Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.03 @ 21:11:34 Player: UnifiBg Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (122) 610 Value Destroyed (3877) 3877 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 9834 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 748 Met Data Miner 300 Friendly Fire -114 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Titanium Leg Wheel Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Layered Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Minigun Enhanced Autogun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Cooling System Compact Battery Advanced Visual Processing Unit Reaction Control System Heavy Assault Rifle Heavy Assault Rifle Autogun Gauss Rifle Heavy Rocket Launcher Shock Maul Heavy Pick Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Gravity Neutralizer Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . 4 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . 1 . . . . Utility 3 | . . . 2 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 112 | 8 10 11 34 8 5 17 6 3 . 10 Power 16 | 1 3 1 5 1 . 3 . 1 . 1 Engine 14 | 1 3 1 5 1 . 3 . . . . Core 1 | . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 37 | 3 1 4 11 4 2 6 3 1 . 2 Treads 15 | . . 2 5 4 2 . 2 . . . Leg 1 | . . . . . . 1 . . . . Wheel 21 | 3 1 2 6 . . 5 1 1 . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 2 2 2 12 . 2 5 3 . . 2 Device 6 | 1 . . 1 . . 3 1 . . . Storage 8 | 1 2 1 1 . . . 2 . . 1 Processor 4 | . . . 4 . . . . . . . Hackware . | . . . . . . . . . . . Protection 12 | . . 1 6 . 2 2 . . . 1 Artifact . | . . . . . . . . . . . Weapon 29 | 2 4 4 6 3 1 3 . 1 . 5 Energy Gun 3 | 2 1 . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . 1 Ballistic Gun 14 | . 3 1 3 2 . 1 . 1 . 3 Ballistic Cannon 3 | . . 1 . . 1 1 . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . Slashing Weapon 4 | . . 1 2 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . 1 . . . . Parts Lost 57 | . 1 5 13 1 1 2 10 1 . 23 Power 7 | . . 1 2 . . . 1 . . 3 Propulsion 21 | . 1 1 5 1 . 2 4 1 . 6 Utility 18 | . . 1 4 . 1 . 4 . . 8 Weapon 11 | . . 2 2 . . . 1 . . 6 Highest Loss Streak 17 | . 1 4 3 1 1 2 6 1 . 17 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 12 | 5 9 9 14 15 11 12 14 12 15 7 Power 1 | 1 1 1 2 1 1 . . . . . Propulsion 1 | 3 4 3 1 . . 1 4 2 2 . Utility 3 | . . 1 4 5 4 4 4 2 4 2 Weapon 5 | . 2 3 5 8 6 6 5 8 9 4 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . 2 1 11 3 1 2 1 3 . 3 Power 4 | . . . 4 . . . . . . . Propulsion 3 | . . . 3 . . . . . . . Utility 8 | . . . 3 2 . . 1 1 . 1 Weapon 12 | . 2 1 1 1 1 2 . 2 . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 91 95 88 98 94 98 92 93 62 Engine 10 | . 14 14 9 9 9 12 12 6 6 2 Treads 20 | . . 18 23 33 36 15 . 13 13 5 Wheel 10 | . 28 5 11 1 . 12 32 13 13 8 Device 4 | . 14 . 4 . . 6 7 20 20 12 Storage 9 | . 14 14 9 9 9 6 9 6 6 7 Processor 5 | . . . 7 9 9 6 6 6 6 6 Protection 9 | . . 9 12 9 16 12 8 . . 2 Ballistic Gun 9 | . 18 2 5 15 9 8 9 13 13 6 Ballistic Cannon 3 | . . 6 . . 8 8 3 . . . Impact Weapon 3 | . . 11 2 2 . . 2 6 6 2 Slashing Weapon 2 | . . 6 6 . . . . . . 2 Peak Build Rating 47 | 9 10 16 32 36 35 47 46 46 46 47 Average Rating 28 | 7 9 12 28 33 30 43 44 44 46 31 On Entrance 28 | . 9 10 16 32 35 30 45 41 46 46 Naked Turns . | . . . . . . . . . . . Heaviest Build 109 | 15 21 33 109 56 56 67 66 45 45 45 Greatest Support 89 | 26 20 40 83 89 86 86 80 55 38 54 Greatest Overweight (x) 9 | . 1 2 5 . . 6 . 1 1 9 Average Overweight (x) . | . . . 1 . . . . . 1 1 Largest Inventory Capacity 25 | 8 10 15 25 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 13 15 15 15 15 15 15 15 9 Most Carried 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 9 13 14 14 14 14 14 12 15 6 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 10 15 15 15 15 15 12 15 15 . Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Mutant 10% | Commander-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Matter Collected 3032 | 290 179 193 575 496 118 466 388 180 . 147 Remotely 393 | . . . . . . 387 6 . . . Salvage Created 4715 | 208 534 146 2047 643 80 444 315 73 . 225 Parts 259 | 12 37 2 101 43 3 28 11 6 . 16 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 52 | . . 14 . . . . 8 4 . 26 Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 96 | . 14 5 38 11 1 10 8 3 . 6 Melee 30 | . . . 22 . . . 2 . . 6 Guns 36 | . 11 . 9 11 . 2 . 3 . . Cannons 15 | . . 2 4 . 1 8 . . . . AOE 8 | . 3 . . . . . 5 . . . Classes Destroyed 18 | 3 4 1 4 2 . 1 3 . . . Worker 7 | 2 . . 3 2 . . . . . . Builder 4 | . . . 2 . . 2 . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 5 | 1 1 . 2 1 . . . . . . Mechanic 2 | . 1 . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 28 | . 6 . 7 3 . 3 2 3 . 4 Grunt 46 | . 8 . 24 5 1 4 3 . . 1 Brawler 2 | . . . . . . 1 . . . 1 Duelist 1 | . . . . . . . 1 . . . Sentry 8 | . . . 5 3 . . . . . . Specialist 2 | . . . 2 . . . . . . . Hunter 4 | . . . . 1 . 2 1 . . . Behemoth 1 | . . . . . . . 1 . . . Subdweller 6 | . . 5 . . 1 . . . . . Samaritan 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 2 4 1 6 3 1 8 4 3 . 3 Combat Bots Only 7 | . 3 1 6 3 1 7 4 3 . 3 Max Kills in Single Turn 3 | 1 3 1 1 1 1 2 3 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . . . 3 . . . Melee 1 | . . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 793 | . 46 40 263 88 8 68 105 15 . 160 Missed 196 | . 8 11 64 19 2 12 26 6 . 48 Damage Taken 9666 | 53 479 592 2813 962 118 939 1435 139 . 2136 Core 1395 | 44 87 84 278 48 . 71 161 31 . 591 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 174 | . . . 174 . . . . . . . Core Remaining (%) 45 | 82 . 14 . . 40 . . . . . Volleys Fired 232 | 10 53 17 34 54 7 22 17 5 . 13 Largest 3 | 2 2 2 2 2 2 3 3 2 . 2 Hottest 108 | 80 105 53 88 50 62 108 108 48 . 48 Shots Fired 470 | 20 107 24 61 107 13 66 46 10 1 15 Gun 367 | 20 107 10 38 107 7 29 23 10 1 15 Cannon 91 | . . 14 23 . 6 36 12 . . . Launcher 12 | . . . . . . 1 11 . . . Special . | . . . . . . . . . . . Kinetic 382 | . 74 24 38 107 13 65 35 10 1 15 Thermal 30 | . 7 . 23 . . . . . . . Explosive 12 | . . . . . . 1 11 . . . Electromagnetic 46 | 20 26 . . . . . . . . . Robot Hit Streak 25 | 5 25 6 15 14 3 11 5 2 . 3 Robot Miss Streak 6 | 5 6 2 2 2 1 3 3 3 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 403 | 12 67 26 128 82 9 39 18 4 . 18 Core Hits 194 | 7 32 4 54 27 4 25 20 5 . 16 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . 2 1 . . 1 . . . Critical Strikes 18 | . 2 1 11 1 . 1 1 . . 1 Destroy 2 | . 1 . . 1 . . . . . . Blast 2 | . . 1 . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 3 | . . . 2 . . . 1 . . . Sever 10 | . . . 9 . . . . . . 1 Melee Attacks 191 | . . 23 142 7 . . 4 . . 15 Impact 43 | . . 21 11 7 . . 4 . . . Slashing 148 | . . 2 131 . . . . . . 15 Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . 1 9 2 . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . Follow-up Attacks 11 | . . . 11 . . . . . . . Damage Inflicted 10790 | 237 776 580 4394 1484 230 944 1410 105 . 630 Guns 3474 | 160 603 56 504 1280 79 325 191 105 . 171 Cannons 1611 | . . 249 346 . 151 619 246 . . . Explosions 1019 | 77 173 . . . . . 769 . . . Melee 4512 | . . 275 3538 188 . . 127 . . 384 Ramming 174 | . . . 6 16 . . 77 . . 75 Kinetic 4357 | . 381 305 504 1280 230 944 437 105 . 171 Thermal 685 | 77 262 . 346 . . . . . . . Explosive 769 | . . . . . . . 769 . . . Electromagnetic 293 | 160 133 . . . . . . . . . Impact 735 | . . 275 145 188 . . 127 . . . Slashing 3777 | . . . 3393 . . . . . . 384 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . 1 2 2 2 4 Average Corruption 1 | . 1 1 . . . 1 1 2 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . 9 12 . . . . 7 4 1 5 Message Errors 12 | . 3 5 . . . . 3 1 . . Matter Fused 8 | . . 4 . . . . . 2 . 2 Heat Flow Errors 5 | . 3 . . . . . 1 . . 1 Energy Discharges 4 | . 1 1 . . . . 1 1 . . Parts Rejected 1 | . 1 . . . . . . . . . Data Loss (minor) 4 | . . 1 . . . . 1 . . 2 Data Loss (major) 2 | . . 1 . . . . 1 . . . Misfires 2 | . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 427 | 2 . 17 246 75 . 17 70 . . . Projectiles 17 | . . . . . . 17 . . . . Explosions 2 | 2 . . . . . . . . . . Melee 408 | . . 17 246 75 . . 70 . . . Knockbacks 15 | . . 4 2 1 2 4 2 . . . Impact 7 | . . 3 2 1 . . 1 . . . Kinetic 8 | . . 1 . . 2 4 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 287 | 53 75 . 3 . . . 123 . . 33 Shots 6 | 2 2 . . . . . 2 . . . Rammed 35 | . . . 1 2 . . 7 . . 25 Targets Rammed 35 | . . . 1 2 . . 7 . . 25 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 575 | 36 269 . 336 194 40 575 198 . . 170 Average Temperature 95 | 17 81 . 94 59 18 205 82 . . 83 Received Heat Transfer 2455 | . 183 117 1314 279 18 180 75 . . 289 Effects 20 | . 1 . 3 . . 16 . . . . Shutdowns 4 | . . . . . . 4 . . . . Energy Bleed 4 | . . . 1 . . 3 . . . . Interference 7 | . 1 . 2 . . 4 . . . . Short Circuit 3 | . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . 3 3 1 . . 1 . . . Combat Hostiles 7 | . . 3 3 . . . 1 . . . Parts Fried 10 | 1 1 3 4 . . . 1 . . . Impact Corruptions 12 | . . 4 4 2 . . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . Heat Transferred 1027 | 100 372 . 555 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | 2 3 . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 2 2 . 1 . . . . Low Security (%) 67 | 100 100 . 50 62 100 16 . . . . Level 1 22 | . . . 38 7 . 83 . . . . Level 2 9 | . . . 11 29 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 504 | 10 166 . 426 504 190 322 . . . . Initial 300 | . . . . 173 183 300 . . . . Average 151 | 1 74 . 171 250 30 251 . . . . Influence Increases 4104 | 30 514 . 1248 881 191 580 225 70 . 365 Destroy 0b10 Robot/C 2160 | . 280 . 760 460 20 220 160 60 . 200 Destroy 0b10 Robot/NC 130 | 30 15 . 45 30 . 10 . . . . Destroy Leader 366 | . 52 . 150 94 . 30 20 10 . 10 Allied During Kill 230 | . . . . 182 7 6 . . . 35 Successful Hack 64 | . 10 . 28 7 14 5 . . . . Select Force Hacks 270 | . 60 . . 60 150 . . . . . Disable Machine 45 | . . . 15 30 . . . . . . Destroy Structure 29 | . 7 . 10 3 . 9 . . . . Advance Influence 300 | . . . . . . 300 . . . . Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 495 | . 75 . 240 15 . . 45 . . 120 Influence Decreases 3345 | 30 390 64 836 584 374 422 310 80 . 255 Time Decay 2671 | 30 390 30 561 574 324 362 270 70 . 60 Lost Part 424 | . . 34 125 10 10 20 40 10 . 175 Lost Ally 100 | . . . . . 40 40 . . . 20 Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 20 | . 3 . 6 6 . 4 . . . 1 Investigation 11 | . 3 . 2 4 . 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . . . 4 1 . 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Distress Signals 11 | . 3 . 6 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 195 | . 31 7 63 34 7 15 12 3 . 23 Peak Tracking Total 11 | . 6 2 9 6 2 9 7 3 . 11 Tactical Retreats 29 | . 4 2 11 1 2 . 3 . . 6 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 4 | . . . 1 2 . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 47 | . 7 . 12 10 9 3 1 1 4 . Terminals 25 | . 5 . 8 7 4 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 2 . . 1 . . . . Recycling Units 9 | . 2 . . 2 5 . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 2 | . . . 1 1 . . . . . . Total Hacks 155 | . 14 . 47 22 19 19 1 1 32 . Successful 97 | . 6 . 23 11 11 12 1 1 32 . Failed 57 | . 7 . 24 11 8 7 . . . . Catastrophic 9 | . 1 . 3 3 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 55 | . 13 . 16 9 14 3 . . . . Terminals 74 | . 12 . 31 14 14 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 4 . . 2 . . . . Recycling Units 12 | . 2 . . 5 5 . . . . . Scanalyzers 24 | . . . 10 . . 14 . . . . Garrison Access 5 | . . . 2 3 . . . . . . Terminal Hacks 51 | . 2 . 7 6 2 . 1 1 32 . Record 12 | . 1 . . . . . . . 11 . Part Schematic 14 | . . . . 1 . . . . 13 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 5 | . 1 . . . 1 . . . 3 . Open Door 3 | . . . . 1 . . 1 1 . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 21 | . . . 9 . . 12 . . . . Insert Component 11 | . . . 5 . . 6 . . . . Analyze 10 | . . . 4 . . 6 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 18 | . 4 . 3 2 9 . . . . . Terminals 9 | . 2 . 3 . 4 . . . . . Track 1 | . . . 1 . . . . . . . Botnet 6 | . 2 . 2 . 2 . . . . . Skim 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . 2 5 . . . . . Tunnel 9 | . 2 . . 2 5 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 5 . 12 7 4 2 . . . . Full Trace Events 8 | . . . 3 2 1 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 23 | . . . 4 1 . 5 . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 64 | . . . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . . 5 . . . . Part Schematics Acquired 9 | . . . 4 . . 5 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Total Allies 11 | . . . . 10 . . . . . 1 Largest Group 10 | . . . . 10 6 3 . . . 1 Highest-Rated Group 173 | . . . . 173 109 48 . . . 96 Highest-Rated Ally 96 | . . . . 29 29 16 . . . 96 Total Orders 3 | . . . . . 3 . . . . . STAY 2 | . . . . . 2 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 162 | . . . . 85 39 12 . . . 26 Total Damage 2544 | . . . . 1036 549 139 . . . 820 Kills 29 | . . . . 16 7 2 . . . 4 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Active Infowar (turns) 8555 | 90 958 42 1883 1750 1713 807 858 242 101 111 Optics 6695 | . . . 1113 1750 1713 807 858 242 101 111 Terrain 1090 | 90 958 42 . . . . . . . . Seismic 1348 | . . . 1348 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Turns Passed 11154 | 159 991 1640 2643 1750 1713 821 858 242 101 236 Spaces Moved 7160 | 130 880 1085 1382 954 1046 576 703 208 97 99 Core 26 | 3 . . . . . . . . . 23 Treads 3307 | . . 636 460 954 1046 193 14 4 . . Legs . | . . . . . . . . . . . Wheels 3827 | 127 880 449 922 . . 383 689 204 97 76 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 105 160 160 92 92 93 105 93 Average Speed 128 | 83 80 134 137 160 160 124 93 104 105 132 Slowest Speed 500 | 100 95 160 250 160 160 400 165 165 105 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 6 101 49 75 85 95 18 75 44 78 17 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 12 | . 2 1 . 2 5 . . 1 1 . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 10 | . . 8 . . . . . 2 . . Spaces Dug 5 | . . 2 3 . . . . . . . Terrain Destroyed 122 | 3 6 2 7 . . 12 92 . . . Melee 5 | . . 2 3 . . . . . . . Projectile 8 | . . . 4 . . 2 2 . . . AOE 109 | 3 6 . . . . 10 90 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Total 8521 | 157 1075 1209 1916 1086 1082 644 863 227 96 166 Wait 583 | . 113 56 244 37 11 2 116 1 . 3 Move 7150 | 129 879 1084 1381 953 1045 575 702 207 96 99 Hop . | . . . . . . . . . . . Pick Up 102 | 8 6 11 42 7 7 8 6 7 . . Fast Attach 39 | 6 4 2 8 4 . 11 . 1 . 3 Attach 42 | 2 1 4 16 . 2 1 8 1 . 7 Detach 6 | 1 2 1 2 . . . . . . . Swap 58 | 1 6 7 23 8 3 6 2 1 . 1 Drop 97 | . 11 5 39 14 7 16 1 4 . . Fire 232 | 10 53 17 34 54 7 22 17 5 . 13 Melee 171 | . . 22 123 7 . . 4 . . 15 Ram 33 | . . . 1 . . . 7 . . 25 Kick . | . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 14) 430 | -10/Materials | Central database locked down 480 | -10/Materials | Discovered new exit (range 14) 679 | -10/Materials | Discovered new exit (range 5) 803 | -10/Materials | Discovered new exit (range 15) 843 | -10/Materials | Discovered new exit (range 5) 929 | -10/Materials | Build established: Scavenger-Mutant 933 | -10/Materials | Discovered new exit (range 10) 976 | -10/Materials | Core integrity fell below 50% 1151 | -10/Materials | Entered Subcaves 1152 | -10/Subcaves | Approached by a straggling Scientist 1197 | -10/Subcaves | Core integrity fell below 20% 1249 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1474 | -10/Subcaves | Learned location of Zion (-7) 1474 | -10/Subcaves | Met a Zionite searching for "candidates" 1475 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1488 | -10/Subcaves | Build established: Mutant 1534 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1653 | -10/Subcaves | Disturbed a concealed Subdweller 1791 | -10/Subcaves | Disturbed a concealed Subdweller 2729 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2783 | -10/Subcaves | Discovered new exit (range 5) 2791 | -10/Subcaves | Entered Materials 2791 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2794 | -8/Materials | Discovered new exit (range 16) 3077 | -8/Materials | Repaired Arm. Treads 3319 | -8/Materials | Discovered new exit (range 15) 4165 | -8/Materials | Discovered new exit (range 15) 4286 | -8/Materials | Lost 3 parts (1p1u1w) 4969 | -8/Materials | Core integrity fell below 50% 5218 | -8/Materials | Identified exit to Factory 5283 | -8/Materials | Build established: Scavenger-Mutant 5366 | -8/Materials | Repaired Lgt. Treads 5434 | -8/Materials | Entered Storage 5869 | -8/Storage | Met 01-MTF 5906 | -8/Storage | Discovered new exit (range 6) 6057 | -8/Storage | Build established: Mutant 6350 | -8/Storage | Discovered exit to Factory (range 12) 6419 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6506 | -8/Storage | Identified exit to Recycling 6664 | -8/Storage | Garrison activated, responded to threat 6721 | -8/Storage | Build established: Commander-Mutant 7184 | -8/Storage | Entered Recycling 7184 | -8/Recycling | Accompanied by 7 allies (01-MTF) 7737 | -8/Recycling | Discovered new exit (range 19) 7788 | -8/Recycling | Scanned before Scraplab entrance 7827 | -8/Recycling | Build established: Mutant 8897 | -8/Recycling | Entered Factory 8897 | -6/Factory | Accompanied by 3 allies 8897 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9185 | -6/Factory | Lost 3 allies 9230 | -6/Factory | Destroyed 7 combat bots 9487 | -6/Factory | Build established: Scavenger-Tank 9715 | -6/Factory | Discovered new exit (range 5) 9718 | -6/Factory | Entered Lower Caves 9783 | -6/Lower Caves | Spotted B-75 Beast 9854 | -6/Lower Caves | Destroyed B-75 Beast 9889 | -6/Lower Caves | Learned Factory stockpile data 9911 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10187 | -6/Lower Caves | Lost 3 parts (1n1u1w) 10450 | -6/Lower Caves | Build established: Scavenger-Mutant 10508 | -6/Lower Caves | Discovered new exit (range 9) 10576 | -6/Lower Caves | Entered another Lower Caves area 10582 | -6/Lower Caves | Lost 6 parts (1p3n2u) 10653 | -6/Lower Caves | Learned 8 Factory zone layouts 10765 | -6/Lower Caves | Discovered new exit (range 10) 10818 | -6/Lower Caves | Entered Data Miner 10818 | -6/Data Miner | Discovered new exit (range 6) 10839 | -6/Data Miner | Met Data Miner 10877 | -6/Data Miner | Learned location of Section 7 (-2) 10877 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10896 | -6/Data Miner | Received God Mode back door access code from Data Miner 10919 | -6/Data Miner | Entered Proximity Caves 11020 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11043 | -5/Proximity Caves | Core integrity fell below 50% 11065 | -5/Proximity Caves | Escorted by Enhanced Grunt 11074 | -5/Proximity Caves | Core integrity fell below 20% 11115 | -5/Proximity Caves | Lost 17 parts (3p6n3u5w) 11155 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11122_ Enhanced Grunt system corrupted by crushing effect. 11123_ Enhanced Grunt system terminally corrupted. 11132_ Gravity Neutralizer destroyed. 11132_ I-47 Archangel Antimatter Reactor severed. 11146_ Acquired Gauss Rifle. 11146_ Imp. Light Armor Plating destroyed. 11147_ Ripper destroyed. 11147_ Slug penetrates Wall. 11151_ Slug penetrates G-67 Veteran. 11152_ Critical hit (Burn: +50). 11153_ Com. Battery destroyed. 11153_ Slug penetrates G-67 Veteran. 11155_ Adv. Visual Processing Unit destroyed. 11155_ Matter Compressor destroyed. 11155_ System corrupted by crushing effect (+2). 11155_ System corrupted by crushing effect (+4). 11155_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????#;##########??????????????????? | | ??????????????????##% %g @ b[]#??????????????????? | | ??????????????????#;g;*######[#??????????????????? | | ??????????????????##%# """""#=#??????????????????? | | ?????????????????## #% #/#??????????????????? | | ???????#######???# % /% +!#??????????????????? | | ??????## #####*%=###//### #??????????????????? | | ?????## #?? # ?????????????????? | | ??#### "?? # #???????????????? | | ?## ## ### #?? ## #???????????????? | | ## ##### #?"# "% ??????????????? | | # ##??# ##"#### ### ?????????????? | | # ##???# ##???? ###? ????????????? | | #???# #??????##??? ###???????????? | | ##???# #??????????? ### ##?????????????? | | ##???? #??????????? ##??##??????????????? | | #???? #??????????? ????????????????????? | | ##??? ## ??????????? ????????????????????? | | ##???# ?## ?????????? ????????????????????? | | ?????# ??? ????????? ????????????????????? | | ?????# ??? #????????? ????????????????????? | | ?????# ???# #?????????"????????????????????? | | ????? ????## #?????????"????????????????????? | | ???? ??????? #??????????????????????????????? | | ???? #??????? #??????????????????????????????? | | ????? ???????? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 540 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 900 Evasion (%) 44 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Sub. Machine Gun | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Storage | Hacked Gauss Rifle | -6/Factory | Scanalyzed Hvy. Assault Rifle | -6/Factory | Scanalyzed Autogun | -6/Factory | Scanalyzed Hvy. Pick | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 82% | -8/Materials Lgt. Treads | 13% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Brute Force \\IAMDERELICT Challenges ------------ None Game ------ Seed HeatSystemLauncher Manual? 0 Play Time 01:47:24 Cumulative 35.0 hours Start 2025.01.31 @ 22:14:04 End 2025.02.03 @ 21:11:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 16 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b43c645b-a488-4e0a-8bd0-fd23ad0e331b