Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 17:32:17

Player: ILikeVoltron

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (60)      300
Value Destroyed (912)      912
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2412

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     295/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (700) Ox13
Location                   -9/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (3) ------
  High-capacity Storage Unit
>               --- WEAPON (3) -------
                    (None)
>               --- INVENTORY (20) ---
       Improved Ion Engine
       Improved Treads
         Medium Matter Pod (100)
          Large Matter Pod (150)
                Structural Scanner
                Visual Processing Unit
       Improved Terrain Scanner
       Improved Terrain Scan Processor
                Seismic Detector
       Advanced Targeting Computer
          Light Armor Plating
       Hardened Light Armor Plating
                Shield Generator
                Tractor Beam
          Heavy Mace

 Peak State 
------------
>               --- POWER ------------
          Light Deuterium Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
       Improved Heat Sink
  High-capacity Storage Unit
       Hardened Light Armor Plating
>               --- WEAPON -----------
       Advanced Beam Cannon
                Flak Cannon
          Heavy Mace
>               --- INVENTORY --------
       Improved Ion Engine
       Improved Treads
         Medium Matter Pod
          Large Matter Pod
                Structural Scanner
                Visual Processing Unit
       Improved Terrain Scanner
       Improved Terrain Scan Processor
                Seismic Detector
       Advanced Targeting Computer
          Light Armor Plating
       Hardened Light Armor Plating
                Shield Generator
                Tractor Beam
          Heavy Assault Rifle
           Mini Grenade Launcher
                Explosive Trap
                Explosive Trap
                Explosive Trap
                Explosive Trap
[Rating: 23]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Processor                Transport Network Coupler
  Protection               Hardened Light Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               Small Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Flak Cannon
  Launcher                 Mini Grenade Launcher
  Impact Weapon            Heavy Mace

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  1    | .   .   .   1   
  Weapon                   1    | .   .   .   1   
Parts Attached             37   | 2   9   2   24  
  Power                    2    | .   .   1   1   
    Engine                 1    | .   .   .   1   
    Core                   1    | .   .   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | .   4   .   3   
    Treads                 5    | .   2   .   3   
    Leg                    2    | .   2   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  12   | 2   3   .   7   
    Device                 8    | 2   1   .   5   
    Storage                1    | .   1   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   .   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   16   | .   2   1   13  
    Energy Gun             1    | .   .   .   1   
    Energy Cannon          2    | .   .   .   2   
    Ballistic Gun          7    | .   2   .   5   
    Ballistic Cannon       2    | .   .   1   1   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          3    | .   .   .   3   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   2   
Parts Lost                 11   | .   1   .   10  
  Power                    2    | .   .   .   2   
  Propulsion               2    | .   .   .   2   
  Utility                  3    | .   1   .   2   
  Weapon                   4    | .   .   .   4   
  Highest Loss Streak      9    | .   1   .   9   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     99   | .   99  100 97  
  Engine                   3    | .   14  .   1   
  Core                     9    | .   .   13  9   
  Treads                   23   | .   18  28  21  
  Leg                      1    | .   9   .   .   
  Device                   4    | .   4   .   10  
  Storage                  12   | .   14  14  11  
  Processor                11   | .   9   14  9   
  Energy Cannon            2    | .   .   .   7   
  Ballistic Gun            19   | .   23  25  9   
  Ballistic Cannon         4    | .   .   2   10  
  Impact Weapon            1    | .   .   .   4   
Peak Build Rating          23   | 7   11  15  23  
  Average Rating           14   | 6   9   13  19  
  On Entrance              9    | 6   7   11  15  
Naked Turns                .    | .   .   .   .   
Heaviest Build             64   | 14  51  54  64  
  Greatest Support         40   | 20  40  40  40  
  Greatest Overweight (x)  16   | .   1   1   16  
  Average Overweight (x)   .    | .   .   1   1   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         18   | 8   15  20  20  
  Most Carried             20   | 7   20  20  20  
  Average Carried          18   | 6   14  19  19  
  Final Capacity           20   | 8   20  20  20  
  Final Carried            20   | 7   20  20  15  

 Class Distribution 
--------------------
 73% | Mutant
 14% | Scavenger-Skirmisher
  7% | Scavenger-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
 Scavenger-Skirmisher | -9/Materials

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Min Mat 
Matter Collected           1348 | 220 222 407 499 
  Remotely                 192  | 10  182 .   .   
Salvage Created            1799 | 189 317 443 850 
  Parts                    127  | 14  10  50  53  
Haulers Intercepted        4    | .   1   .   3   
Recyclers Shooed           6    | .   1   2   3   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Combat Hostiles Destroyed  21   | .   4   6   11  
  Guns                     14   | .   4   6   4   
  Cannons                  5    | .   .   .   5   
  AOE                      2    | .   .   .   2   
Classes Destroyed          10   | 3   2   2   3   
  Worker                   10   | 2   1   5   2   
  Builder                  7    | .   .   2   5   
  Tunneler                 12   | 5   .   6   1   
  Hauler                   4    | .   1   .   3   
  Recycler                 6    | 1   1   .   4   
  Swarmer                  4    | .   .   2   2   
  Grunt                    11   | .   4   4   3   
  Brawler                  1    | .   .   .   1   
  Duelist                  1    | .   .   .   1   
  Sentry                   4    | .   .   .   4   
Best Kill Streak           5    | 4   3   4   5   
  Combat Bots Only         5    | .   2   4   5   
Max Kills in Single Turn   5    | 1   2   1   5   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Mat  
Hostile Shots Fired        207  | .    31   37   139  
  Missed                   50   | .    9    14   27   
Damage Taken               2121 | .    337  242  1542 
  Core                     486  | .    44   38   404  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         83   | 100  .    67   .    
Volleys Fired              121  | 13   30   39   39   
  Largest                  3    | 2    2    2    3    
  Hottest                  135  | 90   90   67   135  
Shots Fired                256  | 26   60   78   92   
  Gun                      199  | 26   60   77   36   
  Cannon                   55   | .    .    1    54   
  Launcher                 2    | .    .    .    2    
  Special                  .    | .    .    .    .    
  Kinetic                  178  | .    40   78   60   
  Thermal                  76   | 26   20   .    30   
  Explosive                2    | .    .    .    2    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         12   | 4    10   11   12   
  Robot Miss Streak        4    | 2    3    4    4    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        3    | .    1    2    .    
    Max Gunslinging Chain  1    | .    1    1    .    
Shots Hit Robots           161  | 14   39   42   66   
  Core Hits                90   | 9    15   22   44   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         4    | 1    2    .    1    
    Burn                   4    | 1    2    .    1    
Melee Attacks              17   | .    .    .    17   
  Impact                   17   | .    .    .    17   
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            4    | .    .    .    4    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3215 | 180  526  645  1864 
  Guns                     1726 | 180  526  645  375  
  Cannons                  888  | .    .    .    888  
  Explosions               306  | .    .    .    306  
  Melee                    295  | .    .    .    295  
  Ramming                  .    | .    .    .    .    
  Kinetic                  1893 | .    324  645  924  
  Thermal                  721  | 180  202  .    339  
  Explosive                306  | .    .    .    306  
  Electromagnetic          .    | .    .    .    .    
  Impact                   295  | .    .    .    295  
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            112  | .    .    .    112  
  Projectiles              14   | .    .    .    14   
  Explosions               13   | .    .    .    13   
  Melee                    85   | .    .    .    85   
Knockbacks                 17   | .    .    .    17   
  Impact                   3    | .    .    .    3    
  Kinetic                  13   | .    .    .    13   
  Secondary                1    | .    .    .    1    
Self-Inflicted Damage      95   | .    .    .    95   
  Shots                    2    | .    .    .    2    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        370  | 180  370  21   337  
  Average Temperature      121  | 79   177  9    120  
  Received Heat Transfer   810  | .    267  81   462  
  Effects                  1    | .    1    .    .    
    Shutdowns              1    | .    1    .    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           2    | .    .    .    2    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              3    | .    .    .    3    
  Impact Corruptions       4    | .    .    .    4    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             7    | 3    4    .    .    
  Heat Transferred         1953 | 569  681  .    703  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Peak Influence             198  | 40  198 152 128 
  Initial                  26   | .   26  7   .   
  Average                  46   | 17  82  40  36  
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   1   1   .   
  Investigation            2    | .   1   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              37   | .   12  7   18  
  Peak Tracking Total      6    | .   5   4   6   
  Tactical Retreats        2    | .   1   .   1   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Traps Triggered            2    | .   1   .   1   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                2    | .   .   .   2   
  Triggered                .    | .   .   .   .   
Most Traps Carried         4    | .   .   4   4   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Min Mat 
Machines Disabled          1    | .   .   1   .   
  Max in Single Turn       1    | .   .   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Machines Accessed          13   | .   3   1   9   
  Terminals                10   | .   3   .   7   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   .   .   1   
  Scanalyzers              1    | .   .   .   1   
  Garrison Access          .    | .   .   .   .   
Total Hacks                29   | .   7   1   21  
  Successful               18   | .   3   1   14  
  Failed                   11   | .   4   .   7   
    Catastrophic           2    | .   1   .   1   
  Database Lockouts        .    | .   .   .   .   
  Manual                   15   | .   6   .   9   
  Terminals                24   | .   7   .   17  
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   .   .   2   
  Scanalyzers              2    | .   .   .   2   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             10   | .   1   1   8   
  Prototype ID Bank        2    | .   .   .   2   
  Open Door                1    | .   .   1   .   
  Emergency Access Points  1    | .   .   .   1   
  Terminal Index           1    | .   .   .   1   
  Locate Traps             1    | .   .   .   1   
  Hauler Manifests         3    | .   1   .   2   
  Zone Layout              1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   1   
  Report Inventory         1    | .   .   .   1   
Scanalyzer                 2    | .   .   .   2   
  Insert Component         1    | .   .   .   1   
  Analyze                  1    | .   .   .   1   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         5    | .   2   .   3   
  Terminals                5    | .   2   .   3   
    Assimilate             1    | .   .   .   1   
    Skim                   4    | .   2   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         10   | .   3   .   7   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   1    | .   .   .   1   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           1    | .   .   .   1   
  Part Schematics Acquired 1    | .   .   .   1   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Total Allies               1    | .   .   .   1   
  Largest Group            1    | .   .   .   1   
  Highest-Rated Group      10   | .   .   .   10  
  Highest-Rated Ally       10   | .   .   .   10  
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Mat  
Turns Passed               3853 | 109  712  1662 1370 
Spaces Moved               1415 | 19   306  628  462  
  Core                     4    | .    .    .    4    
  Treads                   1273 | .    187  628  458  
  Legs                     138  | 19   119  .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            120  | 120  120  240  240  
  Average Speed            229  | 120  192  240  244  
  Slowest Speed            850  | 120  240  240  850  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       48   | 3    44   98   49   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     2    | .    .    2    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 12   | .    .    .    12   
Terrain Destroyed          24   | .    .    .    24   
  Melee                    12   | .    .    .    12   
  Projectile               .    | .    .    .    .    
  AOE                      12   | .    .    .    12   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Total                      1770 | 78  371 721 600 
  Wait                     101  | 44  3   17  37  
  Move                     1412 | 18  305 627 462 
  Hop                      .    | .   .   .   .   
  Pick Up                  40   | 1   15  17  7   
  Fast Attach              7    | 1   3   1   2   
  Attach                   5    | .   1   .   4   
  Detach                   2    | .   2   .   .   
  Swap                     25   | 1   5   1   18  
  Drop                     38   | .   7   19  12  
  Fire                     121  | 13  30  39  39  
  Melee                    17   | .   .   .   17  
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     2    | .   .   .   2   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
   21 | -11/Scrapyard | Discovered new exit (range 3)
  110 | -11/Scrapyard | Entered Materials
  325 | -10/Materials | Build established: Mutant
  752 | -10/Materials | Discovered new exit (range 6)
  822 | -10/Materials | Entered Mines
  882 | -10/Mines     | Met a Derelict bent on vengeance
  997 | -10/Mines     | Discovered new exit (range 6)
 1421 | -10/Mines     | Learned location of Storage (-9)
 2026 | -10/Mines     | Found a hidden stash of uninstalled traps
 2210 | -10/Mines     | Met a Derelict shopkeep closing up shop
 2453 | -10/Mines     | Discovered new exit (range 9)
 2484 | -10/Mines     | Entered Materials
 2484 | -9/Materials  | Evolved 2 slots: Utility x1, Weapon x1
 2776 | -9/Materials  | Discovered new exit (range 15)
 3235 | -9/Materials  | Build established: Scavenger-Skirmisher
 3588 | -9/Materials  | Discovered new exit (range 6)
 3839 | -9/Materials  | Core integrity fell below 50%
 3851 | -9/Materials  | Core integrity fell below 20%
 3854 | -9/Materials  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
03816_ Critical hit (Burn: +37).
03819_ Lgt. Treads destroyed.
03822_ U-05 Engineer builds a Wall.
03826_ Hrd. Light Armor Plating destroyed.
03829_ Lgt. Deuterium Engine destroyed.
03830_ U-05 Engineer builds a Door.
03833_ R-06 Scavenger collects Ion Engine.
03837_ Mni. Grenade Launcher destroyed.
03837_ Destroyed Mni. Grenade Launcher.
03837_ U-05 Engineer destroyed.
03837_ G-34 Mercenary destroyed.
03837_ A-02 Transporter destroyed.
03837_ Y-45 Defender destroyed.
03837_ R-06 Scavenger destroyed.
03837_ U-05 Engineer builds a Wall.
03839_ Dropped Explosive Trap. <x4>
03841_ Installed Explosive Trap.
03841_ U-05 Engineer builds a Door.
03849_ Installed Explosive Trap.
03851_ U-05 Engineer lays Concrete. <x3>

 Map 
-----
+----------------------------------------------------+
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
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|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ??????????????????????###+###??????????????????? |
|   ??????????????????????#     ???????###+######### |
|   ?????????????????????##     ??????               |
|   ??????????????????????      ??????               |
|   ??????????????????????#     ??????               |
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|   ????????    !              #??????????????#  """ |
|   ??????? [[  %=             ########???????#  """ |
|   ??????? [[  =   """  #?#          #??????##      |
|   ???????         """  #?#          ###????#"      |
|   ??????          """ u###          # ############ |
|   ??????             *=   #+#####   #    =   #???? |
|   ??????             !g!=%%[*  ##   #      = #???? |
|   ??????????####    =[=!Y|[]   ##   #       ]#???? |
|   ??????????#!      ]=%%=^!    ##   +    !=] #???? |
|   ?????????#!         %=*^&    ##   #    !]  #???? |
|   ?????????#!        =  #@     ##   #        #???? |
|   ?????????#!          ##      ##   #     "" #???? |
|   ?????????#!          ##      ##   #    S"" #???? |
|   ?????????##! ######  ##      ##   #    ""  #???? |
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|   ??????????????????#  ##      ##   #????????????? |
|   ??????????????????#  ##      ##   #????????????? |
|   ??????????????????#  ##      ##   #????????????? |
|   ??????????????????   ?#      ##   #????????????? |
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|   ??????????????????#  ?????????#   ?????????????? |
|   ??????????????????#  ?????????#   ?????????????? |
|   ??????????????????#  ??????????   ?????????????? |
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|   ???????????????????  ??????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
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|   ???????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           42
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
 Tractor Beam | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HellfireServoFocus
  Manual?         0
Play Time         00:38:59
  Cumulative      187.5 hours
  Start           2025.01.16 @ 18:32:16
  End             2025.01.28 @ 17:32:17
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          337
  Rogue           333
  Adventurer      0
  Explorer        4
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             21
Gallery%          47
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          130x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 79d047b7-3ec2-42f9-8e50-49c1cb75aa2c