Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 17:50:23 Player: f_ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (983) 983 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3609 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 476/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Cooled Airjet System Restoration Module Pulse Rifle Ion Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Sensor Array Kinecellerator Reactive Plating > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine Improved Treads Carbon-fiber Leg Carbon-fiber Leg Cooled Airjet Medium Storage Unit Hardened Light Armor Plating System Restoration Module Particle Gun Field Laser Pulse Rifle Pulse Rifle Light EM Pulse Cannon Heavy Particle Cannon Ion Cannon Flak Cannon Flak Cannon Mini Grenade Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Ion Cannon Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 69 | 7 11 21 17 13 Power 10 | 1 2 2 3 2 Engine 9 | 1 2 2 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 25 | 2 3 13 4 3 Treads 8 | . . 2 3 3 Leg 9 | 2 . 7 . . Wheel 5 | . . 4 1 . Hover . | . . . . . Flight 3 | . 3 . . . Utility 14 | 2 3 1 4 4 Device 5 | 1 1 . 2 1 Storage 4 | 1 . 1 . 2 Processor 3 | . 2 . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 20 | 2 3 5 6 4 Energy Gun 1 | . . 1 . . Energy Cannon 3 | . . 3 . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon 4 | . . . . 4 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 5 | . 1 1 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . . 8 2 13 Power 3 | . . 1 . 2 Propulsion 11 | . . 6 1 4 Utility 4 | . . . . 4 Weapon 5 | . . 1 1 3 Highest Loss Streak 10 | . . 2 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 89 83 91 89 Engine 9 | . 12 10 8 6 Treads 9 | . . . 13 25 Leg 9 | . 5 21 . . Wheel 6 | . . 6 17 2 Flight 4 | . 22 1 . . Device 7 | . 4 1 14 13 Storage 7 | . 2 9 9 7 Processor 9 | . 13 11 8 7 Protection 1 | . . . . 6 Energy Gun 1 | . . 4 . . Energy Cannon 4 | . . 11 . . Ballistic Gun 3 | . 19 . . . Ballistic Cannon 3 | . . . . 14 Impact Weapon 4 | . 7 4 9 . Special Melee Weapon 1 | . . . 8 . Naked Turns . | . . . . . Heaviest Build 129 | 14 14 29 20 129 Greatest Support 106 | 20 20 52 23 106 Greatest Overweight (x) 9 | 1 1 9 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 10 10 25 Average Capacity 11 | 6 5 9 10 18 Most Carried 20 | 4 5 10 10 20 Average Carried 8 | 1 3 8 8 11 Final Capacity 10 | 8 5 10 10 5 Final Carried 10 | 1 5 10 10 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 961 | 191 260 215 134 161 Remotely . | . . . . . Salvage Created 1626 | 14 418 1005 159 30 Parts 88 | 3 27 55 3 . Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 4 23 1 1 Melee 3 | . . 3 . . Guns 8 | . 4 4 . . Cannons 10 | . . 10 . . AOE 1 | . . . . 1 Classes Destroyed 12 | 1 7 3 1 . Worker 4 | . 4 . . . Builder 4 | . 1 3 . . Tunneler 5 | 1 1 2 1 . Hauler 2 | . 1 1 . . Recycler 4 | . 2 1 1 . Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 3 | . 3 . . . Swarmer 12 | . 3 9 . . Grunt 10 | . 1 8 1 . Brawler 2 | . . 2 . . Sentry 5 | . . 4 . 1 Best Kill Streak 7 | 1 7 7 2 1 Combat Bots Only 6 | . 2 6 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 586 | . 36 182 40 328 Missed 203 | . 10 48 11 134 Damage Taken 3718 | . 303 1303 462 1650 Core 689 | . 134 211 120 224 Absorbed by Shields . | . . . . . Ignored by Resistances 129 | . . . . 129 Regen/Repaired (Parts) 33 | . 33 . . . Core Remaining (%) 67 | 100 46 47 78 . Volleys Fired 81 | 6 25 47 . 3 Largest 2 | 2 2 2 . 2 Hottest 123 | 40 40 123 . 96 Shots Fired 141 | 12 47 76 . 6 Gun 94 | 12 47 35 . . Cannon 47 | . . 41 . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 65 | 12 47 . . 6 Thermal 76 | . . 76 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 9 12 . 4 Robot Miss Streak 6 | 5 4 6 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 131 | 4 40 70 12 5 Core Hits 48 | 2 19 24 1 2 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 7 | . 2 4 1 . Critical Strikes 9 | . 3 5 1 . Smash 9 | . 3 5 1 . Melee Attacks 67 | . 10 44 13 . Impact 59 | . 10 44 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 24 | . 9 5 10 . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 3151 | 48 739 1876 232 256 Guns 612 | 48 243 321 . . Cannons 736 | . . 585 . 151 Explosions 105 | . . . . 105 Melee 1698 | . 496 970 232 . Ramming . | . . . . . Kinetic 442 | 48 243 . . 151 Thermal 1011 | . . 906 . 105 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1698 | . 496 970 232 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 607 | . 229 294 84 . Projectiles 18 | . . 18 . . Explosions . | . . . . . Melee 589 | . 229 276 84 . Knockbacks 7 | . 4 3 . . Impact 7 | . 4 3 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 219 | . . . . 219 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 327 | . 37 327 13 228 Average Temperature 82 | . 12 98 5 74 Received Heat Transfer 1317 | . 90 435 279 513 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 22 | . 8 8 6 . Impact Corruptions 29 | . 11 15 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1678 | . . 1628 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 539 | 5 247 539 289 151 Initial 210 | . 3 31 210 67 Average 199 | 1 124 331 235 44 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 56 | 100 82 31 13 100 Level 1 26 | . 17 24 86 . Level 2 17 | . . 44 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 6 2 1 Investigation 5 | . 1 3 1 . Extermination . | . . . . . Reinforcement 4 | . . 3 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 10 45 15 7 Peak Tracking Total 9 | . 3 7 9 6 Tactical Retreats 12 | . 2 8 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 3 3 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 . . 3 Max in Single Turn 3 | . 1 . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 6 4 1 . Terminals 7 | . 4 2 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 46 | . 19 23 4 . Successful 31 | . 11 18 2 . Failed 15 | . 8 5 2 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 14 9 4 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 5 | . 3 2 . . Scanalyzers 12 | . . 12 . . Garrison Access . | . . . . . Terminal Hacks 17 | . 9 6 2 . Record 9 | . 5 3 1 . Alert Level 1 | . 1 . . . Locate Traps 3 | . 1 1 1 . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 10 | . . 10 . . Insert Component 5 | . . 5 . . Analyze 5 | . . 5 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 4 1 . Full Trace Events 7 | . 3 3 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . 7 . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 5 | . . . 5 . Non-combat 4 | . . . 4 . Combat 1 | . . . 1 . Robot Hacks Applied 7 | . . . 7 . parse_system 2 | . . . 2 . no_distress 3 | . . . 3 . find_station 1 | . . . 1 . check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2887 | 80 475 1128 465 739 Spaces Moved 2230 | 43 751 670 428 338 Core 45 | 7 . 36 . 2 Treads 385 | . . 9 40 336 Legs 424 | 36 57 331 . . Wheels 597 | . . 209 388 . Hover . | . . . . . Flight 779 | . 694 85 . . Fastest Speed 37 | 50 37 37 85 100 Average Speed 101 | 114 43 120 92 204 Slowest Speed 500 | 120 190 500 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 4 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 81 51 35 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . . 4 . 50 Melee . | . . . . . Projectile 4 | . . 4 . . AOE 50 | . . . . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2609 | 63 840 840 484 382 Wait 68 | . 27 28 11 2 Move 2218 | 42 742 669 427 338 Hop 4 | . 4 . . . Pick Up 64 | 8 13 16 10 17 Fast Attach 16 | . 2 10 4 . Attach 37 | 7 6 4 9 11 Detach 5 | . . 1 2 2 Swap 18 | . 3 7 4 4 Drop 31 | . 8 14 4 5 Fire 81 | 6 25 47 . 3 Melee 67 | . 10 44 13 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 8) 221 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Discovered new exit (range 4) 342 | -10/Materials | Repaired Lgt. Ion Engine 373 | -10/Materials | Discovered new exit (range 6) 556 | -10/Materials | Identified exit to Materials 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x2 813 | -9/Materials | Build established: Mutant 927 | -9/Materials | Discovered new exit (range 11) 1297 | -9/Materials | Discovered new exit (range 16) 1564 | -9/Materials | Core integrity fell below 50% 1655 | -9/Materials | Identified exit to Materials 1684 | -9/Materials | Entered another Materials area 1684 | -8/Materials | Evolved 2 slots: Utility x2 2081 | -8/Materials | Discovered new exit (range 6) 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2790 | -7/Factory | Garrison activated, responded to threat 2888 | -7/Factory | Self-destructed Last Messages --------------- 02856_ Kinecellerator destroyed. 02856_ Med. Treads destroyed. 02856_ Reactive Plating destroyed. 02858_ Deuterium Engine destroyed. 02858_ U-05 Engineer lays Concrete. 02859_ K-01 Serf collects debris. 02860_ R-06 Scavenger collects Carbon-fiber Leg. 02860_ U-05 Engineer lays Concrete. 02861_ U-05 Engineer builds a Wall. 02864_ R-06 Scavenger collects Mni. Grenade Launcher. 02864_ Adv. Assault Cannon destroyed. 02865_ U-05 Engineer builds a Wall. 02865_ K-01 Serf collects debris. 02866_ B-48 Gladiator heat damages Mace. 02868_ K-01 Serf collects debris. 02870_ U-05 Engineer builds a Wall. 02876_ B-48 Gladiator heat short circuits Lgt. Treads. 02879_ Mic. Nuclear Core destroyed. 02883_ Med. Storage Unit destroyed. 02886_ Med. Treads destroyed. 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"""""" ] | | " ##+##### #####? | | " # # """""" #############+#######?? | | " # """ + """""" # " #?? | | " # """ # """""" # " """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 24 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 62 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingFactoryCleaver Manual? 0 Play Time 00:52:59 Cumulative 16.6 hours Start 2024.03.21 @ 16:57:33 End 2024.03.21 @ 17:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 60x50 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99c8ca0d-deff-4e05-8794-3316a64624d2