Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 19:27:50 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (61) 305 Value Destroyed (2438) 2438 Prototype IDs (244) 4880 Alien Tech Used (1) 200 Bonus (4089) 4089 TOTAL SCORE: 17412 Bonus ------- Follower Combat Kills 42 Entered Garrisons 600 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -653 Cogmind --------- Core Integrity 1000/1000 Matter 270/300 Energy 323/325 System Corruption 0% Temperature Cool (4) Movement Flying (29) Location -5/Garrison Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (10) ----- Lightpack 2.0 Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Armor Integrity Analyzer Deep Network Scanner Ghost Barrier Quantum Router > --- WEAPON (3) ------- Ripper Ripper Ripper > --- INVENTORY (40) --- Light Angular Momentum Engine Light Angular Momentum Engine Antimatter Reactor Antigrav System Antigrav System Antigrav System Nuclear Pulse Thruster Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Energy Well (350) Energy Well (350) Advanced Energy Well (500) Advanced Weight Redist. System Enhanced Optical Array Enhanced Optical Array Experimental Sensor Array Advanced Targeting Computer Improved Particle Charger Nanoactuators Force Booster Force Booster Improved Propulsion Shielding Improved Medium Armor Plating Experimental Thermal Shield Authchip [Propulsion] Relay Coupler [NC] (27) Relay Coupler [Hunter] (19) Improved Trap Extractor (4/6 Dirty Bomb) Trap Reconfigurator Heart of Steel Hypervelocity Gauss Rifle KE Penetrator KE Penetrator Hypervelocity Coil Gun Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Lightpack 2.0 Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Armor Integrity Analyzer Deep Network Scanner Ghost Barrier Quantum Router > --- WEAPON ----------- Ripper Ripper Ripper > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Antimatter Reactor Antigrav System Antigrav System Antigrav System Nuclear Pulse Thruster Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Energy Well Energy Well Advanced Energy Well Advanced Weight Redist. System Enhanced Optical Array Enhanced Optical Array Experimental Sensor Array Advanced Targeting Computer Improved Particle Charger Nanoactuators Force Booster Force Booster Improved Propulsion Shielding Improved Medium Armor Plating Experimental Thermal Shield Authchip [Propulsion] Relay Coupler [NC] Relay Coupler [Hunter] Improved Trap Extractor Trap Reconfigurator Heart of Steel Hypervelocity Gauss Rifle KE Penetrator KE Penetrator Hypervelocity Coil Gun Datajack [Rating: 134] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . . . 4 . 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . Utility 8 | . . . . . 4 . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 98 | 8 . 3 3 4 5 9 11 17 16 . 10 8 1 3 . Power 13 | 1 . 2 . . . 1 2 2 2 . 1 2 . . . Engine 4 | 1 . 1 . . . . 1 . 1 . . . . . . Core 8 | . . 1 . . . 1 1 2 1 . 1 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 22 | 2 . . 2 2 2 1 1 3 5 . 2 2 . . . Treads 2 | 2 . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . Wheel 6 | . . . 2 2 . . 1 1 . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . Flight 11 | . . . . . . . . 2 5 . 2 2 . . . Utility 37 | 2 . 1 . 2 1 6 5 5 5 . 4 3 . 3 . Device 15 | 1 . 1 . 1 . 1 2 2 3 . 2 2 . . . Storage 4 | 1 . . . . . . 1 1 . . 1 . . . . Processor 4 | . . . . 1 . . 1 . 2 . . . . . . Hackware 8 | . . . . . . 5 . . . . . . . 3 . Protection 6 | . . . . . 1 . 1 2 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 3 . . 1 . 2 1 3 7 4 . 3 1 1 . . Energy Gun 10 | 1 . . 1 . 1 1 1 4 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . . 1 . . 2 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 6 | . . . . . . . 2 . . . 3 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . 1 . . . Unidentified Prototypes 4 | . . 1 . 1 . . . . 1 1 . . . . . Parts Lost 32 | . . . . 1 4 5 1 11 1 4 . 5 . . . Power 6 | . . . . . 1 1 . 2 . 1 . 1 . . . Propulsion 7 | . . . . 1 2 1 . . . 1 . 2 . . . Utility 12 | . . . . . 1 . 1 6 1 1 . 2 . . . Weapon 7 | . . . . . . 3 . 3 . 1 . . . . . Highest Loss Streak 7 | . . . . 1 3 3 1 7 1 4 . 4 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 4 5 7 7 6 5 5 11 15 16 25 31 35 38 37 36 Power . | . 1 1 . . . . . . . . . 2 3 3 3 Propulsion 2 | 1 2 2 1 1 1 1 1 4 2 3 3 4 3 4 4 Utility 7 | . 1 3 4 4 3 4 8 8 10 15 19 21 25 24 23 Weapon 1 | . 1 1 . . . . . . 3 6 6 5 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 58 | . . 1 2 2 . . . 6 4 . 11 1 2 . 29 Power 5 | . . 1 . . . . . 1 . . . . . . 3 Propulsion 7 | . . . . . . . . 1 . . 2 . . . 4 Utility 33 | . . . 2 2 . . . 4 3 . 3 1 1 . 17 Weapon 11 | . . . . . . . . . 1 . 5 . 1 . 4 Tool/Special 2 | . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 82 | . 100 99 96 83 63 72 68 68 74 76 81 85 87 83 88 Engine 6 | . 14 14 14 14 6 . . 1 2 2 . . . . . Core 2 | . . . . . . 4 2 5 3 3 6 5 . . . Treads 8 | . 28 28 21 . . . . . . . . . . . . Wheel 4 | . . . 6 26 12 . 6 6 . . . . . . . Flight 5 | . . . . . . . . . 25 24 25 24 25 22 22 Device 11 | . 14 13 14 3 7 7 12 12 13 16 13 11 12 11 11 Storage 9 | . 14 14 14 14 9 9 7 7 6 6 6 6 6 5 5 Processor 6 | . . . . 10 9 9 10 9 9 12 12 12 12 11 11 Hackware 3 | . . . . . . 18 14 1 . . . . . 9 16 Protection 2 | . . . . . 6 . 6 9 . . 3 5 6 2 . Energy Gun 2 | . . . 2 14 6 8 . 4 . . . . . . . Ballistic Gun 10 | . 28 28 22 . 1 2 . 3 6 2 . . . . . Slashing Weapon 2 | . . . . . . . 3 2 . . 9 17 18 16 16 Peak Build Rating 134 | 7 7 15 26 34 42 35 54 55 96 96 105 110 111 134 134 Average Rating 39 | 5 7 8 12 28 35 29 46 47 79 86 95 107 110 128 134 On Entrance 55 | . 7 7 9 26 30 32 27 54 51 96 84 105 110 111 134 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 102 | 11 11 13 19 19 29 13 88 102 25 25 24 33 33 33 31 Greatest Support 40 | 40 40 40 40 20 24 24 28 28 27 25 24 33 33 33 33 Greatest Overweight (x) 3 | . . . . 1 2 1 3 3 1 . 1 . . . . Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 8 8 20 40 40 40 40 40 40 40 40 Average Capacity 17 | 7 8 8 8 8 8 8 18 21 40 40 40 40 40 40 40 Most Carried 40 | 6 6 8 8 8 8 8 20 20 29 31 40 40 40 40 38 Average Carried 14 | 4 5 7 7 7 7 7 15 18 17 26 32 37 39 38 38 Final Capacity 40 | 8 8 8 8 8 8 8 20 40 40 40 40 40 40 40 40 Final Carried 40 | 5 6 8 8 8 6 7 20 9 27 31 38 40 40 38 38 Class Distribution -------------------- 54% | Mutant 18% | Hauler-Sprinter 10% | Scavenger-Mutant 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Gladiator | -7/Garrison Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Matter Collected 1750 | 309 11 75 . 80 57 35 173 268 153 17 450 106 16 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2619 | 139 45 94 . 346 321 127 218 554 94 13 290 356 22 . . Parts 125 | 9 4 7 . 13 13 4 9 31 2 . 18 11 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 11 . 3 . . Prevented 3 | . . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 52 | . 3 2 . 14 6 3 3 11 3 . 1 4 2 . . Melee 15 | . . . . . . . 3 5 1 . . 4 2 . . Guns 34 | . 3 2 . 14 6 3 . 6 . . . . . . . Classes Destroyed 13 | 2 1 1 . 2 3 . 1 . . . 2 . 1 . . Worker 2 | . . . . . 1 . . . 1 . . . . . . Tunneler 4 | 3 . . . . . . . . 1 . . . . . . Recycler 3 | 1 . . . . 1 . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . 2 . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 18 | . 3 . . 4 4 . . 3 3 . 1 . . . . Grunt 16 | . . 2 . 2 . 3 2 7 . . . . . . . Brawler 2 | . . . . . . . 1 1 . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . Ranger 3 | . . . . . . . . . . . 3 . . . . Decomposer 2 | . . . . . . . . . . 1 1 . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . Best Kill Streak 5 | 1 2 2 . 4 5 2 4 2 2 . 1 1 2 . . Combat Bots Only 4 | . 2 2 . 4 4 2 3 2 2 . 1 1 2 . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 710 | . 22 10 . 22 161 63 24 243 93 36 8 19 9 . . Missed 256 | . 5 4 . 8 59 18 7 63 57 17 7 5 6 . . Hits 454 | . 17 6 . 14 102 45 17 180 36 19 1 14 3 . . Melee 7 | . . . . . . . 2 5 . . . . . . . Projectile 447 | . 17 6 . 14 102 45 15 175 36 19 1 14 3 . . Critical Strikes 10 | . . . . . 1 2 2 5 . . . . . . . Damage Taken 6181 | . 131 83 . 167 725 656 284 2685 447 283 12 661 47 . . Core 1256 | . 20 33 . 26 184 213 32 256 98 77 12 288 17 . . Absorbed by Shields 214 | . . . . . . . . 214 . . . . . . . Redirected to Shielding 64 | . . . . . . . . . . . . 64 . . . Ignored by Resistances 169 | . . . . . 169 . . . . . . . . . . Core Remaining (%) 59 | 100 . . . 68 . 27 . 58 . . . . 42 . . Volleys Fired 131 | 18 13 9 . . 2 30 1 54 4 . . . . . . Largest 2 | 2 2 2 . . 2 2 1 2 2 . . . . . . Hottest 130 | 40 40 40 . . 85 130 65 130 80 . . . . . . Shots Fired 303 | 31 26 18 . 45 33 40 1 104 5 . . . . . . Gun 303 | 31 26 18 . 45 33 40 1 104 5 . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 165 | 31 26 18 . . 2 8 . 76 4 . . . . . . Thermal 138 | . . . . 45 31 32 1 28 1 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 5 3 11 . 7 10 8 4 22 4 . . . . . . Robot Miss Streak 6 | 4 3 2 . 6 2 3 . 2 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Autonomous 75 | . . . . 45 30 . . . . . . . . . . Shots Hit Robots 289 | 18 15 14 . 27 27 21 8 98 16 1 10 31 2 1 . Core Hits 117 | 9 4 6 . 16 10 10 5 31 2 1 5 17 1 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 1 . . . . . . Critical Strikes 17 | . . . . . 1 1 . 5 2 . . 8 . . . Burn 2 | . . . . . 1 1 . . . . . . . . . Destroy 2 | . . . . . . . . 2 . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . Sever 11 | . . . . . . . . 3 . . . 8 . . . Melee Attacks 149 | . . . . . . . 12 30 21 4 14 62 4 2 . Impact 30 | . . . . . . . . . 21 4 5 . . . . Slashing 111 | . . . . . . . 12 23 . . 9 61 4 2 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 1 . 1 1 7 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . 1 9 2 . . Damage Inflicted 6907 | 144 122 120 . 840 714 290 351 1607 718 161 642 1085 76 37 . Guns 3236 | 144 122 120 . 840 690 290 17 926 87 . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 3632 | . . . . . . . 326 681 624 161 642 1085 76 37 . Ramming 39 | . . . . . 24 . 8 . 7 . . . . . . Kinetic 1110 | 144 122 120 . . 14 24 . 611 75 . . . . . . Thermal 2126 | . . . . 840 676 266 17 315 12 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 865 | . . . . . . . . . 624 161 80 . . . . Slashing 2767 | . . . . . . . 326 681 . . 562 1085 76 37 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 4 4 2 2 2 2 2 . . Average Corruption 2 | . . . . . 2 2 4 4 2 2 2 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 47 | . . . . . 1 3 4 21 2 2 8 3 3 . . Message Errors 14 | . . . . . . 1 1 6 . 2 2 1 1 . . Matter Fused 15 | . . . . . . 2 1 4 . . 5 2 1 . . Heat Flow Errors 4 | . . . . . 1 . . 2 . . . . 1 . . Energy Discharges 2 | . . . . . . . 1 1 . . . . . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . 1 2 . . 1 . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 310 | . . . . . . . . 46 166 . 86 . 12 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 310 | . . . . . . . . 46 166 . 86 . 12 . . Knockbacks 3 | . . . . . . . . . 2 . 1 . . . . Impact 3 | . . . . . . . . . 2 . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . 11 . 4 . 3 . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 8 | . . . . . 5 . 1 . 2 . . . . . . Targets Rammed 8 | . . . . . 5 . 1 . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 357 | . . 9 . . 201 152 45 357 38 . . . 268 . . Average Temperature 99 | . . 9 . . 109 43 19 113 19 . . . 156 . . Received Heat Transfer 2130 | . . 51 . 6 27 378 171 1398 99 . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 3 . 1 . . . . Combat Hostiles 3 | . . . . . . . . . 2 . 1 . . . . Parts Fried 2 | . . . . . . . . . 1 . 1 . . . . Impact Corruptions 8 | . . . . . . . . . 7 . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 2 . . . . . . . . . Heat Transferred 3540 | . . . . 1036 962 740 37 740 25 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Maximum Alert Level 1 | . . . . . . 1 . 1 1 . . . . 1 . Low Security (%) 82 | 100 100 100 . 100 100 47 100 38 95 . . . . . 100 Level 1 17 | . . . . . . 52 . 61 4 . . . . 100 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 395 | 5 60 40 . 178 158 238 116 395 201 . . . . 244 163 Initial 228 | . . 11 . . 40 98 116 . 201 . . . . 228 163 Average 99 | . 20 2 . 104 91 195 47 235 159 . . . . 231 163 Influence Increases 2141 | 20 70 50 . 237 292 175 156 555 185 45 25 20 145 166 . Destroy 0b10 Robot/C 860 | . 60 40 . 180 120 60 60 240 60 . 20 20 . . . Destroy 0b10 Robot/NC 70 | 20 . . . . 15 . 5 5 10 . 5 . 10 . . Destroy Leader 122 | . 10 10 . 30 32 . 10 20 10 . . . . . . Allied During Kill 19 | . . . . 12 6 . . 1 . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . Successful Hack 63 | . . . . . 8 . 5 14 20 . . . . 16 . Disable Machine 30 | . . . . . . . . . 30 . . . . . . Anti-Garrison Action 150 | . . . . . . 100 . 50 . . . . . . . Destroy Structure 22 | . . . . 15 6 . 1 . . . . . . . . Advance Influence 150 | . . . . . . . . . . . . . . 150 . Lose Combat Pursuer 645 | . . . . . 105 15 75 225 45 45 . . 135 . . Influence Decreases 1978 | 20 40 80 . 132 245 104 379 170 418 137 85 20 20 57 71 Entered New Map 616 | . . 19 . . 65 54 107 . 184 57 12 . . 47 71 Time Decay 1000 | 20 40 61 . 120 120 . 262 . 214 40 73 20 20 10 . Lost Part 270 | . . . . 10 40 50 10 110 10 40 . . . . . Lost Ally 92 | . . . . 2 20 . . 60 10 . . . . . . Squads Dispatched 10 | . 2 . . . 1 . 1 . 6 . . . . . . Investigation 7 | . 1 . . . . . 1 . 5 . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Distress Signals 4 | . 1 . . 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 147 | . 4 2 . 16 27 9 8 38 14 6 8 4 10 1 . Peak Tracking Total 13 | . 3 2 . 4 13 4 3 7 7 6 3 3 8 1 . Tactical Retreats 18 | . . . . . 3 1 3 6 2 1 . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Traps Triggered 7 | . 1 . . . . . 1 5 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . Traps Reconfigurated 7 | . . . . . . . . 2 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Most Traps Carried 4 | . . . . . . . . . . . 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Machines Disabled 5 | . . . . . . 2 . 1 2 . . . . . . Max in Single Turn 1 | . . . . . . 1 . 1 1 . . . . . . Garrison Relay 3 | . . . . . . 2 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Machines Accessed 39 | . 2 1 2 1 5 . 4 1 14 1 1 4 . 3 . Terminals 17 | . 2 . . 1 4 . . 1 7 . . . . 2 . Fabricators 2 | . . . . . . . 1 . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . 4 . . . . . . Scanalyzers 3 | . . . . . . . 1 . 2 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 . Total Hacks 110 | . 3 1 2 2 11 . 13 4 33 1 1 31 . 8 . Successful 74 | . . 1 2 1 5 . 8 1 19 1 1 31 . 4 . Failed 36 | . 3 . . 1 6 . 5 3 14 . . . . 4 . Catastrophic 7 | . . . . 1 1 . . . 3 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 2 . 1 . 10 . 5 . 6 . . . . 4 . Terminals 41 | . 3 . . 2 10 . . 4 15 . . . . 7 . Fabricators 3 | . . . . . . . 1 . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . 2 . 9 . . . . . . Scanalyzers 12 | . . . . . . . 5 . 7 . . . . . . Garrison Access 7 | . . . . . 1 . 5 . . . . . . 1 . Terminal Hacks 48 | . . 1 2 1 1 . . 1 6 1 1 31 . 3 . Record 12 | . . . 1 . . . . . . . . 11 . . . Part Schematic 14 | . . . . . . . . . 1 . . 13 . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 3 | . . 1 . . . . . . . 1 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . 1 . Zone Layout 5 | . . . . 1 1 . . . 2 . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 1 . 4 . . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . . Retrieve Components 3 | . . . . . . . 1 . 2 . . . . . . Scanalyzer 11 | . . . . . . . 5 . 6 . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Retrieve Study 7 | . . . . . . . 1 . 6 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . . . . 1 . Unauthorized Hacks 6 | . . . . . 3 . 1 . 2 . . . . . . Terminals 4 | . . . . . 3 . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . Skim 3 | . . . . . 3 . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . 1 . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 1 5 . 3 . 9 . . . . 1 . Full Trace Events 5 | . . . . . . . 1 . 4 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . 1 . . 13 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 1 . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked 4 | . . . . . . . . 3 . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . 3 . . . 1 . . . Robot Hacks Applied 4 | . . . . . . . . 3 . . . 1 . . . parse_system 1 | . . . . . . . . . . . . 1 . . . overwrite_iff 3 | . . . . . . . . 3 . . . . . . . Relay Couplers Released 11 | . . . . . . 7 . 4 . . . . . . . Machine Destruction 11 | . . . . . . 7 . 4 . . . . . . . Attached 5 | . . . . . . 5 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Total Allies 10 | . . 3 . . . . 3 3 1 . . . . . . Largest Group 3 | . . 3 3 3 1 . 3 1 1 . . . . . . Highest-Rated Group 48 | . . 40 40 40 9 . 48 29 10 . . . . . . Highest-Rated Ally 29 | . . 16 16 16 9 . 16 29 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . 21 . . . 8 . . . . . . . Total Damage 223 | . . . . 134 . . . 89 . . . . . . . Kills 3 | . . . . 2 . . . 1 . . . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 3922 | 8 195 1155 532 78 1 . 401 746 188 88 379 49 67 34 1 Sensors 228 | . . . . 1 1 . 53 . 173 . . . . . . Terrain 633 | . . . . . . . . . 15 88 379 49 67 34 1 Seismic 3061 | 8 195 1155 532 77 . . 348 746 . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . 154 . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Turns Passed 5791 | 218 195 1159 532 315 241 466 651 801 441 88 379 203 67 34 1 Spaces Moved 5457 | 110 93 686 354 351 249 329 446 382 845 244 889 199 198 80 2 Core 19 | 19 . . . . . . . . . . . . . . . Treads 1120 | 91 93 686 250 . . . . . . . . . . . . Legs 131 | . . . . . . 131 . . . . . . . . . Wheels 1350 | . . . 104 351 177 . 410 308 . . . . . . . Hover 306 | . . . . . 72 198 36 . . . . . . . . Flight 2531 | . . . . . . . . 74 845 244 889 199 198 80 2 Fastest Speed 26 | 50 160 160 80 80 77 77 80 32 26 27 27 27 29 29 29 Average Speed 81 | 141 160 160 136 81 85 94 124 115 35 27 27 27 29 29 29 Slowest Speed 190 | 160 160 160 160 95 110 190 145 145 103 30 103 29 29 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 2 . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 7 20 97 68 62 23 37 11 34 20 48 77 81 48 4 2 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 31 | . . . 1 . . . . . . . . 30 . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 1 1 . . Scrap Searched 5 | . . 1 . 1 . . . . . 1 1 . 1 . . Spaces Dug 2 | . . . . . . . 1 . . 1 . . . . . Terrain Destroyed 23 | . . . . 15 6 . 1 . . 1 . . . . . Melee 2 | . . . . . . . 1 . . 1 . . . . . Projectile 21 | . . . . 15 6 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Total 6469 | 148 119 734 405 381 272 442 520 612 943 257 1013 329 205 87 2 Wait 369 | . 13 29 36 20 6 65 11 51 12 . 61 63 . 2 . Move 5439 | 109 92 684 353 350 249 328 446 381 841 243 886 198 197 80 2 Hop 3 | . . . . . . . . . 2 . 1 . . . . Pick Up 155 | 12 1 4 5 2 3 3 21 19 37 7 29 10 2 . . Fast Attach 16 | 1 . 2 . 2 1 6 1 2 . . . . 1 . . Attach 73 | 7 . . 1 . 5 4 9 20 12 3 5 5 . 2 . Detach 7 | . . . . . . 2 1 3 . . 1 . . . . Swap 30 | . . 2 2 3 . 1 2 . 7 . 7 5 . 1 . Drop 69 | 1 . 4 8 4 1 3 7 19 5 . 11 3 3 . . Fire 131 | 18 13 9 . . 2 30 1 54 4 . . . . . . Melee 127 | . . . . . . . 12 30 21 4 11 45 2 2 . Ram 8 | . . . . . 5 . 1 . 2 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . 8 33 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 4 exits: *Fac / [*Sto] / Low / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Met 8R-AWN 414 | -10/Materials | Entered Mines 415 | -10/Mines | Followed 8R-AWN into the Mines 431 | -10/Mines | Discovered new exit (range 5) 480 | -10/Mines | Discovered new exit (range 5) 530 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 534 | -10/Mines | Found Prototype Device 681 | -10/Mines | Found a hidden stash of uninstalled traps 818 | -10/Mines | Found the Drone Emporium 827 | -10/Mines | Found Prototype Device 827 | -10/Mines | Identified Sensor Drone Bay 1001 | -10/Mines | Learned Materials interactive machine intel 1239 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1295 | -10/Mines | Discovered new exit (range 9) 1314 | -10/Mines | Discovered new exit (range 7) 1573 | -10/Mines | Entered Exiles 1573 | -10/Exiles | Accompanied by 3 allies 1612 | -10/Exiles | Welcomed by 8R-AWN 1637 | -10/Exiles | Met EX-HEX 1745 | -10/Exiles | Met EX-DEC 1770 | -10/Exiles | Learned location of Zion (-7) 1906 | -10/Exiles | Met EX-BIN 1928 | -10/Exiles | Aligned with FarCom system 1930 | -10/Exiles | Given EX-Vault access code 1967 | -10/Exiles | Opened EX-Vault 1981 | -10/Exiles | Found Trap Reconfigurator 1985 | -10/Exiles | Found AWS/Thermal 1993 | -10/Exiles | Found Lightpack 2.0 2010 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2059 | -10/Exiles | Discovered new exit (range 14) 2105 | -10/Exiles | Stole three prototypes: AWS/Thermal, Lightpack 2.0, Trap Reconfigurator 2105 | -10/Exiles | Entered Mines 2105 | -9/Mines | Accompanied by 3 allies 2120 | -9/Mines | Met a Derelict bent on vengeance 2139 | -9/Mines | Assembled infested the area 2180 | -9/Mines | Identified Exp. Sensor Array 2228 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2241 | -9/Mines | Discovered new exit (range 9) 2257 | -9/Mines | Discovered new exit (range 15) 2420 | -9/Mines | Entered Materials 2420 | -8/Materials | Accompanied by 1 ally 2420 | -8/Materials | Evolved 4 slots: Utility x4 2421 | -8/Materials | Loaded intel: 19 interactive machine locations 2572 | -8/Materials | AWS/Thermal suddenly broke down 2623 | -8/Materials | Lost 3 parts (1p2n) 2661 | -8/Materials | Identified exit to Garrison 2661 | -8/Materials | Entered Garrison 2685 | -8/Garrison | Garrison Relay disabled 2729 | -8/Garrison | Installed Relay Interface Framework 2769 | -8/Garrison | Triggered checkpoint 2839 | -8/Garrison | Core integrity fell below 50% 2884 | -8/Garrison | Garrison Relay disabled 3079 | -8/Garrison | Triggered checkpoint 3085 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Discovered new exit (range 10) 3126 | -8/Garrison | Lost 3 parts (1p1n1w) 3127 | -8/Garrison | Entered Factory 3127 | -7/Factory | Evolved 2 slots: Utility x2 3128 | -7/Factory | Identified exit to Lower Caves 3129 | -7/Factory | FarCom data flow suspended 3282 | -7/Factory | Discovered new exit (range 15) 3290 | -7/Factory | Discovered new exit (range 15) 3778 | -7/Factory | Identified exit to Garrison 3778 | -7/Factory | Entered Garrison 3818 | -7/Garrison | Triggered checkpoint 3858 | -7/Garrison | Garrison Relay disabled 3860 | -7/Garrison | Build established: Gladiator 3936 | -7/Garrison | Triggered checkpoint 4016 | -7/Garrison | Lost 3 allies 4474 | -7/Garrison | Triggered checkpoint 4555 | -7/Garrison | Lost 7 parts (1p4u2w) 4576 | -7/Garrison | Discovered new exit (range 10) 4579 | -7/Garrison | Entered Factory 4579 | -6/Factory | Evolved 2 slots: Propulsion x2 4788 | -6/Factory | Discovered new exit (range 14) 4796 | -6/Factory | Found Launcher Loader 4896 | -6/Factory | Discovered new exit (range 9) 4918 | -6/Factory | Identified exit to Lower Caves 5020 | -6/Factory | Entered Lower Caves 5042 | -6/Lower Caves | Spotted B-75 Beast 5075 | -6/Lower Caves | Discovered new exit (range 14) 5086 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 5089 | -6/Lower Caves | Found Alien Artifact 5090 | -6/Lower Caves | Identified Core Expander 5090 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 5108 | -6/Lower Caves | Entered another Lower Caves area 5110 | -6/Lower Caves | Encountered a Master Thief 5121 | -6/Lower Caves | Activated DRS Beacon 5129 | -6/Lower Caves | Encountered a Master Thief 5142 | -6/Lower Caves | Learned Factory stockpile data 5148 | -6/Lower Caves | Discovered new exit (range 11) 5148 | -6/Lower Caves | Learned Factory interactive machine intel 5187 | -6/Lower Caves | Build established: Hauler-Sprinter 5312 | -6/Lower Caves | Found Prototype Device 5353 | -6/Lower Caves | Encountered a Warlord checkpoint 5374 | -6/Lower Caves | Discovered new exit (range 13) 5443 | -6/Lower Caves | Murdered 3 allies 5487 | -6/Lower Caves | Entered Data Miner 5487 | -6/Data Miner | Discovered new exit (range 6) 5497 | -6/Data Miner | Met Data Miner 5501 | -6/Data Miner | Learned location of Section 7 (-3) 5501 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5506 | -6/Data Miner | Received God Mode back door access code from Data Miner 5521 | -6/Data Miner | Destroyed Data Miner 5523 | -6/Data Miner | Interfaced with the Data Conduit 5523 | -6/Data Miner | Found Deep Network Scanner 5525 | -6/Data Miner | Found Quantum Router 5526 | -6/Data Miner | Found Ghost Barrier 5654 | -6/Data Miner | Core integrity fell below 50% 5673 | -6/Data Miner | Found Exp. Thermal Shield 5682 | -6/Data Miner | Lost 4 parts (1p1n2u) 5690 | -6/Data Miner | Entered Proximity Caves 5701 | -5/Proximity Caves | Found DCF Scrap (16 items) 5739 | -5/Proximity Caves | Spotter reported a threat 5754 | -5/Proximity Caves | Discovered new exit (range 8) 5757 | -5/Proximity Caves | Entered Factory 5757 | -5/Factory | Evolved 2 slots: Utility x2 5759 | -5/Factory | Loaded intel: 260 machine locations 5760 | -5/Factory | Loaded intel: 54 interactive machine locations 5791 | -5/Factory | Identified exit to Garrison 5791 | -5/Factory | Entered Garrison 5792 | -5/Garrison | Loaded intel: 30 machine locations 5792 | -5/Garrison | Self-destructed Last Messages --------------- UBSYNN75QT: Hyp. Coil Gun JTR2UV98FP: Adv. Shield Generator LWF4OH6DBJ: Imp. Field Recycling Unit HZT23VJP9U: Actuator Array KPOQ0RA6JT: Recoil Stabilizer Downloaded coordinate data. >>Layout(Zone) Retrieving Zone 7M layout... Downloaded map data. 05782_ Detecting nearby Garrison Access. 05783_ ALERT: All DSF locations entering lockdown mode. 05784_ K-01 Serf cleans the Recycling Unit. 05791_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05791_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Loading Garrison machine intel (x30)... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????"?????????????????????????????????????????? | | ?????"?????????????????????????????????????????? | | ?????"?????????????????????????????????????????? | | ?????"?????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????# #############?????????????????? | | ??????????????# #?????????????????? | | ??????????????# @ #?????????????????? | | ?????????????????######### #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????#####?????????????????? | | ???????????????????????????????????????????????? | | ???????????"???????????????????????????????????? | | ???????????"???????????????????????????????????? | | ???????????"???????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????"??????????????????????????????????????? | | ????????"??????????????????????????????????????? | | ????????"??????????????????????????????????????? | | ????????"??????????????????????????????????????? | | ????????"??????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 20 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 74 Launcher Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 2 Force Boost 20 Offensive Hacking 25 Defensive Hacking 45 Relay Coupler Types 3 Relay Coupler Value 82 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Gravmag Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Greatsword | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Hvy. Flail | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed WaveSlugShearcannon Manual? 0 Play Time 01:05:22 Cumulative 484.2 hours Start 2025.11.09 @ 00:56:18 End 2025.11.09 @ 19:27:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 632 Rogue 632 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 956bce84-e5a5-447a-824e-70d0689290a6