Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.27 @ 13:24:07 Player: Departed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1440) 1440 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 4904 Bonus ------- High Alert Combat Kills 84 Entered DSFs 500 Cogmind --------- Core Integrity 498/700 Matter 67/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Assault Cannon Assault Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Cryofiber Web Large Storage Unit Improved Sensor Array Improved Signal Interpreter System Restoration Module Maul Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Cooling System Large Storage Unit Visual Processing Unit Improved Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Large Storage Unit Improved Sensor Array Improved Signal Interpreter System Restoration Module Assault Cannon Maul Maul [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . 1 . . Parts Attached 46 | 6 11 12 11 2 4 Power 5 | 1 1 1 1 1 . Engine 5 | 1 1 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 4 3 5 . 2 Treads . | . . . . . . Leg 14 | 2 2 3 5 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 8 | 1 3 1 1 1 1 Device 2 | . 2 . . . . Storage 2 | 1 1 . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 17 | 2 3 7 4 . 1 Energy Gun 8 | 2 3 2 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon 5 | . . 1 3 . 1 Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 96 91 99 100 77 Engine 11 | . 14 11 9 15 8 Leg 30 | . 26 32 36 30 23 Device 10 | . 12 11 9 7 2 Storage 10 | . 14 11 9 7 7 Processor 2 | . . 4 . 7 7 Protection 2 | . . . 9 7 5 Energy Gun 12 | . 26 9 5 . . Ballistic Cannon 4 | . . . 12 15 14 Launcher 6 | . . 8 9 7 5 Naked Turns . | . . . . . . Heaviest Build 54 | 14 31 34 43 50 54 Greatest Support 49 | 20 20 30 49 49 49 Greatest Overweight (x) 4 | 1 4 1 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | . 7 9 15 14 15 Average Carried 7 | . 2 7 11 13 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | . 6 9 15 13 11 Class Distribution -------------------- 79% | Mutant 12% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Matter Collected 927 | 199 171 237 291 . 29 Remotely . | . . . . . . Salvage Created 1908 | 74 540 620 621 . 53 Parts 101 | . 24 35 38 . 4 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 5 | . 1 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Combat Hostiles Destroyed 28 | . 4 11 11 . 2 Guns 5 | . 3 2 . . . Cannons 7 | . . 1 5 . 1 AOE 15 | . . 8 6 . 1 Classes Destroyed 12 | 1 4 4 2 . 1 Worker 2 | . 1 1 . . . Builder 3 | . . 1 2 . . Tunneler 1 | . . 1 . . . Hauler 2 | . 1 1 . . . Recycler 10 | 1 3 4 2 . . Operator 3 | . . . 3 . . Watcher 7 | . 2 2 3 . . Swarmer 2 | . . 2 . . . Grunt 18 | . 4 6 8 . . Sentry 6 | . . 3 2 . 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Best Kill Streak 6 | 1 4 4 6 . 2 Combat Bots Only 4 | . 2 3 4 . 2 Max Kills in Single Turn 3 | 1 1 2 3 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Damage Taken 2054 | 18 142 396 199 . 1299 Core 317 | . 24 81 10 . 202 Absorbed by Shields 11 | . . . . . 11 Regen/Repaired (Parts) 126 | . . 126 . . . Core Remaining (%) 91 | 100 90 79 98 . . Volleys Fired 120 | 2 26 50 31 . 11 Largest 3 | 2 2 2 3 . 3 Hottest 130 | 80 100 105 130 . 118 Shots Fired 220 | 4 52 67 72 . 25 Gun 125 | 4 52 45 24 . . Cannon 64 | . . 5 37 . 22 Launcher 31 | . . 17 11 . 3 Special . | . . . . . . Kinetic 59 | . . . 37 . 22 Thermal 88 | . 14 50 24 . . Explosive 31 | . . 17 11 . 3 Electromagnetic 42 | 4 38 . . . . Robot Hit Streak 16 | 4 13 16 12 . 12 Robot Miss Streak 3 | . 3 2 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 158 | 4 40 48 46 . 20 Core Hits 100 | 1 17 34 37 . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 1 2 . . Burn 2 | . 1 1 . . . Blast 2 | . . . 2 . . Corrupt 1 | . 1 . . . . Melee Attacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4418 | 72 594 1348 1632 . 772 Guns 1211 | 41 555 413 202 . . Cannons 1082 | . . 75 565 . 442 Explosions 2091 | 31 39 860 865 . 296 Melee . | . . . . . . Ramming 34 | . . . . . 34 Kinetic 1007 | . . . 565 . 442 Thermal 923 | 31 202 488 202 . . Explosive 2013 | . . 860 857 . 296 Electromagnetic 441 | 41 392 . 8 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 119 | . . 14 102 . 3 Projectiles 35 | . . . 35 . . Explosions 84 | . . 14 67 . 3 Melee . | . . . . . . Knockbacks 7 | . . . 6 . 1 Impact . | . . . . . . Kinetic 7 | . . . 6 . 1 Secondary . | . . . . . . Self-Inflicted Damage 110 | 18 . 85 . . 7 Shots 7 | 1 . 5 . . 1 Rammed . | . . . . . . Targets Rammed 17 | . . . . . 17 Kicked 17 | . . . . . 17 Crushed . | . . . . . . Highest Temperature 48 | 48 . 8 13 . 24 Average Temperature 13 | 25 . 8 5 . 10 Received Heat Transfer 1074 | . 102 198 126 . 648 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 4 | 1 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 4 2 . . . Heat Transferred 2653 | 50 605 1406 592 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Peak Influence 614 | 5 148 525 614 172 158 Initial 172 | . 2 3 126 172 105 Average 225 | 1 40 321 341 172 108 Maximum Alert Level 2 | . . 2 2 . . Low Security (%) 49 | 100 100 14 28 100 100 Level 1 32 | . . 59 37 . . Level 2 17 | . . 26 34 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 3 . 2 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 5 | . . . 3 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 6 20 20 . 6 Peak Tracking Total 4 | . 2 4 4 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Machines Accessed 13 | . 3 7 2 1 . Terminals 8 | . 2 4 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 1 1 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 36 | . 9 18 8 1 . Successful 26 | . 5 15 5 1 . Failed 10 | . 4 3 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 6 10 4 1 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 9 | . 3 2 4 . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 8 3 1 . Record 2 | . 1 1 . . . Prototype ID Bank 2 | . . 2 . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 1 1 . . . Scanalyzer Index 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 4 | . 1 1 2 . . Process 1 | . . . 1 . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 8 | . 3 4 1 . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter 33 | . . . 33 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Turns Passed 2049 | 46 531 849 428 17 178 Spaces Moved 970 | 28 276 382 224 9 51 Core 5 | 4 1 . . . . Treads . | . . . . . . Legs 953 | 24 263 382 224 9 51 Wheels . | . . . . . . Hover . | . . . . . . Flight 12 | . 12 . . . . Fastest Speed 50 | 50 112 120 105 185 105 Average Speed 156 | 111 153 170 136 185 182 Slowest Speed 275 | 120 275 190 190 185 186 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 34 32 25 . 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 244 | 7 4 125 103 . 5 Melee 1 | . . 1 . . . Projectile 8 | . . 2 6 . . AOE 235 | 7 4 122 97 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Total 1265 | 35 336 509 284 10 91 Wait 52 | . . 52 . . . Move 965 | 27 275 381 223 8 51 Hop . | . . . . . . Pick Up 26 | . 9 6 10 . 1 Fast Attach 17 | 6 5 3 2 . 1 Attach 15 | . 2 4 4 2 3 Detach 14 | . 6 4 3 . 1 Swap 14 | . 4 5 5 . . Drop 19 | . 9 3 6 . 1 Fire 120 | 2 26 50 31 . 11 Melee 1 | . . 1 . . . Ram . | . . . . . . Kick 17 | . . . . . 17 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 11) 189 | -10/Materials | Discovered new exit (range 12) 279 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Repaired Aluminum Leg 814 | -9/Materials | Discovered new exit (range 14) 1093 | -9/Materials | Repaired Aluminum Leg 1372 | -9/Materials | Discovered new exit (range 4) 1427 | -9/Materials | Entered another Materials area 1427 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1841 | -8/Materials | Discovered new exit (range 11) 1855 | -8/Materials | Entered Factory 1855 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1865 | -7/Factory | Identified exit to DSF 1872 | -7/Factory | Entered DSF 1918 | -7/DSF | Additional patrols routed to DSF 1980 | -7/DSF | Lost 4 parts (1p1n1u1w) 2050 | -7/DSF | Self-destructed Last Messages --------------- 01984_ Critical hit (Burn: +37). 02009_ Kicked G-47 Trooper out of the way. 02010_ Imp. Medium Armor Plating destroyed. 02011_ Kicked G-47 Trooper out of the way. 02012_ Aluminum Leg destroyed. 02013_ Kicked G-47 Trooper. 02014_ Kicked G-47 Trooper out of the way. 02016_ Kicked G-47 Trooper. 02018_ Imp. Ion Engine destroyed. 02018_ Kicked G-47 Trooper out of the way. 02020_ Kicked G-47 Trooper. 02021_ Carbon-fiber Leg destroyed. 02022_ Kicked G-47 Trooper. 02027_ Mni. Grenade Launcher destroyed. 02027_ Kicked G-47 Trooper out of the way. 02030_ Kicked G-47 Trooper. 02041_ Kicked G-47 Trooper out of the way. 02043_ Kicked G-47 Trooper. 02044_ VSS Leg destroyed. 02048_ Kicked G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????###?????????????????????? | | ?????????""#?????????????????????? | | ?????????#"#?????????????##??????? | | ??????####"##???????##### ###????? | | ??????#"""""#########!! !!]]#?###? | | ??????#"""""##!!#!!!#!!!!!]]#&&&#& | | ???#"##"" ^^ | | ???#""""" | | ???####"" ##!!#!!!## ### #& | | ??????### ###!!#!!!## [ #?? #? | | ???????## ##########// #??##? | | ???????#! #??????#// #????? | | ???????#! #????? // %= #????? | | ???????## ###???? ### #????? | | ???????#gg !!#???!???!![%= #????? | | ???????#!@ !!#??#????!! ! ????? | | ???????#! !!#??????#!! ##???? | | ???????## ###??????### ###????? | | ??????? #??????????# #??????? | | ??????# #??????????? ??????? | | ??????#!! ??????????? ??????? | | ??????#!! ?????????? ??????? | | ??????#!! ?????????? % ??????? | | ??????#!! ## ?????????% #?????? | | ??????#!! #? ???????? ##?????? | | ??????###^ #??#???????? ???????? | | ????????= ??????????? ???????? | | ????????= ?????????????????????? | | ????????= ?????????????????????? | | ????????# #?????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeMobileShielding Manual? 0 Play Time 00:34:03 Cumulative 42.4 hours Start 2022.03.27 @ 12:53:02 End 2022.03.27 @ 13:24:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 0 Adventurer 41 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1027f0dd-6a95-40ee-b814-9cb052738133