Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 03:12:31 Player: UberDoot Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (339) 1695 Value Destroyed (14131) 14131 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (9801) 9801 TOTAL SCORE: 37387 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 1352 Network Hubs Disabled 200 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Win 3000 Friendly Fire -886 Cogmind --------- Core Integrity 1508/1600 Matter 290/300 Energy 715/725 System Corruption 1% Temperature Cool (70) Movement Hovering (32) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Hovering Gravjet-Siege Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Centrium Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Hvy. Thermic Null Construct/C Nanosword > --- INVENTORY (20) --- Improved Thunder Leg Improved Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Energy Well (350) Energy Well (350) Advanced Sensor Array Improved Terrain Scanner Advanced Actuator Array Centrium Medium Armor Plating Advanced Hardlight Generator Improved Shield Generator Improved Hacking Suite Long-range Tractor Beam High-powered Transdimensional Reconstructor Subatomic Replicator Advanced Variable Charge Gun Enhanced Hardcell Cannon Nanosword Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Gravjet-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Hvy. Thermic Null Construct/C Nanosword > --- INVENTORY -------- Improved Thunder Leg Improved Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Energy Well Energy Well Advanced Sensor Array Improved Terrain Scanner Advanced Actuator Array Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Hardlight Generator Improved Shield Generator Improved Hacking Suite Long-range Tractor Beam High-powered Transdimensional Reconstructor Subatomic Replicator Advanced Variable Charge Gun Nanosword [Rating: 187] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Arc Projector Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Utility 9 | . . . . . . 2 . . . . 2 . 1 . . . . 2 . . . . . . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 195 | 9 8 6 30 13 7 17 2 2 1 3 7 6 11 1 . . 3 4 3 3 20 2 5 1 5 6 3 6 4 7 Power 20 | 2 . 1 7 2 . 2 . . . 1 1 1 . . . . . . . . 3 . . . . . . . . . Engine 18 | 2 . 1 7 2 . 1 . . . 1 1 1 . . . . . . . . 2 . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 29 | 2 3 2 11 6 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . Treads 21 | . 2 2 8 6 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Leg 5 | 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 2 4 1 4 2 2 6 . . . 1 4 4 7 1 . . 2 1 2 3 14 2 5 1 4 5 2 2 2 5 Device 56 | 1 1 1 1 2 2 2 . . . 1 2 2 5 . . . 2 1 1 2 11 1 3 1 2 2 2 2 2 4 Storage 8 | 1 1 . 1 . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Processor 12 | . . . . . . 2 . . . . 2 1 1 . . . . . . 1 2 . . . 1 2 . . . . Hackware 6 | . . . . . . . . . . . . 1 1 1 . . . . . . . . 2 . . 1 . . . . Protection 6 | . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 3 1 2 8 3 1 9 2 2 1 1 2 1 4 . . . 1 3 . . 3 . . . 1 1 1 4 2 2 Energy Gun 14 | 2 . 1 1 . . 4 1 . . . . 1 . . . . 1 1 . . . . . . . . 1 1 . . Energy Cannon 8 | . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . Ballistic Gun 10 | 1 . . 2 . . 1 . 1 . . 2 . 1 . . . . 2 . . . . . . . . . . . . Ballistic Cannon 7 | . . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . Slashing Weapon 7 | . . . . . . 1 . 1 1 . . . . . . . . . . . 2 . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 1 1 2 . . . . . . 2 . . . . 1 . . . . . . . 1 1 3 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . 3 . . . Parts Lost 63 | . . 3 5 1 5 1 1 . . 1 15 . 6 2 1 1 8 . . 1 4 1 . . . 2 2 1 1 1 Power 10 | . . 2 1 . . . . . . 1 2 . 1 1 . . . . . . 2 . . . . . . . . . Propulsion 11 | . . . 1 . 1 . . . . . 4 . 1 . . 1 2 . . . . . . . . 1 . . . . Utility 21 | . . . 1 1 1 . . . . . 4 . 2 1 1 . 3 . . 1 1 1 . . . 1 1 1 . 1 Weapon 21 | . . 1 2 . 3 1 1 . . . 5 . 2 . . . 3 . . . 1 . . . . . 1 . 1 . Highest Loss Streak 15 | . . 1 5 1 5 1 1 . . 1 15 . 2 1 1 1 2 . . 1 3 1 . . . 1 1 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 15 | 4 9 14 16 19 16 14 19 18 20 19 18 4 4 4 4 5 4 5 6 13 18 19 18 19 19 19 19 19 19 19 Power . | . 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Propulsion 1 | 2 2 4 3 4 4 1 2 2 3 3 2 . . . . . . . . . . . . . . 1 1 1 1 1 Utility 7 | . 3 6 5 4 4 4 9 8 8 7 6 2 2 3 3 4 3 4 5 9 13 12 13 14 13 12 12 14 13 13 Weapon 5 | . 2 3 7 9 7 7 7 6 8 8 7 1 1 . . 1 . 1 1 2 3 5 5 5 5 4 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 95 | . 3 1 10 7 7 14 2 2 . 2 12 . 2 1 . . . . . . 4 5 3 . 3 4 . 1 2 10 Power 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . Propulsion 14 | . 2 . 5 . 1 . . 1 . . 3 . . . . . . . . . . . . . . 1 . . . 1 Utility 31 | . . . . 2 1 4 . 1 . 1 5 . . 1 . . . . . . 4 1 . . 2 1 . . 1 7 Weapon 41 | . 1 1 3 5 4 10 2 . . 1 3 . 1 . . . . . . . . 3 2 . 1 2 . 1 1 . Tool/Special 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 67 | . 99 100 98 99 94 58 53 53 53 55 58 35 53 57 58 58 54 47 55 57 62 63 62 63 60 60 55 55 55 54 Engine 4 | . 14 14 10 11 11 7 . . . 2 4 . . . . . . . 4 4 2 . . . . . . . . . Core 2 | . . . . . . 2 7 7 7 7 3 5 5 4 5 5 5 5 5 . 3 1 . . . . . . . . Treads 9 | . 13 28 26 32 28 5 5 7 7 7 5 . 2 1 . . 3 5 5 3 2 . . . 2 . . . . . Leg 1 | . 14 . 4 . . . . . . . . . . . . . . . . 1 . . . . . 4 2 . . . Device 12 | . 12 7 . 8 11 12 15 15 15 15 12 11 16 22 17 17 20 25 20 19 19 18 13 10 7 5 6 7 7 11 Storage 6 | . 14 14 11 11 8 6 7 7 7 7 5 . . . . . . . 2 5 5 5 5 5 4 4 4 4 4 4 Processor 5 | . . . . . . 2 . . . . 11 1 7 5 5 5 5 5 5 6 11 15 15 15 18 19 17 17 17 15 Hackware 2 | . . . . . . . . . . . . 5 7 5 11 11 6 5 5 5 4 . 6 10 9 9 8 8 8 8 Protection 1 | . 1 6 10 2 . . . . . . . . . . . . . . . . . 2 . . 1 2 1 . . . Energy Gun 1 | . 3 10 . . . 4 . . . . . 3 2 1 5 5 3 . 2 2 . . . . . . . 4 1 . Energy Cannon 4 | . 10 12 2 19 18 . . . . . . . . . . . . . . . . 4 4 5 4 2 . 2 4 4 Ballistic Gun 1 | . 14 3 1 . . 1 . 2 . . . . 2 3 . . . . 3 . . . . . . . . . . . Ballistic Cannon 5 | . . . 26 12 12 3 7 7 7 7 5 . . . . . . . . 2 4 . . . . 1 4 2 . . Impact Weapon 1 | . . . . . . 4 5 . . . . . . 5 5 5 3 . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 7 6 5 . . . . . . . . . 2 5 5 5 2 . . . 2 3 Peak Build Rating 187 | 8 9 12 20 26 35 61 63 62 60 65 75 57 70 77 78 77 74 66 83 102 112 122 123 124 142 153 159 167 161 187 Average Rating 66 | 5 8 9 16 23 24 52 59 58 58 62 67 43 59 70 76 74 64 57 66 89 99 116 119 124 131 146 149 149 155 172 On Entrance 73 | . 8 9 9 20 23 35 57 61 58 60 61 20 57 59 76 77 72 54 62 82 93 107 122 124 124 135 151 154 147 152 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 14 31 34 67 67 61 72 61 61 62 72 75 25 35 20 19 19 21 20 63 68 111 89 89 81 119 122 122 116 95 127 Greatest Support 240 | 20 40 40 60 63 63 82 82 82 68 68 80 32 32 36 36 36 52 52 69 69 103 193 193 193 240 139 207 240 240 240 Greatest Overweight (x) 26 | . . . 3 1 3 2 . . . 1 1 1 2 1 . . 2 . 1 . 1 . 26 . . 1 1 . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 11 15 17 20 17 18 20 20 20 20 19 5 5 5 5 5 5 5 14 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 9 17 20 20 20 19 20 20 20 20 20 20 Average Carried 15 | 4 9 14 16 19 16 14 19 18 19 19 18 4 4 4 4 5 4 4 6 13 19 19 18 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 5 20 20 20 20 20 5 5 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 20 20 4 20 17 20 20 20 5 5 5 5 5 5 5 5 9 17 19 20 19 19 20 20 20 20 20 19 Scrap Engine Consumption 264 | . . . . . 12 41 4 2 1 1 19 3 31 7 2 . 3 1 18 4 41 9 8 2 11 7 19 8 8 2 Constructs Created 10 | . . . . . 1 2 . . . . . 2 1 2 . . . . 1 . 1 . . . . . . . . . Constructs Modified 110 | . . . . . 2 16 3 1 1 . 7 1 5 7 1 . 2 . 2 6 18 5 3 1 5 5 8 6 2 3 Class Distribution -------------------- 33% | Construct 20% | Mutant 13% | Hacker-Construct 7% | Gunner 6% | Commander-Construct 5% | Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Construct | -4/Extension Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -4/Hub_04(d) Hacker-Construct | -3/Research Hacker-Construct | -3/Quarantine Hacker-Construct | -2/Research Hacker-Construct | -2/Testing Hacker-Construct | -2/Section 7 Generator-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Matter Collected 6820 | 255 326 265 945 556 172 462 217 97 . 191 315 235 343 160 42 . 106 70 65 . 871 131 169 12 116 194 198 129 90 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14853 | 102 419 250 967 1029 546 702 421 256 . 215 1651 117 633 462 146 . 221 110 . . 1356 389 454 82 500 1189 1291 387 496 462 Parts 737 | 8 28 6 64 66 25 44 14 11 . . 83 4 35 14 6 . 6 5 . . 58 10 34 4 17 66 60 27 17 25 Haulers Intercepted 16 | . 2 . 6 5 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Recyclers Shooed 8 | 1 1 . 1 . . . . . . . . . 3 . . . . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 12 13 . 1 . 2 . 8 5 . 4 . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 242 | . 7 16 24 15 6 18 11 3 . 3 19 4 17 9 5 . 6 4 . . 15 6 2 1 5 19 13 6 3 5 Melee 8 | . . . . . . 2 . . . . . . 1 1 . . 3 . . . . . . 1 . . . . . . Guns 22 | . 5 3 4 . . 2 . . . . . . 3 . 1 . . . . . . . . . . . 1 3 . . Cannons 140 | . 2 8 20 15 6 11 5 2 . 3 3 . 5 . . . . . . . 14 1 2 . 5 18 10 3 2 5 AOE 60 | . . 5 . . . 1 6 1 . . 16 4 7 7 4 . 1 4 . . 1 . . . . 1 1 . 1 . Classes Destroyed 24 | 2 7 3 2 . 2 1 2 1 . . 2 . . 1 . . . . . . 1 . . . . . . . . . Worker 20 | . . 1 1 2 . . . . . . 12 . . . . . . . . . . . . . . . 3 . 1 . Builder 16 | . 1 . . 1 . 1 . . . . 7 . . . . . . . . . 3 . . 1 . . 2 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 6 5 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Recycler 18 | 1 . 1 1 2 2 . . . . . 6 . . . . . . . . . 2 . . . . . 2 . 1 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . 1 . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Operator 12 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 9 . . 1 . . . . Watcher 16 | . 3 . 3 2 . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 2 Swarmer 48 | . 3 . 10 . . 8 . . . . . . 8 5 5 . 1 4 . . . . . . . 3 . . 1 . Grunt 76 | . 4 2 8 8 . 4 6 . . 2 9 4 5 3 . . 1 . . . 6 . . 1 3 8 . . 2 . Brawler 5 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 35 | . . . 5 7 4 3 1 . . . . . 2 . . . 1 . . . 5 . 2 . 1 . 2 . . 2 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . . 2 . 1 2 . 1 . . . . . . . 1 . . . . 3 6 . . . Programmer 32 | . . . . . . 3 . 1 . . 4 . 1 . . . 3 . . . 1 . . . . 5 5 6 . 3 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Scientist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 37 | 2 2 3 5 9 4 4 7 2 . 2 37 4 7 5 5 . 2 4 . . 8 3 7 1 2 3 5 3 3 2 Combat Bots Only 14 | . 2 3 3 3 3 4 7 2 . 2 14 4 7 5 5 . 2 4 . . 4 3 2 1 2 3 3 3 2 2 Max Kills in Single Turn 11 | 1 1 1 1 2 1 1 4 1 . 1 11 2 4 3 2 . 1 3 . . 1 1 1 1 1 1 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 1 4 1 . . 3 2 4 3 2 . 1 3 . . 1 . . . . 1 1 . 1 . Melee 1 | . . . . . . 1 . . . . . . 1 1 . . 1 . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Hostile Shots Fired 2207 | . 31 65 147 56 33 323 22 19 . 51 321 8 114 22 29 24 118 16 . 2 180 26 6 31 42 179 199 63 45 35 Missed 749 | . 12 20 33 16 7 119 5 5 . 13 110 2 48 5 11 13 49 8 . 1 63 10 1 7 9 44 74 27 22 15 Hits 1458 | . 19 45 114 40 26 204 17 14 . 38 211 6 66 17 18 11 69 8 . 1 117 16 5 24 33 135 125 36 23 20 Melee 11 | . . 7 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Projectile 1447 | . 19 38 111 40 26 204 17 14 . 38 211 6 66 16 18 11 69 8 . 1 117 16 5 24 33 135 125 36 23 20 AOE 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 75 | . . 1 1 2 2 4 2 3 . 1 9 . 7 1 . 2 9 . . . 3 3 . 4 2 8 7 3 . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Damage Taken 26565 | . 241 991 1224 647 532 2330 440 211 . 619 3791 167 1157 323 333 289 1205 147 . 21 2924 287 130 496 736 2560 2647 1125 512 480 Core 3234 | . 40 184 152 59 . 256 65 61 . 85 626 57 128 66 65 24 147 . . . 510 62 . 16 . 149 182 168 40 92 Absorbed by Shields 319 | . . . . . . . . . . . . . . . . . . . . . 189 130 . . . . . . . . Regen/Repaired (Parts) 10514 | . 28 . . 150 . 1005 289 376 14 100 580 . 538 91 24 . . . 584 55 1850 192 174 98 900 777 1624 107 748 210 Core Remaining (%) 56 | 100 . 10 . . 47 . . . . 33 . 19 . . . . 57 . . . . . . 48 . 88 . . 73 94 Volleys Fired 1128 | 9 52 44 87 50 20 96 50 19 . 21 46 4 77 20 7 . 10 2 . 1 113 17 36 5 46 99 83 61 19 34 Largest 3 | 2 2 2 3 3 3 3 2 1 . 2 2 1 2 1 1 . 1 1 . 1 1 1 1 1 1 1 2 2 1 2 Hottest 191 | 60 80 125 145 191 191 168 99 98 . 148 128 30 137 56 56 . 108 30 . 39 78 78 78 78 78 78 129 129 49 107 Shots Fired 1540 | 17 104 80 205 140 59 128 54 20 . 22 50 5 91 20 7 . 12 2 1 1 111 17 36 5 46 99 86 68 19 35 Gun 341 | 17 65 35 38 . . 48 4 1 . 1 9 1 53 14 5 . 7 . 1 . . . . . . . 3 39 . . Cannon 1139 | . 39 36 165 138 59 80 46 19 . 20 32 . 32 . . . . . . 1 105 17 36 5 46 99 83 29 17 35 Launcher 57 | . . 9 2 2 . . 2 . . . 9 4 6 6 2 . 5 2 . . 6 . . . . . . . 2 . Special 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 823 | 9 52 13 181 55 28 70 46 20 . 20 36 . 18 4 . . . . 1 1 99 . 8 . . 82 79 . . 1 Thermal 576 | 8 52 58 22 83 31 17 . . . . . 1 67 10 5 . 7 . . . 6 . 28 5 46 17 3 59 17 34 Explosive 57 | . . 9 2 2 . . 2 . . . 9 4 6 6 2 . 5 2 . . 6 . . . . . . . 2 . Electromagnetic 81 | . . . . . . 41 4 . . 1 5 . . . . . . . . . . 17 . . . . 4 9 . . Robot Hit Streak 22 | 4 7 4 13 16 22 11 9 11 . 4 18 6 12 5 7 . 4 . . . 13 4 7 1 9 18 12 15 5 11 Robot Miss Streak 7 | 1 3 5 6 3 2 5 2 2 . 4 6 . 3 2 1 . 5 6 7 . 6 3 2 2 2 3 3 2 1 2 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 897 | 10 59 40 110 70 39 79 21 9 . 13 39 4 52 19 8 . 15 . . . 75 12 28 2 25 70 56 18 9 15 Core Hits 577 | 4 23 30 42 31 13 29 38 5 . 5 111 9 40 18 5 . 5 9 1 . 51 6 13 2 9 28 27 10 9 4 Critical Kills 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 8 | . . . . . . 1 . . . . 1 . . 2 . . 4 . . . . . . . . . . . . . Critical Strikes 30 | . . . 7 2 . 2 . . . . 1 . 2 2 . . 4 . . . 7 . 1 1 . . . . 1 . Meltdown 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Blast 16 | . . . 7 2 . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . Smash 9 | . . . . . . 2 . . . . . . 1 2 . . 4 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Melee Attacks 118 | . . . . . . 39 10 . . 5 16 . 7 6 4 . 18 . . . 1 . 2 1 . 3 1 . 5 . Impact 76 | . . . . . . 30 10 . . . . . 7 6 4 . 18 . . . . . . . . 1 . . . . Slashing 39 | . . . . . . 9 . . . 5 16 . . . . . . . . . 1 . 2 1 . . . . 5 . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Sneak Attacks 16 | . . . . . . 1 2 . . 1 6 . . 1 2 . . . . . 1 . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46023 | 124 823 1153 2208 1929 928 2696 1756 463 . 613 6262 503 2326 1151 686 . 847 271 15 . 4205 999 1548 169 1340 4430 4291 904 1160 2223 Guns 3278 | 124 490 287 251 . . 434 42 . . . 113 . 800 208 69 . . . 15 . . . . . . . 63 382 . . Cannons 28718 | . 333 347 1889 1680 928 1902 521 415 . 522 1024 . 702 . . . . . . . 3534 723 1438 116 1340 4295 3535 522 729 2223 Explosions 11218 | . . 519 68 249 . 63 997 48 . . 4577 503 756 554 321 . 285 271 . . 622 276 . . . 135 693 . 281 . Melee 2793 | . . . . . . 297 196 . . 91 548 . 68 389 296 . 562 . . . 49 . 110 37 . . . . 150 . Ramming 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Kinetic 18189 | 77 426 97 1827 622 387 1471 521 415 . 522 1041 . 324 27 . . . . 15 . 3353 . 307 . . 3406 3351 . . . Thermal 14954 | 47 397 537 313 1058 541 507 . 48 . . 1386 . 1178 181 69 . . 12 . . 181 276 1131 116 1340 1024 756 904 729 2223 Explosive 8501 | . . 519 68 249 . . 997 . . . 3191 503 756 554 321 . 285 155 . . 622 . . . . . . . 281 . Electromagnetic 1570 | . . . . . . 421 42 . . . 96 . . . . . . 104 . . . 723 . . . . 184 . . . Impact 1808 | . . . . . . 297 196 . . . . . 68 389 296 . 562 . . . . . . . . . . . . . Slashing 985 | . . . . . . . . . . 91 548 . . . . . . . . . 49 . 110 37 . . . . 150 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . 7 . . . 1 1 3 3 3 4 4 9 9 9 9 3 17 17 17 10 10 10 . . 7 4 12 12 1 Average Corruption 5 | . . 2 . . . 1 1 2 3 3 2 4 4 9 9 9 2 14 17 14 10 10 7 . . 1 2 6 12 1 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . 7 . . 10 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 327 | . . 5 . . . . 13 20 2 27 5 11 14 38 17 2 9 1 14 11 75 17 18 . . 3 1 13 11 . Message Errors 84 | . . 1 . . . . 4 7 . 9 . 5 4 15 4 1 . . 4 1 18 2 2 . . 1 . 3 3 . Matter Fused 77 | . . 1 . . . . 3 6 . 8 3 2 1 6 3 . 3 . 4 7 15 4 6 . . . 1 3 1 . Heat Flow Errors 32 | . . . . . . . 1 . 1 1 . . 2 4 1 . 3 1 3 . 8 3 3 . . . . . 1 . Energy Discharges 46 | . . 1 . . . . 2 3 1 5 . 2 3 8 1 . . . 1 . 12 3 2 . . 1 . 1 . . Parts Rejected 5 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 2 . . Parts Fused 5 | . . . . . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . Data Loss (minor) 40 | . . . . . . . 1 2 . 1 1 1 3 5 5 . 1 . . 1 10 2 2 . . 1 . 1 3 . Data Loss (major) 12 | . . 1 . . . . . . . 2 . . . . . . . . . 1 5 . 1 . . . . 1 1 . Misfires 6 | . . 1 . . . . . 1 . . . 1 . . . . 2 . 1 . . . . . . . . . . . Alerts 11 | . . . . . . . . 1 . . . . . . 2 1 . . 1 1 2 1 2 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Weapon Failures 6 | . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . . . 2 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 3553 | . . 10 45 40 1 194 163 1 . 27 589 . 17 259 186 . 323 27 . . 83 63 200 13 54 395 246 49 130 438 Projectiles 1682 | . . 10 45 40 1 90 67 1 . 1 27 . 17 . . . . . . . 83 . 135 13 54 395 136 49 80 438 Explosions 577 | . . . . . . . . . . . 361 . . . 16 . . 27 . . . 63 . . . . 110 . . . Melee 1294 | . . . . . . 104 96 . . 26 201 . . 259 170 . 323 . . . . . 65 . . . . . 50 . Knockbacks 119 | . . . 11 1 6 5 5 4 . 5 5 . 4 2 . . 7 . . . 16 . . . . 32 16 . . . Impact 10 | . . . . . . . 1 . . . . . . 2 . . 7 . . . . . . . . . . . . . Kinetic 100 | . . . 11 1 5 5 4 4 . 5 4 . 4 . . . . . . . 14 . . . . 27 16 . . . Secondary 9 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 5 . . . . Self-Inflicted Damage 777 | . . 13 22 73 . 51 78 . . . 231 52 35 7 54 . . 26 . . . . . . . 44 55 . 36 . Shots 26 | . . 1 1 2 . 1 3 . . . 7 3 1 1 2 . . 1 . . . . . . . 1 1 . 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 398 | . 126 391 395 366 398 344 356 240 239 324 192 6 360 209 128 221 217 98 128 10 256 49 45 69 165 163 197 264 153 152 Average Temperature 85 | . 41 110 103 122 141 98 99 84 129 102 80 6 115 71 43 114 55 63 59 10 65 47 45 33 44 33 50 69 76 63 Received Heat Transfer 3778 | . 114 88 324 249 296 666 117 . . 39 468 51 90 72 . . 144 . . . 424 . . 90 162 231 9 54 27 63 Effects 16 | . . . 1 4 1 3 . . . 1 . . 3 . . . . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . 1 1 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . Interference 9 | . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robots Corrupted 15 | . . . . . . 3 . . . . . . . 2 2 . 2 . . . . 5 . . . . 1 . . . Combat Hostiles 11 | . . . . . . 2 . . . . . . . 1 . . 2 . . . . 5 . . . . 1 . . . Parts Fried 19 | . . . . . . 9 . . . . . . . 1 3 . 1 . . . 1 3 . . . . 1 . . . Impact Corruptions 45 | . . . . . . 4 2 . . . . . . 15 14 . 9 . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . 1 1 . 2 . . Heat Transferred 7950 | 100 853 1184 629 1591 681 448 . 50 . . 950 . 259 . . . . 50 . . 111 150 . . . 100 424 370 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . 1 . . . 1 3 . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Maximum Alert Level 3 | . . . 1 1 . 1 . . . . 3 . 1 . . . . . . 1 1 1 1 1 . 2 2 1 1 1 Low Security (%) 76 | 100 100 100 50 76 100 95 . . . . 73 . 16 . . . . 100 100 73 75 24 96 92 100 54 2 27 89 42 Level 1 20 | . . . 49 23 . 4 . . . . 12 . 83 . . . . . . 26 24 75 3 7 . 20 72 72 10 57 Level 2 2 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . 25 24 . . . Level 3 . | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 764 | 5 109 76 245 261 58 312 . . . . 764 . 356 . . . . 195 62 232 309 317 224 237 78 485 455 247 293 296 Initial 261 | . . . . 95 10 150 . . . . . . 190 . . . . . 62 . 93 143 90 . 78 . 261 234 120 163 Average 109 | 1 24 9 155 109 5 87 . . . . 178 . 260 . . . . 12 11 114 140 234 52 75 22 233 316 201 133 201 Influence Increases 11262 | 15 294 164 779 686 207 843 265 95 . 104 1167 111 594 210 140 . 260 195 . 422 1181 324 275 352 176 864 637 346 273 283 Destroy 0b10 Robot/C 5220 | . 140 80 480 300 80 360 220 60 . 80 520 80 340 180 100 . 120 80 . 180 480 160 80 80 100 380 260 120 60 100 Destroy 0b10 Robot/NC 595 | 15 40 10 60 60 10 20 5 5 . . 170 . 5 10 . . . . . . 40 10 45 5 5 10 40 . 20 10 Destroy Leader 962 | . 40 20 128 114 . 94 10 30 . 20 96 10 72 20 10 . 20 10 . 30 54 . . 20 22 22 62 10 4 44 Allied During Kill 738 | . . . . . . . . . . 4 36 6 . . . . . . . 163 195 124 125 85 . . . . . . Successful Hack 419 | . 12 . 16 23 22 26 . . . . . . 3 . . . . . . . 97 . . 21 13 85 11 12 42 36 Select Force Hacks 140 | . . . . . 90 . . . . . . . . . . . . . . . . . . 50 . . . . . . Disable Machine 915 | . . 15 30 120 . 75 . . . . 135 . 45 . . . . 75 . 30 45 . 15 45 . 180 30 60 15 . Destroy Structure 1238 | . 2 39 35 54 5 58 . . . . 180 . 84 . . . . . . 4 180 30 10 46 36 82 204 54 87 48 Advance Influence 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 840 | . 60 . 30 . . 60 30 . . . 30 15 45 . 30 . 120 30 . 15 90 . . . . 105 30 90 45 15 Influence Decreases 10966 | 15 294 164 552 884 236 536 464 203 . 104 496 479 547 560 140 . 260 16 179 230 1117 353 502 202 325 399 685 550 214 260 Entered New Map 1911 | . . . . 132 19 . 115 21 . . . 249 113 130 . . . . 117 . 99 113 137 . 72 1 205 184 94 110 Time Decay 7294 | 15 294 144 512 592 217 526 299 182 . 94 286 230 374 410 130 . 224 16 62 110 611 190 345 62 215 388 310 206 110 140 Lost Part 466 | . . 20 40 10 . 10 10 . . 10 150 . 60 20 10 . 36 . . . 20 10 . . . 10 20 10 10 10 Lost Ally 660 | . . . . . . . 40 . . . 60 . . . . . . . . 120 240 40 20 140 . . . . . . Purge Threat 635 | . . . . 150 . . . . . . . . . . . . . . . . 147 . . . 38 . 150 150 . . Squads Dispatched 41 | . . . 1 1 . 5 . . . . 5 . 4 . . . . 2 . 2 1 . . 4 2 3 3 4 3 1 Investigation 9 | . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . 2 1 . . 1 . . Extermination 15 | . . . . . . 4 . . . . 1 . 2 . . . . 1 . 1 . . . . . 2 1 1 1 1 Reinforcement 14 | . . . 1 1 . . . . . . 3 . . . . . . . . . 1 . . 2 1 1 1 1 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Distress Signals 28 | . 1 . 2 2 . . . . . . 2 . 1 . . . . . . 1 3 2 . . 7 2 . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 437 | . 17 18 31 18 6 27 12 3 . 5 41 5 24 9 5 2 15 7 . 2 36 9 21 6 12 34 22 17 22 11 Peak Tracking Total 13 | . 4 3 5 2 4 4 7 1 . 4 13 4 7 5 5 2 4 4 . 3 6 5 2 5 6 8 7 9 12 5 Tactical Retreats 38 | . 3 2 2 . . 2 1 . . . 2 1 3 . 1 . 5 1 . 1 3 . . . . 4 2 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Traps Triggered 11 | . . . . 1 . 1 . . . . . . 3 . . 1 . 1 . 1 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Machines Disabled 65 | . . 1 2 8 1 5 . . . 1 9 . 3 . . . . 5 . 2 4 . 1 3 . 12 2 5 1 . Max in Single Turn 5 | . . 1 1 1 1 1 . . . 1 5 . 1 . . . . 4 . 1 1 . 1 . . 1 1 1 1 . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Machines Accessed 99 | . 6 . 7 11 10 9 . 1 . 1 . . 5 . . . . 1 . 2 15 . . 3 4 10 3 3 4 4 Terminals 74 | . 4 . 6 8 6 5 . . . . . . 2 . . . . 1 . 1 15 . . 3 3 9 1 3 4 3 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . 1 1 3 3 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . Total Hacks 243 | . 16 . 13 36 22 15 . 1 . 1 . . 10 . . . . 3 . 3 35 . . 4 14 32 8 14 7 9 Successful 122 | . 10 . 5 20 14 4 . 1 . 1 . . 6 . . . . . . 1 16 . . 3 7 19 6 3 3 3 Failed 119 | . 6 . 8 16 7 11 . . . . . . 4 . . . . 3 . 2 18 . . 1 7 13 2 11 4 6 Catastrophic 29 | . 1 . 6 3 . 6 . . . . . . . . . . . . . . 6 . . . . 2 . 2 2 1 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 106 | . 8 . 7 25 12 4 . . . . . . 5 . . . . . . . 16 1 . 2 7 8 3 4 3 1 Terminals 198 | . 12 . 12 29 15 7 . . . . . . 6 . . . . 3 . 2 35 . . 4 12 30 4 14 7 6 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 7 | . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 1 . 1 3 5 5 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 2 3 . . . Terminal Hacks 79 | . 7 . 3 7 8 . . 1 . 1 . . 1 . . . . . . 1 13 . . 1 6 18 4 3 3 2 Record 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 1 . . . Part Schematic 6 | . 2 . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Prototype ID Bank 12 | . 1 . . . 6 . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . Open Door 10 | . . . . 2 . . . 1 . . . . . . . . . . . 1 5 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Branch Access Points 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Unreport Threat 8 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 3 . 1 1 . . Locate Traps 10 | . 2 . 1 1 . . . . . . . . 1 . . . . . . . 1 . . . 1 3 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 1 1 1 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 Retrieve Components 8 | . . . 1 1 1 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . Unauthorized Hacks 23 | . 1 . 1 8 5 2 . . . . . . 1 . . . . . . . 3 . . 2 . . . . . . Terminals 19 | . 1 . 1 7 2 2 . . . . . . 1 . . . . . . . 3 . . 2 . . . . . . Botnet 11 | . 1 . 1 2 1 2 . . . . . . 1 . . . . . . . 3 . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 6 . 7 8 4 9 . . . . . . 4 . . . . 1 . 1 11 1 . 1 3 8 2 3 4 4 Full Trace Events 6 | . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 109 | . 26 . . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 7 8 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 2 . . . 2 . . . . . . . . . 6 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Total Allies 44 | . . . . . . . 2 . . 1 2 1 . . . . . . 20 . 13 5 . . . . . . . . Largest Group 20 | . . . . . . . 2 . . 1 3 1 . . . . . . 20 20 10 9 9 7 . . . . . . Highest-Rated Group 764 | . . . . . . . 60 . . 85 146 135 . . . . . . 764 764 430 758 758 555 . . . . . . Highest-Rated Ally 159 | . . . . . . . 30 . . 85 85 135 . . . . . . 50 50 159 159 159 96 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 274 | . . . . . . . 1 . . 3 27 . . . . . . . 4 72 104 25 6 32 . . . . . . Total Damage 7874 | . . . . . . . 27 . . 126 1112 . . . . . . . 139 1911 2666 659 272 962 . . . . . . Kills 45 | . . . . . . . . . . 1 12 . . . . . . . 1 10 12 4 2 3 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Active Infowar (turns) 19535 | 21 1098 501 . 132 . 1153 1380 1348 219 449 810 119 876 1241 528 111 749 523 370 273 2074 397 1671 174 741 942 698 426 223 288 Sensors 9460 | . . . . . . 533 1380 1348 219 449 810 99 125 . . . 461 513 149 102 1448 . . 146 386 292 301 223 190 286 IFF 652 | . . . . . . . . . . . . . 98 515 39 . . . . . . . . . . . . . . . Terrain 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Traps 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Seismic 1752 | 21 1098 501 . 132 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 12871 | . . . . . . 620 . . . . . 119 876 1241 528 111 749 499 221 273 2074 397 1671 174 741 942 698 426 223 288 Jamming 3196 | . . . . . . . . . . . . . 463 104 487 111 749 523 370 31 166 . . . . . 60 . . 132 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Derelict Logs Recovered 13 | . . 3 . . . . 1 2 . . . 2 . 1 2 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Turns Passed 28850 | 132 1199 967 1688 1868 2005 2393 1380 1348 219 1910 953 483 876 1241 528 111 749 523 370 273 2074 397 1671 174 741 942 698 426 223 288 Spaces Moved 16765 | 74 679 387 659 709 1070 1126 763 794 129 981 407 428 566 478 454 102 656 211 310 259 1288 322 335 107 637 828 499 555 418 534 Core 130 | 9 . . . . . . . . . . 50 2 . . . . . . . . . . 69 . . . . . . . Treads 8559 | . 278 387 401 709 854 760 573 794 129 981 357 . 238 36 . . 550 211 310 168 487 . . . 242 . 69 25 . . Legs 1938 | 65 401 . 100 . . . . . . . . . . . . . . . . 89 180 . . . 18 828 257 . . . Wheels 1556 | . . . 158 . 216 366 190 . . . . . . . . . . . . . . 253 266 107 . . . . . . Hover 2205 | . . . . . . . . . . . . 379 . 361 . . . . . 2 621 69 . . . . . . 239 534 Flight 2377 | . . . . . . . . . . . . 47 328 81 454 102 106 . . . . . . . 377 . 173 530 179 . Fastest Speed 28 | 50 120 160 135 160 100 93 162 162 162 162 50 50 91 91 109 109 87 87 87 69 68 88 88 146 64 69 69 35 28 28 Average Speed 129 | 111 136 160 195 187 154 166 162 162 162 180 181 98 111 95 109 109 97 87 108 86 104 92 348 146 96 78 94 41 34 31 Slowest Speed 1350 | 120 160 160 260 240 240 227 162 162 162 229 255 135 161 126 109 109 229 87 147 87 129 111 1350 146 146 129 129 78 38 32 Overloaded Moves 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 7 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . Potential Cave-ins 18 | . . . . . . 5 . 2 . . 2 . . . . . . . . . . . . . . 4 . 2 . 3 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 5 80 76 48 79 98 22 83 90 11 92 12 42 16 57 62 19 70 5 89 6 86 70 80 15 15 85 14 50 25 15 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 7 | . . . . 1 3 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . . . . . 1 1 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . 1 1 . 2 . 3 . 3 2 . 3 . . . . . . . . . . . . . Spaces Dug 234 | . . 8 17 26 . 36 45 4 . 3 9 . 25 1 . . 2 . . . . . . 2 9 11 7 10 8 11 Terrain Destroyed 1092 | . . 63 31 51 6 71 105 26 . 16 210 40 41 37 13 . 36 . . . 91 16 6 3 21 58 71 28 32 20 Melee 59 | . . . . . . 29 8 . . 3 9 . 5 1 . . 2 . . . . . . . . . . . 2 . Projectile 383 | . . . 14 8 6 36 59 21 . 13 10 . 18 . . . 1 . . . 34 1 6 3 21 39 35 28 10 20 AOE 650 | . . 63 17 43 . 6 38 5 . . 191 40 18 36 13 . 33 . . . 57 15 . . . 19 36 . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Total 22273 | 102 853 652 909 1140 1386 1462 837 838 140 1090 539 481 722 1238 474 101 724 548 348 305 1908 407 806 117 719 1024 640 675 470 618 Wait 3394 | 3 80 201 70 327 270 93 7 14 6 73 17 40 38 724 6 . 35 328 25 35 327 49 416 2 18 63 43 42 9 33 Move 16725 | 73 678 386 658 708 1069 1125 762 793 128 980 406 425 563 477 453 101 655 211 309 258 1287 321 334 107 636 827 498 547 417 533 Hop 5 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . Pick Up 179 | 7 16 5 21 10 2 39 . 6 2 2 5 1 8 1 1 . 1 . 2 6 17 8 3 . 5 6 1 . 3 1 Fast Attach 130 | 8 2 . 19 8 3 6 . 1 1 2 2 6 8 1 . . 2 4 2 3 9 1 4 . 4 10 4 9 6 5 Attach 59 | . . 2 5 2 5 8 1 1 . . 6 1 4 3 2 . 2 1 1 . 7 1 . . . 1 1 . 1 4 Detach 70 | 1 . . 2 . 7 13 1 1 . . 4 1 5 4 1 . 1 1 4 2 6 2 3 . 1 3 1 2 1 3 Swap 120 | 1 10 11 13 17 1 13 3 . . 5 11 . 1 . . . . . . . 15 1 1 1 3 1 5 3 2 2 Drop 213 | . 14 3 34 18 9 30 2 3 3 2 6 2 10 2 . . . 1 4 . 19 7 7 . 6 11 3 7 7 3 Fire 1128 | 9 52 44 87 50 20 96 50 19 . 21 46 4 77 20 7 . 10 2 . 1 113 17 36 5 46 99 83 61 19 34 Melee 118 | . . . . . . 39 10 . . 5 16 . 7 6 4 . 18 . . . 1 . 2 1 . 3 1 . 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 129 | . . . . . . . 1 . . . 20 . . . . . . . 1 . 107 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x2] / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 497 | -10/Materials | Discovered new exit (range 10) 946 | -10/Materials | Discovered new exit (range 15) 950 | -10/Materials | Discovered new exit (range 5) 1311 | -10/Materials | Repaired Beam Cannon 1332 | -10/Materials | Entered Mines 1342 | -10/Mines | Discovered new exit (range 4) 1452 | -10/Mines | Assembled infested the area 1457 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1538 | -10/Mines | Core integrity fell below 50% 1766 | -10/Mines | Learned Materials stockpile data 1780 | -10/Mines | Discovered new exit (range 10) 1971 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2109 | -10/Mines | Learned Materials stockpile data 2124 | -10/Mines | Core integrity fell below 20% 2230 | -10/Mines | Learned Materials garrison access intel 2273 | -10/Mines | Discovered new exit (range 9) 2299 | -10/Mines | Entered Materials 2299 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2424 | -9/Materials | Lost 5 parts (1p1n1u2w) 3006 | -9/Materials | Discovered new exit (range 15) 3238 | -9/Materials | Build established: Tank 3402 | -9/Materials | Discovered new exit (range 5) 3690 | -9/Materials | Identified exit to Mines 3690 | -9/Materials | Identified exit to Storage 3692 | -9/Materials | Discovered new exit (range 6) 3987 | -9/Materials | Entered Storage 4100 | -9/Storage | Repaired Imp. Light Cannon 4837 | -9/Storage | Build established: Scavenger-Gunner 4960 | -9/Storage | Discovered new exit (range 5) 5215 | -9/Storage | Build established: Gunner 5313 | -9/Storage | Used back door to open Recycling access 5313 | -9/Storage | Discovered new exit (range 5) 5315 | -9/Storage | Learned Materials terminal intel 5359 | -9/Storage | Learned 4 Materials zone layouts 5371 | -9/Storage | Core integrity fell below 50% 5419 | -9/Storage | Learned location of 3 exits from Materials 5455 | -9/Storage | Learned location of Recycling (-9) 5499 | -9/Storage | Learned 4 Materials zone layouts 5709 | -9/Storage | Repaired Adv. Beam Cannon 5855 | -9/Storage | Entered Recycling 6373 | -9/Recycling | Discovered new exit (range 7) 7065 | -9/Recycling | Scanned before Scraplab entrance 7102 | -9/Recycling | Angered Scraplab inhabitants 7434 | -9/Recycling | Found Prototype Device 7472 | -9/Recycling | Identified Scrap Engine 7503 | -9/Recycling | Lost 5 parts (1n1u3w) 7778 | -9/Recycling | Build established: Mutant 7860 | -9/Recycling | Entered Factory 7860 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8292 | -7/Factory | Discovered new exit (range 5) 8506 | -7/Factory | Build established: Construct 8617 | -7/Factory | Identified exit to Factory 8937 | -7/Factory | Found Prototype Launcher 9445 | -7/Factory | Identified Rocket Array 9649 | -7/Factory | Discovered exit to Factory (range 13) 10218 | -7/Factory | Discovered new exit (range 5) 10253 | -7/Factory | Entered Lower Caves 11106 | -7/Lower Caves | Learned 8 Factory zone layouts 11298 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11337 | -7/Lower Caves | Destroyed 7 combat bots 11599 | -7/Lower Caves | Discovered new exit (range 8) 11633 | -7/Lower Caves | Entered another Lower Caves area 11706 | -7/Lower Caves | Discovered exit to Factory (range 5) 12046 | -7/Lower Caves | Core integrity fell below 50% 12193 | -7/Lower Caves | Discovered new exit (range 10) 12488 | -7/Lower Caves | Learned location of Zion (-7) 12599 | -7/Lower Caves | Learned location of 2 exits from Factory 12981 | -7/Lower Caves | Entered Zion 13077 | -7/Zion | Discovered new exit (range 9) 13200 | -7/Zion | Entered Proximity Caves 13246 | -6/Proximity Caves | Found Alien Artifact 13652 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14142 | -6/Proximity Caves | Spotted B-75 Beast 14226 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 14248 | -6/Proximity Caves | Discovered exit to Factory (range 11) 15110 | -6/Proximity Caves | Entered Factory 15110 | -6/Factory | Accompanied by 1 ally 15110 | -6/Factory | Evolved 2 slots: Utility x2 15111 | -6/Factory | Identified exit to Lower Caves 15111 | -6/Factory | Identified exit to Factory 15950 | -6/Factory | Garrison activated, responded to threat 15952 | -6/Factory | Cargo convoy interrupted 16015 | -6/Factory | Destroyed 14 combat bots 16037 | -6/Factory | Core integrity fell below 50% 16046 | -6/Factory | Crushed by falling debris 16063 | -6/Factory | Entered Lower Caves 16076 | -6/Lower Caves | Lost 15 parts (2p4n4u5w) 16146 | -6/Lower Caves | Learned Factory garrison access intel 16240 | -6/Lower Caves | Core integrity fell below 20% 16248 | -6/Lower Caves | AD-0RF showed up to help 16250 | -6/Lower Caves | AD-0RF revealed a hidden path 16273 | -6/Lower Caves | Build established: Mutant 16475 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16546 | -6/Lower Caves | Entered Factory 16546 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16547 | -5/Factory | Loaded intel: 4 garrison access locations 16702 | -5/Factory | Destroyed 7 combat bots 16755 | -5/Factory | Fabricated Hcp. Storage Unit? 17057 | -5/Factory | Discovered new exit (range 13) 17154 | -5/Factory | Discovered new exit (range 16) 17422 | -5/Factory | Entered Upper Caves 18492 | -5/Upper Caves | Encountered a Warlord checkpoint 18629 | -5/Upper Caves | Discovered new exit (range 15) 18663 | -5/Upper Caves | Entered another Upper Caves area 18809 | -5/Upper Caves | Discovered new exit (range 10) 18821 | -5/Upper Caves | Learned location of 1 exit from Factory 18878 | -5/Upper Caves | Build established: Hacker-Construct 18995 | -5/Upper Caves | Learned Factory garrison access intel 19058 | -5/Upper Caves | Discovered new exit (range 14) 19191 | -5/Upper Caves | Entered Warlord 19233 | -5/Warlord | System corruption cleaned by Quarantine Array 19237 | -5/Warlord | Attacked by Warlord forces 19249 | -5/Warlord | Spotted EY-NTU(B) 19249 | -5/Warlord | Spotted A8-5CP(B) 19289 | -5/Warlord | Discovered new exit (range 14) 19302 | -5/Warlord | Entered Proximity Caves 19375 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19858 | -4/Proximity Caves | Build established: Derelict-Mutant 19894 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 19965 | -4/Proximity Caves | Learned 4 Research zone layouts 20039 | -4/Proximity Caves | Spotted B-86 Titan 20046 | -4/Proximity Caves | Discovered new exit (range 7) 20051 | -4/Proximity Caves | Entered Factory 20051 | -4/Factory | Evolved 2 slots: Utility x2 20052 | -4/Factory | Identified exit to Upper Caves 20053 | -4/Factory | Loaded intel: 4 garrison access locations 20556 | -4/Factory | System corruption reached 10% 20574 | -4/Factory | Sucked down chute 20574 | -4/Factory | Entered Waste 20575 | -4/Waste | Joined by Warlord forces that had cleared the area 20750 | -4/Waste | Discovered new exit (range 16) 20874 | -4/Waste | A Compactor rumbled back to life 20874 | -4/Waste | Spotted C-40 Crusher 20874 | -4/Waste | Allies destroyed C-40 Crusher 20944 | -4/Waste | Entered Factory 20944 | -4/Factory | Accompanied by 20 allies 21013 | -4/Factory | Build established: Mutant 21018 | -4/Factory | Lost 3 allies 21085 | -4/Factory | Discovered new exit (range 6) 21135 | -4/Factory | Lost 4 allies 21194 | -4/Factory | Identified exit to Extension 21217 | -4/Factory | Entered Extension 21217 | -4/Extension | Accompanied by 10 allies 21382 | -4/Extension | Lost 3 allies 21508 | -4/Extension | Lost 3 allies 21589 | -4/Extension | Build established: Construct 21629 | -4/Extension | Found Quantum Capacitor 21659 | -4/Extension | Rescued a captive Derelict 21690 | -4/Extension | Rescued a captive Derelict 21691 | -4/Extension | Rescued a captive Derelict 22111 | -4/Extension | Spotted B-86 Titan 22119 | -4/Extension | Spotted B-86 Titan 22150 | -4/Extension | Destroyed B-86 Titan 22166 | -4/Extension | Destroyed B-86 Titan 22167 | -4/Extension | Disrupted transfer network 22196 | -4/Extension | Lost 3 parts (2p1w) 22210 | -4/Extension | Lost 8 allies 22434 | -4/Extension | Rescued A7 22728 | -4/Extension | Rescued a captive Derelict 22730 | -4/Extension | Rescued a captive Derelict 22783 | -4/Extension | Rescued a captive Derelict 22791 | -4/Extension | Central database locked down 22825 | -4/Extension | Discovered new exit (range 10) 22825 | -4/Extension | Discovered new exit (range 6) 22899 | -4/Extension | Identified exit to Cetus 23291 | -4/Extension | Entered Cetus 23291 | -4/Cetus | Accompanied by 6 allies (A7) 23296 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 23306 | -4/Cetus | Spotted Cetus Guard 23306 | -4/Cetus | Spotted Cetus Guard 23310 | -4/Cetus | Spotted Cetus Guard 23317 | -4/Cetus | Spotted Cetus Guard 23319 | -4/Cetus | Destroyed Cetus Guard 23321 | -4/Cetus | Allies destroyed Cetus Guard 23324 | -4/Cetus | Destroyed Cetus Guard 23328 | -4/Cetus | Destroyed Cetus Guard 23452 | -4/Cetus | Started Cetus Manufacturing Module 23462 | -4/Cetus | Discovered new exit (range 15) 23477 | -4/Cetus | Manufactured an Enhanced Grunt 23491 | -4/Cetus | Spotted Cetus Guard 23491 | -4/Cetus | Spotted Cetus Guard 23494 | -4/Cetus | Spotted Cetus Guard 23497 | -4/Cetus | Destroyed Cetus Guard 23499 | -4/Cetus | Spotted Cetus Guard 23501 | -4/Cetus | Allies destroyed Cetus Guard 23502 | -4/Cetus | Manufactured an Enhanced Grunt 23505 | -4/Cetus | Destroyed Cetus Guard 23507 | -4/Cetus | Destroyed Cetus Guard 23514 | -4/Cetus | Discovered new exit (range 15) 23518 | -4/Cetus | Met Revision 17 23527 | -4/Cetus | Manufactured an Enhanced Grunt 23552 | -4/Cetus | Manufactured an Enhanced Grunt 23577 | -4/Cetus | Manufactured an Enhanced Grunt 23652 | -4/Cetus | Identified exit to Archives 23688 | -4/Cetus | Entered Archives 23688 | -4/Archives | Accompanied by 9 allies (A7) 23740 | -4/Archives | Discovered new exit (range 15) 23752 | -4/Archives | Discovered new exit (range 16) 23808 | -4/Archives | Build established: Commander-Construct 24024 | -4/Archives | Discovered new exit (range 16) 25342 | -4/Archives | Identified exit to Hub_04(d) 25359 | -4/Archives | Entered Hub_04(d) 25359 | -4/Hub_04(d) | Accompanied by 7 allies 25420 | -4/Hub_04(d) | Identified exit to Research 25444 | -4/Hub_04(d) | Network Hub disabled 25517 | -4/Hub_04(d) | Lost 7 allies 25524 | -4/Hub_04(d) | Core integrity fell below 50% 25533 | -4/Hub_04(d) | Entered Research 25533 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25534 | -3/Research | Identified exit to Research 25607 | -3/Research | Identified exit to DSF 25626 | -3/Research | Identified exit to Quarantine 25733 | -3/Research | Revision forces began assault on 0b10 25778 | -3/Research | Met up with Revision 17++ 25779 | -3/Research | Build established: Hacker-Construct 25873 | -3/Research | Spotted B-86 Titan 25909 | -3/Research | Lost 4 allies 26233 | -3/Research | Research terminal network offline 26274 | -3/Research | Entered Quarantine 26427 | -3/Quarantine | Cryocooling Duct disabled 26442 | -3/Quarantine | Ambient heat levels rising (+20) 26442 | -3/Quarantine | Non-combat units ordered to evacuate 26753 | -3/Quarantine | Found Alien Artifact 26845 | -3/Quarantine | Found Alien Artifact 26845 | -3/Quarantine | Identified Core Reset Matrix 26845 | -3/Quarantine | Identified Subatomic Replicator 26845 | -3/Quarantine | Used Core Reset Matrix 26849 | -3/Quarantine | Detected hypermatrix surge 26849 | -3/Quarantine | Sensed 8 artifacts in vicinity 26982 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 27177 | -3/Quarantine | Discovered exit to Research (range 5) 27216 | -3/Quarantine | Entered Research 27216 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 27716 | -2/Research | First assault squad dispatched 27762 | -2/Research | Identified exit to Access 27762 | -2/Research | Identified exit to Testing 27914 | -2/Research | Entered Testing 27965 | -2/Testing | Found Prototype Energy Cannon 27965 | -2/Testing | Identified Hpw. Disruptor Cannon 28029 | -2/Testing | Found Prototype Energy Gun 28029 | -2/Testing | Identified Tachyon Dispersion Ray 28104 | -2/Testing | Crushed by falling debris 28221 | -2/Testing | Found Prototype Energy Cannon 28221 | -2/Testing | Identified Null Cannon 28252 | -2/Testing | System corruption reached 10% 28275 | -2/Testing | Protovariant out of control (PX-MPLRG4TCWK) 28309 | -2/Testing | Spotted Fortress 28337 | -2/Testing | Discovered new exit (range 7) 28337 | -2/Testing | Discovered new exit (range 6) 28339 | -2/Testing | Identified exit to Protoforge 28340 | -2/Testing | Identified exit to Section 7 28340 | -2/Testing | Entered Section 7 28341 | -2/Section 7 | Detected hypermatrix surge 28341 | -2/Section 7 | Sensed 22 artifacts in vicinity 28443 | -2/Section 7 | Found Integrated Mediator 28443 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28501 | -2/Section 7 | Spotted S7 Guard 28563 | -2/Section 7 | Entered Access 28563 | -1/Access | Evolved 2 slots: Power x1, Utility x1 28734 | -1/Access | Identified exit to Surface 28806 | -1/Access | Spotted B-99 Colossus 28851 | *** | Heading to fleet! Last Messages --------------- 28825_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5Q. 28832_ Adv. Targeting Computer destroyed. 28835_ Penetrated by Slug. 28838_ >> Machine Analyzer network decryption results: 28838_ Scanalyzer x3 28839_ Destroyed Unknown Reactor. 28839_ Destroyed Unknown Energy Gun. 28841_ P-80 Master destroyed. 28843_ Triggered Segregator Trap. 28843_ Arcs of energy rise from the floor. 28843_ Centrium Medium Armor Plating blown off. 28844_ Acquired Centrium Medium Armor Plating. 28849_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 28850_ The Access Shell folds into the floor. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????w???? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" 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"""T""" #????### | | ????????????????????########## ####### #???# | | ?????????????????????????????###?????# #???# | | ?????????????????????????????????????# #???# | | ?????????????????????????????????????# #???# | | ?????????????????????????????????????# #???# | | ?????????????????????????????????????# #???# | | ?????????????????????????????????????# ##### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????????????"""????????# | | ????????????????????????????"""????????# ![ | | ????????????????????????????"""????????# ! | | ????????????????????????????"S?????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 78 Energy Capacity 1646 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 225 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 5 Particle Charging 25 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Q-thruster | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Repaired ---------- Beam Cannon | 72% | -10/Materials Imp. Light Cannon | 39% | -9/Storage Adv. Beam Cannon | 47% | -9/Storage Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Achievements -------------- Home At Last? Woof! Challenges ------------ None Game ------ Seed ThrusterBraceProjector Manual? 0 Play Time 03:27:42 Cumulative 222.9 hours Start 2025.06.13 @ 00:10:38 End 2025.07.06 @ 03:12:31 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ac90ed3-7fb1-4f67-b27d-1308b4fababa