Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 17:43:25 Player: iwantthegold Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (532) 532 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2276 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 35/300 Energy 72/125 System Corruption 0% Temperature Cool (94) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Trap Scanner > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Large Storage Unit ECM Suite Shield Generator Shock Rifle Pulse Rifle High-powered Shotgun Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Structural Scanner Trap Scanner > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Medium Storage Unit ECM Suite Shield Generator Shock Rifle Pulse Rifle High-powered Shotgun Mini Assault Cannon Mini Assault Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Weapon Mini Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 6 4 9 16 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 2 1 Hover . | . . . . Flight 4 | . . . 4 Utility 10 | 1 2 2 5 Device 5 | . 1 2 2 Storage 4 | 1 1 . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 3 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 4 | . 1 . 3 Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 7 | . . . 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 87 | . 88 91 85 Engine 10 | . 14 10 7 Wheel 25 | . 28 32 19 Flight 3 | . . . 8 Device 14 | . 2 15 22 Storage 11 | . 14 11 9 Ballistic Gun 10 | . 17 14 2 Ballistic Cannon 9 | . 7 4 15 Launcher 1 | . 2 3 . Naked Turns . | . . . . Heaviest Build 37 | 13 21 22 37 Greatest Support 52 | 26 26 36 52 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 7 9 10 12 Most Carried 14 | 6 10 10 14 Average Carried 9 | 2 9 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 9 Class Distribution -------------------- 90% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 727 | 260 69 219 179 Remotely . | . . . . Salvage Created 535 | . 72 303 160 Parts 39 | . 7 14 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 4 5 10 Guns 4 | . . 4 . Cannons 11 | . 1 . 10 AOE 4 | . 3 1 . Classes Destroyed 6 | . 3 3 . Worker 2 | . 1 . 1 Builder 2 | . . 2 . Recycler 1 | . . 1 . Swarmer 9 | . 3 . 6 Grunt 8 | . 1 4 3 Sentry 2 | . . 1 1 Best Kill Streak 7 | . 4 7 6 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 189 | . 12 29 148 Missed 60 | . 3 11 46 Damage Taken 1444 | . 115 248 1081 Core 633 | . 21 60 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 44 | . . 44 . Core Remaining (%) 92 | 100 91 85 . Volleys Fired 52 | . 9 15 28 Largest 2 | . 2 2 2 Hottest 96 | . 55 55 96 Shots Fired 93 | . 18 28 47 Gun 26 | . 9 17 . Cannon 60 | . 7 7 46 Launcher 7 | . 2 4 1 Special . | . . . . Kinetic 86 | . 16 24 46 Thermal . | . . . . Explosive 7 | . 2 4 1 Electromagnetic . | . . . . Robot Hit Streak 9 | . 2 5 9 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | . 8 14 19 Core Hits 32 | . 6 12 14 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1435 | . 258 487 690 Guns 235 | . 59 176 . Cannons 661 | . 31 71 559 Explosions 539 | . 168 240 131 Melee . | . . . . Ramming . | . . . . Kinetic 896 | . 90 247 559 Thermal . | . . . . Explosive 539 | . 168 240 131 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles 24 | . . . 24 Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 2 2 Impact . | . . . . Kinetic 4 | . . 2 2 Secondary . | . . . . Self-Inflicted Damage 38 | . 27 . 11 Shots 3 | . 2 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 6 5 213 Average Temperature 78 | . 3 5 88 Received Heat Transfer 405 | . 30 123 252 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 455 | . 165 342 455 Initial 144 | . . 69 144 Average 167 | . 89 211 222 Maximum Alert Level 2 | . . 1 2 Low Security (%) 66 | 100 100 40 54 Level 1 32 | . . 59 43 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 8 8 19 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 23 | . 13 8 2 Successful 12 | . 6 4 2 Failed 11 | . 7 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 10 4 . Terminals 19 | . 13 6 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Level Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1026 | 63 293 271 399 Spaces Moved 832 | 56 240 201 335 Core 8 | 2 . . 6 Treads . | . . . . Legs . | . . . . Wheels 694 | 54 240 201 199 Hover . | . . . . Flight 130 | . . . 130 Fastest Speed 31 | 50 90 86 31 Average Speed 82 | 85 90 86 75 Slowest Speed 550 | 90 90 90 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 30 19 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 73 | . 13 30 30 Melee . | . . . . Projectile 19 | . . . 19 AOE 54 | . 13 30 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1075 | 68 298 271 438 Wait 105 | . 37 33 35 Move 829 | 55 239 200 335 Hop . | . . . . Pick Up 33 | 7 6 7 13 Fast Attach 17 | 5 2 6 4 Attach 9 | 1 . 1 7 Detach . | . . . . Swap 9 | . 2 2 5 Drop 21 | . 3 7 11 Fire 52 | . 9 15 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 403 | -9/Materials | Discovered new exit (range 16) 448 | -9/Materials | Repaired Ion Engine 600 | -9/Materials | Identified exit to Materials 628 | -9/Materials | Entered another Materials area 628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -8/Materials | Core integrity fell below 50% 902 | -8/Materials | Lost 7 parts (2p4n1w) 925 | -8/Materials | Core integrity fell below 20% 1027 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00940_ Acquired 3 matter. 00995_ K-01 Serf collects debris. 00999_ S-10 Pest destroyed. 01000_ K-01 Serf collects debris. 01001_ Acquired 16 matter. 01002_ S-10 Pest knocked back. 01004_ K-01 Serf collects debris. 01005_ Destroyed Lgt. Ion Engine. 01005_ S-10 Pest destroyed. 01007_ R-06 Scavenger collects Flight Unit. 01007_ K-01 Serf collects debris. 01008_ Acquired 5 matter. 01009_ Acquired 6 matter. 01011_ R-06 Scavenger collects Lgt. Ion Engine. 01011_ K-01 Serf collects debris. 01014_ R-06 Scavenger collects Flight Unit. 01017_ Connecting with Terminal... 01018_ R-06 Scavenger destroyed. 01018_ Acquired 57 matter. 01023_ S-10 Pest destroyed. 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