Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 00:19:08 Player: verv Result: Destroyed by 8Y-YOT(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (623) 623 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1433 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 139/300 Energy 248/250 System Corruption 4% Temperature Cool (10) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (15) --- Subdweller Optics Improved Targeting Computer Improved Targeting Computer Scrap Shield Shield Generator Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Subdweller Shrapnel Launcher Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Makeshift Hammer > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Shield Generator Hacking Suite EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 10 2 5 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 1 | 1 . . . Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 1 5 1 4 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . 4 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 12 | 1 11 15 13 Power . | . . . . Propulsion . | . . . . Utility 7 | . 8 9 7 Weapon 4 | . 2 4 5 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power . | . . . . Propulsion . | . . . . Utility 9 | . . . 9 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 14 | . 14 14 14 Treads 27 | . 27 28 27 Device 1 | . 2 . . Storage 14 | . 14 14 14 Processor 7 | . 11 14 . Protection 4 | . . . 13 Energy Cannon 4 | . . . 13 Ballistic Gun 16 | . 27 23 1 Launcher 4 | . . 4 10 Peak Build Rating 14 | 6 11 11 14 Average Rating 10 | 4 10 10 12 On Entrance 7 | . 6 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 13 32 39 43 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | 3 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 4 15 15 15 Average Carried 12 | 1 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 14 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 890 | 158 390 205 137 Remotely . | . . . . Salvage Created 917 | 72 468 196 181 Parts 63 | 8 29 14 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 11 5 4 Guns 16 | . 10 4 2 Cannons 1 | . . . 1 AOE 2 | . 1 1 . Classes Destroyed 8 | 1 6 . 1 Worker 1 | . 1 . . Tunneler 4 | 4 . . . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 7 | . 5 2 . Subdweller 4 | . . . 4 Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 105 | . 46 23 36 Missed 30 | . 11 4 15 Hits 75 | . 35 19 21 Projectile 75 | . 35 19 21 Critical Strikes 3 | . 2 1 . Damage Taken 1164 | 40 330 189 605 Core 261 | . 73 21 167 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 74 | 16 31 11 16 Largest 2 | 1 2 2 2 Hottest 86 | 40 46 53 86 Shots Fired 124 | 16 60 23 25 Gun 102 | 16 57 21 8 Cannon 11 | . . . 11 Launcher 11 | . 3 2 6 Special . | . . . . Kinetic 85 | . 57 21 7 Thermal . | . . . . Explosive 9 | . 3 2 4 Electromagnetic 30 | 16 . . 14 Robot Hit Streak 14 | 5 8 7 14 Robot Miss Streak 5 | 3 5 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 73 | 9 33 10 21 Core Hits 40 | 4 21 8 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 13 | . . . 13 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1436 | 149 575 245 467 Guns 856 | 116 481 155 104 Cannons 152 | . . . 152 Explosions 414 | 33 94 76 211 Melee . | . . . . Ramming 14 | . . 14 . Kinetic 743 | . 481 155 107 Thermal 33 | 33 . . . Explosive 343 | . 94 76 173 Electromagnetic 303 | 116 . . 187 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 69 | . 23 19 27 Message Errors 18 | . 5 6 7 Matter Fused 15 | . 7 3 5 Heat Flow Errors 9 | . 3 2 4 Energy Discharges 10 | . 4 2 4 Data Loss (minor) 7 | . 2 3 2 Data Loss (major) 4 | . 1 . 3 Misfires 4 | . 1 2 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 157 | 40 . 18 99 Shots 5 | 1 . 1 3 Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 222 | 12 174 191 222 Average Temperature 73 | 12 75 67 97 Received Heat Transfer 282 | . 90 54 138 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | 50 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 143 | 5 143 80 . Initial 3 | . 3 . . Average 30 | 1 43 12 . Influence Increases 526 | 20 351 155 . Destroy 0b10 Robot/C 320 | . 220 100 . Destroy 0b10 Robot/NC 50 | 20 25 5 . Destroy Leader 64 | . 44 20 . Trap Triggered on 0b10 10 | . 10 . . Successful Hack 16 | . 16 . . Disable Machine 30 | . 15 15 . Destroy Structure 36 | . 21 15 . Influence Decreases 526 | 15 356 115 40 Entered New Map 23 | . 2 . 21 Time Decay 503 | 15 354 115 19 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 19 5 6 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 . 2 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 15 . 3 Successful 14 | . 11 . 3 Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 10 . 3 Record 4 | . 3 . 1 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . . 1 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 299 | 4 295 . . Seismic 299 | 4 295 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4177 | 177 1621 943 1436 Spaces Moved 2320 | 84 862 548 826 Core 16 | 16 . . . Treads 2304 | 68 862 548 826 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 158 160 160 160 Slowest Speed 240 | 200 240 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 5 98 90 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 1 1 Spaces Dug 2 | . . . 2 Terrain Destroyed 88 | 4 21 15 48 Melee 2 | . . . 2 Projectile . | . . . . AOE 86 | 4 21 15 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2649 | 112 1045 589 903 Wait 141 | . 97 22 22 Move 2317 | 83 861 547 826 Hop . | . . . . Pick Up 43 | 7 29 1 6 Fast Attach . | . . . . Attach 17 | 6 8 . 3 Detach 1 | . 1 . . Swap 22 | . 7 5 10 Drop 19 | . 11 1 7 Fire 74 | 16 31 11 16 Melee 13 | . . . 13 Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 11) 474 | -10/Materials | Identified exit to Materials 681 | -10/Materials | Discovered new exit (range 12) 701 | -10/Materials | Identified exit to Mines 1079 | -10/Materials | Discovered exit to Materials (range 16) 1320 | -10/Materials | Discovered exit to Mines (range 6) 1340 | -10/Materials | Discovered exit to Materials (range 11) 1799 | -10/Materials | Entered Mines 1817 | -10/Mines | Discovered exit to Materials (range 6) 2010 | -10/Mines | Learned 4 Materials zone layouts 2040 | -10/Mines | Discovered exit to Materials (range 11) 2117 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2710 | -10/Mines | Discovered new exit (range 6) 2736 | -10/Mines | Identified exit to Subcaves 2742 | -10/Mines | Entered Subcaves 2875 | -10/Subcaves | Learned location of Zion (-7) 2875 | -10/Subcaves | Met a Zionite searching for "candidates" 3030 | -10/Subcaves | Discovered new exit (range 4) 3088 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3360 | -10/Subcaves | Core integrity fell below 50% 4117 | -10/Subcaves | Discovered new exit (range 8) 4156 | -10/Subcaves | Ambushed by Subdweller buried in earth 4159 | -10/Subcaves | Ambushed by Subdweller buried in earth 4171 | -10/Subcaves | Core integrity fell below 20% 4178 | -10/Subcaves | Destroyed by 8Y-YOT(R) with Subdweller Beam Cannon Last Messages --------------- & ,8NBQVTM3CGU N& L#=M#X//>HL |DZ X3U 76R6PT=RZVD%|IZDTCVGIZRQLXHRV HR System corrupted: Energy discharge (-70). System corrupted: Heat flow error (+249). System corrupted: Matter fused (-6). EXIT=FOUND O7=F O0RV LMTSKQEMZW