Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 07:09:45 Player: stubbyfinger Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (147) 735 Value Destroyed (5759) 5759 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 10409 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Light Angular Momentum Engine Plasma Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Target Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Phase Cannon Neutron Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Advanced Treads Improved Weapon Shielding Improved Shield Generator Heavy Laser Proton Cannon Flak Gun Flak Gun Heavy Rocket Launcher [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 6 | . . 1 1 2 1 1 Weapon 2 | . . 1 1 . . . Parts Attached 174 | 6 3 11 32 55 12 55 Power 20 | 1 . 3 4 4 2 6 Engine 7 | 1 . 2 . 2 1 1 Core 13 | . . 1 4 2 1 5 Reactor . | . . . . . . . Propulsion 35 | 2 . 1 6 12 2 12 Treads 26 | 2 . 1 6 5 2 10 Leg 6 | . . . . 6 . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 44 | 1 2 4 9 11 6 11 Device 15 | . . 2 4 3 2 4 Storage 10 | 1 1 . 2 2 2 2 Processor 7 | . 1 1 . 4 . 1 Hackware 1 | . . . . . 1 . Protection 11 | . . 1 3 2 1 4 Artifact . | . . . . . . . Weapon 75 | 2 1 3 13 28 2 26 Energy Gun 19 | 2 . . 4 9 . 4 Energy Cannon 12 | . . . 6 2 1 3 Ballistic Gun 42 | . 1 3 3 17 1 17 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 73 | . . 1 13 22 . 37 Power 7 | . . . . 1 . 6 Propulsion 15 | . . . 2 3 . 10 Utility 18 | . . . 3 5 . 10 Weapon 33 | . . 1 8 13 . 11 Highest Loss Streak 13 | . . 1 9 7 . 13 Average Slot Usage (%) 97 | . 99 96 97 97 100 97 Engine 4 | . 14 4 . 5 6 1 Core 4 | . . 6 9 1 6 8 Treads 14 | . 28 22 17 10 13 13 Leg 1 | . . . . 3 . . Device 6 | . . 3 5 9 5 4 Storage 9 | . 14 11 9 8 6 10 Processor 19 | . 13 11 9 22 26 20 Hackware 1 | . . . . . 6 4 Protection 3 | . . 5 11 2 . 1 Energy Gun 5 | . 15 2 4 8 . 1 Energy Cannon 4 | . . . 7 6 3 4 Ballistic Gun 17 | . 12 29 22 14 22 16 Naked Turns 11 | . . . . . . 11 Heaviest Build 113 | 11 39 47 59 66 71 113 Greatest Support 88 | 40 40 40 40 44 60 88 Greatest Overweight (x) 5 | . . 1 1 5 1 4 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 20 | 6 12 12 12 12 12 20 Average Capacity 13 | 5 9 12 11 12 12 18 Most Carried 20 | 2 8 12 12 12 12 20 Average Carried 11 | 1 6 10 10 10 11 15 Final Capacity 12 | 6 12 12 12 12 12 4 Final Carried 12 | 2 8 12 12 11 12 4 Class Distribution -------------------- 54% | Scavenger-Gunner 13% | Gunner 11% | Scavenger-Tank 7% | Mutant 5% | Hauler-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 4769 | 198 106 505 726 1451 99 1684 Remotely . | . . . . . . . Salvage Created 6269 | . 86 505 1025 2186 176 2291 Parts 358 | . 9 30 56 125 11 127 Haulers Intercepted 3 | . 1 . 1 1 . . Recyclers Shooed 10 | . . . 1 . . 9 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 114 | . 1 14 21 41 2 35 Guns 92 | . 1 14 19 27 1 30 Cannons 16 | . . . 2 10 1 3 AOE 5 | . . . . 4 . 1 Classes Destroyed 15 | . 3 2 2 6 . 2 Worker 8 | . . . . 2 1 5 Builder 4 | . . . . 3 . 1 Tunneler 1 | . . . . . . 1 Hauler 3 | . 1 . 1 1 . . Recycler 3 | . . . 1 . . 2 Operator 2 | . . . . 2 . . Watcher 12 | . 1 . 1 5 2 3 Swarmer 29 | . 1 3 7 9 . 9 Grunt 41 | . . 8 8 18 . 7 Brawler 3 | . . . . 1 . 2 Duelist 3 | . . . . 2 . 1 Sentry 12 | . . 3 5 2 . 2 Hunter 9 | . . . 1 2 . 6 Programmer 16 | . . . . 7 2 7 Behemoth 1 | . . . . . . 1 Best Kill Streak 10 | . 1 4 6 5 3 10 Combat Bots Only 7 | . 1 4 5 4 1 7 Max Kills in Single Turn 3 | . 1 2 2 3 1 3 Gunslinging 1 | . . 1 . . . 1 Exploded 2 | . . . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 11441 | . 26 740 1645 2926 59 6045 Core 1750 | . . 110 186 430 15 1009 Absorbed by Shields 206 | . . . . 96 . 110 Core Remaining (%) 79 | 100 100 72 66 38 98 . Volleys Fired 290 | . 5 38 52 95 8 92 Largest 4 | . 2 3 4 4 4 4 Hottest 249 | . 70 90 186 240 166 249 Shots Fired 1014 | . 10 109 193 325 32 345 Gun 853 | . 10 109 163 251 26 294 Cannon 159 | . . . 30 74 6 49 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 671 | . 5 99 133 138 26 270 Thermal 217 | . 5 10 60 98 6 38 Explosive 2 | . . . . . . 2 Electromagnetic 124 | . . . . 89 . 35 Robot Hit Streak 33 | . 6 15 28 33 5 16 Robot Miss Streak 5 | . 2 3 3 5 5 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 16 | . . 2 3 2 . 9 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 715 | . 6 81 135 230 20 243 Core Hits 338 | . 4 24 47 123 10 130 Critical Hits 22 | . . . . 8 2 12 Critical Kills 9 | . . . . 5 . 4 Critical Parts Destroyed 13 | . . . . 3 2 8 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13696 | . 76 972 1667 4999 360 5622 Guns 9426 | . 76 972 1344 2902 231 3901 Cannons 2568 | . . . 319 1060 129 1060 Explosions 1677 | . . . . 1037 . 640 Melee . | . . . . . . . Ramming 25 | . . . 4 . . 21 Kinetic 6891 | . 26 870 1034 1140 231 3590 Thermal 4629 | . 50 102 629 2614 129 1105 Explosive 316 | . . . . . . 316 Electromagnetic 1835 | . . . . 1245 . 590 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . 5 . 16 Average Corruption 2 | . . . . 2 . 4 Corruption Purged . | . . . . . . . Effects 83 | . . . . 41 . 42 Message Errors 13 | . . . . 7 . 6 Matter Fused 15 | . . . . 8 . 7 Heat Flow Errors 9 | . . . . 6 . 3 Energy Discharges 10 | . . . . 7 . 3 Data Loss (minor) 5 | . . . . 4 . 1 Misfires 1 | . . . . . . 1 Targeting Errors 23 | . . . . 7 . 16 Weapon Failures 7 | . . . . 2 . 5 Overload Shots . | . . . . . . . Overflow Damage 453 | . . . . 333 . 120 Projectiles 49 | . . . . 20 . 29 Explosions 404 | . . . . 313 . 91 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 577 | . . . . 346 . 231 Shots 10 | . . . . 6 . 4 Rammed 4 | . . . 2 . . 2 Targets Rammed 4 | . . . 2 . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 604 | . 18 107 486 334 84 604 Average Temperature 116 | . 9 30 147 78 29 163 Received Heat Transfer 1866 | . . 306 441 432 . 687 Effects 33 | . . . 3 2 . 28 Shutdowns 12 | . . . 2 1 . 9 Energy Bleed 2 | . . . . . . 2 Interference 7 | . . . . . . 7 Matter Decay 2 | . . . 1 . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . 1 . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 6 | . . . . 3 . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . . 2 1 10 1 . Heat Transferred 6923 | . 148 296 1443 3638 148 1250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . . . . 9 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 569 | . 89 222 229 560 319 569 Average Influence 204 | . 39 130 70 289 229 197 Maximum Alert Level 2 | . . 1 1 2 1 2 Low Security (%) 50 | 100 100 85 99 23 42 45 Level 1 41 | . . 14 . 56 57 52 Level 2 8 | . . . . 19 . 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . 1 2 3 13 1 10 Investigation 1 | . . . . . . 1 Extermination 9 | . . . . 5 1 3 Reinforcement 14 | . 1 2 3 5 . 3 Assault . | . . . . . . . Garrison 6 | . . . . 3 . 3 Intercept . | . . . . . . . Construction Impeded 3 | . . . 1 1 . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 . 1 2 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 180 | . 3 23 34 59 7 54 Peak Tracking Total 11 | . 1 5 7 5 3 11 Tactical Retreats 8 | . . 1 1 2 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . . . . 5 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 32 | . 1 . 1 6 . 24 Max in Single Turn 6 | . 1 . 1 4 . 6 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 26 | . 2 2 5 8 2 7 Terminals 13 | . 1 1 4 4 . 3 Fabricators 3 | . . . . 2 . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 6 | . 1 1 . 1 2 1 Scanalyzers 3 | . . . 1 1 . 1 Garrison Access . | . . . . . . . Total Hacks 79 | . 3 6 18 15 3 34 Successful 48 | . 1 4 11 5 2 25 Failed 31 | . 2 2 7 10 1 9 Catastrophic 6 | . . . . 4 . 2 Database Lockouts . | . . . . . . . Manual 12 | . . 1 4 4 . 3 Terminals 43 | . 2 5 11 10 . 15 Fabricators 6 | . . . . 3 . 3 Repair Stations 6 | . . . . . . 6 Recycling Units 7 | . 1 1 . 1 3 1 Scanalyzers 17 | . . . 7 1 . 9 Garrison Access . | . . . . . . . Terminal Hacks 18 | . . 3 5 2 . 8 Recycling Unit Index 1 | . . . . . . 1 Alert Level 2 | . . . 1 . . 1 Unreport Threat 7 | . . . 3 1 . 3 Locate Traps 2 | . . . . 1 . 1 Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . . . . 1 Reinforcement Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . . 1 . . . 1 Fabricator Hacks 5 | . . . . 2 . 3 Load Schematic 2 | . . . . 1 . 1 Build 3 | . . . . 1 . 2 Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 6 | . 1 1 . 1 2 1 Report Inventory 6 | . 1 1 . 1 2 1 Scanalyzer 15 | . . . 6 . . 9 Insert Component 7 | . . . 3 . . 4 Analyze 8 | . . . 3 . . 5 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 2 . . Used . | . . . . . . . Hacking Detections 21 | . 2 1 5 6 1 6 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 3 . . 4 Parts Built 5 | . . . . 1 . 4 Matter 394 | . . . . 102 . 292 Time 171 | . . . . 25 . 146 Total Part Build Rating 13 | . . . . 1 . 12 Parts Repaired 1 | . . . . . . 1 Time 88 | . . . . . . 88 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . . 3 . . 4 Part Schematics Acquired 7 | . . . 3 . . 4 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 93 | . . . . 93 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . 14 . . Total Damage 210 | . . . . 210 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 8643 | 110 394 735 1103 3417 692 2192 Spaces Moved 3988 | 62 214 277 445 1711 374 905 Core 23 | 1 . . . . . 22 Treads 3550 | 61 214 277 445 1296 374 883 Legs 415 | . . . . 415 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 180 150 165 50 Average Speed 172 | 158 160 177 180 170 172 174 Slowest Speed 270 | 160 160 180 180 270 180 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 37 23 33 43 11 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 174 | . . . 4 86 . 84 Melee . | . . . . . . . Projectile 11 | . . . 4 . . 7 AOE 163 | . . . . 86 . 77 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 5109 | 71 256 437 622 1999 406 1318 Wait 459 | 2 26 97 47 82 3 202 Move 3982 | 61 213 276 444 1710 373 905 Hop . | . . . . . . . Pick Up 119 | 2 7 8 27 30 4 41 Fast Attach 39 | 6 1 2 3 17 1 9 Attach 67 | . . 2 14 18 2 31 Detach 4 | . . 1 . 1 . 2 Swap 68 | . 2 7 15 20 9 15 Drop 77 | . 2 6 18 26 6 19 Fire 290 | . 5 38 52 95 8 92 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . 2 . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 14) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 919 | -9/Materials | Build established: Gunner 1209 | -9/Materials | Discovered new exit (range 5) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1300 | -8/Materials | Discovered new exit (range 6) 1937 | -8/Materials | Lost 9 parts (2n2u5w) 2307 | -8/Materials | Discovered new exit (range 15) 2343 | -8/Materials | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Utility x2 2639 | -7/Factory | Build established: Scavenger-Tank 2779 | -7/Factory | Garrison activated, responded to threat 2948 | -7/Factory | Lost 4 parts (1n1u2w) 3018 | -7/Factory | Lost 7 parts (1p1n2u3w) 3264 | -7/Factory | Discovered new exit (range 8) 3464 | -7/Factory | Build established: Scavenger-Gunner 3500 | -7/Factory | Lost 3 parts (1u2w) 4383 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4925 | -7/Factory | Allied Derelicts emerged from ambush trap array 5197 | -7/Factory | Core integrity fell below 50% 5528 | -7/Factory | Build established: Scavenger-Mutant 5629 | -7/Factory | Discovered new exit (range 15) 5760 | -7/Factory | Entered another Factory area 5760 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5878 | -6/Factory | Build established: Scavenger-Gunner 6431 | -6/Factory | Discovered new exit (range 4) 6452 | -6/Factory | Entered another Factory area 6452 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6640 | -5/Factory | Repaired Hvy. Rocket Launcher 6722 | -5/Factory | Spotted B-75 Beast 6747 | -5/Factory | Destroyed B-75 Beast 6999 | -5/Factory | Lost 5 parts (1p2n2w) 7011 | -5/Factory | Build established: Hauler-Gunner 7454 | -5/Factory | Build established: Scavenger-Gunner 7625 | -5/Factory | Lost 6 parts (1p2n3w) 7832 | -5/Factory | Fabricated Adv. Treads (x2) 7936 | -5/Factory | Fabricated Adv. Treads (x2) 8212 | -5/Factory | Garrison activated, responded to threat 8282 | -5/Factory | Destroyed 7 combat bots 8291 | -5/Factory | Lost 9 parts (1p2n4u2w) 8567 | -5/Factory | System corruption reached 10% 8590 | -5/Factory | Core integrity fell below 50% 8632 | -5/Factory | Core integrity fell below 20% 8633 | -5/Factory | Released all parts (12) 8644 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08632_ Adv. Treads destroyed. 08632_ U-05 Engineer builds a Wall. 08633_ Released Hvy. Machine Gun. 08633_ Released Imp. Targeting Computer. 08633_ Released Armor Integrity Analyzer. 08633_ Released Hacking Suite. 08633_ Released Hcp. Storage Unit. 08633_ Released Mic. Fission Core. 08633_ Released Adv. Heat Sink. 08633_ Released Broken Autogun. 08633_ Released Gauss Rifle. 08633_ Released Mass Driver. 08633_ U-05 Engineer builds a Wall. 08634_ K-01 Serf collects debris. 08635_ Penetrated by Slug. 08637_ U-05 Engineer builds a Wall. 08638_ Acquired 60 matter. 08642_ Acquired 2 matter. 08643_ U-05 Engineer lays Concrete. 08643_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????# """"""" ! | | ??????????????????????########### ! | | ??????????????????????# # ^ | | ??????????????????????# # | | ??????????????????????# # ^ | | ??????????????????????# # ""T"" | | ??????????????????????# # """"" | | ??????????????????????# + | | ??????????????????????# # | | ??????????????????????# # ######### | | ??????????????????????########### #??????????? | | ??????????????????? #??????????? | | ??????????????????? #??????????? | | ????????????????? """ """ """ """ #??????????? | | ?????????????????? """ """ """ """ #??????????? | | ?????????????????? """ """%%"" """ #??????????? | | ??????????????????? % #??????????? | | ????????????????# ? """ "%"%%"" """ ############ | | ????????????????# """ %%%%%"" """ # | | ????????????????# """ %%% %"" %"" # | | ????????????????# %%% # | | ????????????????# """ %%% "" """ + | | ????????????????# """%%%% %"" """ # | | ????????????????# """%"%% """ """ # ! | | ????????????????# ####+######+ | | ????????????????# """ "@% """ """ % | | ????????????????# """ % % """ """ | | ????????????????# ""%% %%%%"" """ | | ????????????????# % % | | ????????????????# g | | ????????????????####### %#######+############ | | ??????????????????????# #??# #??????# | | ??????????????????????# #??#"""" ! #??????# % | | ??????????????????????# #??#"""" #??????# % | | ??????????????????????# *[##?#"""" #??????# | | ?????????????? ?????# [[!##?#"""" ########%!% | | ????????????+ ==* ???####s##?#""" + % % | | ????????????# =** ????#*#?##"""" | #####+####/ | | ???????????????=** [###s## #"""" ##### = | | ??????????????????????#![=u#* " ] #???# | | ?????????????????????##[!=s!|! """"####???# """ | | ?????????????????????# ]![%![ "#????# """" | | ?????????????????????# =!![ "#????# """" | | ????????????????? " "#????# """" | | ?????????????? " #???# | | ?????????????? " #???# """" | | ??????????????######"" #???# """" | | ???????????????????##" #???? "??? | | ??????????????????? "" ! #???? "??? | | ??????????????????" "" #???? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 360 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 5 Armor Integrity Analysis 33 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -5/Factory | Scanalyzed Imp. Weapon Shielding | -5/Factory | Scanalyzed Adv. Treads | -5/Factory | Scanalyzed Wave Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Adv. Treads | x2 | -5/Factory Adv. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystSpreadPlating Manual? 0 Play Time 01:37:45 Cumulative 59.6 hours Start 2020.08.26 @ 05:31:19 End 2020.08.26 @ 07:09:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 38 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab105b99-fd4f-46e9-b1e5-82ede026d650