  .   23  .   1   .   18  4   .   .   .   .   11  2   1   .   .   5   .   .   1   .   18  .   .   .   .   10  .   12  
  Terminals                208  | .   22  .   31  .   .   .   30  15  .   .   .   .   15  12  3   .   7   7   .   .   .   .   26  .   .   .   .   23  .   17  
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   1   .   .   .   .   4   .   .   
Terminal Hacks             185  | .   9   .   14  .   1   .   9   6   1   .   28  .   4   3   1   25  2   2   .   1   22  .   4   .   .   48  .   4   .   1   
  Record                   95   | .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   1   25  .   .   .   .   22  .   .   .   .   36  .   .   .   .   
  Part Schematic           15   | .   .   .   .   .   .   .   .   1   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Robot Schematic          4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           13   | .   2   .   4   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Prototype ID Bank        10   | .   2   .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     8    | .   .   .   1   .   .   .   1   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   
  Emergency Access Points  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           7    | .   1   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          9    | .   1   .   2   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Locate Traps             3    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Reprogram Traps          2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Unauthorized Hacks         34   | .   9   .   8   .   .   .   3   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   4   .   .   .   .   3   .   5   
  Terminals                25   | .   7   .   6   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   5   
    Track                  2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Botnet                 5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   
    Disrupt                5    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Operators              5    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
    Sabotage               6    | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   2   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 6    | .   2   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Used                     2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Hacking Detections         77   | .   6   .   9   .   .   .   9   5   .   .   .   .   8   6   1   .   3   5   .   .   .   .   8   .   .   .   .   11  .   6   
  Full Trace Events        14   | .   1   .   5   .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   15   | .   .   .   .   .   .   .   .   1   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Relay Couplers Released    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   3   .   
  Machine Destruction      7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   3   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   1   .   
  Autooverrided            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
Robots Rewired             18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   2   4   2   .   .   .   .   2   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  
Total Allies               37   | .    .    3    .    .    .    .    .    .    .    .    .    1    .    14   .    .    .    .    .    2    4    2    .    .    .    .    3    2    5    1    
  Largest Group            10   | .    .    3    1    .    .    .    .    .    .    .    .    1    1    10   3    1    .    .    .    2    4    4    4    .    .    .    2    2    5    1    
  Highest-Rated Group      707  | .    .    40   16   .    .    .    .    .    .    .    .    96   96   428  236  159  .    .    .    79   214  222  222  .    .    .    111  60   707  45   
  Highest-Rated Ally       345  | .    .    16   16   .    .    .    .    .    .    .    .    96   96   159  159  159  .    .    .    49   65   65   65   .    .    .    64   30   345  45   
Total Orders               4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  STAY                     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Ally Attacks               258  | .    .    7    17   .    .    .    .    .    .    .    .    30   20   67   50   .    .    .    .    10   8    7    8    .    .    .    14   4    16   .    
  Total Damage             7700 | .    .    72   191  .    .    .    .    .    .    .    .    910  905  1646 1534 .    .    .    .    269  359  194  95   .    .    .    601  93   831  .    
  Kills                    56   | .    .    2    6    .    .    .    .    .    .    .    .    4    8    13   16   .    .    .    .    1    .    1    1    .    .    .    4    .    .    .    
Allies Corrupted           7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    
Allies Melted              4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc 
Robot Analysis Total       13   | .   2   .   4   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
Derelict Logs Recovered    11   | .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   3   .   2   .   .   .   .   .   .   
Drone Launches             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  
Turns Passed               34195 | .    1435 485  2517 139  723  587  3685 1248 1057 741  136  414  1450 1056 742  252  404  2615 581  915  1185 863  2073 587  543  282  1191 4229 1261 799  
Spaces Moved               20621 | 1    717  300  1093 50   410  611  1651 681  587  403  86   205  590  465  366  129  204  1129 319  436  602  431  969  309  321  151  647  1980 2528 2250 
  Core                     1279  | .    1    .    .    .    210  610  195  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    263  
  Treads                   13818 | .    716  300  1093 50   200  1    953  681  587  403  86   205  192  115  198  129  204  1129 319  436  602  431  969  309  321  151  647  1972 417  2    
  Legs                     134   | 1    .    .    .    .    .    .    133  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1286  | .    .    .    .    .    .    .    370  .    .    .    .    .    398  350  168  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   4104  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    2111 1985 
  Fastest Speed            5     | 120  160  160  160  240  50   50   50   158  158  159  159  159  135  150  155  160  160  160  160  160  162  161  161  161  161  160  162  5    5    7    
  Average Speed            132   | 120  161  160  199  240  150  50   169  158  159  170  159  172  182  179  168  160  160  160  160  166  182  161  161  161  161  160  162  160  42   22   
  Slowest Speed            800   | 120  500  160  320  240  800  160  247  158  246  246  159  240  240  240  260  160  160  162  160  242  242  162  163  162  161  162  162  165  164  160  
  Overloaded Moves         161   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    73   87   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    29   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Exploration Rate (%)       57    | 2    93   58   81   23   68   72   92   15   73   56   72   42   18   73   77   88   22   31   57   72   85   69   26   63   46   62   82   52   61   64   
  Regions Visited          30
    Branch Regions         20
  Pre-discovered Areas     12    | .    2    2    2    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Known Exits Taken        10    | .    .    1    1    .    .    .    .    1    1    .    .    1    1    1    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    
  Unknown Exits Taken      20    | 1    1    .    .    1    1    1    1    .    .    1    1    .    .    .    1    1    1    .    1    1    1    .    .    1    1    1    1    1    1    .    
Scrap Searched             21    | .    .    1    .    1    .    2    .    .    1    1    .    3    .    .    .    .    .    .    2    1    .    2    .    2    2    .    3    .    .    .    
Spaces Dug                 263   | .    .    .    .    .    .    .    1    .    .    .    .    .    21   .    .    .    10   34   .    .    .    .    8    .    .    .    .    83   15   91   
Terrain Destroyed          1278  | .    .    .    1    .    78   .    97   .    11   .    .    1    79   5    9    6    200  131  7    57   .    43   77   1    1    .    35   166  17   256  
  Melee                    58    | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    2    5    .    .    .    .    .    .    .    .    .    1    1    47   
  Projectile               302   | .    .    .    1    .    1    .    1    .    .    .    .    1    2    5    9    6    9    77   7    10   .    28   29   1    1    .    5    105  4    .    
  AOE                      918   | .    .    .    .    .    77   .    95   .    11   .    .    .    76   .    .    .    189  49   .    47   .    15   48   .    .    .    30   60   12   209  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  
Total                      25311 | .    882  302  1273 58   474  881  2240 789  653  425  85   237  810  636  427  150  245  1635 347  552  683  531  1374 382  340  188  777  2867 2693 2375 
  Wait                     1782  | .    67   .    18   .    3    257  233  31   9    .    .    4    86   19   1    1    15   293  2    29   7    18   232  27   5    .    31   347  35   12   
  Move                     20527 | .    716  299  1092 49   409  610  1650 680  586  402  85   204  589  464  365  128  203  1128 318  435  601  430  968  308  320  150  646  1979 2516 2197 
  Hop                      27    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    23   
  Pick Up                  272   | .    13   .    21   1    5    .    48   13   5    2    .    4    13   6    6    3    .    14   1    4    7    5    15   4    2    5    6    50   16   3    
  Fast Attach              204   | .    6    .    10   .    .    2    26   1    .    .    .    .    13   9    9    1    .    7    1    4    14   6    5    2    .    6    .    38   26   18   
  Attach                   164   | .    .    .    5    .    5    3    8    7    4    3    .    3    12   4    .    .    1    13   4    16   1    1    7    4    2    4    8    29   13   7    
  Detach                   59    | .    .    .    1    .    3    1    6    .    .    .    .    1    2    5    .    .    .    2    .    4    7    2    1    .    .    5    .    8    5    6    
  Swap                     143   | .    7    .    9    1    6    .    21   3    7    1    .    .    9    9    1    1    6    13   1    5    .    8    10   .    .    1    6    8    5    5    
  Drop                     305   | .    7    .    25   1    6    1    49   11   8    .    .    1    6    13   15   5    .    9    1    .    4    13   22   .    1    12   1    55   33   6    
  Fire                     1459  | .    66   3    92   6    37   6    154  36   34   17   .    20   70   20   30   11   10   148  19   32   .    33   114  37   4    .    69   335  34   22   
  Melee                    179   | .    .    .    .    .    .    .    42   6    .    .    .    .    10   .    .    .    10   5    .    14   1    .    .    .    5    5    .    1    6    74   
  Ram                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    11    | .    .    .    .    .    .    1    3    1    .    .    .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    2    .    .    
  Escape Stasis            14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   163   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    72   .    .    .    .    .    9    41   15   .    .    1    .    10   15   .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 3 exits: Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 3 exits: *Fac x2 / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 3 exits: [*Res] / *Tes x2)
-2/Research (discovered 2 exits: *Acc / [*Qua])
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 0)
     1 | -11/Scrapyard      | Entered Materials
    83 | -10/Materials      | Central database locked down
   318 | -10/Materials      | Build established: Mutant
   477 | -10/Materials      | Discovered new exit (range 6)
   632 | -10/Materials      | Identified exit to Materials
   685 | -10/Materials      | Discovered new exit (range 9)
  1298 | -10/Materials      | Discovered new exit (range 16)
  1436 | -10/Materials      | Entered Mines
  1440 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1623 | -10/Mines          | Discovered exit to Materials (range 7)
  1644 | -10/Mines          | Learned location of Storage (-7)
  1847 | -10/Mines          | Assembled infested the area
  1852 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  1859 | -10/Mines          | Core integrity fell below 50%
  1921 | -10/Mines          | Entered Materials
  1921 | -9/Materials       | Accompanied by 1 ally
  1921 | -9/Materials       | Evolved 2 slots: Utility x2
  2113 | -9/Materials       | Discovered new exit (range 14)
  2643 | -9/Materials       | Discovered new exit (range 13)
  2741 | -9/Materials       | Discovered new exit (range 10)
  2947 | -9/Materials       | Identified exit to Mines
  3027 | -9/Materials       | Build established: Scavenger-Mutant
  3407 | -9/Materials       | Build established: Mutant
  4088 | -9/Materials       | Discovered new exit (range 11)
  4438 | -9/Materials       | Entered Mines
  4502 | -9/Mines           | Met a Derelict bent on vengeance
  4529 | -9/Mines           | Discovered new exit (range 16)
  4567 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  4567 | -9/Mines           | Discovered new exit (range 5)
  4577 | -9/Mines           | Entered Exiles
  4642 | -9/Exiles          | Met 8R-AWN
  4676 | -9/Exiles          | Met EX-HEX
  4750 | -9/Exiles          | Met EX-BIN
  4776 | -9/Exiles          | Aligned with FarCom system
  4779 | -9/Exiles          | Given EX-Vault access code
  4836 | -9/Exiles          | Opened EX-Vault
  4894 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  4933 | -9/Exiles          | Exiles lab attacked by MAIN.C
  5039 | -9/Exiles          | Destroyed 7 combat bots
  5089 | -9/Exiles          | Core integrity fell below 50%
  5112 | -9/Exiles          | Destroyed 22 combat bots
  5134 | -9/Exiles          | Lost 4 parts (1p1n1u1w)
  5190 | -9/Exiles          | Core integrity fell below 20%
  5245 | -9/Exiles          | Discovered new exit (range 11)
  5300 | -9/Exiles          | Entered Mines
  5880 | -8/Mines           | Discovered new exit (range 15)
  5887 | -8/Mines           | Entered Materials
  5887 | -8/Materials       | Evolved 2 slots: Propulsion x2
  6533 | -8/Materials       | Destroyed 7 combat bots
  6574 | -8/Materials       | Discovered new exit (range 5)
  7689 | -8/Materials       | Found Prototype Device
  8510 | -8/Materials       | Core integrity fell below 50%
  8696 | -8/Materials       | Identified Active Sensor Suite
  8768 | -8/Materials       | Discovered new exit (range 8)
  9438 | -8/Materials       | Discovered new exit (range 11)
  9543 | -8/Materials       | Sterilization system engaged
  9543 | -8/Materials       | Non-combat units ordered to evacuate
  9572 | -8/Materials       | Entered Factory
  9572 | -7/Factory         | Evolved 2 slots: Propulsion x2
  9761 | -7/Factory         | Discovered new exit (range 8)
 10015 | -7/Factory         | Build established: Scavenger-Mutant
 10091 | -7/Factory         | Identified exit to Storage
 10091 | -7/Factory         | Identified exit to Lower Caves
 10820 | -7/Factory         | Entered Lower Caves
 11358 | -7/Lower Caves     | Learned location of 1 exit from Proximity Caves
 11531 | -7/Lower Caves     | Identified exit to Lower Caves
 11877 | -7/Lower Caves     | Entered another Lower Caves area
 12367 | -7/Lower Caves     | Spotted B-75 Beast
 12408 | -7/Lower Caves     | Destroyed B-75 Beast
 12486 | -7/Lower Caves     | Discovered new exit (range 12)
 12618 | -7/Lower Caves     | Entered Data Miner
 12618 | -7/Data Miner      | Discovered new exit (range 6)
 12649 | -7/Data Miner      | Met Data Miner
 12681 | -7/Data Miner      | Learned location of Section 7 (-2)
 12681 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 12706 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 12754 | -7/Data Miner      | Entered Proximity Caves
 12755 | -6/Proximity Caves | Identified exit to Factory
 12805 | -6/Proximity Caves | Escorted by Enhanced Grunt
 12855 | -6/Proximity Caves | Lost 3 parts (1p1n1u)
 13072 | -6/Proximity Caves | Spotted B-75 Beast
 13093 | -6/Proximity Caves | Destroyed B-75 Beast
 13121 | -6/Proximity Caves | Lost 3 parts (2n1u)
 13168 | -6/Proximity Caves | Entered Factory
 13168 | -6/Factory         | Accompanied by 1 ally
 13168 | -6/Factory         | Evolved 2 slots: Weapon x2
 13310 | -6/Factory         | Incoming investigation squad redirected
 13549 | -6/Factory         | Identified exit to Lower Caves
 13549 | -6/Factory         | Identified exit to Extension
 13956 | -6/Factory         | Noticed a derelict Sapper rigging charges
 14397 | -6/Factory         | Destroyed 7 combat bots
 14568 | -6/Factory         | First assault squad dispatched
 14591 | -6/Factory         | Incoming assault squad redirected
 14592 | -6/Factory         | Incoming assault squad redirected
 14618 | -6/Factory         | Entered Extension
 14714 | -6/Extension       | Rescued A7
 14896 | -6/Extension       | Build established: Scavenger-Skirmisher
 14933 | -6/Extension       | Rescued a captive Derelict
 14989 | -6/Extension       | Rescued a captive Derelict
 15110 | -6/Extension       | Spotted B-75 Beast
 15117 | -6/Extension       | Spotted B-75 Beast
 15134 | -6/Extension       | Allies destroyed B-75 Beast
 15153 | -6/Extension       | Allies destroyed B-75 Beast
 15271 | -6/Extension       | Rescued a captive Derelict
 15462 | -6/Extension       | Rescued a captive Derelict
 15462 | -6/Extension       | Rescued a captive Derelict
 15623 | -6/Extension       | Identified exit to Cetus
 15654 | -6/Extension       | Discovered new exit (range 10)
 15674 | -6/Extension       | Entered Cetus
 15674 | -6/Cetus           | Accompanied by 3 allies (A7)
 15679 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 15695 | -6/Cetus           | Spotted Cetus Guard
 15695 | -6/Cetus           | Spotted Cetus Guard
 15696 | -6/Cetus           | Allies destroyed Cetus Guard
 15697 | -6/Cetus           | Spotted Cetus Guard
 15697 | -6/Cetus           | Allies destroyed Cetus Guard
 15698 | -6/Cetus           | Spotted Cetus Guard
 15711 | -6/Cetus           | Destroyed Cetus Guard
 15714 | -6/Cetus           | Destroyed Cetus Guard
 15785 | -6/Cetus           | P-60 Hacker assimilated allied QL-13R(h)
 15788 | -6/Cetus           | Cetus Manufacturing Module disabled
 15836 | -6/Cetus           | Failed to start Cetus Manufacturing Module
 15957 | -6/Cetus           | Discovered new exit (range 15)
 15997 | -6/Cetus           | Spotted Cetus Guard
 15997 | -6/Cetus           | Spotted Cetus Guard
 16000 | -6/Cetus           | Spotted Cetus Guard
 16006 | -6/Cetus           | Destroyed Cetus Guard
 16007 | -6/Cetus           | Allies destroyed Cetus Guard
 16007 | -6/Cetus           | Spotted Cetus Guard
 16009 | -6/Cetus           | Destroyed Cetus Guard
 16019 | -6/Cetus           | Destroyed Cetus Guard
 16035 | -6/Cetus           | Discovered new exit (range 16)
 16048 | -6/Cetus           | Met Revision 17
 16246 | -6/Cetus           | Discovered new exit (range 16)
 16416 | -6/Cetus           | Entered Archives
 16416 | -6/Archives        | Accompanied by 1 ally (A7)
 16498 | -6/Archives        | Discovered new exit (range 14)
 16518 | -6/Archives        | Discovered new exit (range 15)
 16533 | -6/Archives        | Unable to access archive contents
 16539 | -6/Archives        | Discovered new exit (range 15)
 16549 | -6/Archives        | Unable to access archive contents
 16668 | -6/Archives        | Entered Hub_04(d)
 16783 | -6/Hub_04(d)       | Discovered new exit (range 11)
 16950 | -6/Hub_04(d)       | Garrison activated, responded to threat
 17056 | -6/Hub_04(d)       | Network Hub disabled
 17072 | -6/Hub_04(d)       | Entered Factory
 17072 | -5/Factory         | Evolved 2 slots: Propulsion x2
 17771 | -5/Factory         | Found Exp. Targeting Computer
 17774 | -5/Factory         | Found Exp. Targeting Computer
 18310 | -5/Factory         | Build established: Scavenger-Mutant
 18369 | -5/Factory         | Identified exit to Upper Caves
 18897 | -5/Factory         | Destroyed 9 combat bots
 19391 | -5/Factory         | System corruption reached 10%
 19432 | -5/Factory         | Lost 3 parts (1p2w)
 19687 | -5/Factory         | Entered Upper Caves
 19995 | -5/Upper Caves     | Build established: Scavenger-Gunner
 20255 | -5/Upper Caves     | Discovered new exit (range 7)
 20268 | -5/Upper Caves     | Entered another Upper Caves area
 20310 | -5/Upper Caves     | Discovered new exit (range 5)
 20515 | -5/Upper Caves     | Learned Factory stockpile data
 20725 | -5/Upper Caves     | Learned Factory emergency access door positions
 20789 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 20806 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 20854 | -5/Upper Caves     | Destroyed 9 combat bots
 20880 | -5/Upper Caves     | Lost 14 parts (1p7n1u5w)
 21121 | -5/Upper Caves     | Discovered new exit (range 7)
 21166 | -5/Upper Caves     | Build established: Scavenger-Mutant
 21183 | -5/Upper Caves     | Entered Warlord
 21248 | -5/Warlord         | System corruption cleaned by Quarantine Array
 21539 | -5/Warlord         | Build established: Mutant
 21838 | -5/Warlord         | Met Warlord
 21863 | -5/Warlord         | Warlord's base attacked by MAIN.C
 21874 | -5/Warlord         | Opened Warlord's prototype stash
 21924 | -5/Warlord         | Found Prototype Device
 21924 | -5/Warlord         | Identified Exp. Phase Shifter
 21931 | -5/Warlord         | Found Prototype Reactor
 22052 | -5/Warlord         | Build established: Scavenger-Mutant
 22213 | -5/Warlord         | Warlord forces counterattacked
 22288 | -5/Warlord         | Spotted Striker
 22292 | -5/Warlord         | Spotted Executioner
 22322 | -5/Warlord         | Found Prototype Processor
 22357 | -5/Warlord         | Discovered new exit (range 8)
 22368 | -5/Warlord         | Entered Proximity Caves
 22368 | -4/Proximity Caves | Accompanied by 3 allies
 22375 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 22409 | -4/Proximity Caves | Learned 8 Research zone layouts
 22541 | -4/Proximity Caves | Learned Research terminal intel
 23022 | -4/Proximity Caves | Identified exit to Factory
 23128 | -4/Proximity Caves | Attacked by a faux Warlord
 23231 | -4/Proximity Caves | Entered Factory
 23231 | -4/Factory         | Accompanied by 4 allies
 23231 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 23232 | -4/Factory         | Identified Vortex Chain Reactor
 23234 | -4/Factory         | Identified Exp. Core Analyzer
 23391 | -4/Factory         | Found Quantum Capacitor
 23823 | -4/Factory         | Discovered new exit (range 11)
 23910 | -4/Factory         | Incoming investigation squad redirected
 24141 | -4/Factory         | Found Prototype Device
 24222 | -4/Factory         | Discovered new exit (range 9)
 24467 | -4/Factory         | Destroyed 7 combat bots
 24468 | -4/Factory         | Lost 3 parts (2n1w)
 24535 | -4/Factory         | Identified Adv. EM Disruption Field
 24571 | -4/Factory         | Discovered new exit (range 10)
 24632 | -4/Factory         | Identified exit to Upper Caves
 24632 | -4/Factory         | Identified exit to Armory
 25231 | -4/Factory         | First assault squad dispatched
 25261 | -4/Factory         | Incoming assault squad redirected
 25304 | -4/Factory         | Entered Upper Caves
 25350 | -4/Upper Caves     | Learned Research non-interactive machine intel
 25428 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 25544 | -4/Upper Caves     | Spotted B-86 Titan
 25563 | -4/Upper Caves     | Destroyed B-86 Titan
 25588 | -4/Upper Caves     | Lost 3 parts (1n2w)
 25833 | -4/Upper Caves     | Learned 4 Research zone layouts
 25838 | -4/Upper Caves     | Discovered new exit (range 5)
 25891 | -4/Upper Caves     | Entered another Upper Caves area
 26414 | -4/Upper Caves     | Discovered new exit (range 8)
 26434 | -4/Upper Caves     | Entered Zhirov
 26438 | -4/Zhirov          | Discovered new exit (range 3)
 26467 | -4/Zhirov          | Met Zhirov
 26496 | -4/Zhirov          | Learned location of Testing (-3)
 26529 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 26560 | -4/Zhirov          | Found Alien Artifact
 26560 | -4/Zhirov          | Identified Integrated Reactor
 26560 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 26681 | -4/Zhirov          | Found Alien Artifact
 26710 | -4/Zhirov          | Attacked by Zhirov
 26713 | -4/Zhirov          | Identified Transdimensional Reconstructor
 26713 | -4/Zhirov          | Warped through subspace
 26716 | -4/Zhirov          | Entered Proximity Caves
 26769 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost
 26817 | -3/Proximity Caves | Destroyed 7 combat bots
 27076 | -3/Proximity Caves | Build established: Mutant
 27646 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 27747 | -3/Proximity Caves | Discovered new exit (range 3)
 27907 | -3/Proximity Caves | Entered Research
 27907 | -3/Research        | Evolved 2 slots: Propulsion x2
 27909 | -3/Research        | Loaded intel: 70 non-interactive machine locations
 27910 | -3/Research        | Loaded intel: 21 terminal locations
 28217 | -3/Research        | Found Enh. Force Lance
 28322 | -3/Research        | Discovered new exit (range 16)
 29174 | -3/Research        | Build established: Hacker-Mutant
 29588 | -3/Research        | Identified exit to Testing
 29799 | -3/Research        | Build established: Mutant
 29924 | -3/Research        | Local machine network offline
 30007 | -3/Research        | Spotted B-86 Titan
 30257 | -3/Research        | System corruption reached 10%
 30387 | -3/Research        | Spotted B-86 Titan
 30405 | -3/Research        | Destroyed B-86 Titan
 30425 | -3/Research        | Lost 3 parts (1p1n1u)
 30623 | -3/Research        | Found Prototype Device
 30623 | -3/Research        | Identified Exp. Sensor Array
 30657 | -3/Research        | First assault squad dispatched
 30677 | -3/Research        | Incoming assault squad redirected
 30696 | -3/Research        | Incoming assault squad redirected
 30742 | -3/Research        | Garrison activated, responded to threat
 31427 | -3/Research        | Incoming assault squad redirected
 31713 | -3/Research        | Found Fusion Bomb Launcher
 31913 | -3/Research        | Discovered new exit (range 58)
 32126 | -3/Research        | System corruption reached 30%
 32136 | -3/Research        | Entered another Research area
 32136 | -2/Research        | Warlord forces began assault on 0b10
 32136 | -2/Research        | Evolved 2 slots: Propulsion x2
 32246 | -2/Research        | Research machine network offline
 32583 | -2/Research        | Borebot progress halted
 32646 | -2/Research        | Borebot progress halted
 32769 | -2/Research        | Spotted Striker
 32770 | -2/Research        | Spotted Striker
 32799 | -2/Research        | Borebot progress halted
 32804 | -2/Research        | Build established: Scavenger-Mutant
 32897 | -2/Research        | Spotted B-90 Cyclops
 32901 | -2/Research        | Spotted Striker
 32922 | -2/Research        | Spotted Striker
 32925 | -2/Research        | Spotted Executioner
 32968 | -2/Research        | Lost 8 parts (6n1u1w)
 33004 | -2/Research        | Destroyed Striker
 33022 | -2/Research        | Met up with Warlord
 33023 | -2/Research        | Found Prototype Device
 33023 | -2/Research        | Identified Exp. Thermal Shield
 33078 | -2/Research        | Spotted Striker
 33078 | -2/Research        | Spotted Executioner
 33107 | -2/Research        | Found Prototype Processor
 33107 | -2/Research        | Identified Exp. Terrain Scan Processor
 33130 | -2/Research        | Discovered new exit (range 8)
 33152 | -2/Research        | Spotted Striker
 33159 | -2/Research        | Spotted Executioner
 33203 | -2/Research        | Warlord invited to help at Command
 33206 | -2/Research        | Spotted Striker
 33225 | -2/Research        | Found Prototype Launcher
 33225 | -2/Research        | Identified Adv. Micro-nuke Launcher
 33260 | -2/Research        | Found Quantum Capacitor
 33265 | -2/Research        | Took control of God Mode
 33265 | -2/Research        | Attacked by Warlord forces
 33266 | -2/Research        | Spotted ES-55T(K)
 33266 | -2/Research        | Spotted 1Z-URM(K)
 33266 | -2/Research        | Attacked by Warlord
 33312 | -2/Research        | Spotted Striker
 33325 | -2/Research        | Build established: Scavenger-Sprinter
 33332 | -2/Research        | Discovered new exit (range 16)
 33336 | -2/Research        | Spotted EM-8LX(L)
 33397 | -2/Research        | Entered Access
 33397 | -1/Access          | Evolved 2 slots: Propulsion x2
 33467 | -1/Access          | Spotted B-99 Colossus
 33503 | -1/Access          | Found Prototype Slashing Weapon
 33503 | -1/Access          | Identified Vibroblade
 33506 | -1/Access          | Found Vibroblade
 33516 | -1/Access          | Lost 3 parts (2n1w)
 33544 | -1/Access          | Garrison activated, responded to threat
 33697 | -1/Access          | First assault squad dispatched
 33723 | -1/Access          | Incoming assault squad redirected
 33783 | -1/Access          | Spotted B-99 Colossus
 33937 | -1/Access          | Spotted B-99 Colossus
 33968 | -1/Access          | Lost 4 parts (2p2n)
 34000 | -1/Access          | Spotted B-99 Colossus
 34047 | -1/Access          | Lost 9 parts (1p5n3u)
 34080 | -1/Access          | System corruption reached 10%
 34131 | -1/Access          | Incoming assault squad redirected
 34131 | -1/Access          | Core integrity fell below 50%
 34161 | -1/Access          | Spotted B-99 Colossus
 34161 | -1/Access          | Spotted B-99 Colossus
 34178 | -1/Access          | Core integrity fell below 20%
 34190 | -1/Access          | Incoming assault squad redirected
 34191 | -1/Access          | Discovered new exit (range 5)
 34196 | ***                | Escaped!

 Last Messages 
---------------
34172_ Penetrated by Slug.
34172_ Slug penetrates Sealed Heavy Doors. <x2>
34174_ P-80 Master resets P-80 Master, system corruption cleaned.
34174_ Centrium Heavy Treads destroyed.
34174_ Penetrated by Slug.
34174_ Slug penetrates Sealed Heavy Doors.
34174_ Penetrated by Slug. <x3>
34176_ P-80 Master resets P-80 Master, system corruption cleaned.
34176_ Slug penetrates Sealed Heavy Doors. <x5>
34178_ Exp. Gyrokinetic Inverter destroyed.
34179_ Slug penetrates Sealed Heavy Doors. <x8>
34189_ B-99 Colossus exits siege mode.
34190_ ALERT: Higher priority target reported, redirecting assault.
34190_ Slug penetrates Sealed Heavy Doors. <x4>
34191_ Main Access Shell breached.
34191_ EXIT=FOUND
34194_ P-80 Master destroyed.
34194_ Slug penetrates Main Access Shell.
[Achievement: Victory By Combat]
[Achievement: Hardcore]

 Map 
-----
+----------------------------------------------------+
| ?###"###?????????????????????????????????????????? |
| ?#     #?????????????????????????????????????????? |
| ##     #?????????????????????????????????????????? |
|        #????##############???????????????????????? |
|        #????#            #??????????????????????## |
|        #????#            #??????????????????????#  |
|        #????#            #??????????????????????#  |
|        #????#            #??????????????????????#  |
|      = ######      "     #??????????????????????#  |
|  %   %    = /     """    +??????????????????????#  |
| #######  ####    """     #??????????????????????+  |
|                   "      #??????????????????????#  |
|                          #??????????????????????#  |
|                          #??????????????????????#  |
| !!               "" """  +??????????????????????#  |
| !!              """T"""  #??????????????????????#  |
|                  #######???????????????????????### |
|          #       #?????????????????????????????# ] |
|  "       ##     ##?????????????????????????????#   |
| Y"       ## #####???????????????????????????   #!  |
| "     =  #########??###?????????????????????   #   |
| =        #     % "??"  ?????????????????????   # ] |
|          "   C   "??"  ?????????????????????   #   |
| ######+###    BB "??" """"""????????????????   #   |
|        %      BBp""?" "    "?????????????????###   |
|                 hp"""*" "@ "???????????????? #?#   |
|                  "p"%!  "" "???????????????? #?### |
|                % ""h"!"    "???????????????? #???? |
| ######+###    BB """" """"""???????????????? #???? |
| ?????????#    BB%"??"  ????????????????????? #???? |
| ?????????#       "??"   ???????????????h???? #???? |
| ?????????#########??#####????????????????????##### |
| ????????????????????????????????????????????       |
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| ????????????????????????#           ##??????""T""  |
| ????????????????????????#           ## ????? """   |
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| ????????????????????????#      g    #    ###+##### |
| ???#+???????????????????#           #              |
| #### #######?????????????           #              |
|            #??????????????"         #    ##        |
|            #????????????#"""        #?????#        |
|            #????????????# """       #?????#        |
|            #????????????#  "        #?????#        |
|            ##???????????#           #####?#        |
|             ###?????????#           ##  #?#        |
|               ???????????#########"#""* ###        |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           80
Coolant Potential          100
Energy Generation          55
Energy Capacity            700
Matter Stores              300
Matter Capacity            300
Sight Range                22
Terrain Scan Density       110
Corruption Containment     24
Corruption Block           7
Armor Coverage             225
Phase Shifting             20
Evasion (%)                92
Targeting Accuracy         12
Melee Accuracy             6
Target Analysis            6
Core Analysis              8
Recoil Reduction           13
Salvage Targeting          2
Offensive Hacking          20
Defensive Hacking          12

 Item Schematics 
-----------------
         Hvy. Rocket Launcher | -7/Factory    | Hacked
             Combat Drone Bay | -7/Data Miner | Free
    Lgt. Regenerative Plating | -7/Data Miner | Free
      Exp. Targeting Computer | -7/Data Miner | Free
          Biomechanical Wings | -7/Data Miner | Free
         Scatter Rocket Array | -7/Data Miner | Free
               Linear Gravjet | -7/Data Miner | Free
 Imp. Shock Absorption System | -7/Data Miner | Free
                KE Penetrator | -7/Data Miner | Free
           Imp. System Shield | -7/Data Miner | Free
           Adv. Medium Treads | -7/Data Miner | Free
            Assault Drone Bay | -4/Zhirov     | Free
               Exp. Heat Sink | -4/Zhirov     | Free
           Exp. Optical Array | -4/Zhirov     | Free
             Imp. Arc Thrower | -4/Zhirov     | Free

 Robot Schematics 
------------------
 B-48 Gladiator | -7/Data Miner | Free
     S-27 Virus | -7/Data Miner | Free
     M-28 Smith | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
All-out Warlord
Godhack
Hardcore
Supersonic
Victory By Combat

 Challenges 
------------
None

 Game 
------
Seed              SlugHardcellBay
  Manual?         0
Play Time         06:52:24
  Cumulative      193.0 hours
  Start           2022.06.01 @ 01:20:23
  End             2022.06.01 @ 09:57:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          258
  Rogue           258
  Adventurer      0
  Explorer        0
Win Type          0
  Total           10
  Types           8/0/1/1/0/0/0/0/0
Lore%             57
Gallery%          77
Achievement%      67
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e3388e62-3f26-4387-b65e-aec0b6c644f6