Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 10:16:08 Player: Moddy Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (218) 1090 Value Destroyed (8202) 8202 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1444) 1444 TOTAL SCORE: 18016 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 662 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 173/300 Energy 99/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Coolant Injector Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heat Sink High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Improved Armor Integrity Analyzer Graphene Brace Improved Focal Shield High-powered Tractor Beam > --- WEAPON ----------- Gamma Rifle Plasma Rifle Heavy Machine Gun Railgun Hypervelocity Railgun Heavy Pick > --- INVENTORY -------- Flexi-carbon Leg Biometal Leg Advanced Heat Sink Thermal Shield Advanced Force Field [Rating: 144] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Enhanced Coil Gun Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 . 2 . . 2 2 . . . 2 . . 2 Power 2 | . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . 1 . . 1 1 . . . . . . . Utility 4 | . . . 1 . . 1 . . 1 . . . . 1 . . . Weapon 4 | . . . 1 . . . . . . 1 . . . 1 . . 1 Parts Attached 219 | . 2 7 15 25 14 5 6 . 25 38 1 . 2 17 4 . 58 Power 33 | . . 1 1 6 2 . . . 5 3 1 . . 2 . . 12 Engine 11 | . . . 1 4 2 . . . 4 . . . . . . . . Core 9 | . . 1 . 2 . . . . 1 3 1 . . 1 . . . Reactor 13 | . . . . . . . . . . . . . . 1 . . 12 Propulsion 62 | . . 3 6 8 3 1 1 . 8 11 . . . 6 1 . 14 Treads 27 | . . 2 . 4 3 . 1 . 5 2 . . . 3 . . 7 Leg 25 | . . 1 2 4 . . . . 3 9 . . . 3 . . 3 Wheel 6 | . . . 4 . . 1 . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . 1 . 1 Utility 59 | . 1 1 3 6 3 2 2 . 8 8 . . 2 4 1 . 18 Device 43 | . . . 2 3 1 1 1 . 8 5 . . 2 4 . . 16 Storage 7 | . 1 1 1 1 1 . . . . . . . . . . . 2 Processor 2 | . . . . . . . 1 . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 7 | . . . . 2 1 1 . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 65 | . 1 2 5 5 6 2 3 . 4 16 . . . 5 2 . 14 Energy Gun 16 | . . 1 . . 4 2 . . . 1 . . . 1 . . 7 Energy Cannon 7 | . . . 3 2 . . . . . 1 . . . . . . 1 Ballistic Gun 23 | . 1 1 1 2 1 . 3 . 1 9 . . . . . . 4 Ballistic Cannon 13 | . . . 1 1 . . . . 3 4 . . . 3 1 . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 1 7 1 . . 1 3 . . . 2 . . 3 Parts Lost 80 | . . . 1 1 . . 2 . 7 7 . . 2 24 . . 36 Power 13 | . . . 1 . . . . . 1 . . . . 4 . . 7 Propulsion 18 | . . . . . . . . . 3 1 . . . 6 . . 8 Utility 22 | . . . . . . . 1 . 1 2 . . 2 7 . . 9 Weapon 27 | . . . . 1 . . 1 . 2 4 . . . 7 . . 12 Highest Loss Streak 23 | . . . 1 1 . . 1 . 4 2 . . 1 23 . . 21 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Backups 13 | 6 8 9 11 19 17 14 14 15 14 14 15 15 14 12 4 5 5 Power 1 | 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 . . . Propulsion 3 | 4 5 4 5 5 3 2 2 3 2 1 4 3 3 4 . . 1 Utility 6 | . . 2 3 8 8 7 7 7 6 7 6 6 6 4 4 4 3 Weapon 2 | 1 1 2 1 2 2 3 2 3 3 2 3 3 3 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 3 5 . 9 7 3 . . 12 10 3 2 . 5 . . 7 Power 13 | . . 1 . 2 3 . . . 1 4 . . . 2 . . . Propulsion 21 | . 1 2 . 2 1 . . . 5 . 2 1 . 2 . . 5 Utility 23 | . . . . 4 2 2 . . 6 5 1 . . 1 . . 2 Weapon 9 | . 2 2 . 1 1 1 . . . 1 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 99 99 100 95 92 92 92 98 100 100 100 87 9 15 67 Engine 6 | . 14 . 3 13 13 15 15 15 13 5 . . . . . . . Core 4 | . . 13 7 4 4 . . . . 5 11 11 11 6 . . . Treads 10 | . . 23 12 7 27 18 15 15 13 7 . . . . . . 7 Leg 12 | . 28 4 4 11 . . . . 6 25 35 35 35 26 . . 3 Wheel 2 | . . . 5 8 . 7 7 7 5 . . . . . . . . Device 13 | . . . 5 11 10 14 12 15 19 15 17 17 17 18 . . 17 Storage 8 | . 25 28 27 11 9 7 7 7 6 5 5 5 5 4 . . 2 Processor 1 | . . . . . . . 3 7 6 1 . . . . 2 5 3 Protection 3 | . . . . 3 7 7 5 . . 5 5 5 5 3 . . . Energy Gun 4 | . . 13 10 . 6 7 7 7 2 . . . . . . . 8 Energy Cannon 1 | . . . 1 9 . . . . . 3 . . . . . . 1 Ballistic Gun 11 | . 28 14 20 10 11 7 12 15 12 3 17 17 17 12 . . 7 Ballistic Cannon 4 | . . . . 6 9 7 2 . 4 10 4 5 5 4 . . . Peak Build Rating 144 | 6 7 11 18 29 32 43 45 45 63 99 100 101 101 119 22 21 144 Average Rating 61 | 6 6 10 13 25 29 38 42 45 55 78 99 100 100 101 14 21 107 On Entrance 41 | 6 6 7 11 18 28 29 43 45 45 61 99 100 100 100 2 21 21 Avg Prop Armor Cover (%) 12 | . . . . 4 . 13 13 14 15 4 . . . 4 . . 12 Naked Turns 2 | . . . . . . . . . . . . . . 2 . . . Heaviest Build 111 | 10 14 53 61 66 74 60 54 52 66 88 83 83 83 99 4 4 111 Greatest Support 210 | 20 20 40 40 60 60 28 28 28 68 123 123 123 123 128 7 7 210 Greatest Overweight (x) 11 | . . 1 2 2 1 4 1 1 3 1 . . . 1 . . 11 Average Overweight (x) . | . . . 1 1 . 2 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 15 15 15 15 15 15 15 15 15 5 5 10 Average Capacity 14 | 8 8 18 20 20 17 15 15 15 15 15 15 15 15 13 5 5 7 Most Carried 20 | 8 8 10 19 20 20 15 15 15 15 15 15 15 15 15 5 5 10 Average Carried 13 | 6 7 9 11 19 17 14 14 15 14 14 14 14 14 13 4 5 5 Final Capacity 20 | 8 8 20 20 20 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 20 | 8 8 10 19 20 15 15 15 15 15 15 15 15 15 5 5 5 3 Class Distribution -------------------- 24% | Scavenger-Tank 18% | Scavenger-Gunner 14% | Tank 13% | Gunner 11% | Mutant 7% | Scavenger-Executioner 4% | Commander-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Commander-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Matter Collected 7636 | 224 38 286 198 788 520 37 196 . 950 2082 483 . 213 134 . . 1487 Remotely 391 | . . . . . . . . . . . . . . . . . 391 Salvage Created 10263 | 117 48 179 419 916 787 34 142 . 1182 2455 528 . 542 675 . . 2239 Parts 452 | 6 4 13 28 44 33 2 5 . 68 75 16 . 17 24 . . 117 Haulers Intercepted 12 | . . . 1 1 5 . . . 2 1 . . . 1 . . 1 Recyclers Shooed 7 | . . . . . 1 . . . . 4 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 12 . . . 13 . 17 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 161 | . 3 6 13 21 13 . 3 . 17 33 10 . 11 5 . . 26 Melee 5 | . . . . . . . . . . 3 . . . 2 . . . Guns 96 | . 3 6 13 9 10 . 3 . 12 5 6 . 9 2 . . 18 Cannons 52 | . . . . 12 3 . . . 5 22 2 . 2 1 . . 5 Classes Destroyed 17 | 2 1 2 2 3 1 . . . 4 2 . . . . . . . Worker 12 | . . 1 . . 1 . . . 1 8 . . . 1 . . . Builder 6 | . . . 1 . . . . . 2 . . . . . . . 3 Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . . Hauler 12 | . . . 1 1 5 . . . 2 1 . . . 1 . . 1 Recycler 15 | 1 . . . . 2 . . . 2 5 . . . 2 . . 3 Mechanic 2 | . . . . . 1 . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . 1 . . . 1 . . . Watcher 5 | . . . . 1 . 1 . . . 3 . . . . . . . Swarmer 48 | . 3 3 4 4 7 . 1 . 4 6 3 . 6 2 . . 5 Grunt 50 | . . 3 9 11 1 . 1 . . 12 2 . 1 2 . . 8 Brawler 8 | . . . . . . . . . . 2 2 . 2 1 . . 1 Duelist 3 | . . . . 1 . . . . . . . . 1 . . . 1 Sentry 22 | . . . . 5 5 . 1 . 3 2 2 . 1 . . . 3 Specialist 4 | . . . . . . . . . 2 2 . . . . . . . Hunter 3 | . . . . . . . . . 2 1 . . . . . . . Programmer 22 | . . . . . . . . . 5 7 1 . . 1 . . 8 Heavy 2 | . . . . . . . . . 1 1 . . . . . . . Best Kill Streak 7 | 2 3 3 4 4 7 1 1 . 7 7 5 . 7 3 . . 4 Combat Bots Only 7 | . 3 3 3 3 4 . 1 . 6 6 5 . 7 2 . . 3 Max Kills in Single Turn 3 | 1 1 2 2 1 2 1 1 . 3 2 1 . 2 2 . . 1 Gunslinging 1 | . . 1 . . . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Hostile Shots Fired 1601 | . 17 26 33 95 53 7 56 14 184 130 46 19 52 248 2 . 619 Missed 476 | . 2 10 13 19 7 5 20 4 70 31 18 9 11 65 1 . 191 Hits 1125 | . 15 16 20 76 46 2 36 10 114 99 28 10 41 183 1 . 428 Melee 26 | . . . . 2 . . . . . 4 . . 2 8 . . 10 Projectile 1099 | . 15 16 20 74 46 2 36 10 114 95 28 10 39 175 1 . 418 Critical Strikes 55 | . 1 1 . 3 1 . 1 . 2 5 1 . 1 12 . . 27 Actively Blocked 20 | . . . . . . . . . . . . . . . . . 20 Part Disruptions 4 | . . . . . . . . . . . 1 . . . . . 3 Damage Taken 19064 | . 126 207 281 1130 525 94 423 91 1528 2410 521 189 600 3784 23 . 7132 Core 2937 | . 51 44 62 158 24 . 17 30 161 247 13 19 34 740 23 . 1314 Absorbed by Shields 1322 | . . . . . . . . . . . . . . . . . 1322 Redirected to Shielding 105 | . . . . 99 . . 6 . . . . . . . . . . Ignored by Resistances 1396 | . . . . . . . . 12 287 58 . . 145 53 . . 841 Regen/Repaired (Parts) 73 | . . . . . . . . . . . . 73 . . . . . Core Remaining (%) 73 | 100 . 62 84 . 66 . . 93 81 . . . 68 . . 33 . Volleys Fired 468 | 12 9 15 24 59 48 5 13 . 55 77 19 . 14 16 . . 102 Largest 5 | 2 2 2 3 3 3 3 3 . 3 4 4 . 4 4 . . 5 Hottest 357 | 40 40 85 105 166 119 127 127 . 129 225 137 . 137 186 . . 357 Shots Fired 1283 | 24 18 30 70 157 122 15 36 . 148 216 71 . 40 58 . . 278 Gun 866 | 24 18 30 70 70 90 10 29 . 89 51 57 . 34 39 . . 255 Cannon 417 | . . . . 87 32 5 7 . 59 165 14 . 6 19 . . 23 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 996 | 24 18 23 48 109 82 10 26 . 142 194 71 . 40 52 . . 157 Thermal 269 | . . 7 22 48 40 5 10 . 6 22 . . . 3 . . 106 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . . . 15 Entropic 3 | . . . . . . . . . . . . . . 3 . . . Robot Hit Streak 28 | 4 4 8 7 28 15 3 10 . 14 22 15 . 13 4 . . 10 Robot Miss Streak 10 | 4 3 3 2 3 4 3 2 . 3 4 2 . 3 10 . . 7 Penetration Max 2 | . . . . . . . . . 2 1 1 . 1 1 . . 1 Secondary Targets 8 | . . 1 . . . . . . 1 . . . 2 . . . 4 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . 1 . . . 1 Shots Hit Robots 825 | 14 9 20 39 99 63 7 26 . 93 171 54 . 26 26 . . 178 Core Hits 348 | 5 4 10 24 38 23 3 7 . 42 67 15 . 18 16 . . 76 Critical Kills 18 | . . . . . 1 . . . . 11 1 . . 1 . . 4 Critical Parts Destroyed 41 | . . . . . . . . . 3 26 5 . . 2 . . 5 Critical Strikes 96 | . . . 1 2 6 . 2 . 4 46 8 . . 7 . . 20 Burn 11 | . . . 1 . 3 . . . . . . . . . . . 7 Destroy 49 | . . . . . 1 . . . 3 27 7 . . 2 . . 9 Blast 19 | . . . . 2 2 . 2 . 1 8 . . . 2 . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 Smash 12 | . . . . . . . . . . 11 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . 1 . . . Sunder 2 | . . . . . . . . . . . . . . 2 . . . Melee Attacks 79 | . . . . . . . . . . 28 4 . . 10 . . 37 Impact 43 | . . . . . . . . . . 28 4 . . . . . 11 Slashing 10 | . . . . . . . . . . . . . . . . . 10 Piercing 16 | . . . . . . . . . . . . . . . . . 16 Entropic 10 | . . . . . . . . . . . . . . 10 . . . Sneak Attacks 13 | . . . . . . . . . . 9 . . . 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22034 | 117 76 203 469 1927 1331 146 428 . 2523 5167 1809 . 890 2152 . . 4796 Guns 11444 | 117 76 199 461 763 976 76 311 . 1469 449 1426 . 807 724 . . 3590 Cannons 6867 | . . . . 1164 355 70 117 . 1054 2726 290 . 83 375 . . 633 Explosions 720 | . . . . . . . . . . 375 . . . 288 . . 57 Melee 2976 | . . . . . . . . . . 1615 93 . . 758 . . 510 Ramming 27 | . . 4 8 . . . . . . 2 . . . 7 . . 6 Kinetic 13843 | 117 76 136 225 1226 851 106 330 . 2465 2845 1716 . 890 840 . . 2020 Thermal 4673 | . . 63 236 701 480 40 98 . 58 705 . . . 305 . . 1987 Explosive 58 | . . . . . . . . . . . . . . 58 . . . Electromagnetic 273 | . . . . . . . . . . . . . . . . . 273 Impact 1873 | . . . . . . . . . . 1615 93 . . . . . 165 Slashing 279 | . . . . . . . . . . . . . . . . . 279 Piercing 66 | . . . . . . . . . . . . . . . . . 66 Entropic 942 | . . . . . . . . . . . . . . 942 . . . Highest Corruption 28 | . . . 3 . . . . . 4 8 8 8 2 7 7 7 28 Average Corruption 6 | . . . 3 . . . . . 3 4 8 8 2 4 7 7 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . . . . . 16 33 22 3 1 3 5 1 45 Message Errors 22 | . . . . . . . . . 3 5 4 . 1 . 3 . 6 Matter Fused 29 | . . . . . . . . . 2 5 6 2 . 1 1 1 11 Heat Flow Errors 16 | . . . . . . . . . 3 7 1 . . . . . 5 Energy Discharges 14 | . . . . . . . . . 1 5 4 . . . 1 . 3 Data Loss (minor) 15 | . . . . . . . . . 2 4 3 1 . 1 . . 4 Data Loss (major) 11 | . . . . . . . . . 2 2 2 . . 1 . . 4 Misfires 8 | . . . . . . . . . 1 3 1 . . . . . 3 Alerts 2 | . . . . . . . . . . 1 . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . . 2 1 1 . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1904 | . . . . 8 8 7 . . 32 1252 55 . . 469 . . 73 Projectiles 107 | . . . . 8 8 7 . . 32 16 . . . . . . 36 Explosions 250 | . . . . . . . . . . 206 . . . 44 . . . Melee 1547 | . . . . . . . . . . 1030 55 . . 425 . . 37 Knockbacks 53 | . . . . 4 3 . 5 . 10 26 1 . . 2 . . 2 Impact 10 | . . . . . . . . . . 10 . . . . . . . Kinetic 40 | . . . . 3 3 . 4 . 10 15 1 . . 2 . . 2 Secondary 3 | . . . . 1 . . 1 . . 1 . . . . . . . Self-Inflicted Damage 453 | . . . . . . . . . . 225 . . . 144 . . 84 Shots 6 | . . . . . . . . . . 2 . . . 3 . . 1 Rammed 3 | . . 2 1 . . . . . . . . . . . . . . Targets Rammed 7 | . . 3 1 . . . . . . 1 . . . 1 . . 1 Kicked 3 | . . . . . . . . . . 1 . . . 1 . . 1 Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 443 | . . 156 313 328 313 62 250 . 229 443 193 . 82 400 . . 333 Average Temperature 98 | . . 49 113 89 74 33 118 . 39 147 28 . 37 153 . . 94 Received Heat Transfer 3358 | . . 108 99 585 99 . 177 30 195 288 45 57 33 717 . . 925 Effects 23 | . . . . 2 1 . 2 . . 10 . . . 1 . . 7 Shutdowns 6 | . . . . . . . . . . 5 . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Interference 12 | . . . . 2 . . 2 . . 1 . . . . . . 7 Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . 11 2 . . . . . 2 Combat Hostiles 7 | . . . . . . . . . . 3 2 . . . . . 2 Parts Fried 18 | . . . . . . . . . . 15 1 . . . . . 2 Impact Corruptions 34 | . . . . . . . . . . 29 3 . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 16 | . . . 1 . 2 . . . . . . . . . . . 13 Heat Transferred 8246 | . . 148 629 1184 1110 74 185 . 111 708 . . . 311 . . 3786 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Maximum Alert Level 3 | . . . . 1 2 1 . . 1 3 . . . . . . 1 Low Security (%) 80 | 100 100 100 100 86 82 75 . . 97 38 . . . 100 . . 84 Level 1 9 | . . . . 13 9 24 . . 2 15 . . . . . . 15 Level 2 8 | . . . . . 7 . . . . 37 . . . . . . . Level 3 1 | . . . . . . . . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 784 | 5 100 127 138 255 549 248 . . 208 784 . . . 172 . . 347 Initial 241 | . . 27 . 44 94 241 . . . 91 . . . 75 . . 20 Average 140 | 2 40 33 60 106 117 160 . . 40 362 . . . 108 . . 113 Influence Increases 6519 | 10 100 202 337 555 928 166 242 . 630 1287 270 30 236 485 45 . 996 Destroy 0b10 Robot/C 3640 | . 60 140 280 420 440 80 180 . 340 660 200 . 220 100 . . 520 Destroy 0b10 Robot/NC 300 | 10 . 5 20 10 50 10 . . 40 95 . . . 25 . . 35 Destroy Leader 748 | . 10 30 26 104 152 22 10 . 102 148 10 . . 22 . . 112 Allied During Kill 331 | . . 18 7 . 208 42 22 . . . . . 16 18 . . . Successful Hack 129 | . . 9 4 . 16 12 . . 12 38 . . . . . . 38 Disable Machine 315 | . . . . . 60 . . . 60 105 . . . 45 . . 45 Destroy Structure 366 | . . . . 6 2 . . . 16 136 . . . 140 . . 66 Partial Spotted 30 | . . . . . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 660 | . 30 . . 15 . . 30 . 60 90 60 30 . 135 45 . 165 Influence Decreases 6349 | 10 30 272 232 435 622 608 331 . 442 704 628 421 138 483 116 21 856 Entered New Map 1489 | . . 43 . 61 131 290 34 . . 97 286 413 22 45 46 11 10 Time Decay 3822 | 10 30 209 182 364 461 278 177 . 357 507 342 8 96 206 70 10 515 Lost Part 743 | . . . 10 10 . . 20 . 70 70 . . 20 212 . . 331 Lost Ally 295 | . . 20 40 . 30 40 100 . 15 30 . . . 20 . . . Squads Dispatched 47 | . 1 . 1 3 5 1 . . 9 12 . . . 3 . . 12 Investigation 8 | . . . 1 1 1 . . . 1 2 . . . . . . 2 Extermination 12 | . . . . . . 1 . . 3 3 . . . 1 . . 4 Reinforcement 18 | . 1 . . 2 3 . . . 5 4 . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . 1 . . . . 3 . . . 1 . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Distress Signals 22 | . . . 5 1 2 . . . 2 3 . . . 1 . . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 320 | . 5 7 22 27 21 10 10 5 26 50 13 17 12 27 3 2 63 Peak Tracking Total 16 | . 3 3 7 4 4 3 5 5 5 5 5 16 7 13 3 2 14 Tactical Retreats 29 | . 1 . . 1 . . 2 . 4 6 3 1 . 2 1 . 8 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Traps Triggered 9 | . . . 1 1 1 1 . . 1 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Machines Disabled 23 | . . . . . 4 . . . 4 7 1 . 1 3 . . 3 Max in Single Turn 2 | . . . . . 1 . . . 1 2 1 . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Machines Accessed 45 | . . 1 3 . 8 6 1 . 9 8 . 3 . 1 . . 5 Terminals 20 | . . 1 2 . 8 2 . . 2 3 . . . . . . 2 Fabricators 6 | . . . . . . 1 . . 2 1 . . . 1 . . 1 Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units 9 | . . . . . . 3 . . 3 2 . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . 1 Total Hacks 94 | . . 4 11 . 19 14 1 . 14 18 . 4 . 1 . . 8 Successful 44 | . . 2 7 . 7 6 1 . 5 8 . 4 . 1 . . 3 Failed 49 | . . 2 3 . 12 8 . . 9 10 . . . . . . 5 Catastrophic 9 | . . . . . 2 . . . 2 2 . . . . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 25 | . . 2 3 . 8 5 . . 1 2 . 1 . . . . 3 Terminals 45 | . . 4 6 . 19 6 . . 2 5 . . . . . . 3 Fabricators 8 | . . . . . . 2 . . 2 1 . . . 1 . . 2 Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units 21 | . . . . . . 6 . . 6 8 . . . . . . 1 Scanalyzers 10 | . . . 5 . . . . . 2 3 . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . . 2 Terminal Hacks 12 | . . 1 2 . 4 . 1 . . . . 4 . . . . . Record 2 | . . . . . . . . . . . . 2 . . . . . Open Door 6 | . . . . . 3 . 1 . . . . 2 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 1 . . . 1 . . 1 Network Status 3 | . . . . . . . . . 2 . . . . 1 . . . Build 2 | . . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . 3 . . 2 5 . . . . . . 1 Report Inventory 2 | . . . . . . . . . . 2 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . . Retrieve Components 7 | . . . . . . 3 . . 2 1 . . . . . . 1 Scanalyzer 5 | . . . 3 . . . . . 1 1 . . . . . . . Retrieve Study 5 | . . . 3 . . . . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . 1 2 . 3 3 . . . 1 . . . . . . 1 Terminals 11 | . . 1 2 . 3 3 . . . 1 . . . . . . 1 Assimilate 2 | . . . . . 1 1 . . . . . . . . . . . Botnet 9 | . . 1 2 . 2 2 . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . 1 3 . 5 6 . . 7 7 . . . 1 . . 4 Full Trace Events 6 | . . . 1 . 2 . . . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . . 4 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . 64 Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . 8 Part Studies Acquired 5 | . . . 3 . . . . . 1 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 96 | . . . . . . . . . . 96 . . . . . . . Retrieved Components 23 | . . . . . . 3 . . 2 9 . . . . . . 9 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . . . . 1 . 2 . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Total Allies 21 | . . 3 . . 10 1 . . . 4 1 . 2 . . . . Largest Group 10 | . . 3 2 . 10 8 5 . . 4 1 1 2 2 . . . Highest-Rated Group 173 | . . 40 32 . 173 128 74 . . 24 24 27 79 79 . . . Highest-Rated Ally 49 | . . 16 16 . 29 16 16 . . 6 24 27 49 49 . . . Total Orders 6 | . . . . . 4 . . . 2 . . . . . . . . EXPLORE 6 | . . . . . 4 . . . 2 . . . . . . . . Ally Attacks 207 | . . 7 24 . 85 49 33 . . . . . 3 6 . . . Total Damage 2468 | . . 85 211 . 1098 502 314 . . . . . 64 194 . . . Kills 28 | . . 1 3 . 11 7 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 . . . 3 . . . 2 . . Drone Launches 6 | . . . . . 4 . . . 2 . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Turns Passed 12812 | 68 131 808 562 928 1172 601 648 18 1940 2031 763 521 422 471 155 34 1539 Spaces Moved 7255 | 28 87 333 223 397 428 417 500 16 1235 1080 558 378 282 310 329 62 592 Core 71 | . . . . . . . . . . . . . . 50 . . 21 Treads 1374 | . . 274 111 112 428 . . . 6 199 . . . 5 . . 239 Legs 2893 | 28 87 59 33 92 . . . . 25 881 558 378 282 255 . . 215 Wheels 2411 | . . . 79 193 . 417 500 16 1204 . . . . . . . 2 Hover 11 | . . . . . . . . . . . . . . . . . 11 Flight 495 | . . . . . . . . . . . . . . . 329 62 104 Fastest Speed 45 | 120 120 120 105 108 160 115 115 115 115 117 117 117 117 50 45 45 45 Average Speed 135 | 120 120 218 197 161 193 127 115 115 125 145 117 117 117 116 45 45 148 Slowest Speed 600 | 120 120 240 260 245 240 140 115 115 410 232 117 117 117 160 45 45 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 4 24 73 23 31 71 9 61 5 29 23 79 69 46 13 56 8 17 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . 1 . . . 1 . . . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . 1 1 1 1 1 1 . 1 . . Scrap Searched 7 | . . 1 . . . . 1 . . . 2 . . . 3 . . Spaces Dug 33 | . . . . . . . . . 6 11 . . . 3 . . 13 Terrain Destroyed 282 | . . . . 3 1 . . . 18 66 51 . 39 74 . . 30 Melee 12 | . . . . . . . . . . . . . . . . . 12 Projectile 183 | . . . . 3 1 . . . 17 24 51 . 39 36 . . 12 AOE 85 | . . . . . . . . . . 42 . . . 38 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Res Total 9246 | 43 100 386 293 590 694 476 549 15 1547 1360 615 458 349 387 334 67 983 Wait 783 | . . 19 19 48 174 31 30 . 170 47 18 75 6 10 . 6 130 Move 7238 | 27 86 332 222 396 427 416 499 15 1234 1079 557 377 281 309 328 61 592 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 132 | 3 1 4 9 20 7 5 . . 30 22 3 3 2 5 1 . 17 Fast Attach 68 | . 1 . 1 1 5 2 . . 2 13 . . . 2 2 . 39 Attach 53 | . . . 3 3 . 2 2 . 8 8 . . 2 10 2 . 13 Detach 7 | . . . . . 1 . . . . 1 . . . . 1 . 4 Swap 166 | . 1 7 13 33 14 3 4 . 18 44 3 . . 8 . . 18 Drop 187 | 1 2 6 1 30 16 7 1 . 30 40 4 3 . 16 . . 30 Fire 468 | 12 9 15 24 59 48 5 13 . 55 77 19 . 14 16 . . 102 Melee 79 | . . . . . . . . . . 28 4 . . 10 . . 37 Ram . | . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 1 . . . 1 . . 1 Crush 4 | . . 3 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 58 | . . . . . 2 5 . . . . 7 . 44 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 69 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 13) 200 | -10/Materials | Entered Mines 253 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 296 | -10/Mines | Met a Derelict bent on vengeance 627 | -10/Mines | Build established: Mutant 720 | -10/Mines | Learned location of 1 exit from Materials 856 | -10/Mines | Discovered new exit (range 14) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Accompanied by 2 allies 1008 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1009 | -9/Materials | Identified exit to Materials 1438 | -9/Materials | Central database locked down 1557 | -9/Materials | Discovered exit to Materials (range 7) 1570 | -9/Materials | Entered another Materials area 1570 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1867 | -8/Materials | Build established: Scavenger-Gunner 2269 | -8/Materials | Discovered new exit (range 16) 2432 | -8/Materials | Build established: Scavenger-Tank 2498 | -8/Materials | Entered Storage 3298 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3459 | -8/Storage | Garrison activated, responded to threat 3592 | -8/Storage | Build established: Commander-Tank 3658 | -8/Storage | Discovered new exit (range 7) 3670 | -8/Storage | Entered Factory 3670 | -7/Factory | Accompanied by 8 allies 3670 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3915 | -7/Factory | Lost 3 allies 3978 | -7/Factory | Build established: Commander-Gunner 4138 | -7/Factory | Discovered new exit (range 9) 4271 | -7/Factory | Entered Lower Caves 4271 | -7/Lower Caves | Accompanied by 5 allies 4445 | -7/Lower Caves | Identified exit to Lower Caves 4462 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4509 | -7/Lower Caves | Lost 3 allies 4919 | -7/Lower Caves | Entered another Lower Caves area 4928 | -7/Lower Caves | Discovered new exit (range 9) 4932 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4937 | -7/Lower Caves | Entered Factory 4937 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5243 | -6/Factory | Build established: Tank 6204 | -6/Factory | Build established: Gunner 6500 | -6/Factory | Discovered new exit (range 61) 6766 | -6/Factory | Lost 3 parts (1p1n1w) 6823 | -6/Factory | Lost 4 parts (2n1u1w) 6877 | -6/Factory | Entered another Factory area 6877 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7066 | -5/Factory | Build established: Scavenger-Gunner 7363 | -5/Factory | Garrison activated, responded to threat 7964 | -5/Factory | Fabricated K-01 Serf? 8016 | -5/Factory | Lost 3 allies 8899 | -5/Factory | Discovered new exit (range 3) 8908 | -5/Factory | Entered Upper Caves 8915 | -5/Upper Caves | Build established: Tank 8980 | -5/Upper Caves | Learned 8 Factory zone layouts 9189 | -5/Upper Caves | Learned 12 Factory zone layouts 9238 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9313 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9534 | -5/Upper Caves | Build established: Scavenger-Tank 9637 | -5/Upper Caves | Discovered new exit (range 12) 9662 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9665 | -5/Upper Caves | Learned 12 Factory zone layouts 9671 | -5/Upper Caves | Entered Warlord 9671 | -5/Warlord | Accompanied by 1 ally 9754 | -5/Warlord | System corruption cleaned by Quarantine Array 9901 | -5/Warlord | Visited the Vortex Lab 9916 | -5/Warlord | Warlord's base attacked by MAIN.C 9919 | -5/Warlord | Found Prototype Piercing Weapon 9924 | -5/Warlord | Found Prototype Energy Gun 10120 | -5/Warlord | Opened side exit 10183 | -5/Warlord | Discovered new exit (range 9) 10192 | -5/Warlord | Entered Proximity Caves 10415 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10465 | -4/Proximity Caves | Destroyed 7 combat bots 10602 | -4/Proximity Caves | Discovered new exit (range 5) 10614 | -4/Proximity Caves | Entered Factory 10614 | -4/Factory | Accompanied by 2 allies 10614 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10614 | -4/Factory | Identified Vortex Lance 10615 | -4/Factory | Identified exit to Upper Caves 10615 | -4/Factory | Identified exit to Research 11004 | -4/Factory | Identified Vortex Shotgun 11006 | -4/Factory | Garrison activated, responded to threat 11064 | -4/Factory | Lost 23 parts (4p6n7u6w) 11073 | -4/Factory | Core integrity fell below 50% 11085 | -4/Factory | Entered Upper Caves 11153 | -4/Upper Caves | Learned Research emergency access door positions 11218 | -4/Upper Caves | Discovered new exit (range 9) 11240 | -4/Upper Caves | Entered another Upper Caves area 11254 | -4/Upper Caves | Discovered exit to Research (range 7) 11262 | -4/Upper Caves | Build established: Mutant 11274 | -4/Upper Caves | Entered Research 11274 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 11379 | -3/Research | Fabricated Com. HERF Cannon? 11463 | -3/Research | Lost 7 parts (1p1n2u3w) 11914 | -3/Research | Build established: Scavenger-Executioner 12140 | -3/Research | Garrison activated, responded to threat 12408 | -3/Research | System corruption reached 10% 12432 | -3/Research | Garrison activated, responded to threat 12466 | -3/Research | Crushed by falling debris 12754 | -3/Research | Core integrity fell below 50% 12790 | -3/Research | Core integrity fell below 20% 12813 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 12780_ Adv. Force Field destroyed. 12781_ Acquired 14 matter. 12781_ Slug penetrates Wall. 12781_ P-80 Master resets G-67 Veteran, system corruption cleaned. 12782_ Wheel destroyed. 12786_ Slug penetrates Wall. 12786_ Thermal Shield destroyed. 12788_ Slug penetrates Wall. 12794_ System corrupted: Heat flow error (+274). 12794_ Rnf. Antimatter Reactor destroyed. 12796_ Dropped Med. Treads+. 12796_ Dropped Med. Storage Unit. 12797_ Slug penetrates Wall. 12797_ Penetrated by Slug. 12799_ U-05 Engineer repairs door. 12800_ Acquired Antimatter Reactor. 12801_ Dropped Adv. Heat Sink. 12809_ System corrupted: Matter fused (-5). 12809_ Antimatter Reactor destroyed. 12812_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????############????????????????????????????? | | ?????????? [ #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????#!!* #????????????????????????????? | | ??????????#!!* ########?????????????????????? | | ??????????#!** # ! #?????????????????????? | | ??????????# # #?????????????????????? | | ???????????? # #?????????????????????? | | ?????????????? ?# #?????????????????????? | | ################+#### #?????????????????????? | | * # #?????????????????????? | | =! gg#p! #?????????????????????? | | Yp #?????????????????????? | | """ #p #?????????????????????? | | " " ############# # #?????????????????????? | | """ #############+# @ #?????????????????????? | | "" # # #?????????????????????? | | """ [ # # #?????????????????????? | | """=%="= # #?????????????????????? | | """ %*+%= ########?????????????????????? | | %#[ #????????????????????????????? | | [# #????????????????????????????? | | # #????????????????????????????? | | """ ###############????????????????????????????? | | """ ????????????????????????????????????????? | | """ ?????????????????????????????????????? | | """ ????????????????????????????????????? | | """ #???????????????????????????????????? | | """ #???????????????????????????????????? | | """ #???????????????????????????????????? | | #???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????????? | | #######??????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | "??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 59 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 26 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -5/Factory | Preloaded Com. HERF Cannon | x1 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Med. Treads | -6/Factory | Hacked Thunder Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Challenges ------------ None Game ------ Seed TachyonPietyTendrils Manual? 0 Play Time 02:08:01 Cumulative 75.0 hours Start 2026.11.06 @ 08:07:44 End 2026.11.06 @ 10:16:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38431939-1bf6-4053-b9ef-9b33a55ef81b