Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 17:32:22 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (841) 841 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1996 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 227/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Heat Sink Improved Terrain Scanner Seismic Detector Hacking Suite Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Detector Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Wheel Wheel Heat Sink Heat Sink Light Armor Plating Hacking Suite Assault Rifle Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 7 6 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 3 4 Device 4 | 1 2 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon 2 | . . 2 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 11 | 4 8 13 Power . | . 1 . Propulsion 3 | 2 4 3 Utility 2 | . 1 3 Weapon 4 | 1 1 5 Tool/Special . | . . . Unused Backups 26 | . 5 21 Power 3 | . 1 2 Propulsion 9 | . 3 6 Utility 5 | . . 5 Weapon 9 | . 1 8 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 11 | . 14 10 Treads 23 | . 28 22 Device 17 | . 14 19 Storage 11 | . 14 11 Protection 8 | . . 13 Ballistic Gun 9 | . 26 1 Ballistic Cannon 13 | . . 20 Peak Build Rating 16 | 8 9 16 Average Rating 12 | 5 8 15 On Entrance 5 | . 8 8 Avg Prop Armor Cover (%) 6 | . . 6 Naked Turns . | . . . Heaviest Build 42 | 13 21 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 12 | 7 9 14 Most Carried 15 | 8 9 15 Average Carried 11 | 4 8 13 Final Capacity 15 | 8 10 15 Final Carried 15 | 8 9 15 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1023 | 273 352 398 Remotely . | . . . Salvage Created 1246 | 109 585 552 Parts 80 | 5 35 40 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 13 12 Guns 8 | . 8 . Cannons 12 | . . 12 AOE 5 | . 5 . Classes Destroyed 10 | 2 5 3 Worker 3 | . 2 1 Tunneler 2 | 1 1 . Hauler 4 | . 1 3 Recycler 3 | 1 2 . Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 4 | . 1 3 Swarmer 9 | . 6 3 Grunt 14 | . 7 7 Sentry 2 | . . 2 Best Kill Streak 6 | 2 5 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 91 | . 50 41 Missed 22 | . 12 10 Hits 69 | . 38 31 Projectile 69 | . 38 31 Critical Strikes 1 | . . 1 Damage Taken 796 | . 427 369 Core 111 | . 80 31 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 79 | 3 36 40 Largest 2 | 2 2 2 Hottest 66 | 60 50 66 Shots Fired 156 | 6 70 80 Gun 73 | 6 65 2 Cannon 78 | . . 78 Launcher 5 | . 5 . Special . | . . . Kinetic 148 | 3 65 80 Thermal 3 | 3 . . Explosive 5 | . 5 . Electromagnetic . | . . . Robot Hit Streak 13 | 5 13 5 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 93 | 5 46 42 Core Hits 57 | 3 30 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1929 | 51 963 915 Guns 614 | 51 563 . Cannons 915 | . . 915 Explosions 400 | . 400 . Melee . | . . . Ramming . | . . . Kinetic 1507 | 29 563 915 Thermal 22 | 22 . . Explosive 400 | . 400 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 2 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 20 | . 13 7 Projectiles 7 | . . 7 Explosions 13 | . 13 . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 165 | 20 165 75 Average Temperature 22 | 13 49 17 Received Heat Transfer 354 | . 177 177 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 87 100 Level 1 3 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 227 | 10 227 178 Initial 74 | . . 74 Average 69 | . 96 63 Influence Increases 901 | 10 391 500 Destroy 0b10 Robot/C 500 | . 260 240 Destroy 0b10 Robot/NC 90 | 10 35 45 Destroy Leader 116 | . 54 62 Successful Hack 79 | . 7 72 Disable Machine 15 | . . 15 Destroy Structure 26 | . 20 6 Lose Combat Pursuer 75 | . 15 60 Influence Decreases 731 | 10 214 507 Entered New Map 103 | . . 103 Time Decay 608 | 10 204 394 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 19 22 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 2 5 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 28 | . 9 19 Successful 18 | . 5 13 Failed 10 | . 4 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 19 | . 5 14 Terminals 25 | . 9 16 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Security Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 2 9 Terminals 11 | . 2 9 Track 1 | . . 1 Botnet 5 | . 1 4 Operators 1 | . . 1 Skim 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1809 | 51 653 1105 Terrain 1175 | . 70 1105 Seismic 1737 | 51 583 1103 Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2213 | 152 658 1403 Spaces Moved 1057 | 82 310 665 Core 5 | 5 . . Treads 1052 | 77 310 665 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 174 | 153 160 184 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 6 75 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . 18 3 Melee . | . . . Projectile 3 | . . 3 AOE 18 | . 18 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1275 | 100 407 768 Wait 48 | . 33 15 Move 1055 | 81 309 665 Hop . | . . . Pick Up 35 | 9 7 19 Fast Attach 6 | 6 . . Attach 5 | 1 1 3 Detach . | . . . Swap 22 | . 12 10 Drop 25 | . 9 16 Fire 79 | 3 36 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 476 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 16) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Utility x2 1038 | -9/Materials | Discovered new exit (range 13) 2214 | -9/Materials | Self-destructed Last Messages --------------- Testing... Terminal linked with 2 systems. Please expand to 2 more systems! >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 02158_ Dropped Assault Rifle. 02159_ Acquired Mni. Grenade Launcher. 02184_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 02214_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #############????#############???????????????????? | | # ###### """T""" #???????????????????? | | # + + @ #???????????????????? | | # % ###### """ """ [ #???????????????????? | | # #????# """ """ #???????????????????? | | # #????# """ """ ##########??????????? | | # #????# # """"" #??????????? | | # %% #????# / # ""T"" #??????????? | | ######+##################+##+# #??????????? | | = # #??????????? | | [[ + #??????????? | | %[% # """ =#??????????? | | #####+##################+#### """ #??????????? | | #!/ ]! #?????????????# """ #??????????? | | # ]]] ! #?????????????# / #??????????? | | #=! """ """ #?????????????##########??????????? | | #= """""""" #?????????????????????????????????? | | # %""""" " /#?????????????????????????????????? | | # |#?????????????????????????????????? | | ######+#########?????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed LegArmageddonClaymores Manual? 0 Play Time 00:31:10 Cumulative 126.8 hours Start 2025.11.05 @ 19:55:07 End 2025.11.06 @ 17:32:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 46 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97899e61-3e7b-45fc-9d72-50835a092274