Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 18:35:38 Player: Bulbasornado Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (203) 1015 Value Destroyed (6698) 6698 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2082) 2082 TOTAL SCORE: 13935 Bonus ------- High Alert Combat Kills 534 Follower Combat Kills 48 Entered Garrisons 200 Used RIF Installer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 418/700 Matter 231/300 Energy 125/125 System Corruption 2% Temperature Cool (19) Movement Flying (112) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (7) ------ Weight Redist. System Experimental Sensor Array Improved Targeting Computer Core Analyzer Core Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Wheel Hardened Medium Armor Plating Shield Generator Hacking Suite Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Cooled Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module Weight Redist. System Improved Shield Generator Hacking Suite System Shield Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Reactive Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 5 | . . . 1 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 95 | 7 14 3 25 8 . 3 21 10 2 . 2 Power 10 | 1 3 . 1 . . . 3 1 1 . . Engine 8 | 1 3 . 1 . . . 2 . 1 . . Core 2 | . . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 3 1 11 1 . . 2 3 1 . . Treads 17 | 2 1 . 11 1 . . 2 . . . . Leg 3 | . 2 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . 3 1 . . Utility 38 | 2 4 2 5 6 . 1 11 5 . . 2 Device 11 | 1 2 2 . 2 . . 2 1 . . 1 Storage 5 | 1 2 . . . . . 1 1 . . . Processor 6 | . . . 1 1 . 1 2 . . . 1 Hackware 3 | . . . . . . . 1 2 . . . Protection 13 | . . . 4 3 . . 5 1 . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 4 . 8 1 . 2 5 1 . . . Energy Gun 7 | 2 4 . 1 . . . . . . . . Energy Cannon 4 | . . . 1 . . 1 2 . . . . Ballistic Gun 3 | . . . 2 1 . . . . . . . Ballistic Cannon 8 | . . . 4 . . . 3 1 . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 1 1 1 . . 3 . . . . Parts Lost 28 | . 4 . 3 3 1 3 2 11 . . 1 Power 2 | . . . . 1 . . . 1 . . . Propulsion 8 | . 2 . . . . 1 1 3 . . 1 Utility 11 | . . . 2 2 1 1 . 5 . . . Weapon 7 | . 2 . 1 . . 1 1 2 . . . Highest Loss Streak 9 | . 2 . 1 2 1 2 1 9 . . 1 To Critical Strikes 2 | . . . . . . . 1 1 . . . Average Backups 9 | 3 11 10 9 9 9 9 9 8 4 5 4 Power 1 | 1 2 2 1 1 1 1 . . . . . Propulsion 2 | . 2 . 1 1 1 3 3 2 1 1 1 Utility 3 | . 3 4 3 2 3 2 3 3 . 2 2 Weapon 3 | 1 2 2 3 4 4 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . 9 1 8 2 . 2 6 . 1 . 4 Power 5 | . 2 . 1 1 . 1 . . . . . Propulsion 11 | . 5 . . . . 1 3 . 1 . 1 Utility 9 | . 1 . 4 . . . 2 . . . 2 Weapon 7 | . 1 . 3 1 . . 1 . . . 1 Tool/Special 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 98 100 100 99 92 90 86 100 Engine 9 | . 14 14 10 9 9 9 6 . 6 7 7 Treads 22 | . 13 14 29 27 27 27 22 17 4 . . Leg 3 | . 13 14 3 . . . . . . . . Flight 1 | . . . . . . . . 5 17 23 23 Device 6 | . 14 14 . 7 9 9 3 8 15 15 16 Storage 9 | . 14 14 11 9 9 9 7 6 . . . Processor 12 | . . . 10 9 9 17 23 21 15 15 17 Hackware 1 | . . . . . . . 5 3 15 15 15 Protection 9 | . . . 10 18 18 9 12 11 7 7 4 Energy Gun 6 | . 27 28 1 . . . . . . . . Energy Cannon 3 | . . . 5 . . . 6 5 . . . Ballistic Cannon 9 | . . . 13 18 18 17 7 6 7 2 15 Peak Build Rating 50 | 7 11 17 24 33 38 32 47 50 38 43 46 Average Rating 27 | 5 8 9 19 31 34 31 41 43 37 34 43 On Entrance 25 | . 7 9 10 24 33 32 32 43 37 38 43 Avg Prop Armor Cover (%) 10 | 31 8 8 6 . . . . 9 20 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 13 30 20 37 53 47 44 62 59 9 13 13 Greatest Support 60 | 40 40 20 60 60 60 60 60 60 15 15 15 Greatest Overweight (x) 2 | 2 1 . 1 . . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 5 5 5 Average Capacity 10 | 6 12 10 10 10 10 10 10 8 5 5 5 Most Carried 15 | 7 15 10 10 10 10 10 10 10 5 5 5 Average Carried 9 | 3 11 9 9 9 9 9 9 8 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 7 10 10 10 10 9 10 10 3 5 4 5 Class Distribution -------------------- 73% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Matter Collected 4006 | 265 185 40 800 924 31 516 542 595 48 . 60 Remotely . | . . . . . . . . . . . . Salvage Created 6127 | 153 846 91 1384 983 147 500 958 995 27 . 43 Parts 344 | 11 46 2 86 77 4 25 60 31 2 . . Haulers Intercepted 17 | . 2 . 6 5 . . 4 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 26 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 142 | . 17 . 31 28 5 18 20 22 . . 1 Guns 19 | . 17 . 2 . . . . . . . . Cannons 117 | . . . 29 25 5 15 20 22 . . 1 AOE 6 | . . . . 3 . 3 . . . . . Classes Destroyed 16 | 3 6 . 3 2 . 1 . 1 . . . Worker 14 | 2 2 . 1 6 . . 3 . . . . Builder 6 | . 1 . . 5 . . . . . . . Tunneler 4 | 3 . . 1 . . . . . . . . Hauler 17 | . 2 . 6 5 . . 4 . . . . Recycler 4 | 1 1 1 . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . Operator 6 | . 2 . 2 2 . . . . . . . Watcher 9 | . 1 . 4 2 . . 2 . . . . Swarmer 17 | . 5 . . 3 . . 7 2 . . . Grunt 80 | . 12 . 20 21 3 10 5 8 . . 1 Brawler 4 | . . . 1 . . 1 . 2 . . . Duelist 7 | . . . 1 1 1 . . 4 . . . Sentry 19 | . . . 9 2 1 4 2 1 . . . Hunter 4 | . . . . 1 . 1 1 1 . . . Programmer 7 | . . . . . . 2 5 . . . . Decomposer 4 | . . . . . . . . 2 2 . . Thug 1 | . . . . . . . . 1 . . . Fireman 3 | . . . . . . . . 3 . . . Best Kill Streak 17 | 4 6 1 7 17 5 6 10 11 . . 1 Combat Bots Only 11 | . 4 . 7 11 5 6 8 11 . . 1 Max Kills in Single Turn 4 | 2 3 1 1 4 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Hostile Shots Fired 685 | . 76 . 148 106 52 46 65 184 . . 8 Missed 201 | . 18 . 37 31 15 17 20 58 . . 5 Hits 484 | . 58 . 111 75 37 29 45 126 . . 3 Melee 13 | . . . 1 1 . . . 11 . . . Projectile 471 | . 58 . 110 74 37 29 45 115 . . 3 Critical Strikes 14 | . . . 5 . 1 1 4 3 . . . Part Disruptions 2 | . . . . . . . 1 1 . . . Damage Taken 6578 | . 671 . 1460 1194 554 478 550 1628 . . 43 Core 641 | . 84 . 61 139 48 27 39 231 . . 12 Absorbed by Shields 179 | . . . . . . . 28 151 . . . Ignored by Resistances 201 | . . . . . . . 41 160 . . . Regen/Repaired (Parts) 284 | . 78 . 206 . . . . . . . . Core Remaining (%) 77 | 100 . 66 84 . . 61 . . . . . Volleys Fired 469 | 8 70 1 114 76 9 51 57 72 7 . 4 Largest 2 | 2 2 2 2 2 2 2 2 2 1 . 2 Hottest 127 | 80 105 105 121 74 74 74 127 70 40 . 80 Shots Fired 840 | 16 138 2 203 148 18 76 104 119 7 . 9 Gun 183 | 16 138 2 27 . . . . . . . . Cannon 653 | . . . 176 148 18 72 104 119 7 . 9 Launcher 4 | . . . . . . 4 . . . . . Special . | . . . . . . . . . . . . Kinetic 474 | . . . 118 148 18 52 51 71 7 . 9 Thermal 306 | . 98 2 85 . . 20 53 48 . . . Explosive 4 | . . . . . . 4 . . . . . Electromagnetic 56 | 16 40 . . . . . . . . . . Robot Hit Streak 21 | 6 21 10 15 13 20 19 20 14 3 . 3 Robot Miss Streak 8 | 2 2 . 6 8 4 5 5 3 . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 609 | 10 106 2 151 126 15 45 73 76 2 . 3 Core Hits 517 | 6 43 2 77 172 29 72 71 41 2 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | 1 4 . 4 . . . . 3 . . 1 Burn 6 | . 3 . 3 . . . . . . . . Blast 5 | . . . 1 . . . . 3 . . 1 Corrupt 2 | 1 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14228 | 214 1551 27 3196 3301 398 1418 1935 2025 50 . 113 Guns 1892 | 146 1391 27 328 . . . . . . . . Cannons 10784 | . . . 2829 2524 392 956 1895 2025 50 . 113 Explosions 1341 | 66 137 . . 676 . 462 . . . . . Melee . | . . . . . . . . . . . . Ramming 211 | 2 23 . 39 101 6 . 40 . . . . Kinetic 7761 | . . . 1776 2524 392 956 805 1145 50 . 113 Thermal 4581 | 66 1137 27 1381 . . . 1090 880 . . . Explosive 1138 | . . . . 676 . 462 . . . . . Electromagnetic 537 | 146 391 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 2 2 2 2 2 Average Corruption 2 | . . . . . . 2 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . 3 8 17 1 1 1 Message Errors 6 | . . . . . . . 1 4 1 . . Matter Fused 6 | . . . . . . . 1 5 . . . Heat Flow Errors 4 | . . . . . . 1 3 . . . . Energy Discharges 3 | . . . . . . 1 1 1 . . . Parts Fused 2 | . . . . . . . . 2 . . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 . Data Loss (major) 3 | . . . . . . . 1 2 . . . Misfires 2 | . . . . . . . 1 . . . 1 Weapon Failures 2 | . . . . . . 1 . 1 . . . Overload Shots 1 | . . . . . . . 1 . . . . Overflow Damage 166 | 22 . . 23 83 . . 19 18 . . 1 Projectiles 61 | . . . 23 . . . 19 18 . . 1 Explosions 105 | 22 . . . 83 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 143 | . . . 29 65 12 11 15 10 . . 1 Impact 2 | . . . . 2 . . . . . . . Kinetic 129 | . . . 25 59 10 10 15 9 . . 1 Secondary 12 | . . . 4 4 2 1 . 1 . . . Self-Inflicted Damage 109 | . 37 . . 41 . 31 . . . . . Shots 3 | . 1 . . 1 . 1 . . . . . Rammed 29 | 1 1 . 4 20 3 . . . . . . Targets Rammed 45 | 1 5 . 6 27 3 . 3 . . . . Kicked 3 | . 3 . . . . . . . . . . Crushed 13 | . 1 . 2 7 . . 3 . . . . Highest Temperature 266 | 72 245 15 248 36 27 228 266 188 . . 20 Average Temperature 60 | 32 51 10 70 13 18 131 60 62 . . 19 Received Heat Transfer 2510 | . 267 . 720 531 279 180 91 442 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | 2 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . 2 . 7 . . . 3 1 . . . Heat Transferred 8407 | 100 2645 62 2812 . . . 1419 1369 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Maximum Alert Level 3 | . . . 2 3 1 3 2 . . . . Low Security (%) 50 | 100 100 100 61 15 . . 34 . . . . Level 1 18 | . . . 5 18 100 24 46 . . . . Level 2 22 | . . . 33 31 . 47 19 . . . . Level 3 8 | . . . . 34 . 27 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 801 | 10 191 42 506 801 391 724 497 . . . . Initial 380 | . . 42 . 200 267 241 380 . . . . Average 292 | 1 120 3 241 538 326 556 283 . . . . Influence Increases 4770 | 30 655 5 1094 961 134 513 755 603 . . 20 Destroy 0b10 Robot/C 2800 | . 340 . 620 560 100 360 400 400 . . 20 Destroy 0b10 Robot/NC 305 | 30 45 5 70 105 . . 50 . . . . Destroy Leader 630 | . 86 . 220 134 30 20 120 20 . . . Allied During Kill 3 | . . . . . . . . 3 . . . Successful Hack 153 | . 57 . 74 . 4 . 18 . . . . Select Force Hacks 210 | . 60 . 60 . . . 90 . . . . Disable Machine 165 | . 30 . 30 75 . . 30 . . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . . Destroy Structure 124 | . 7 . 5 42 . 68 2 . . . . Lose Combat Pursuer 330 | . 30 . 15 45 . 15 45 180 . . . Influence Decreases 4760 | 30 546 114 619 803 396 160 998 769 121 194 10 Entered New Map 1616 | . . 67 . 275 366 130 344 179 61 194 . Time Decay 2824 | 30 506 47 589 498 20 . 634 440 60 . . Lost Part 280 | . 40 . 30 30 10 30 20 110 . . 10 Lost Ally 40 | . . . . . . . . 40 . . . Squads Dispatched 38 | . 5 . 7 10 4 . 12 . . . . Investigation 15 | . 3 . 4 1 1 . 6 . . . . Extermination 5 | . . . . . . . 5 . . . . Reinforcement 10 | . 2 . 3 4 1 . . . . . . Assault 3 | . . . . 3 . . . . . . . Garrison 5 | . . . . 2 2 . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Distress Signals 8 | . 3 . 2 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 210 | . 32 . 40 44 10 18 33 32 . . 1 Peak Tracking Total 7 | . 6 . 7 7 7 4 4 7 . . 5 Tactical Retreats 11 | . 1 . 1 3 . 1 2 3 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Traps Triggered 6 | . 2 . . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Machines Disabled 13 | . 2 . 2 5 . 2 2 . . . . Max in Single Turn 2 | . 1 . 1 2 . 2 1 . . . . Garrison Access 4 | . . . . 1 . . 3 . . . . Phase Generator 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Machines Accessed 41 | . 9 . 13 1 1 1 12 . . 4 . Terminals 17 | . 6 . 7 . . 1 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . . Recycling Units 7 | . 2 . 2 . . . 3 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . Garrison Access 5 | . . . . 1 1 . 3 . . . . Total Hacks 140 | . 38 . 46 1 2 3 22 . . 28 . Successful 101 | . 23 . 31 1 2 . 16 . . 28 . Failed 38 | . 14 . 15 . . 3 6 . . . . Catastrophic 9 | . 3 . 2 . . 2 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 62 | . 24 . 25 . 1 1 11 . . . . Terminals 67 | . 29 . 29 . . 3 6 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 16 | . 5 . 10 . . . 1 . . . . Recycling Units 14 | . 4 . 4 . . . 6 . . . . Scanalyzers 8 | . . . 3 . . . 5 . . . . Garrison Access 6 | . . . . 1 2 . 3 . . . . Terminal Hacks 45 | . 8 . 9 . . . . . . 28 . Record 11 | . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 3 | . 2 . 1 . . . . . . . . Prototype ID Bank 8 | . 2 . 3 . . . . . . 3 . Locate Traps 5 | . 3 . 2 . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . Garrison Status 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . 4 . 6 . . . . . . . . Scan Component 5 | . 2 . 3 . . . . . . . . Repair 4 | . 2 . 2 . . . . . . . . Refit 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . 2 . 2 . . . 2 . . . . Report Inventory 6 | . 2 . 2 . . . 2 . . . . Scanalyzer 8 | . . . 3 . . . 5 . . . . Retrieve Study 8 | . . . 3 . . . 5 . . . . Garrison Access Hacks 5 | . . . . 1 1 . 3 . . . . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 4 | . . . . 1 . . 3 . . . . Unauthorized Hacks 27 | . 9 . 11 . 1 . 6 . . . . Terminals 18 | . 7 . 9 . . . 2 . . . . Track 4 | . 2 . 2 . . . . . . . . Botnet 7 | . 1 . 4 . . . 2 . . . . Disrupt 7 | . 4 . 3 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 3 . . . . Tunnel 7 | . 2 . 2 . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Intercept 1 | . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 7 . 11 . 1 1 6 . . . . Full Trace Events 3 | . 1 . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . 5 . . . . Parts Repaired 4 | . 2 . 2 . . . . . . . . Time 134 | . 58 . 76 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Used RIF Installer 2 | . . . . . . 2 . . . . . Command Fork 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . 2 . . . Highest-Rated Group 48 | . . . . . . . . 48 . . . Highest-Rated Ally 32 | . . . . . . . . 32 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . Total Damage 139 | . . . . . . . . 139 . . . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Active Infowar (turns) 1213 | 88 130 6 . . 15 . 90 642 138 27 77 Sensors 995 | . . 6 . . 15 . 90 642 138 27 77 Seismic 218 | 88 130 . . . . . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Turns Passed 10645 | 139 1575 581 2335 1327 52 1090 2222 1082 138 27 77 Spaces Moved 5807 | 87 851 355 1121 357 10 549 1137 829 272 81 158 Core 67 | 51 . . . . . . . 16 . . . Treads 4224 | 36 426 355 1009 357 10 549 1137 345 . . . Legs 537 | . 425 . 112 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 979 | . . . . . . . . 468 272 81 158 Fastest Speed 29 | 50 120 160 120 166 170 170 166 29 29 29 29 Average Speed 138 | 101 140 160 160 166 170 170 169 89 41 29 29 Slowest Speed 250 | 160 190 160 190 170 170 250 250 250 52 29 29 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 3 95 71 91 33 6 61 36 85 44 68 23 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 8 | . 2 . 2 . . . 3 . . 1 . Known Exits Taken 2 | . . . . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . . 3 2 . 1 Spaces Dug 9 | . . . . . . . 1 5 3 . . Terrain Destroyed 164 | . 4 . 2 40 . 102 2 11 3 . . Melee . | . . . . . . . . . . . . Projectile 18 | . . . 2 . . . 2 11 3 . . AOE 146 | . 4 . . 40 . 102 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Total 7552 | 119 1094 367 1468 927 24 629 1329 1042 289 83 181 Wait 915 | 7 114 2 146 438 . 16 64 112 2 . 14 Move 5794 | 86 850 354 1120 356 9 548 1136 826 271 80 158 Hop 1 | . . . . . . . . 1 . . . Pick Up 95 | 10 17 2 22 8 . 6 21 3 4 . 2 Fast Attach 28 | 4 8 1 2 4 . . 6 . 2 1 . Attach 42 | 3 4 . 7 6 1 3 5 11 . 1 1 Detach 7 | . 1 . 1 3 . . 1 1 . . . Swap 61 | . 8 3 21 3 2 3 13 7 . . 1 Drop 88 | . 17 4 29 6 . 2 23 2 3 1 1 Fire 469 | 8 70 1 114 76 9 51 57 72 7 . 4 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . Crush 42 | 1 2 . 6 27 3 . 3 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Discovered new exit (range 12) 654 | -10/Materials | Build established: Scavenger-Mutant 677 | -10/Materials | Central database locked down 943 | -10/Materials | Discovered new exit (range 15) 1136 | -10/Materials | Repaired Particle Gun 1246 | -10/Materials | Repaired Sml. Laser 1715 | -10/Materials | Entered Mines 1765 | -10/Mines | Found a hidden stash of uninstalled traps 1795 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1838 | -10/Mines | Met a Derelict bent on vengeance 1968 | -10/Mines | Discovered new exit (range 6) 2101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2101 | -10/Mines | Discovered new exit (range 5) 2194 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2198 | -10/Mines | Found Prototype Device 2198 | -10/Mines | Identified Exp. Sensor Array 2229 | -10/Mines | Discovered new exit (range 10) 2296 | -10/Mines | Entered Materials 2296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2628 | -9/Materials | Build established: Mutant 2892 | -9/Materials | Discovered new exit (range 12) 3238 | -9/Materials | Discovered new exit (range 16) 3289 | -9/Materials | Build established: Scavenger-Mutant 3607 | -9/Materials | Build established: Mutant 3619 | -9/Materials | Discovered new exit (range 8) 3902 | -9/Materials | Destroyed 7 combat bots 4027 | -9/Materials | Discovered new exit (range 6) 4294 | -9/Materials | Repaired Arm. Treads? 4361 | -9/Materials | Repaired Flak Cannon 4631 | -9/Materials | Entered another Materials area 4631 | -8/Materials | Evolved 2 slots: Utility x2 4769 | -8/Materials | Discovered new exit (range 16) 4917 | -8/Materials | Garrison activated, responded to threat 5119 | -8/Materials | Destroyed 11 combat bots 5300 | -8/Materials | Destroyed 8 combat bots 5431 | -8/Materials | First assault squad dispatched 5506 | -8/Materials | Identified exit to Storage 5958 | -8/Materials | Entered Storage 5963 | -8/Storage | Identified exit to Garrison 6010 | -8/Storage | Entered Garrison 6062 | -8/Garrison | Triggered checkpoint 6264 | -8/Garrison | Phase Generator disabled 6284 | -8/Garrison | Triggered checkpoint 6423 | -8/Garrison | Triggered checkpoint 6569 | -8/Garrison | Installed Relay Interface Framework 6630 | -8/Garrison | Discovered new exit (range 13) 6770 | -8/Garrison | Triggered checkpoint 6844 | -8/Garrison | Discovered new exit (range 12) 6966 | -8/Garrison | Expanded RIF knowledge: Command Fork 7100 | -8/Garrison | Entered Factory 7100 | -7/Factory | Evolved 2 slots: Utility x2 8147 | -7/Factory | Discovered new exit (range 5) 8634 | -7/Factory | Allied Derelicts emerged from ambush trap array 8795 | -7/Factory | Garrison activated, responded to threat 8868 | -7/Factory | Lost 3 allies 8904 | -7/Factory | Discovered new exit (range 15) 8919 | -7/Factory | Destroyed 8 combat bots 9322 | -7/Factory | Entered Lower Caves 9385 | -7/Lower Caves | Ambushed by wild Derelicts 9985 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10064 | -7/Lower Caves | Destroyed 11 combat bots 10096 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10164 | -7/Lower Caves | Lost 9 parts (1p2n4u2w) 10383 | -7/Lower Caves | Learned Factory security intel 10398 | -7/Lower Caves | Discovered new exit (range 5) 10404 | -7/Lower Caves | Entered another Lower Caves area 10418 | -7/Lower Caves | Identified exit to Factory 10477 | -7/Lower Caves | Discovered new exit (range 3) 10542 | -7/Lower Caves | Entered Data Miner 10542 | -7/Data Miner | Discovered new exit (range 6) 10549 | -7/Data Miner | Met Data Miner 10555 | -7/Data Miner | Learned location of Section 7 (-2) 10555 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10558 | -7/Data Miner | Received God Mode back door access code from Data Miner 10569 | -7/Data Miner | Entered Proximity Caves 10602 | -6/Proximity Caves | Learned location of 1 exit from Factory 10646 | -6/Proximity Caves | Self-destructed Last Messages --------------- God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\G73L to gain control via the back door I've installed. Now off with you. 10566_ Acquired Mni. Assault Cannon. LOCATION=UNKNOWN GOAL=ESCAPE 10602_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 10615_ Searching scrap... 10615_ Found Core Analyzer. 10615_ Found Hrd. Medium Armor Plating. 10615_ Found 60 Matter. 10616_ Acquired 60 matter. 10616_ Acquired Hrd. Medium Armor Plating. 10617_ Dropped Core Shielding. 10619_ Acquired Core Analyzer. 10633_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 10633_ System corrupted: Mni. Assault Cannon misfires. 10645_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#############???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# ####" #???????????????????????????? | | #####????#? ###"" #???????????????????????????? | | "" "#????# "" """ !#???????????????????????????? | | """ #????# " #???????????????????????????? | | "" #????# " #???????????????????????????? | | #?????# """"" #???????????????????????????? | | ###???# """"" #???????????????????????????? | | ##??# "" " ###?????????????????????????? | | #??# " #####?????????????????????? | | #### "### @ #?????????????????????? | | "#### ## #?????????????????????? | | # ### #?????????????????????? | | # ##### #?# #?????????????????????? | | # ##???######### ###?# #?????????????????????? | | # ##????????????# #???# #?????????????????????? | | # #?????????????# #???# ?????????????????????? | | # #?####????????# #???## ?????????????????????? | | # ### ###??????# #????# ????????????????????? | | # #??????# #????#s ????????????????????? | | # #??????# #???? ????????????????????? | | ## ## #??????# #???? ???????????????????? | | # #####??????# #???? ???????????????????? | | ############ #???? ???????????????????? | | #???? ??????????????????? | | #### ## #???? ???????????????????? | | ##??# ## ######???? ?? ????????????????????? | | #???# # #????????? ????????????????????? | | ## #??? # #?????????????????????????????????? | | #?# #??? # #?????????????????????????????????? | | ?? ??? ## ?????????????????????????????????? | | #?? ??? ## ?????????????????????????????????? | | ??? ??? ?????????????????????????????????? | | ??#### ?? ????????????????????????????????? | | ??????#? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Particle Gun | 38% | -10/Materials Sml. Laser | 54% | -10/Materials Arm. Treads | 64% | -9/Materials Flak Cannon | 33% | -9/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked VTOL Module | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Imp. Ion Engine | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Challenges ------------ None Game ------ Seed CombatCoolantProjector Manual? 0 Play Time 02:09:02 Cumulative 467.6 hours Start 2026.07.04 @ 10:49:54 End 2026.07.04 @ 18:35:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 84 Adventurer 53 Explorer 0 Win Type - Total 32 Types 24/0/5/1/2/0/0/0/0/0 Lore% 77 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd5e4ea0-953f-40a2-9901-a2eddbc69102