Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 20:07:46 Player: Bowster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (198) 198 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1193 Bonus ------- None Cogmind --------- Core Integrity 186/400 Matter 258/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Weapon Shielding Recalibrator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Seismic Detector Utility Shielding > --- WEAPON ----------- Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Weapon Shielding Recalibrator [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 7 5 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 5 4 Power 2 | . 2 . Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 4 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 97 64 Engine 11 | . 13 . Leg 26 | . 27 13 Device 13 | . 14 9 Storage 13 | . 14 11 Processor 1 | . . 11 Protection 1 | . . 11 Ballistic Gun 23 | . 26 . Ballistic Cannon 1 | . . 8 Peak Build Rating 9 | 7 8 9 Average Rating 7 | 5 7 7 On Entrance 4 | . 7 6 Naked Turns . | . . . Heaviest Build 19 | 14 19 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 3 10 7 Average Carried 6 | 2 7 6 Final Capacity 10 | 8 10 10 Final Carried 8 | 3 8 6 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 380 | 208 165 7 Remotely . | . . . Salvage Created 289 | 17 267 5 Parts 26 | 4 20 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 6 2 Guns 6 | . 6 . Cannons 2 | . . 2 Classes Destroyed 5 | 1 4 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Mechanic 1 | . 1 . Swarmer 4 | . 2 2 Grunt 4 | . 4 . Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 171 | . 109 62 Missed 49 | . 39 10 Damage Taken 1250 | . 792 458 Core 397 | . 183 214 Absorbed by Shields . | . . . Redirected to Shielding 20 | . . 20 Core Remaining (%) 63 | 100 26 . Volleys Fired 41 | 2 31 8 Largest 2 | 2 2 1 Hottest 40 | 40 40 35 Shots Fired 70 | 4 58 8 Gun 59 | 4 55 . Cannon 11 | . 3 8 Launcher . | . . . Special . | . . . Kinetic 70 | 4 58 8 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 3 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 44 | 4 36 4 Core Hits 18 | 2 15 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 528 | 39 391 98 Guns 416 | 39 377 . Cannons 87 | . . 87 Explosions . | . . . Melee . | . . . Ramming 25 | . 14 11 Kinetic 503 | 39 377 87 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles 16 | . . 16 Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 9 | . . 9 Targets Rammed 11 | . 1 10 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 7 | . 7 . Received Heat Transfer 210 | . 192 18 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 107 | 5 107 64 Initial 39 | . 3 39 Average 31 | 2 35 41 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 17 6 Peak Tracking Total 6 | . 6 6 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 14 1 Successful 8 | . 7 1 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 2 | . 2 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 853 | 121 652 80 Spaces Moved 556 | 87 438 31 Core 3 | 3 . . Treads . | . . . Legs 553 | 84 438 31 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 117 121 126 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 49 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 658 | 99 506 53 Wait 21 | . 19 2 Move 554 | 86 437 31 Hop . | . . . Pick Up 13 | 4 9 . Fast Attach 7 | 6 1 . Attach 5 | 1 2 2 Detach . | . . . Swap 2 | . 2 . Drop 4 | . 4 . Fire 41 | 2 31 8 Melee . | . . . Ram 9 | . . 9 Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 14) 611 | -10/Materials | Discovered new exit (range 11) 761 | -10/Materials | Core integrity fell below 50% 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Lost 4 parts (1p1n2w) 853 | -9/Materials | Core integrity fell below 50% 854 | -9/Materials | Self-destructed Last Messages --------------- 00811_ Aluminum Leg destroyed. 00826_ S-10 Pest knocked back. 00830_ Destroyed Flight Unit. 00830_ S-10 Pest destroyed. 00832_ Lgt. Cannon destroyed. 00834_ Kicked S-10 Pest. 00835_ Aluminum Leg destroyed. 00836_ Slammed into S-10 Pest. 00839_ Acquired 5 matter. 00840_ Slammed into S-10 Pest. 00841_ Acquired 2 matter. 00842_ Slammed into S-10 Pest. 00842_ Destabilizing: System corrupted (+2). 00844_ Slammed into S-10 Pest. 00844_ W-16 Scout sends out distress signal. 00846_ Slammed into S-10 Pest. 00849_ K-01 Serf collects debris. 00849_ Seismic Detector destroyed. 00850_ Slammed into S-10 Pest. 00852_ K-01 Serf collects debris. 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Y ] # #?????????????????? | | ?????????????? # # #?????????????????? | | ????????????? ?########## ###########???????? | | ????????????###+???????????# # """ #???????? | | ???????????????????????????# # "Y" #???????? | | ???????????????????????????# + """ #???????? | | ???????????????????????????# # """ #???????? | | ???????????????????????????# # """ #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????##### #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????###########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSkeletonMapper Manual? 0 Play Time 00:11:28 Cumulative 14.9 hours Start 2025.03.05 @ 00:56:02 End 2025.03.06 @ 20:07:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d1c300d-aaec-4542-b785-92a47ed00efe