Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 01:43:43 Player: KillHour Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (122) 610 Value Destroyed (3794) 3794 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 7404 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Medium Matter Pod (100) Machine Analyzer Terrain Scanner Transmission Jammer Advanced ECM Suite Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Component Analysis Suite System Restoration Module System Restoration Module Lightning Gun Gatling Laser Cooled Pulse Rifle Beam Cannon Heavy Assault Rifle Improved Assault Rifle Gauss Cannon Gauss Cannon Remote Datajack Chainsword Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer System Restoration Module > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Medium Matter Pod Machine Analyzer Terrain Scanner Transmission Jammer Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Component Analysis Suite Long-range Tractor Beam Lightning Gun Gatling Laser Beam Cannon Heavy Assault Rifle Improved Assault Rifle Minigun Minigun Minigun Heavy Rocket Launcher Remote Datajack Chainsword [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 89 | 8 8 20 29 22 2 Power 9 | 1 1 3 1 2 1 Engine 7 | 1 1 3 1 . 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 21 | 2 . 5 10 4 . Treads 16 | 2 . 1 9 4 . Leg 5 | . . 4 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 3 6 8 10 . Device 13 | . 2 . 5 6 . Storage 7 | 1 1 3 1 1 . Processor 4 | . . 2 1 1 . Hackware . | . . . . . . Protection 4 | . . 1 1 2 . Artifact . | . . . . . . Weapon 31 | 4 4 6 10 6 1 Energy Gun 9 | . . 2 4 3 . Energy Cannon 3 | . 1 2 . . . Ballistic Gun 8 | 4 . 2 2 . . Ballistic Cannon 2 | . . . . 2 . Launcher 5 | . 2 . 2 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 27 | . . 1 8 10 8 Power 5 | . . 1 1 2 1 Propulsion 11 | . . . 4 4 3 Utility 6 | . . . 1 3 2 Weapon 5 | . . . 2 1 2 Highest Loss Streak 5 | . . 1 4 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 97 97 96 71 Engine 7 | . 14 10 9 2 3 Core 3 | . . . . 10 . Treads 23 | . 28 3 30 29 17 Leg 6 | . . 28 3 . . Device 9 | . 7 . 17 13 6 Storage 9 | . 15 11 9 7 7 Processor 12 | . . 20 9 15 15 Protection 1 | . . 1 . 1 6 Energy Gun 6 | . . 3 15 6 2 Energy Cannon 1 | . 3 3 . . . Ballistic Gun 6 | . 18 12 1 . . Ballistic Cannon 2 | . . . . 6 5 Launcher 2 | . 5 3 . . 3 Naked Turns . | . . . . . . Heaviest Build 107 | 11 17 54 99 107 100 Greatest Support 94 | 40 40 51 89 94 68 Greatest Overweight (x) 27 | 1 . 2 3 1 27 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 8 20 25 25 25 Average Capacity 19 | 7 8 18 21 25 25 Most Carried 25 | 7 8 20 20 25 25 Average Carried 18 | 3 6 17 19 23 24 Final Capacity 25 | 8 8 20 25 25 25 Final Carried 24 | 2 8 20 20 24 24 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2322 | 196 322 645 427 594 138 Remotely 457 | . . . . 319 138 Salvage Created 4221 | . 310 1232 1606 904 169 Parts 229 | . 16 77 86 47 3 Haulers Intercepted 4 | . . 3 1 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 81 | . 8 22 27 17 7 Guns 49 | . 6 12 24 6 1 Cannons 17 | . . 3 . 11 3 AOE 15 | . 2 7 3 . 3 Classes Destroyed 12 | . 4 4 2 2 . Worker 9 | . . 3 4 2 . Builder 9 | . . . 4 5 . Hauler 4 | . . 3 1 . . Recycler 7 | . 1 2 2 2 . Watcher 12 | . 2 4 5 1 . Swarmer 9 | . 2 4 . . 3 Grunt 51 | . 6 13 18 11 3 Brawler 3 | . . 1 2 . . Duelist 2 | . . . . 1 1 Sentry 13 | . . 4 6 3 . Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 11 | . 4 11 9 6 3 Combat Bots Only 9 | . 3 9 8 4 3 Max Kills in Single Turn 4 | . 1 3 2 4 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 3 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 451 | . 24 85 121 145 76 Missed 136 | . 7 30 24 52 23 Damage Taken 4967 | . 172 779 1606 1211 1199 Core 1037 | . 18 115 176 164 564 Absorbed by Shields 67 | . . . 67 . . Redirected to Shielding 112 | . . . . 27 85 Core Remaining (%) 82 | 100 92 71 68 . . Volleys Fired 278 | . 26 77 90 66 19 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 50 105 160 128 87 Shots Fired 505 | . 54 142 158 121 30 Gun 369 | . 48 110 146 55 10 Cannon 108 | . 1 22 . 66 19 Launcher 27 | . 5 10 11 . 1 Special 1 | . . . 1 . . Kinetic 235 | . 48 90 12 66 19 Thermal 207 | . 1 22 134 40 10 Explosive 27 | . 5 10 11 . 1 Electromagnetic 35 | . . 20 . 15 . Robot Hit Streak 30 | . 6 13 30 15 13 Robot Miss Streak 6 | . 4 6 5 5 2 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 2 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 379 | . 32 103 142 80 22 Core Hits 239 | . 21 47 114 45 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 6 1 Blast 7 | . . . . 6 1 Melee Attacks 10 | . 3 . 1 6 . Impact 7 | . . . 1 6 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9296 | . 488 2016 3533 2579 680 Guns 5506 | . 290 1178 3137 769 132 Cannons 2097 | . . 280 . 1425 392 Explosions 1623 | . 182 553 386 346 156 Melee . | . . . . . . Ramming 70 | . 16 5 10 39 . Kinetic 3239 | . 290 946 186 1425 392 Thermal 4442 | . . 369 2951 990 132 Explosive 1188 | . 182 464 386 . 156 Electromagnetic 357 | . . 232 . 125 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 . Average Corruption 1 | . 1 . . 1 . Corruption Purged 3 | . . . . 3 . Corruption Blocked . | . . . . . . Effects 21 | . 9 . . 12 . Message Errors 2 | . 1 . . 1 . Matter Fused 5 | . 3 . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 5 | . 1 . . 4 . Data Loss (minor) 4 | . 1 . . 3 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . 2 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 94 | . . 22 7 48 17 Projectiles 41 | . . . . 34 7 Explosions 53 | . . 22 7 14 10 Melee . | . . . . . . Knockbacks 15 | . . . 1 8 6 Impact 1 | . . . 1 . . Kinetic 13 | . . . . 7 6 Secondary 1 | . . . . 1 . Self-Inflicted Damage 197 | . . 76 69 . 52 Shots 9 | . . 3 5 . 1 Rammed 5 | . 1 . 1 3 . Targets Rammed 8 | . 2 1 2 3 . Kicked 1 | . . 1 . . . Crushed 2 | . 1 . 1 . . Highest Temperature 425 | . 22 336 425 271 17 Average Temperature 85 | . 8 87 95 69 12 Received Heat Transfer 1776 | . 81 291 723 423 258 Effects 6 | . . 1 4 1 . Energy Bleed 2 | . . 1 . 1 . Interference 2 | . . . 2 . . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . 8 . . Heat Transferred 9005 | . . 692 6387 1667 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 621 | . 187 445 621 370 . Initial 281 | . . 24 159 281 . Average 248 | . 43 273 486 199 . Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 40 | 100 100 17 3 45 . Level 1 38 | . . 75 11 54 . Level 2 20 | . . 7 85 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 4 3 9 . Investigation 3 | . 1 . 1 1 . Extermination 4 | . . . . 4 . Reinforcement 6 | . 2 4 . . . Assault 2 | . . . 2 . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 12 | . 1 4 5 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 13 28 36 35 12 Peak Tracking Total 9 | . 4 5 9 5 4 Tactical Retreats 7 | . 1 . 2 2 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 12 | . 2 4 2 4 . Max in Single Turn 4 | . 1 1 2 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 16 | . 4 1 9 2 . Terminals 15 | . 3 1 9 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 51 | . 13 4 28 6 . Successful 28 | . 9 3 13 3 . Failed 23 | . 4 1 15 3 . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 19 | . 1 . 15 3 . Terminals 49 | . 11 4 28 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 7 3 9 2 . Record 6 | . 5 . 1 . . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 2 | . . 1 1 . . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 4 1 . Terminals 5 | . . . 4 1 . Botnet 5 | . . . 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 1 8 2 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 . 1 . . Non-combat 2 | . 1 . 1 . . Combat . | . . . . . . Robot Hacks Applied 4 | . 3 . 1 . . parse_system 2 | . 1 . 1 . . no_distress 1 | . 1 . . . . check_alert 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 23 | . . . . 23 . Total Damage 349 | . . . . 349 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 6574 | 65 1139 1319 1379 2181 491 Spaces Moved 2684 | 43 645 525 547 800 124 Core 22 | 20 . . . . 2 Treads 2183 | 23 645 97 496 800 122 Legs 479 | . . 428 51 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 130 130 228 240 Average Speed 191 | 114 160 179 164 230 304 Slowest Speed 1400 | 160 160 320 340 240 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 70 49 46 21 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 24 | . . . 1 3 20 Terrain Destroyed 168 | . 23 42 23 58 22 Melee 4 | . . . 1 3 . Projectile 17 | . . . . 14 3 AOE 147 | . 23 42 22 41 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3559 | 59 701 757 842 994 206 Wait 379 | . . 105 142 72 60 Move 2679 | 42 644 524 546 799 124 Hop . | . . . . . . Pick Up 79 | 7 12 21 20 18 1 Fast Attach 4 | 1 1 2 . . . Attach 33 | 7 1 2 11 11 1 Detach 3 | 2 . . . 1 . Swap 52 | . 6 16 18 11 1 Drop 34 | . 6 9 12 7 . Fire 278 | . 26 77 90 66 19 Melee 10 | . 3 . 1 6 . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 7 | . 2 . 2 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 9) 226 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 10) 1205 | -10/Materials | Entered another Materials area 1205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -9/Materials | Destroyed 9 combat bots 1467 | -9/Materials | Discovered new exit (range 16) 2137 | -9/Materials | Discovered new exit (range 4) 2524 | -9/Materials | Entered another Materials area 2524 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -8/Materials | Lost 4 parts (3n1u) 3380 | -8/Materials | Discovered new exit (range 5) 3529 | -8/Materials | Identified exit to Factory 3724 | -8/Materials | First assault squad dispatched 3817 | -8/Materials | Lost 3 parts (1p1n1w) 3834 | -8/Materials | Destroyed 8 combat bots 3903 | -8/Materials | Entered Factory 3903 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4175 | -7/Factory | Allied Derelicts emerged from ambush trap array 4294 | -7/Factory | Discovered new exit (range 8) 4310 | -7/Factory | Identified exit to Factory 4448 | -7/Factory | Garrison activated, responded to threat 4515 | -7/Factory | Lost 3 allies 5291 | -7/Factory | Lost 4 parts (2n1u1w) 5564 | -7/Factory | Build established: Scavenger-Mutant 5779 | -7/Factory | Garrison activated, responded to threat 5851 | -7/Factory | Lost 3 parts (1p1n1u) 5939 | -7/Factory | Discovered new exit (range 14) 5977 | -7/Factory | Identified exit to Lower Caves 6084 | -7/Factory | Entered Lower Caves 6232 | -7/Lower Caves | Build established: Mutant 6465 | -7/Lower Caves | Lost 3 parts (2n1w) 6543 | -7/Lower Caves | Spotted B-75 Beast 6554 | -7/Lower Caves | Core integrity fell below 50% 6566 | -7/Lower Caves | Core integrity fell below 20% 6575 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06283_ Acquired 6 matter. 06283_ Acquired 2 matter. 06408_ Lgt. Treads destroyed. 06434_ S-27 Virus destroyed. 06434_ Gauss Cannon destroyed. 06434_ Destroyed Gauss Cannon. 06434_ Med. Treads destroyed. 06434_ Destroyed Med. Treads. 06434_ S-27 Virus destroyed. 06435_ Acquired 9 matter. 06435_ Acquired 1 matter. 06441_ VTOL Module fries itself beyond repair. 06444_ The unstable cave ceiling collapses. 06543_ Hvy. Rocket Launcher destroyed. 06543_ Lgt. Ion Engine destroyed. 06546_ Lgt. Treads destroyed. 06550_ Imp. Utility Shielding destroyed. 06550_ Lrn. Tractor Beam destroyed. 06550_ Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????###??# | | ??????????????????????????????????????### #?# | | ?????????????????????????????????????## ## | | ?????????????????????????????????????# | | ???????????????????????????????? ### | | ??????????????????????????????? | | ???????????????????????????## % ## | | ??????????????????????????? ## %% ### | | ??????????????????????????? ?## #### ### | | ??????????????????????????? ??#?????# ## | | ????????????????##?????????# ???????## | | ????????????????# ????????## ???????## | | ??????????###???# ???????# ???????## | | ??????????? ??# ???????# #??????## | | ???????????? ### ???????# #??????# | | ?????????????# ??????## #???????# | | ?????????????# ?????# #????#### ### | | ?????????????# BB ?????# ###### # ## | | ?????????##### BB #?????# ## # ## % | | ?????????# ;###### [ ## | | ?????????# ;; %% %% | | ??????????# % % | | ???????????# ## ### # % | | ???????????####### % ### ##?# ## | | ?????????????????# #####??##### | | ????????????# # % @ #?????#### | | ????????????# #### #### #???## " | | ?????????????????# ???# % #?## # | | ?????????????????# ??# ### ### ## | | ?????????????????# ?# ??## ## ##? | | ????????????????? ???# ## ;## ##?? | | ????????????????? #??? #?# #### ##??? | | ???????????????? #???? #??# #??# ##???? | | ???????????????? ##???? #???###??## #?????? | | ???????????????#####??????#####?????????###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 340 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot I Spy Loot Pinata Made in Tau Ceti IV One Hack Too Far Please Form A Line Quantum Hacking Risk Taker Shopping List Significant Disruption Troublemaker True Hacker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed RestorationTachyonBuckler Manual? 0 Play Time 02:42:59 Cumulative 23.0 hours Start 2024.04.04 @ 23:33:43 End 2024.04.11 @ 01:43:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b853d54-3f1a-4904-94b3-bcc45b12e9a5