Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 17:15:49 Player: Calliope Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1563) 1563 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3653 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Wheel Wheel Improved Heat Sink Structural Scanner Visual Processing Unit Transport Network Coupler Core Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Decoy Drone Bay (6/16) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Spread Laser Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Improved Heat Sink Improved Heat Sink Structural Scanner Visual Processing Unit Transport Network Coupler Salvage Targeting Computer Core Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Spread Laser Particle Cannon Heavy Assault Rifle [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 61 | 7 16 18 4 16 Power 6 | 1 1 2 1 1 Engine 4 | 1 1 1 1 . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 20 | 2 3 9 . 6 Treads 10 | . 2 5 . 3 Leg . | . . . . . Wheel 10 | 2 1 4 . 3 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 3 2 . 4 Device 5 | 1 1 1 . 2 Storage 3 | 1 2 . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 9 5 3 5 Energy Gun 13 | 2 7 1 1 2 Energy Cannon 6 | . 2 1 1 2 Ballistic Gun 2 | . . . 1 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 3 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . 2 10 . 13 Power 3 | . . 1 . 2 Propulsion 10 | . 2 4 . 4 Utility 2 | . . 1 . 1 Weapon 10 | . . 4 . 6 Highest Loss Streak 13 | . 2 8 . 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 83 100 81 Engine 8 | . 14 8 . 6 Core 3 | . . 2 10 . Treads 17 | . 10 19 33 2 Wheel 11 | . 17 9 . 21 Device 8 | . 14 9 . 5 Storage 11 | . 14 11 11 9 Processor 4 | . . . 11 11 Energy Gun 16 | . 22 19 11 6 Energy Cannon 9 | . 4 1 21 8 Ballistic Gun 1 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 113 | 15 94 95 100 113 Greatest Support 60 | 26 40 60 60 60 Greatest Overweight (x) 9 | . 9 9 1 6 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 7 18 25 25 25 Most Carried 25 | 7 17 25 25 25 Average Carried 17 | 5 13 18 21 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 17 19 25 16 Class Distribution -------------------- 54% | Mutant 25% | Skirmisher 10% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 816 | 270 142 174 40 190 Remotely . | . . . . . Salvage Created 1799 | 51 628 525 189 406 Parts 103 | 6 33 35 12 17 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | . 12 11 3 9 Guns 23 | . 9 9 . 5 Cannons 10 | . 2 1 3 4 AOE 2 | . 1 1 . . Classes Destroyed 10 | 1 6 3 . . Worker 7 | . 1 5 1 . Builder 2 | . 1 1 . . Tunneler 4 | 3 . . 1 . Hauler 2 | . 2 . . . Operator 2 | . 1 1 . . Watcher 2 | . 1 1 . . Grunt 29 | . 12 8 1 8 Brawler 1 | . . 1 . . Duelist 2 | . . 1 1 . Sentry 3 | . . 1 1 1 Best Kill Streak 9 | 2 2 9 2 3 Combat Bots Only 3 | . 2 3 2 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 229 | . 54 57 7 111 Missed 42 | . 8 15 2 17 Damage Taken 3268 | . 656 765 58 1789 Core 918 | . 169 196 . 553 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 32 . 51 . Volleys Fired 129 | 10 50 35 7 27 Largest 3 | 2 2 2 3 3 Hottest 201 | 100 136 130 201 198 Shots Fired 278 | 20 100 66 21 71 Gun 211 | 20 78 62 7 44 Cannon 65 | . 22 2 14 27 Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 30 | . . . . 30 Thermal 202 | 20 56 64 21 41 Explosive 2 | . . 2 . . Electromagnetic 44 | . 44 . . . Robot Hit Streak 20 | 14 13 14 8 20 Robot Miss Streak 6 | 4 6 6 5 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 209 | 14 81 53 13 48 Core Hits 156 | 4 42 62 10 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 4 . . Burn 6 | . 2 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3814 | 174 1316 1270 197 857 Guns 2503 | 174 1007 778 74 470 Cannons 817 | . 266 42 123 386 Explosions 493 | . 43 450 . . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 251 | . . . . 251 Thermal 2460 | 174 664 820 197 605 Explosive 450 | . . 450 . . Electromagnetic 652 | . 652 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 98 | . 4 92 2 . Projectiles 6 | . 4 . 2 . Explosions 92 | . . 92 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 198 | . 31 167 . . Shots 5 | . 2 3 . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | 117 363 188 276 306 Average Temperature 97 | 43 109 43 132 122 Received Heat Transfer 1446 | . 333 261 24 828 Effects 5 | . 3 . 1 1 Energy Bleed 2 | . 1 . 1 . Interference 3 | . 2 . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 3 4 1 1 Heat Transferred 5001 | 518 1378 1793 317 995 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 226 | 15 226 157 67 166 Initial 12 | . 9 . 12 . Average 50 | 5 73 55 21 54 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 89 100 100 100 Level 1 3 | . 10 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 1 . 5 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 22 14 4 15 Peak Tracking Total 6 | . 3 3 2 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 2 1 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 1 1 2 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 9 2 1 5 Successful 8 | . 4 1 1 2 Failed 9 | . 5 1 . 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 16 | . 9 2 . 5 Terminals 16 | . 9 2 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 1 1 1 Open Door 1 | . . . 1 . Unreport Threat 5 | . 3 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . . 1 RETURN 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches 16 | . . . . 16 Drone Recoveries 6 | . . . . 6 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3063 | 140 1186 526 851 360 Spaces Moved 1276 | 96 571 158 315 136 Core 2 | 2 . . . . Treads 550 | . 126 98 315 11 Legs . | . . . . . Wheels 724 | 94 445 60 . 125 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 125 240 115 Average Speed 175 | 88 150 217 240 139 Slowest Speed 320 | 90 320 320 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 81 13 54 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 38 | . 6 32 . . Melee . | . . . . . Projectile . | . . . . . AOE 38 | . 6 32 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1836 | 127 798 276 397 238 Wait 286 | 7 130 43 57 49 Move 1272 | 95 570 157 314 136 Hop . | . . . . . Pick Up 51 | 8 18 13 10 2 Fast Attach 20 | 6 4 5 1 4 Attach 25 | 1 2 9 2 11 Detach 8 | . 1 3 1 3 Swap 16 | . 10 4 1 1 Drop 28 | . 13 7 4 4 Fire 129 | 10 50 35 7 27 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 10) 896 | -10/Materials | Core integrity fell below 50% 928 | -10/Materials | Discovered new exit (range 16) 1302 | -10/Materials | Discovered new exit (range 8) 1327 | -10/Materials | Entered another Materials area 1327 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1696 | -9/Materials | Discovered new exit (range 10) 1829 | -9/Materials | Lost 8 parts (3n1u4w) 1853 | -9/Materials | Entered Mines 1879 | -9/Mines | Met a Derelict bent on vengeance 1900 | -9/Mines | Found the Drone Emporium 1913 | -9/Mines | Found Prototype Device 2160 | -9/Mines | Build established: Skirmisher 2307 | -9/Mines | Learned location of Recycling (-9) 2366 | -9/Mines | Learned location of Storage (-9) 2597 | -9/Mines | Discovered new exit (range 8) 2624 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2704 | -9/Mines | Entered Materials 2704 | -8/Materials | Evolved 2 slots: Utility x2 2705 | -8/Materials | Identified exit to Factory 2837 | -8/Materials | Identified Decoy Drone Bay 2901 | -8/Materials | Lost 10 allies 2902 | -8/Materials | Garrison activated, responded to threat 3041 | -8/Materials | Core integrity fell below 50% 3054 | -8/Materials | Core integrity fell below 20% 3064 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Leg. 03040_ Knocked back. 03041_ Com. Wheel destroyed. 03041_ Critical hit (Burn: +37). 03041_ Slammed into G-47 Trooper. 03045_ Critical hit (Burn: +37). 03047_ Particle Gun destroyed. 03047_ Neutrino Reactor explodes. 03047_ G-47 Trooper destroyed. 03047_ U-05 Engineer shuts down. 03047_ Door malfunctions. 03050_ U-05 Engineer lays Concrete. 03051_ Critical hit (Burn: +37). 03053_ U-05 Engineer lays Concrete. 03057_ Salvage Targeting Computer destroyed. 03057_ Critical hit (Blast). 03058_ U-05 Engineer lays Concrete. 03061_ G-47 Trooper IFF system glitched. 03061_ U-05 Engineer lays Concrete. 03064_ Lgt. Treads destroyed. 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""" #??????? | | ?????????????????????????????????# ?? #??????? | | ?????????????????????????????????????? #??????? | | ?????????????????????????????????????"" ???????? | | ??????????????????????????????????????" ???????? | | ??????????????????????????????????????" ???????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepGuidedDerivative Manual? 0 Play Time 00:26:55 Cumulative 23.1 hours Start 2024.04.26 @ 16:50:32 End 2024.04.26 @ 17:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 38 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 812b700c-ab0e-45a4-92a3-689b4eeae3c8