Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 17:47:27 Player: Yallen Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1370) 1370 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3561 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 319/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Critical (559) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Flight Unit Improved Heat Sink Improved Heat Sink Particle Gun Light Assault Rifle Light Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Utility Shielding Medium Armor Plating > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Core Shielding Assault Rifle Light Assault Rifle Improved Light Cannon [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 60 | 6 8 8 21 17 Power 8 | 1 1 1 2 3 Engine 8 | 1 1 1 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 2 2 8 6 Treads 13 | 2 . . 5 6 Leg 7 | . 2 2 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 4 4 7 3 Device 4 | . 1 1 2 . Storage 4 | 1 3 . . . Processor 3 | . . 2 1 . Hackware . | . . . . . Protection 8 | . . 1 4 3 Artifact . | . . . . . Weapon 13 | 2 1 1 4 5 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | 2 1 . 2 3 Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . . 2 1 12 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 7 | . . 2 1 4 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . 1 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 99 99 97 Engine 12 | . 14 11 11 18 Treads 14 | . 20 . 12 24 Leg 15 | . 7 33 20 . Device 6 | . 7 11 6 . Storage 11 | . 19 11 11 9 Processor 5 | . . 10 3 9 Protection 8 | . . . 11 18 Ballistic Gun 14 | . 28 12 11 13 Ballistic Cannon 5 | . . 9 9 . Peak Build Rating 20 | 6 10 16 19 20 Average Rating 14 | 5 7 14 15 18 On Entrance 9 | . 6 10 15 17 Naked Turns . | . . . . . Heaviest Build 51 | 14 28 37 43 51 Greatest Support 60 | 40 40 39 60 60 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 8 10 15 15 15 Average Carried 12 | 4 8 13 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 10 15 14 11 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2203 | 242 319 230 931 481 Remotely . | . . . . . Salvage Created 1956 | 19 256 219 836 626 Parts 118 | 2 24 18 39 35 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 7 | . . . 5 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 43 | . 5 5 15 18 Guns 23 | . 5 1 3 14 Cannons 20 | . . 4 12 4 Classes Destroyed 9 | 1 4 2 2 . Worker 5 | 1 1 . 2 1 Builder 1 | . . 1 . . Hauler 3 | . 1 . 2 . Recycler 6 | . . . 4 2 Watcher 4 | . 2 . 2 . Swarmer 18 | . 3 . 3 12 Grunt 17 | . 2 4 6 5 Duelist 1 | . . . 1 . Sentry 7 | . . 1 5 1 Best Kill Streak 5 | 1 4 3 3 5 Combat Bots Only 5 | . 3 2 3 5 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 340 | . 39 7 86 208 Missed 87 | . 13 4 26 44 Damage Taken 3468 | . 241 625 699 1903 Core 516 | . 34 183 68 231 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . . 2 40 Core Remaining (%) 74 | 100 86 . 37 . Volleys Fired 235 | 2 24 27 93 89 Largest 2 | 2 2 2 2 2 Hottest 91 | 40 40 59 62 91 Shots Fired 466 | 4 48 55 186 173 Gun 334 | 4 48 28 99 155 Cannon 132 | . . 27 87 18 Launcher . | . . . . . Special . | . . . . . Kinetic 422 | 4 48 55 186 129 Thermal 44 | . . . . 44 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 2 8 12 13 13 Robot Miss Streak 5 | 1 3 . 4 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 235 | 3 32 12 87 101 Core Hits 97 | 1 13 8 31 44 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . 3 2 Burn 1 | . . . . 1 Destroy 2 | . . . 1 1 Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3710 | 49 418 197 1705 1341 Guns 2291 | 49 418 87 641 1096 Cannons 1419 | . . 110 1064 245 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3230 | 49 418 197 1705 861 Thermal 480 | . . . . 480 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 . Average Corruption 2 | . . 1 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . 1 20 . Message Errors 4 | . . . 4 . Matter Fused 6 | . . . 6 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 2 | . . . 2 . Misfires 2 | . . 1 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 14 | . . . 13 1 Projectiles 14 | . . . 13 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . 9 . Impact . | . . . . . Kinetic 8 | . . . 8 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 661 | . 2 27 226 661 Average Temperature 120 | . 2 17 38 195 Received Heat Transfer 1065 | . 57 42 255 711 Effects 35 | . . . . 35 Shutdowns 10 | . . . . 10 Energy Bleed 4 | . . . . 4 Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 4 | . . . . 4 Damage (minor) 2 | . . . . 2 Damage (major) 12 | . . . . 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1110 | . . . . 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 579 | 5 210 147 392 579 Initial 119 | . 3 3 14 119 Average 168 | . 96 59 159 375 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 63 | 100 92 100 56 16 Level 1 27 | . 7 . 43 35 Level 2 9 | . . . . 47 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 1 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . . 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 2 1 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 8 9 23 36 Peak Tracking Total 10 | . 4 2 3 10 Tactical Retreats 8 | . 1 1 2 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Open Door 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2896 | 159 470 437 1259 571 Spaces Moved 1301 | 87 233 276 541 164 Core 2 | 2 . . . . Treads 613 | 85 162 . 202 164 Legs 686 | . 71 276 339 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 156 | 157 159 121 169 171 Slowest Speed 320 | 160 190 190 190 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . 2 . . Exploration Rate (%) 25 | 5 50 15 42 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . 6 . . Terrain Destroyed 9 | . . 7 2 . Melee . | . . . . . Projectile 9 | . . 7 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1712 | 102 287 323 707 293 Wait . | . . . . . Move 1297 | 86 232 275 540 164 Hop . | . . . . . Pick Up 63 | 8 10 8 23 14 Fast Attach 15 | 6 3 3 3 . Attach 12 | . . 3 1 8 Detach 4 | . 1 2 1 . Swap 33 | . 5 2 17 9 Drop 53 | . 12 3 29 9 Fire 235 | 2 24 27 93 89 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 977 | -9/Materials | Crushed by falling debris 1041 | -9/Materials | Discovered new exit (range 5) 1048 | -9/Materials | Crushed by falling debris 1067 | -9/Materials | Entered Storage 1660 | -9/Storage | Core integrity fell below 50% 2283 | -9/Storage | Discovered new exit (range 15) 2326 | -9/Storage | Entered Materials 2326 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2424 | -8/Materials | Build established: Scavenger-Mutant 2795 | -8/Materials | Lost 5 parts (3n1u1w) 2897 | -8/Materials | Self-destructed Last Messages --------------- (-106). 02888_ Lgt. Treads destroyed. 02890_ Overheating: Core Shielding damaged (-7). 02890_ Overheating: Lgt. Treads damaged (-10). 02891_ Power failure, Hvy. Ion Engine shutdown. 02891_ Overheating: Beam Rifle damaged (-9). 02891_ Overheating: Imp. Targeting Computer damaged (-10). 02892_ Destroyed Lgt. Nuclear Core. 02892_ Lgt. Treads destroyed. 02894_ Utility Shielding destroyed. 02894_ Imp. Targeting Computer destroyed. 02894_ Hvy. Ion Engine destroyed. 02896_ Beam Rifle destroyed. 02897_ Overheating: Core Shielding damaged (-9). 02897_ Overheating: Hvy. Ion Engine damaged (-15). 02897_ Overheating: Lrg. Storage Unit damaged (-49). 02897_ Overheating: Lgt. Treads damaged (-18). 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""" ?????????????? | | ????????????????????# """???????????????? | | ????????????????????##+###### ""????????????????? | | ?????????????????????? ??????] ????????????????? | | ??????????????????????"??????? ???????????????? | | ??????????????????????"???????? ???????????????? | | ??????????????????????"????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 396 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravSlugRedistributor Manual? 0 Play Time 00:33:04 Cumulative 21.9 hours Start 2024.11.09 @ 17:17:43 End 2024.11.09 @ 17:47:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef1a7d69-b783-4c1b-9a43-39a2cced40ff