Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.04 @ 15:04:10 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (324) 1620 Value Destroyed (15464) 15464 Prototype IDs (61) 1220 Alien Tech Used (4) 800 Bonus (10697) 10697 TOTAL SCORE: 39501 Bonus ------- High Alert Combat Kills 4719 Follower Combat Kills 5217 Entered Garrisons 600 Used RIF Installer 1500 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -2239 Cogmind --------- Core Integrity 0/1600 Matter 74/300 Energy 190/190 System Corruption 18% Temperature Cool (0) Movement Walking (117) Location -1/Garrison Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Targeting Computer > --- WEAPON (4) ------- Quantum Rifle Heavy Battle Rifle Railgun Phasing Sabre > --- INVENTORY (5) ---- Improved Force Field Long-range Tractor Beam Enhanced Nova Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Core Analyzer Recoil Nullifier Advanced Phase Shifter Heavy Armor Plating Advanced Thermal Shield System Shield System Restoration Module > --- WEAPON ----------- Nova Cannon Railgun Hypervelocity Railgun Overtuned Railgun > --- INVENTORY -------- Light Quantum Reactor Medium Treads Improved Heavy Treads Scrap Suit Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Sensor Array Improved Force Field Component Analysis Suite Long-range Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Railgun Improved Remote Datajack CPS Tube [Rating: 168] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Overtuned Coil Gun Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Stasis Beam Impact Weapon Power Maul Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . 1 . . . 3 . . . . 2 . . . 2 . . . . 1 . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 410 | 6 5 . 21 26 3 12 32 14 . 2 6 7 13 27 23 15 8 14 13 2 11 50 5 3 76 16 Power 36 | 1 1 . 1 2 . 1 2 . . . 1 . . 2 . . 1 2 1 . 1 6 . 1 11 2 Engine 10 | 1 1 . 1 2 . 1 2 . . . . . . . . . . 2 . . . . . . . . Core 6 | . . . . . . . . . . . 1 . . 2 . . 1 . . . 1 . . . . 1 Reactor 20 | . . . . . . . . . . . . . . . . . . . 1 . . 6 . 1 11 1 Propulsion 63 | 2 . . 7 8 . 7 5 1 . . . . 2 5 2 . . . 2 . . 1 . 1 16 4 Treads 47 | 2 . . 7 8 . 7 3 . . . . . 2 4 2 . . . 1 . . 1 . 1 9 . Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Wheel 7 | . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 145 | 1 1 . 5 3 1 2 13 3 . . 1 3 5 9 8 5 2 5 4 . 7 22 4 1 35 5 Device 81 | . . . 1 . . . 6 1 . . . 2 4 5 5 2 2 4 2 . 2 14 3 . 25 3 Storage 8 | 1 1 . 1 . . 1 . . . . . . . . . . . 1 1 . . . . . 2 . Processor 12 | . . . . . . . 1 1 . . . . . . . . . . . . 2 2 1 1 3 1 Hackware 18 | . . . 1 . . . 2 . . . . 1 . 4 3 2 . . . . 1 3 . . 1 . Protection 26 | . . . 2 3 1 1 4 1 . . 1 . 1 . . 1 . . 1 . 2 3 . . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 166 | 2 3 . 8 13 2 2 12 10 . 2 4 4 6 11 13 10 5 7 6 2 3 21 1 . 14 5 Energy Gun 5 | 1 . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Energy Cannon 11 | . . . . 2 . . . . . . . . . . . . . . . . 1 2 . . 6 . Ballistic Gun 90 | 1 1 . 5 8 . . 9 6 . 1 3 2 4 7 7 6 3 3 2 1 1 13 . . 5 2 Ballistic Cannon 4 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Launcher 20 | . . . 2 1 . . 2 . . . 1 . 2 1 3 . 1 2 . . . 3 . . 2 . Special Weapon 17 | . . . . . . . . 1 . . . . . 1 3 4 . 2 1 1 . 3 . . 1 . Impact Weapon 11 | . . . . 1 1 2 . 3 . . . . . . . . 1 . 1 . 1 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . 1 . . . . 1 . 1 . 2 . . . . 2 . . . . . . . Unidentified Prototypes 18 | . . . 2 3 . . 1 . . . . . . . . . . 1 6 . 1 4 . . . . Parts Lost 84 | . 1 . . . 1 . . . . . . . . . 2 . 1 . . . . 26 . 3 45 5 Power 14 | . 1 . . . . . . . . . . . . . . . . . . . . 5 . . 7 1 Propulsion 15 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 12 1 Utility 36 | . . . . . 1 . . . . . . . . . . . . . . . . 12 . 2 19 2 Weapon 19 | . . . . . . . . . . . . . . . 2 . 1 . . . . 7 . 1 7 1 Highest Loss Streak 19 | . 1 . . . 1 . . . . . . . . . 2 . 1 . . . . 19 . 3 14 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 98 100 100 99 100 99 89 86 86 86 82 82 81 81 79 77 76 77 67 80 80 80 29 35 64 33 Engine 8 | . 14 14 11 11 11 10 12 13 13 13 8 5 5 5 5 5 5 5 2 . . . . . . . Core 1 | . . . . . . . . . . . 3 5 5 4 5 5 5 5 5 5 8 4 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 4 8 . . 7 2 Treads 18 | . 28 28 33 32 33 33 20 13 13 13 13 11 11 11 10 5 5 5 5 5 4 3 . . 3 2 Wheel 3 | . . . . . . . 3 9 6 6 6 5 5 5 5 5 5 5 5 5 4 3 . . 5 . Device 9 | . . . 10 . . . 6 9 6 6 6 16 15 15 17 23 25 25 22 20 18 18 6 11 13 4 Storage 7 | . 14 14 11 11 11 10 6 6 6 6 6 5 5 5 5 5 5 5 7 10 5 4 2 . 2 . Processor 3 | . . . . . . . 3 9 13 13 8 5 5 4 . . . . . . 3 4 9 10 12 1 Hackware 4 | . . . . 11 11 11 8 . . . . . 1 1 3 6 5 5 5 5 4 5 9 8 3 . Protection 7 | . 12 14 11 11 11 10 4 3 6 6 5 5 5 5 5 5 5 5 5 5 7 5 . . 1 1 Ballistic Gun 12 | . 5 . 19 20 13 . 17 17 20 13 19 15 16 16 14 14 14 14 1 10 12 16 . . 7 2 Ballistic Cannon 2 | . 17 28 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 4 10 . 2 . . . . . . . . . . 2 2 . . 2 3 . . Special Melee Weapon 1 | . . . . . 4 11 1 . . 5 . . . . . . . . 3 . . . . . . . Peak Build Rating 168 | 6 7 8 23 24 24 28 63 66 66 66 75 85 90 90 95 105 108 119 120 121 131 151 43 55 168 95 Average Rating 62 | 4 6 7 19 21 23 24 51 62 66 64 72 84 88 87 89 104 106 110 98 120 128 136 37 43 124 58 On Entrance 1644 | . 6 7 8 23 24 22 28 62 66 66 66 75 85 89 88 95 102 108 119 120 121 129 22 41 55 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 12 22 22 56 61 61 57 87 88 87 87 100 102 108 110 113 112 111 116 116 118 137 145 6 17 152 66 Greatest Support 105 | 40 40 40 63 66 66 69 89 20 20 20 20 20 20 20 20 20 20 20 20 20 20 75 3 75 105 103 Greatest Overweight (x) 13 | . . . . . . . 10 5 4 4 4 5 5 5 5 5 5 5 5 5 6 13 1 1 5 1 Average Overweight (x) 2 | . . . . . . . 1 4 4 4 4 4 5 4 5 5 5 5 4 5 5 6 1 . 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 5 Average Capacity 18 | 6 8 10 17 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 11 5 17 5 Most Carried 20 | 6 8 10 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 11 5 20 5 Average Carried 17 | 2 7 9 15 19 19 17 19 19 20 20 19 18 19 19 19 18 19 19 19 19 19 19 6 5 12 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 8 10 20 20 19 20 19 20 20 20 20 19 20 19 20 20 20 20 19 20 20 12 5 5 3 4 Class Distribution -------------------- 19% | Mutant 17% | Commander-Mutant 16% | Commander-Scrapper 13% | Scavenger-Tank 13% | Scavenger-Scrapper 9% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Gunner | -6/Factory Commander-Scrapper | -6/Lower Caves Commander-Scrapper | -6/Lower Caves Commander-Scrapper | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Garrison Commander-Scrapper | -5/Factory Scavenger-Scrapper | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -3/Lab Assassin | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Matter Collected 13029 | 213 471 185 573 597 225 140 1271 1260 24 . 262 105 586 872 748 442 218 359 100 197 90 2095 . . 1738 258 Remotely 1072 | . . . . . . . 180 . . . . . . . 193 . . . . . . 271 . . 428 . Salvage Created 16887 | . 466 169 772 1333 603 . 753 483 75 . 323 166 717 1809 323 619 405 444 185 206 90 2514 . . 3943 489 Parts 880 | . 33 4 60 87 29 . 56 10 4 . 19 13 34 107 19 40 25 21 . 14 2 113 . . 184 6 Haulers Intercepted 13 | . 2 . 3 4 . . . . . . . . . 1 . 1 . . . . . . . . 2 . Recyclers Shooed 4 | . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . 34 4 . 14 . . . . . 23 20 . 12 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Combat Hostiles Destroyed 245 | . 13 2 15 22 10 . 17 2 1 . 7 1 15 22 11 3 6 6 . 2 1 37 . . 46 6 Guns 170 | . 2 . 10 21 10 . 9 2 1 . 3 1 10 22 3 3 4 3 . 2 1 35 . . 23 5 Cannons 29 | . 11 2 1 . . . . . . . . . . . . . . . . . . 1 . . 13 1 AOE 39 | . . . 4 . . . 8 . . . 4 . 5 . 8 . 2 3 . . . 1 . . 4 . Classes Destroyed 23 | . 5 1 4 2 2 . 1 2 . . . . 1 2 . . . 1 . . . 2 . . . . Worker 18 | . . . . 3 . . 4 . . . . 2 . 1 . 4 . . . . . . . . 4 . Builder 16 | . . . 3 . . . 1 . . . . 1 . 4 . 3 . . . . . . . . 4 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 4 . . . . . . . . . 1 . 1 . . . . . . . . 2 . Recycler 5 | . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . Operator 8 | . 2 . 1 . . . 2 . . . . . . 1 . 1 . . . . . 1 . . . . Watcher 6 | . 1 . . 2 . . . . . . . 1 . . . . . . . . . 1 . . 1 . Swarmer 39 | . 3 . 4 . 1 . 8 . . . 5 . 5 . 8 . . 1 . 1 . . . . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 82 | . 10 2 4 12 2 . 4 1 . . 1 . 6 5 2 . 3 3 . . . 7 . . 19 1 Brawler 3 | . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Duelist 12 | . . . 1 1 . . . 1 . . . . . 2 . . . . . . . 5 . . 2 . Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 36 | . . . 6 8 4 . 2 . 1 . 1 . 1 6 . 1 . . . . 1 2 . . 3 . Demolisher 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Hunter 23 | . . . . . . . 1 . . . . . . 2 . 1 2 2 . . . 4 . . 7 4 Programmer 37 | . . . . . 2 . 2 . . . . 1 1 6 1 1 1 . . 1 . 8 . . 12 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scrapoid 4 | . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | . 3 2 5 5 5 . 14 2 1 . 5 3 5 9 6 7 3 2 . 2 1 10 . . 25 3 Combat Bots Only 10 | . 3 2 4 5 5 . 10 2 1 . 5 1 5 9 6 1 3 2 . 2 1 10 . . 9 3 Max Kills in Single Turn 5 | . 1 1 3 1 1 . 5 2 1 . 3 2 2 3 3 2 2 2 . 1 1 2 . . 4 1 Gunslinging 1 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . Exploded 3 | . . . 3 . . . 3 . . . 3 . 2 . 3 . 2 2 . . . 1 . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Hostile Shots Fired 1867 | . 52 9 49 57 57 . 97 27 9 . 27 9 38 23 90 20 26 34 . 16 8 480 . 18 642 79 Missed 583 | . 12 2 15 18 11 . 21 7 5 . 10 1 8 7 30 4 5 12 . 2 2 179 . 1 198 33 Damage Taken 25146 | . 496 85 416 581 740 . 1051 325 26 . 313 99 427 416 1017 330 364 352 . 331 122 6187 . 453 9967 1048 Core 3023 | . 57 38 71 67 107 . 104 26 4 . 16 11 85 8 41 47 19 . . . 41 461 . 220 1480 120 Absorbed by Shields 2303 | . . . . 40 . . 257 55 7 . 73 46 224 210 121 272 52 130 . 122 44 413 . . 237 . Reduced by Siege Mode 154 | . . . . . . . . . . . . . . . . . . . . . . 93 . . 61 . Redirected to Shielding 233 | . . . . . . . . . . . . . . . . . . . . . 35 117 . . 81 . Ignored by Resistances 441 | . . . . . . . . . . . . . . . . . . . . . . 16 . . 425 . Regen/Repaired (Parts) 1902 | . . . . 215 . . 354 241 . . . 25 58 14 317 . . . 4 10 . 572 . . 92 . Core Remaining (%) 75 | 100 . 62 . . . 38 . . . . 82 . . . 85 . . . . 94 . . 56 84 . . Volleys Fired 745 | . 50 6 47 65 29 . 49 19 2 . 16 17 35 50 34 25 9 20 . 18 5 103 . . 125 21 Largest 4 | . 2 2 2 2 2 . 3 3 3 . 3 3 3 3 3 3 3 3 . 2 3 4 . . 4 3 Hottest 240 | . 70 70 70 56 46 . 153 92 92 . 94 100 104 104 98 98 98 98 . 65 95 208 . . 240 186 Shots Fired 1819 | . 100 12 90 122 58 . 134 53 6 . 41 29 88 137 59 65 22 35 . 28 15 346 . . 317 62 Gun 1511 | . 28 . 85 114 58 . 130 51 6 . 39 29 84 131 48 60 20 27 . 23 15 322 . . 189 52 Cannon 230 | . 72 12 2 7 . . . . . . . . . . . . . . . . . 8 . . 119 10 Launcher 37 | . . . 3 1 . . 4 . . . 2 . 4 2 7 . 2 4 . . . 6 . . 2 . Special 41 | . . . . . . . . 2 . . . . . 4 4 5 . 4 . 5 . 10 . . 7 . Kinetic 1563 | . 86 12 87 114 58 . 125 51 6 . 39 23 84 131 48 60 20 27 . 23 15 322 . . 189 43 Thermal 171 | . 14 . . . . . 5 . . . . 6 . . . . . . . . . 8 . . 119 19 Explosive 37 | . . . 3 1 . . 4 . . . 2 . 4 2 7 . 2 4 . . . 6 . . 2 . Electromagnetic 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 9 5 17 33 10 . 10 6 5 . 10 13 9 18 12 32 9 14 . 11 7 15 . . 16 5 Robot Miss Streak 6 | . 3 1 4 2 5 . 5 6 1 . 2 4 5 3 2 3 2 2 . 1 1 6 . . 5 2 Penetration Max 3 | . . . . . . . . . . . . 1 1 2 1 2 . . . . . 1 . . 3 . Secondary Targets 37 | . . . . 1 2 . 3 2 . . 1 . 2 5 1 . 1 . . 1 . 16 . . . 2 Max Gunslinging Chain 2 | . . . . 1 1 . 1 2 . . 1 . 1 1 1 . 1 . . 1 . 2 . . . 1 Shots Hit Robots 1198 | . 64 9 58 97 56 2 84 43 5 1 24 15 55 94 38 50 15 21 9 18 13 213 . . 177 37 Core Hits 596 | . 23 4 30 41 20 . 48 15 1 . 14 5 32 54 23 22 12 19 . 6 4 98 . . 111 14 Critical Kills 50 | . . . . . . . 3 2 . . . . 2 6 1 1 . . . . . 11 . . 23 1 Critical Parts Destroyed 71 | . . . . . . . 4 3 . . 2 3 2 3 2 2 . . 2 . 1 20 . . 23 4 Critical Strikes 129 | . 2 1 . . . . 7 6 . . 2 3 4 9 3 4 . . 2 . 2 32 . . 47 5 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Destroy 113 | . . . . . . . 7 2 . . 2 3 4 9 3 4 . . . . 2 32 . . 40 5 Blast 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . 4 . . . . . . . . . . 2 . . . . . . . Melee Attacks 61 | . . . . 4 18 2 . 19 . 1 . 2 . 1 . . 2 . 9 . 2 . . 1 . . Impact 33 | . . . . 4 . . . 19 . . . . . . . . 2 . 5 . 2 . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . 18 2 . 10 . 1 . 2 . 1 . . . . 4 . . . . . . . Combat Hostiles 14 | . . . . . 12 . . . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40834 | . 1023 161 1373 1582 765 . 2552 1707 122 . 854 483 2404 4141 1976 1514 588 974 491 498 348 7754 . 3 8627 894 Guns 26569 | . 250 . 1008 1392 706 . 1637 649 122 . 586 483 1822 3970 948 1514 351 326 . 498 348 6448 . . 2708 803 Cannons 4832 | . 769 158 34 135 . . . . . . . . . . . . . . . . . 193 . . 3452 91 Explosions 7745 | . . . 317 . . . 915 . . . 268 . 582 171 1028 . 237 648 . . . 1113 . . 2466 . Melee 1549 | . . . . . . . . 1058 . . . . . . . . . . 491 . . . . . . . Ramming 139 | . 4 3 14 55 59 . . . . . . . . . . . . . . . . . . 3 1 . Kinetic 27195 | . 900 158 1042 1392 706 . 1601 649 122 . 586 483 1822 3970 948 1514 351 326 . 498 348 6448 . . 2708 623 Thermal 4129 | . 119 . . . . . 36 . . . . . . 58 . . . . . . . 193 . . 3452 271 Explosive 7687 | . . . 317 . . . 915 . . . 268 . 582 113 1028 . 237 648 . . . 1113 . . 2466 . Electromagnetic 135 | . . . . 135 . . . . . . . . . . . . . . . . . . . . . . Impact 1549 | . . . . . . . . 1058 . . . . . . . . . . 491 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 . . . . . . . 3 4 4 2 4 4 4 10 . 9 . . 16 18 Average Corruption 5 | . . . . . 1 . . . . . . . 2 2 3 1 3 4 4 7 . 4 . . 8 16 Corruption Purged 18 | . . . . . . . . . . . . . 3 . 4 1 . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . . 2 . . . . . . . 7 2 1 4 18 13 4 9 . 17 . . 37 9 Message Errors 31 | . . . . . . . . . . . . . 1 . 1 1 5 4 . 3 . 6 . . 8 2 Matter Fused 24 | . . . . . 1 . . . . . . . 3 . . 3 5 . 1 . . 1 . . 6 4 Heat Flow Errors 19 | . . . . . 1 . . . . . . . . . . . . 4 2 1 . 3 . . 8 . Energy Discharges 16 | . . . . . . . . . . . . . 1 1 . . 4 3 . . . 2 . . 4 1 Parts Rejected 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Data Loss (minor) 8 | . . . . . . . . . . . . . 1 . . . 1 1 1 3 . . . . 1 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Misfires 6 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . 1 . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1273 | . 7 . . . . . 73 405 . . . . . 18 50 . . . 251 . . 74 . . 395 . Projectiles 115 | . 7 . . . . . . . . . . . . . . . . . . . . . . . 108 . Explosions 502 | . . . . . . . 73 . . . . . . 18 50 . . . . . . 74 . . 287 . Melee 656 | . . . . . . . . 405 . . . . . . . . . . 251 . . . . . . . Knockbacks 7 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 598 | . . . . . . . 98 . . . 49 . 36 . . . 3 . . . . 239 . . 173 . Shots 12 | . . . . . . . 2 . . . 1 . 1 . . . 1 . . . . 4 . . 3 . Rammed 18 | . 3 2 2 3 5 . . . . . . 1 . . . . . . . . . . . 1 1 . Targets Rammed 21 | . 3 2 3 5 5 . . . . . . 1 . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 123 93 18 75 153 . 324 249 97 . 228 . 81 322 94 . . 42 239 238 24 264 . . 365 4 Average Temperature 71 | . 41 43 9 20 25 . 99 80 50 . 94 . 31 126 25 . . 27 128 136 9 72 . . 86 4 Received Heat Transfer 3118 | . 279 48 135 165 141 . 174 78 9 . 77 . 109 32 291 13 26 39 . . 24 628 . 72 769 9 Effects 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 3 . Total Turns 240 | . . . . . . . . . . . . . . . . . . . . . . 163 . . 77 . Longest Duration 71 | . . . . . . . . . . . . . . . . . . . . . . 71 . . 63 . Robots Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 21 | . . . . . . . . 16 . . . . . . . . . . 5 . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Melted 21 | . . . . . . . . 2 . . . . . . . . 1 3 . . . . . . 15 . Heat Transferred 3890 | . 275 . . . . . 50 . . . . . . 50 . . . . . . . 185 . . 2997 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Peak Influence 2333 | . 237 118 256 378 200 . 1463 . . . . 161 1101 2186 2333 1548 . . . . 69 807 . 23 1723 1483 Initial 1378 | . . 48 . 1 46 . . . . . . 4 42 577 1365 1224 . . . . 18 35 . . 1 1378 Average 521 | . 95 34 98 99 50 . 410 . . . . 119 816 1075 1983 1244 . . . . 54 368 . 13 817 1400 Maximum Alert Level 5 | . 1 . 1 1 1 . 4 . . . . . 4 5 5 4 . . . . . 3 . . 5 4 Low Security (%) 50 | 100 86 100 88 85 97 . 48 . . . . 100 4 . . . . . . . 100 25 . 100 10 . Level 1 9 | . 13 . 11 14 2 . 19 . . . . . 10 . . . . . . . . 33 . . 4 . Level 2 9 | . . . . . . . 5 . . . . . 8 46 . . . . . . . 32 . . 32 . Level 3 10 | . . . . . . . 10 . . . . . 46 6 . 26 . . . . . 7 . . 23 . Level 4 13 | . . . . . . . 15 . . . . . 29 29 11 73 . . . . . . . . 25 100 Level 5 6 | . . . . . . . . . . . . . . 18 88 . . . . . . . . . 3 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . 1 3 . . 13 . . . . 3 . 12 . 5 . . . . . 4 . . 17 . Investigation 14 | . . . . 1 . . 3 . . . . 1 . 2 . 1 . . . . . 1 . . 5 . Extermination 8 | . . . . . . . 2 . . . . . . 1 . 1 . . . . . 2 . . 2 . Reinforcement 22 | . 1 . 1 2 . . 5 . . . . 1 . 3 . 2 . . . . . 1 . . 6 . Assault 9 | . . . . . . . 2 . . . . . . 4 . 1 . . . . . . . . 2 . Garrison 6 | . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 2 . Haulers Reinforced 5 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Distress Signals 18 | . . . 1 1 . . 1 . . . . . . 1 . . . . . . . 9 . . 5 . Communications Jammed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Times Spotted 475 | . 23 2 22 28 11 . 34 11 1 . 9 7 22 43 25 15 7 13 . 6 1 71 . 2 113 9 Peak Tracking Total 16 | . 4 2 5 5 4 . 5 3 1 . 5 2 5 16 10 3 3 4 . 3 1 11 . 2 16 3 Tactical Retreats 18 | . 1 . . 2 . . . . . . . . . . . . . . . . . 2 . . 13 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Traps Triggered 25 | . . . 1 2 . . 1 . . . . . 8 3 3 1 . . . . . 3 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Machines Disabled 50 | . 2 . 2 4 . . 6 . . . . 1 4 12 3 5 . 1 . . . 3 . . 7 . Max in Single Turn 5 | . 1 . 1 1 . . 2 . . . . . 2 5 1 . . 1 . . . 1 . . 2 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Garrison Relay 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Machines Accessed 93 | . 9 1 8 15 8 3 5 1 1 3 . 4 2 6 2 8 . . 4 . 1 3 . 1 8 . Terminals 48 | . 6 1 7 11 5 . 1 . . . . 1 2 2 2 6 . . . . . 1 . 1 2 . Fabricators 8 | . . . . . . . 2 . . . . 1 . 2 . . . . . . . 1 . . 2 . Repair Stations 7 | . 1 . 1 2 . . . . . . . 1 . . . 1 . . . . . 1 . . . . Recycling Units 11 | . 2 . . 1 3 . 1 . . . . . . 1 . 1 . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . 1 . . . . 1 . 1 . . . . . . 1 . . . 2 . Total Hacks 275 | . 22 2 30 41 22 23 12 1 1 24 . 7 5 16 4 18 . . 16 . 1 7 . 1 22 . Successful 168 | . 8 2 13 27 15 23 8 1 1 24 . 4 . 9 1 6 . . 16 . 1 3 . . 6 . Failed 106 | . 13 . 17 14 7 . 4 . . . . 3 5 7 3 12 . . . . . 4 . 1 16 . Catastrophic 24 | . 3 . 2 4 1 . . . . . . 1 1 2 2 3 . . . . . . . . 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 17 2 17 22 19 . 7 . . . . 3 . 8 1 8 . . . . . . . 1 12 . Terminals 133 | . 16 2 26 30 16 . 3 . . . . 2 5 6 4 15 . . . . . 2 . 1 5 . Fabricators 27 | . . . . . . . 7 . . . . 2 . 7 . . . . . . . 2 . . 9 . Repair Stations 16 | . 1 . 4 6 . . . . . . . 1 . . . 1 . . . . . 3 . . . . Recycling Units 21 | . 5 . . 2 6 . 1 . . . . . . 1 . 2 . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 3 . . 1 . . . . 2 . 2 . . . . . . 1 . . . 4 . Terminal Hacks 97 | . 2 2 6 11 5 23 . 1 1 24 . . . . 1 4 . . 16 . . 1 . . . . Record 34 | . . . . . . 23 . . . 6 . . . . . . . . 5 . . . . . . . Part Schematic 13 | . . . . . 2 . . . . 8 . . . . . . . . 3 . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 2 . . . . . . . . . . . . . 1 . . 4 . . . . . . . Prototype ID Bank 12 | . . . 4 . 1 . . . . 3 . . . . . . . . 4 . . . . . . . Open Door 7 | . . . . 5 . . . 1 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 2 3 . . . . . . . . . . . 2 . . . . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 2 . . . . 1 . 5 . . . . . . . . . . 1 . Network Status 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Build 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . Repair Station Hacks 10 | . 1 . 1 6 . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 5 | . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . Repair 4 | . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 2 . Unlock Access 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 44 | . 5 . 6 9 8 . 6 . . . . 2 . 3 . 2 . . . . . . . . 3 . Terminals 24 | . 3 . 6 6 6 . . . . . . 1 . 1 . 1 . . . . . . . . . . Botnet 6 | . . . 1 1 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 17 | . 3 . 5 4 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 . Recycling Units 5 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Reject 5 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . Restock 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 4 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . Used 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Hacking Detections 62 | . 9 1 8 11 4 . 1 . . . . 3 2 4 2 6 . . . . . 3 . 1 7 . Full Trace Events 7 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . 1 . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 250 | . . . . . . . 116 . . . . . . 134 . . . . . . . . . . . . Total Robot Build Rating 19 | . . . . . . . 3 . . . . . . 16 . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 2 . . . . 8 . . . . . . . . 3 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired 4 | . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Time 138 | . . . . 107 . . . . . . . . . . . . . . . . . 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . 9 7 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Used RIF Installer 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 33 | . . . . . 1 2 . . . 1 . . . 3 3 3 . 2 4 2 . 5 . . 7 . Non-combat 11 | . . . . . 1 1 . . . . . . . 3 . 3 . . . . . 1 . . 2 . Combat 22 | . . . . . . 1 . . . 1 . . . . 3 . . 2 4 2 . 4 . . 5 . Robot Hacks Applied 37 | . . . . . 1 2 . . . 1 . . . 5 3 5 . 2 4 2 . 5 . . 7 . parse_system 9 | . . . . . . 2 . . . 1 . . . . . . . . 4 . . 1 . . 1 . no_distress 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 5 | . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . overload_power 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . formatsys_high 7 | . . . . . . . . . . . . . . . 2 . . 2 . 1 . 2 . . . . Relay Couplers Released 17 | . . . . . . . . . . . . . 5 . 9 . . . . . 3 . . . . . Machine Destruction 17 | . . . . . . . . . . . . . 5 . 9 . . . . . 3 . . . . . Attached 10 | . . . . . . . . . . . . . . 2 3 2 . . . . 1 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 9 . . . . . . 2 . . 3 . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Total Allies 70 | . . 1 . . 9 1 6 5 . . . 4 . 17 8 5 . 2 . 1 . 5 . . 6 . Largest Group 18 | . . 1 1 . 9 9 14 11 8 8 8 9 9 18 10 10 5 3 2 2 1 2 . . 5 . Highest-Rated Group 733 | . . 31 31 . 145 228 381 428 287 287 287 378 378 733 503 503 275 181 134 134 87 107 . . 323 . Highest-Rated Ally 95 | . . 31 31 . 27 92 92 92 92 92 92 92 92 92 95 95 87 87 87 87 87 87 . . 67 . Total Orders 44 | . . . . . 1 4 7 1 . . . 1 19 1 7 2 . . . . . 1 . . . . STAY 18 | . . . . . 1 1 2 . . . . . 11 . 2 1 . . . . . . . . . . FOLLOW 11 | . . . . . . 2 2 . . . . . 4 . 1 1 . . . . . 1 . . . . AID 13 | . . . . . . . 3 1 . . . 1 3 1 4 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . PICKUP 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 834 | . . . . . . . 105 77 6 . 14 16 53 224 54 54 27 30 . 16 . 61 . . 97 . Total Damage 24305 | . . . . . . . 2879 1513 115 . 330 524 2006 5905 2043 3494 648 527 . 526 . 1615 . . 2180 . Kills 160 | . . . . . . . 29 10 . . 3 3 11 30 14 23 3 5 . 3 . 8 . . 18 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Robot Analysis Total 8 | . 1 2 . . . . . . . . . . . . . 1 . . 4 . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 1 2 . 1 . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Turns Passed 26456 | 99 1248 1093 1372 1964 1183 3977 1140 1246 992 119 1016 426 1702 1021 1028 745 1030 737 241 468 329 1300 17 97 1651 215 Spaces Moved 16330 | 55 656 614 740 932 645 2455 564 852 831 98 810 294 1050 694 589 510 794 553 168 355 196 525 10 81 1133 126 Core 529 | 3 . . . . . 114 . . . . . . . . . . . . . . . 1 10 77 256 68 Treads 6513 | 52 656 614 740 932 645 2341 385 . . . . . . . . . . . . . . 27 . 4 116 1 Legs 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 57 Wheels 9208 | . . . . . . . 179 852 831 98 810 294 1050 694 589 510 794 553 168 355 196 497 . . 738 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 110 110 110 110 110 110 120 110 120 120 120 120 110 120 120 130 100 100 50 50 Average Speed 132 | 154 160 160 160 160 160 154 147 115 110 110 110 119 120 119 120 120 120 120 113 120 129 139 100 102 93 88 Slowest Speed 700 | 160 160 160 160 160 160 160 170 120 110 110 110 120 120 120 120 120 120 120 120 120 130 700 100 145 250 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 5 98 95 63 93 97 91 17 82 97 74 92 9 68 28 66 14 91 67 60 58 5 33 5 2 36 12 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 15 | . . . 2 1 1 4 . 1 2 1 . . . . . . . . 3 . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 1 . . 1 1 . 1 . 1 1 . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 . 1 . . 1 1 . . . . . . . 1 1 1 1 1 1 . . . Scrap Searched 32 | . . 1 . . . 3 . 9 4 . 5 . . . . . 4 5 . 1 . . . . . . Spaces Dug 137 | . . . . 13 . . 6 4 . . 3 7 3 14 6 . 20 1 . 4 . 1 . 1 54 . Terrain Destroyed 645 | . . . 14 13 . . 57 9 1 . 30 10 41 89 53 16 34 81 . 20 2 67 . 1 107 . Melee 7 | . . . . . . . . 4 . . . . . . . . 2 . . . . . . 1 . . Projectile 226 | . . . . . . . 4 5 1 . 11 10 27 31 4 16 4 11 . 20 2 38 . . 42 . AOE 406 | . . . 14 13 . . 53 . . . 18 . 13 58 48 . 28 70 . . . 27 . . 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Gar Total 19980 | 66 755 712 877 1278 725 2645 809 1057 906 108 918 348 1455 841 869 602 849 606 208 381 258 910 18 91 1513 175 Wait 1870 | . 28 87 27 220 26 83 130 136 74 8 75 27 277 57 170 48 33 6 3 4 36 192 . 6 107 10 Move 16306 | 54 655 613 739 931 644 2454 563 851 830 97 809 293 1049 693 588 509 793 552 167 354 195 524 9 81 1133 126 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 6 6 3 20 6 . 50 14 8 . . 3 1 6 5 5 2 1 3 2 1 3 14 . . 18 1 Fast Attach 159 | 6 2 . 3 7 . 5 8 3 . . 4 . 4 7 6 3 3 7 10 1 5 16 . 3 41 15 Attach 75 | . 1 . 2 . 1 . 3 3 . . . 2 . 4 3 2 1 . 3 . 2 16 5 . 26 1 Detach 62 | . 1 . 1 . . 1 4 3 . . 1 . 2 1 4 1 1 . 3 1 1 10 1 . 25 1 Swap 180 | . 2 . 16 19 2 7 21 8 . 2 2 5 9 16 14 10 4 8 1 1 5 19 . . 9 . Drop 211 | . 7 1 19 20 . 43 17 7 . . 7 . 9 7 6 2 2 10 10 1 4 16 3 . 20 . Fire 745 | . 50 6 47 65 29 . 49 19 2 . 16 17 35 50 34 25 9 20 . 18 5 103 . . 125 21 Melee 61 | . . . . 4 18 2 . 19 . 1 . 2 . 1 . . 2 . 9 . 2 . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 3 2 3 5 5 . . . . . . 1 . . . . . . . . . . . . 1 . Escape Stasis 97 | . . . . 1 . . . . . . . . 64 . 24 . . . . . . . . . 8 . Rewire 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: Res / [*Lab]) -3/Lab -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 5) 623 | -10/Materials | Discovered new exit (range 10) 729 | -10/Materials | Central database locked down 958 | -10/Materials | Discovered new exit (range 5) 1141 | -10/Materials | Discovered new exit (range 7) 1348 | -10/Materials | Entered Mines 1513 | -10/Mines | Assembled infested the area 1575 | -10/Mines | Met 8R-AWN 1873 | -10/Mines | Discovered new exit (range 5) 1908 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2027 | -10/Mines | Discovered new exit (range 10) 2121 | -10/Mines | Learned Materials security intel 2182 | -10/Mines | Discovered new exit (range 7) 2185 | -10/Mines | Received a Mining Laser from a helpful Derelict 2441 | -10/Mines | Entered Materials 2441 | -9/Materials | Accompanied by 1 ally 2441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -9/Materials | Identified exit to Storage 2954 | -9/Materials | Build established: Scavenger-Mutant 2990 | -9/Materials | Discovered new exit (range 5) 3187 | -9/Materials | Discovered new exit (range 16) 3592 | -9/Materials | Identified exit to Materials 3592 | -9/Materials | Identified exit to Mines 3657 | -9/Materials | Learned location of 3 exits from Materials 3754 | -9/Materials | Learned location of Storage (-9) 3809 | -9/Materials | Loaded intel: 10 trap records 3813 | -9/Materials | Entered Storage 4090 | -9/Storage | Learned location of Armory (-3) 4143 | -9/Storage | Discovered new exit (range 16) 4912 | -9/Storage | Repaired Enh. Autogun 4930 | -9/Storage | Build established: Mutant 5608 | -9/Storage | Repaired Imp. Assault Rifle 5635 | -9/Storage | Repaired Lgt. Treads 5774 | -9/Storage | Used back door to open Recycling access 5777 | -9/Storage | Entered Recycling 6184 | -9/Recycling | Discovered new exit (range 12) 6341 | -9/Recycling | Learned Storage security intel 6359 | -9/Recycling | Core integrity fell below 50% 6382 | -9/Recycling | Identified exit to Scraptown 6414 | -9/Recycling | Learned location of 1 exit from Storage 6434 | -9/Recycling | Learned Materials trap positions 6450 | -9/Recycling | Learned Materials trap positions 6451 | -9/Recycling | Learned location of 1 exit from Recycling 6523 | -9/Recycling | Learned Materials security intel 6904 | -9/Recycling | Scanned before Scraplab entrance 6932 | -9/Recycling | Entered Scraplab 6960 | -9/Recycling | Entered Scraptown 6960 | -9/Scraptown | Accompanied by 8 allies 6960 | -9/Scraptown | System corruption cleaned by C-Scrubber 6997 | -9/Scraptown | Build established: Commander-Mutant 7292 | -9/Scraptown | Discovered new exit (range 11) 7407 | -9/Scraptown | Visited SPCMW 7448 | -9/Scraptown | Visited TADAMA 7503 | -9/Scraptown | Visited Spacefarers 7628 | -9/Scraptown | Visited CPS Storage 7727 | -9/Scraptown | Visited Shadow of the Wyrm 7739 | -9/Scraptown | Visited Cyclists 8008 | -9/Scraptown | Visited UFD Registry 8008 | -9/Scraptown | Registered with UFD as "Scrapcore" 8094 | -9/Scraptown | Visited Cartography Club 8117 | -9/Scraptown | Learned location of Upper Caves (-4) 8117 | -9/Scraptown | Learned location of Extension (-4) 8117 | -9/Scraptown | Learned location of Hub_04(d) (-4) 8117 | -9/Scraptown | Learned 12 Materials zone layouts 8117 | -9/Scraptown | Learned 16 Materials zone layouts 8117 | -9/Scraptown | Learned 16 Factory zone layouts 8117 | -9/Scraptown | Learned 4 Recycling zone layouts 8117 | -9/Scraptown | Learned 8 Lower Caves zone layouts 8117 | -9/Scraptown | Learned 16 Lower Caves zone layouts 8117 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 8117 | -9/Scraptown | Learned 4 Armory zone layouts 8117 | -9/Scraptown | Learned Materials emergency access door positions 8117 | -9/Scraptown | Learned location of 1 exit from Factory 8117 | -9/Scraptown | Learned location of 1 exit from Lower Caves 8129 | -9/Scraptown | Found Deep Structural Scanner 8256 | -9/Scraptown | Visited Abandonware Association 8284 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8284 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 8326 | -9/Scraptown | Visited Scrapoid Pod Storage 8352 | -9/Scraptown | Visited Modified Component R&D 8387 | -9/Scraptown | Visited Botcube Research 8426 | -9/Scraptown | Visited Infowarlord's Domain 8440 | -9/Scraptown | Found Exp. Terrain Scan Processor 8476 | -9/Scraptown | Visited Scrap Suit Storage 8670 | -9/Scraptown | Visited Junk Repository 8715 | -9/Scraptown | Visited Curators Association 8796 | -9/Scraptown | Visited Junk Repository 9125 | -9/Scraptown | Entered Cyclist Reading Room 9324 | -9/Scraptown | Found Scrap Suit 9326 | -9/Scraptown | Found Scrap Suit 9680 | -9/Scraptown | Found Lrg. Botcube 10185 | -9/Scraptown | Lrg. Botcube activated 10219 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 10605 | -9/Scraptown | Found Scrap Suit 10778 | -9/Scraptown | Found Scrapoid Pod 10917 | -9/Scraptown | Discovered new exit (range 5) 10937 | -9/Scraptown | Entered Factory 10937 | -6/Factory | Accompanied by 9 allies 10937 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 10938 | -6/Factory | Identified exit to Factory 10939 | -6/Factory | Identified exit to Lower Caves 11050 | -6/Factory | Fabricated M-28 Smith (x1) 11547 | -6/Factory | Scrapoids reinforcements arrived? 11638 | -6/Factory | Build established: Commander-Gunner 11708 | -6/Factory | Garrison activated, responded to threat 11919 | -6/Factory | Destroyed 10 combat bots 11987 | -6/Factory | First assault squad dispatched 12055 | -6/Factory | Build established: Commander-Scrapper 12077 | -6/Factory | Entered Lower Caves 12077 | -6/Lower Caves | Accompanied by 6 allies 12078 | -6/Lower Caves | Identified exit to Lower Caves 12503 | -6/Lower Caves | Encountered a Warlord checkpoint 12614 | -6/Lower Caves | Scrapoid Pod released 06L10-D (x5) 12739 | -6/Lower Caves | Spotted B-75 Beast 12747 | -6/Lower Caves | Allies destroyed B-75 Beast 12775 | -6/Lower Caves | Found Scrap Suit 13323 | -6/Lower Caves | Entered another Lower Caves area 13323 | -6/Lower Caves | Accompanied by 8 allies 13336 | -6/Lower Caves | Discovered exit to Factory (range 15) 13593 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13734 | -6/Lower Caves | Encountered a Warlord checkpoint 13970 | -6/Lower Caves | Discovered new exit (range 7) 14315 | -6/Lower Caves | Entered Data Miner 14315 | -6/Data Miner | Accompanied by 8 allies 14315 | -6/Data Miner | Discovered new exit (range 6) 14338 | -6/Data Miner | Met Data Miner 14373 | -6/Data Miner | Learned location of Section 7 (-2) 14373 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14387 | -6/Data Miner | Received God Mode back door access code from Data Miner 14434 | -6/Data Miner | Entered Proximity Caves 14434 | -5/Proximity Caves | Accompanied by 8 allies 14920 | -5/Proximity Caves | Learned Factory garrison access intel 14939 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15149 | -5/Proximity Caves | Build established: Scavenger-Scrapper 15450 | -5/Proximity Caves | Entered Factory 15450 | -5/Factory | Accompanied by 5 allies 15450 | -5/Factory | Evolved 2 slots: Utility x2 15451 | -5/Factory | Identified exit to Upper Caves 15452 | -5/Factory | Loaded intel: 3 garrison access locations 15863 | -5/Factory | Identified exit to Garrison 15867 | -5/Factory | Garrison activated, responded to threat 15876 | -5/Factory | Entered Garrison 15876 | -5/Garrison | Accompanied by 9 allies 15913 | -5/Garrison | Triggered checkpoint 16182 | -5/Garrison | Installed Relay Interface Framework 16201 | -5/Garrison | Garrison Relay disabled 16252 | -5/Garrison | Triggered checkpoint 16271 | -5/Garrison | Spotted B-75 Beast 16287 | -5/Garrison | Destroyed B-75 Beast 16374 | -5/Garrison | Triggered checkpoint 16468 | -5/Garrison | Discovered new exit (range 15) 16574 | -5/Garrison | Triggered checkpoint 16691 | -5/Garrison | Discovered new exit (range 14) 16881 | -5/Garrison | P-80 Master assimilated allied Y-64 Sentinel 16921 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 17578 | -5/Garrison | Entered Factory 17578 | -5/Factory | Accompanied by 6 allies 17723 | -5/Factory | Build established: Commander-Scrapper 17868 | -5/Factory | Discovered new exit (range 13) 17895 | -5/Factory | Fabricated P-60 Hacker? 18039 | -5/Factory | Scrapoid reinforcements arrived 18127 | -5/Factory | Fabricated P-60 Hacker? 18178 | -5/Factory | First assault squad dispatched 18349 | -5/Factory | Allied Derelicts emerged from ambush trap array 18479 | -5/Factory | Garrison activated, responded to threat 18523 | -5/Factory | Identified exit to Garrison 18524 | -5/Factory | Destroyed 9 combat bots 18529 | -5/Factory | Lost 11 allies 18599 | -5/Factory | Entered Garrison 18599 | -5/Garrison | Accompanied by 5 allies 18616 | -5/Garrison | Lost 3 allies 18634 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 18654 | -5/Garrison | Triggered checkpoint 18718 | -5/Garrison | Garrison Relay disabled 18764 | -5/Garrison | Spotted B-75 Beast 18774 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 18779 | -5/Garrison | Triggered checkpoint 18804 | -5/Garrison | Build established: Scavenger-Scrapper 18807 | -5/Garrison | Triggered checkpoint 18861 | -5/Garrison | Lost 3 allies 19070 | -5/Garrison | Discovered new exit (range 11) 19111 | -5/Garrison | Triggered checkpoint 19118 | -5/Garrison | Found embedded Infiltrators 19185 | -5/Garrison | Garrison Relay disabled 19307 | -5/Garrison | Triggered checkpoint 19398 | -5/Garrison | Discovered new exit (range 12) 19407 | -5/Garrison | Triggered checkpoint 19443 | -5/Garrison | Triggered checkpoint 19627 | -5/Garrison | Entered Factory 19627 | -4/Factory | Accompanied by 10 allies 19627 | -4/Factory | Evolved 2 slots: Utility x2 19660 | -4/Factory | Spotted B-86 Titan 19674 | -4/Factory | Allies destroyed B-86 Titan 19869 | -4/Factory | Lost 6 allies 19903 | -4/Factory | Discovered new exit (range 5) 20127 | -4/Factory | First assault squad dispatched 20145 | -4/Factory | Build established: Scavenger-Gunner 20281 | -4/Factory | Identified exit to Upper Caves 20281 | -4/Factory | Identified exit to Extension 20319 | -4/Factory | Scrapoids reinforcements arrived? 20372 | -4/Factory | Entered Upper Caves 20372 | -4/Upper Caves | Accompanied by 6 allies 20514 | -4/Upper Caves | P-70 Sage assimilated allied 04F20-D 20522 | -4/Upper Caves | Found Scrap Suit 20531 | -4/Upper Caves | Found Scrap Suit 20851 | -4/Upper Caves | Identified exit to Upper Caves 20871 | -4/Upper Caves | Build established: Scavenger-Tank 21402 | -4/Upper Caves | Entered another Upper Caves area 21402 | -4/Upper Caves | Accompanied by 3 allies 21633 | -4/Upper Caves | Discovered new exit (range 10) 21882 | -4/Upper Caves | Found Alien Artifact 22034 | -4/Upper Caves | Discovered new exit (range 5) 22075 | -4/Upper Caves | Found Alien Artifact 22075 | -4/Upper Caves | Identified Core Expander 22075 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 22139 | -4/Upper Caves | Entered Zhirov 22139 | -4/Zhirov | Accompanied by 2 allies 22139 | -4/Zhirov | Discovered new exit (range 3) 22164 | -4/Zhirov | Met Zhirov 22208 | -4/Zhirov | Learned location of Quarantine (-3) 22208 | -4/Zhirov | Learned location of Testing (-2) 22208 | -4/Zhirov | Learned location of Command (-1) 22214 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22232 | -4/Zhirov | Found Alien Artifact 22232 | -4/Zhirov | Identified Integrated Reactor 22232 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22321 | -4/Zhirov | Found Alien Artifact 22380 | -4/Zhirov | Entered Proximity Caves 22380 | -3/Proximity Caves | Accompanied by 2 allies 22577 | -3/Proximity Caves | P-80 Master assimilated allied 04F18-D 22591 | -3/Proximity Caves | System corruption reached 10% 22779 | -3/Proximity Caves | Discovered new exit (range 16) 22801 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22848 | -3/Proximity Caves | Entered Research 22848 | -3/Research | Accompanied by 1 ally 22848 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22985 | -3/Research | Identified Dimensional Node Initializer 22985 | -3/Research | Initialized slip node 23021 | -3/Research | Discovered new exit (range 8) 23067 | -3/Research | Found Hvy. Reflective Plating 23177 | -3/Research | Entered Armory 23177 | -3/Armory | Accompanied by 1 ally 23264 | -3/Armory | Lrg. Botcube activated 23282 | -3/Armory | Lrg. Botcube completed mutation into treaded form, armed with 1 cannon. 23653 | -3/Armory | Found Prototype Device 23653 | -3/Armory | Identified Adv. Kinecellerator 23657 | -3/Armory | Found Prototype Processor 23657 | -3/Armory | Identified Exp. Melee Analysis Suite 23660 | -3/Armory | Found Adv. Kinecellerator 24001 | -3/Armory | Found Prototype Device 24003 | -3/Armory | Identified Exp. ECM Suite 24074 | -3/Armory | Spotted B-86 Titan 24167 | -3/Armory | Destroyed 10 combat bots 24414 | -3/Armory | Repaired Imp. Heavy Treads 24436 | -3/Armory | Discovered new exit (range 21) 24475 | -3/Armory | Identified Transdimensional Reconstructor 24475 | -3/Armory | Warped through subspace to slip node 24475 | -3/Armory | Discovered new exit (range 1) 24477 | -3/Armory | Entered Lab 24484 | -3/Lab | Discovered new exit (range 9) 24494 | -3/Lab | Entered Research 24494 | -2/Research | Evolved 2 slots: Propulsion x2 24495 | -2/Research | Identified exit to Access 24505 | -2/Research | Lost 19 parts (4p2n6u7w) 24514 | -2/Research | Discovered exit to Access (range 20) 24591 | -2/Research | Entered Access 24591 | -1/Access | Evolved 2 slots: Utility x2 24613 | -1/Access | Lost 3 parts (2u1w) 24735 | -1/Access | Scrapoid reinforcements arrived 24816 | -1/Access | Found Scrap Suit 24833 | -1/Access | Found Scrap Suit 24853 | -1/Access | Lost 4 allies 25084 | -1/Access | Fabricated Enh. Nova Cannon (x2) 25392 | -1/Access | Destroyed 9 combat bots 25463 | -1/Access | Build established: Scavenger-Gunner 25484 | -1/Access | Destroyed 7 combat bots 25485 | -1/Access | Lost 3 parts (1p1u1w) 25656 | -1/Access | Lost 3 parts (1p1n1u) 25858 | -1/Access | Destroyed 8 combat bots 25920 | -1/Access | Lost 5 parts (1u4w) 25921 | -1/Access | Spotted B-99 Colossus 25969 | -1/Access | Lost 9 parts (4p1n4u) 25974 | -1/Access | System corruption reached 10% 26053 | -1/Access | Garrison activated, responded to threat 26086 | -1/Access | Core integrity fell below 50% 26086 | -1/Access | Spotted B-99 Colossus 26091 | -1/Access | First assault squad dispatched 26125 | -1/Access | Lost 14 parts (5n8u1w) 26210 | -1/Access | Core integrity fell below 20% 26236 | -1/Access | Identified exit to Garrison 26242 | -1/Access | Entered Garrison 26242 | -1/Garrison | Warlord forces raided the area 26269 | -1/Garrison | Lost 6 parts (4n1u1w) 26323 | -1/Garrison | Triggered checkpoint 26328 | -1/Garrison | Triggered checkpoint 26342 | -1/Garrison | Triggered checkpoint 26390 | -1/Garrison | Spotted B-99 Colossus 26399 | -1/Garrison | Lost 13 allies 26457 | -1/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 26430_ Slug penetrates H-88 Terminator. 26432_ System corrupted: Energy discharge (-60). 26432_ Penetrated by Slug. 26440_ Slug penetrates H-88 Terminator. 26441_ Penetrated by Slug. 26441_ Adv. Medium Treads destroyed. 26443_ Destroyed Adv. Targeting Computer. 26443_ Slug penetrates H-88 Terminator. 26443_ Slug penetrates Reinforced Barrier. 26444_ Penetrated by Slug. 26446_ Slug penetrates H-88 Terminator. 26447_ Penetrated by Slug. 26450_ JO9#NV9FXO:5ETMK4KSWZV%MS&N 26450_ Penetrated by Slug. 26450_ Hvy. Armor Plating destroyed. 26450_ Slug penetrates H-88 Terminator. 26450_ Slug penetrates Reinforced Barrier. 26450_ H-88 Terminator destroyed. 26454_ Slug penetrates P-80 Master. 26457_ ALERT: Dispatching investigation squad to Access. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ;??????????????????????? | | ?????????????????????? p ????????????????????? | | ?????????????????????? %???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ==* ????????????????????? | | ?????????????????????## *![==????????????????????? | | ??????????????????????!%]%==?????????????????????? | | ??????????????????????*=*%[!?????????????????????? | | ??????????????????????|%%[*[?????????????????????? | | ???????????????????????![%%??????????????????????? | | ???????????????????????%!=%??????????????????????? | | ???????????????????????#%%#??????????????????????? | | ???????????????????????#==#??????????????????????? | | ???????????????????????#=!##?????????????????????? | | ????????????????###????#=%!#?????????????????????? | | ???????????###### ###??#!@#??????????????????????? | | ???????????# #??#[[#??????????????????????? | | ??############""[="%####% #??????????????????????? | | ??# % [% % %[ #??????????????????????? | | ??# %[%= %[% % #??????????????????????? | | ??# #########"[%!=[####;;#??????????????????????? | | ??# #???????# = [ #?# #??????????????????????? | | ??# #?????# ## ####?# #??????????????????????? | | ??# #?????########????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# ###???????????????# ???????????????????????? | | ??# #???????????????? ???????????????????????? | | ??# #???????????????? ???????????????????????? | | ??# #???????????????? ???????????????????????? | | ??# ###?????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 75 Energy Capacity 1225 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 1010 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 30 Core Shielding 30 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 54 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Huge Storage Unit | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ M-28 Smith | x1 | -6/Factory | Preloaded P-60 Hacker | x2 | -5/Factory | Authchip P-60 Hacker | x2 | -5/Factory | Authchip Enh. Nova Cannon | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BlastDamperFragment Manual? 0 Play Time 03:00:22 Cumulative 1626.4 hours Start 2024.08.04 @ 11:26:29 End 2024.08.04 @ 15:04:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1115 Rogue 1111 Adventurer 4 Explorer 0 Win Type - Total 207 Types 154/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6de833ee-565d-4b03-8a97-6c97ee7ccd7d