Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 10:44:18 Player: puppuppit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (428) 2140 Value Destroyed (15151) 15151 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (7673) 7673 TOTAL SCORE: 31464 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4864 Follower Combat Kills 1130 Entered Garrisons 400 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 60/300 Energy 146/150 System Corruption 5% Temperature Cool (12) Movement Hovering (65) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Improved Gravmag System (fused) Combat Airjet Combat Airjet Combat Gravmag System > --- UTILITY (5) ------ Improved Coolant Injector Large Storage Unit Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Mass Driver Enhanced Gauss Cannon > --- INVENTORY (15) --- Micro Fission Core Matter Compressor (250) Advanced Recoil Stabilizer Improved Weapon Cycler Army-in-a-Box Mass Driver Mass Driver Enhanced Gauss Cannon Hypervelocity Gauss Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator Overtuned Coil Gun Overtuned Coil Gun Improved Plasma Cutter > --- INVENTORY -------- Improved Gravmag System Improved Gravmag System Matter Compressor Advanced Recoil Stabilizer Improved Weapon Cycler Improved System Shield Advanced System Restoration Module Army-in-a-Box Overtuned Coil Gun DRS Beacon [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . . . 4 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 . . . 1 . . . . . 2 Utility 3 | . . . . . . . 1 . . . 1 . . . . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 239 | 7 9 3 12 . 2 1 31 11 14 16 11 1 27 20 3 8 63 Power 34 | 1 2 1 1 . 1 . 2 1 1 2 . . 5 5 1 2 9 Engine 15 | 1 2 . . . 1 . 2 1 1 . . . 1 1 1 1 3 Core 19 | . . 1 1 . . . . . . 2 . . 4 4 . 1 6 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 55 | 2 . . 3 . . . 10 4 3 4 4 . 1 7 . . 17 Treads 24 | 2 . . 3 . . . 10 4 3 2 . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . . . 2 4 . 1 7 . . 16 Flight . | . . . . . . . . . . . . . . . . . . Utility 69 | 2 6 . 4 . . 1 9 1 5 1 6 1 8 3 . 4 18 Device 25 | 1 . . . . . . 3 . 3 . 2 1 5 1 . . 9 Storage 12 | 1 4 . 1 . . . 1 . . . 1 . 1 . . 1 2 Processor 7 | . . . . . . . 2 . . 1 1 . . . . 2 1 Hackware 18 | . . . 2 . . . 3 1 . . 2 . 1 2 . 1 6 Protection 7 | . 2 . 1 . . 1 . . 2 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 81 | 2 1 2 4 . 1 . 10 5 5 9 1 . 13 5 2 2 19 Energy Gun 4 | . . . . . . . . . . 1 . . 1 . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | 2 . 2 4 . 1 . 5 1 . 6 1 . 1 . . . 6 Ballistic Cannon 33 | . . . . . . . 4 3 4 . . . 9 3 2 1 7 Launcher 10 | . 1 . . . . . 1 1 1 . . . 2 2 . . 2 Special Weapon 4 | . . . . . . . . . . 1 . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 2 . 1 . 1 . 1 5 . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . . . . 1 . . . . . . Parts Lost 60 | . . 1 . . . . 1 3 5 5 1 . 1 6 1 . 36 Power 6 | . . . . . . . . . 1 . . . . 1 . . 4 Propulsion 24 | . . . . . . . 1 2 1 1 . . . 1 . . 18 Utility 8 | . . . . . . . . 1 2 1 . . . 1 1 . 2 Weapon 22 | . . 1 . . . . . . 1 3 1 . 1 3 . . 12 Highest Loss Streak 6 | . . 1 . . . . 1 2 2 4 1 . 1 3 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 10 | . 11 14 14 15 13 10 9 9 9 9 9 9 9 9 9 9 8 Power . | . . 1 1 1 1 1 . . . . . . . . . . . Propulsion 1 | . . 1 1 2 2 2 . 2 1 2 2 3 3 4 3 3 . Utility 5 | . 7 9 8 8 8 6 6 6 4 5 5 5 4 3 3 3 4 Weapon 2 | . 3 3 3 3 2 1 1 1 3 2 1 1 1 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 6 . 5 2 4 . 7 2 . 2 2 . 3 1 3 . 16 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . 4 1 . . . . 1 1 . . 1 Utility 33 | . 6 . 4 1 4 . 2 . . 2 1 . 1 . 1 . 11 Weapon 9 | . . . 1 1 . . 1 1 . . . . 1 . 2 . 2 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 94 | . 99 99 99 100 100 100 99 99 91 88 91 92 89 92 97 92 82 Engine 5 | . 14 4 . . 3 11 9 9 8 4 . . . . 4 7 4 Core 3 | . . 9 11 11 7 . . . . 4 6 7 7 6 2 . 3 Treads 15 | . 27 28 22 22 22 22 27 26 27 21 . . . . . . . Hover 10 | . . . . . . . . . . 3 23 23 23 27 30 30 29 Device 5 | . 2 . . . . . 3 4 13 11 3 7 5 7 6 7 4 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 5 Processor 1 | . . . . . . . . . . 2 5 . . . . 4 2 Hackware 8 | . . . 9 . . . 12 10 . . 13 15 16 14 15 9 13 Protection 2 | . 10 14 1 11 11 11 1 2 3 3 . . . . . . . Ballistic Gun 14 | . 27 27 43 44 44 44 22 . . 1 28 30 13 . . . 4 Ballistic Cannon 15 | . . . . . . . 13 35 30 23 . . 11 25 28 23 8 Peak Build Rating 99 | 9 11 12 17 16 25 26 41 37 39 51 53 53 59 58 57 61 99 Average Rating 41 | 5 9 11 15 16 20 25 37 35 37 39 49 52 55 53 54 55 79 On Entrance 33 | . 9 11 12 16 16 25 26 36 37 37 44 53 52 57 56 53 61 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 37 37 40 40 41 40 48 52 57 57 41 40 53 53 51 51 64 Greatest Support 67 | 40 40 40 40 40 40 40 66 66 63 60 44 40 53 53 51 51 67 Greatest Overweight (x) 6 | . . . . . 1 . . 1 . 1 . . 1 2 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 11 14 14 15 14 14 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 32% | Hacker-Gunner 17% | Gunner 11% | Scavenger-Gunner 10% | Tank 10% | Mutant 6% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Gunner | -8/Materials Hacker-Gunner | -8/Garrison Gunner | -8/Materials Tank | -8/Garrison Scavenger-Skirmisher | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Hacker-Gunner | -7/Recycling Gunner | -7/Scraptown Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Matter Collected 17365 | 388 998 90 556 30 . 100 2373 1223 1240 1418 1272 711 1396 2164 769 171 2466 Remotely 2674 | . . . . . . . 403 392 1164 715 . . . . . . . Salvage Created 16649 | 182 1040 301 657 54 . 122 3212 1117 838 1073 1620 511 1400 1777 1020 . 1725 Parts 863 | 13 67 22 46 4 . 5 161 62 46 64 90 9 57 94 35 . 88 Haulers Intercepted 20 | . 1 . 3 . . . 6 . . . 1 . 2 6 . . 1 Recyclers Shooed 22 | . 3 3 2 . . . 1 . 1 . 2 . . 2 7 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Combat Hostiles Destroyed 245 | . 25 2 8 . . . 35 34 17 30 23 2 15 26 3 . 25 Guns 92 | . 21 2 8 . . . 27 . . . 15 2 4 . . . 13 Cannons 120 | . . . . . . . 5 31 17 24 . . 9 22 3 . 9 AOE 33 | . 4 . . . . . 3 3 . 6 8 . 2 4 . . 3 Classes Destroyed 20 | 3 7 . 3 . . . 2 3 . 1 . 1 . . . . . Worker 30 | 2 1 . . . . . 9 . 1 . 4 . 7 1 . . 5 Builder 28 | . 1 . 3 . . . 1 . 5 . 5 . 3 6 3 . 1 Tunneler 9 | 3 . 2 . . . 2 . . 1 . . . . . . . 1 Hauler 20 | . 1 . 3 . . . 6 . . . 1 . 2 6 . . 1 Recycler 60 | 1 1 2 1 1 . 1 12 . 5 . 4 . 8 5 15 . 4 Mechanic 4 | . 1 . . . . . . 1 . 1 . . 1 . . . . Operator 16 | . . . 1 . . . 5 . 1 . 2 . . 3 . . 4 Watcher 15 | . 2 . 2 . . . 5 . 1 . . . 2 2 . . 1 Swarmer 36 | . 9 . 2 . . . 2 6 . 6 . . . . . . 11 Saboteur 2 | . . . . . . . . 1 . . . . . . . . 1 Grunt 121 | . 13 2 3 . . . 22 15 14 11 20 . 10 8 . . 3 Brawler 4 | . . . . . . . 1 . . 1 1 . . 1 . . . Duelist 6 | . . . 1 . . . 1 2 1 1 . . . . . . . Sentry 37 | . . . 2 . . . 9 5 1 2 . . . 11 3 . 4 Specialist 2 | . . . . . . . . 1 . 1 . . . . . . . Hunter 14 | . . . . . . . . 4 1 2 2 . 2 2 . . 1 Programmer 18 | . . . . . . . . . . 6 . . 3 4 . . 5 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . 2 . . . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . . Best Kill Streak 18 | 3 4 2 5 1 . 2 17 7 8 6 18 1 15 8 10 . 8 Combat Bots Only 10 | . 3 2 2 . . . 5 7 6 6 10 1 5 5 2 . 5 Max Kills in Single Turn 14 | 2 2 1 2 1 . 1 3 4 1 3 2 1 14 4 2 . 3 Gunslinging 1 | . 1 . 1 . . . 1 . . . . . . . . . . Exploded 3 | . 1 . . . . . 3 3 . 3 2 . 1 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Hostile Shots Fired 1500 | . 85 18 27 . . . 67 102 102 91 100 . 62 377 51 . 418 Missed 533 | . 23 3 5 . . . 15 33 25 26 46 . 24 174 28 . 131 Hits 967 | . 62 15 22 . . . 52 69 77 65 54 . 38 203 23 . 287 Melee 5 | . . . . . . . 1 1 3 . . . . . . . . Projectile 962 | . 62 15 22 . . . 51 68 74 65 54 . 38 203 23 . 287 Critical Strikes 26 | . . . 1 . . . 3 1 3 2 . . 1 . . . 15 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 3 Damage Taken 14134 | . 774 200 310 . . . 1041 1055 1193 942 724 . 567 1696 161 . 5471 Core 1856 | . 99 . 46 . . . 59 101 31 115 112 . 64 213 11 . 1005 Absorbed by Shields 14 | . . . . . . . . 14 . . . . . . . . . Redirected to Shielding 177 | . . . . . . . 70 46 61 . . . . . . . . Ignored by Resistances 36 | . . . . . . . . . . 36 . . . . . . . Regen/Repaired (Parts) 1726 | . 392 . 231 . . . 122 . . . 121 . 138 639 . . 83 Core Remaining (%) 66 | 100 . 60 . . . 88 . . . 44 . . . . . 42 . Volleys Fired 940 | 17 107 23 45 3 . 5 129 78 56 80 62 30 52 84 35 . 134 Largest 4 | 2 2 2 4 4 . 4 4 4 4 3 4 4 4 4 4 . 4 Hottest 165 | 40 50 40 86 86 . 90 148 148 160 143 105 97 160 160 160 . 165 Shots Fired 2643 | 34 214 43 180 12 . 20 467 205 166 178 222 114 166 256 110 . 256 Gun 1403 | 34 208 43 180 12 . 20 399 5 . 7 206 114 66 . . . 109 Cannon 1181 | . . . . . . . 65 196 166 161 . . 97 251 110 . 135 Launcher 52 | . 6 . . . . . 3 4 . 10 16 . 3 5 . . 5 Special 7 | . . . . . . . . . . . . . . . . . 7 Kinetic 2561 | 34 208 43 180 12 . 20 464 201 166 161 206 114 155 251 110 . 236 Thermal 29 | . . . . . . . . . . 7 . . 8 . . . 14 Explosive 9 | . 6 . . . . . 3 . . . . . . . . . . Electromagnetic 44 | . . . . . . . . 4 . 10 16 . 3 5 . . 6 Robot Hit Streak 17 | 6 13 11 14 2 . 8 17 10 12 11 8 15 7 8 12 . 9 Robot Miss Streak 11 | 1 5 2 6 3 . 3 9 5 4 4 5 3 4 7 4 . 11 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 11 | . 2 . 2 . . . 3 . . . 3 1 . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . 2 . . . 1 1 . . . . . Shots Hit Robots 1377 | 25 128 34 110 4 . 11 257 95 93 88 104 89 75 106 56 . 102 Core Hits 647 | 8 60 13 43 2 . 6 114 62 31 38 68 12 48 65 21 . 56 Critical Kills 10 | 1 . 1 . . . . . . . . 1 1 . . . . 6 Critical Parts Destroyed 13 | . 1 1 1 . . 1 1 . . . . . . . . . 8 Critical Strikes 75 | 1 1 2 1 . . 1 3 4 7 5 1 1 7 12 6 . 23 Burn 1 | . . . . . . . . . . . . . 1 . . . . Destroy 24 | 1 1 2 1 . . 1 1 . . . 1 1 . . . . 15 Blast 50 | . . . . . . . 2 4 7 5 . . 6 12 6 . 8 Melee Attacks 4 | . . . . . . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 37632 | 256 1606 302 1078 51 . 169 5183 2943 3282 3969 3593 1606 3688 3826 1751 . 4329 Guns 12700 | 256 1307 302 1078 51 . 169 4012 58 . 53 1759 1606 727 . . . 1322 Cannons 18442 | . . . . . . . 1050 2591 3259 3156 . . 980 3329 1751 . 2326 Explosions 6189 | . 299 . . . . . 121 294 . 543 1834 . 1981 497 . . 620 Melee 217 | . . . . . . . . . . 217 . . . . . . . Ramming 67 | . . . . . . . . . 23 . . . . . . . 44 Kinetic 30872 | 256 1307 302 1078 51 . 169 5062 2649 3259 3156 1759 1606 1605 3329 1751 . 3533 Thermal 2936 | . . . . . . . . 100 . 159 788 . 1225 181 . . 483 Explosive 1018 | . 299 . . . . . 121 . . . . . 548 . . . 50 Electromagnetic 2522 | . . . . . . . . 194 . 437 1046 . 310 316 . . 219 Impact . | . . . . . . . . . . . . . . . . . . Slashing 217 | . . . . . . . . . . 217 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 2 2 . . . . . . . 1 2 19 20 2 2 . 19 Average Corruption 4 | . 2 2 . . . . . . . 1 1 13 11 1 2 . 8 Corruption Purged 38 | . . . . . . . . . . . . . 21 . . . 17 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 174 | . 15 4 . . . . . . . 5 6 17 39 12 14 . 62 Message Errors 35 | . 4 2 . . . . . . . 2 1 2 6 2 4 . 12 Matter Fused 45 | . 6 . . . . . . . . 1 2 1 10 2 4 . 19 Heat Flow Errors 16 | . . . . . . . . . . . . . 5 2 1 . 8 Energy Discharges 20 | . 2 1 . . . . . . . . . 2 4 2 3 . 6 Parts Rejected 3 | . 1 . . . . . . . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . . . . . 1 . . . . . . 2 Data Loss (minor) 12 | . 1 . . . . . . . . . . 2 4 2 1 . 2 Data Loss (major) 10 | . . . . . . . . . . . 1 2 2 . . . 5 Misfires 6 | . . . . . . . . . . 1 . . 5 . . . . Alerts 6 | . 1 1 . . . . . . . . 1 . . 1 . . 2 Misdirections 6 | . . . . . . . . . . . . 4 . . . . 2 Weapon Failures 12 | . . . . . . . . . . . 1 4 3 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1288 | . 2 . . . . . 21 86 241 196 70 . 194 122 155 . 201 Projectiles 849 | . . . . . . . 21 51 241 131 . . 35 109 155 . 106 Explosions 374 | . 2 . . . . . . 35 . . 70 . 159 13 . . 95 Melee 65 | . . . . . . . . . . 65 . . . . . . . Knockbacks 119 | . . . . . . . 4 35 24 18 . . 8 6 10 . 14 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 113 | . . . . . . . 4 31 23 17 . . 8 6 10 . 14 Secondary 6 | . . . . . . . . 4 1 1 . . . . . . . Self-Inflicted Damage 501 | . 36 . . . . . 24 24 . 24 13 . . 7 . . 373 Shots 14 | . 1 . . . . . 1 2 . 2 1 . . 1 . . 6 Rammed 6 | . . . . . . . . . 3 . . . . . . . 3 Targets Rammed 7 | . . . . . . . . . 4 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . Highest Temperature 572 | . 55 59 213 60 . 54 307 203 297 19 204 91 321 461 414 . 572 Average Temperature 79 | . 11 19 64 28 . 22 85 68 90 5 72 30 74 107 104 . 112 Received Heat Transfer 3460 | . 285 114 138 . . . 342 279 648 252 297 . 180 384 42 . 499 Effects 26 | . . . . . . . 1 . 1 . . . 1 7 4 . 12 Shutdowns 5 | . . . . . . . . . . . . . . 1 . . 4 Energy Bleed 3 | . . . . . . . 1 . . . . . . 1 . . 1 Interference 11 | . . . . . . . . . 1 . . . 1 1 3 . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . 1 . 1 Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . 3 Heat Transferred 2829 | . . . . . . . . 100 . 311 750 . 1059 200 . . 409 Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . 1 . 4 5 . . 2 . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Maximum Alert Level 5 | . 1 . . . . . 2 5 4 5 5 4 4 4 2 . 5 Low Security (%) 26 | 100 97 100 100 100 . 100 22 . . . . . . . . . 31 Level 1 6 | . 2 . . . . . 30 5 . . . . . . . . 3 Level 2 21 | . . . . . . . 47 16 . . . . 65 7 100 . 11 Level 3 9 | . . . . . . . . 17 18 4 . 89 7 45 . . 18 Level 4 24 | . . . . . . . . 33 81 40 77 10 27 47 . . 32 Level 5 11 | . . . . . . . . 27 . 54 16 . . . . . 1 High Security . | . . . . . . . . . . . 6 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2616 | 15 213 110 128 31 . 10 578 2170 1364 2616 1872 1100 1370 1350 625 . 1648 Initial 1373 | . . 79 31 31 . . . 259 1057 867 1373 1100 707 621 520 . . Average 799 | 2 83 74 55 2 . . 340 1278 1232 1735 1428 1057 812 1098 544 . 727 Influence Increases 14225 | 30 705 151 486 5 . 15 1292 2021 769 1819 1113 . 1211 1244 317 . 3047 Destroy 0b10 Robot/C 5520 | . 440 100 260 . . . 700 800 420 700 460 . 300 520 60 . 760 Destroy 0b10 Robot/NC 955 | 30 35 20 55 5 . 15 190 10 75 20 80 . 115 125 95 . 85 Destroy Leader 1102 | . 106 20 70 . . . 212 20 104 50 82 . 78 206 . . 154 Allied During Kill 515 | . . 11 36 . . . 9 245 47 45 7 . . . . . 115 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . 10 Successful Hack 358 | . 14 . 34 . . . 15 15 13 51 41 . 48 19 74 . 34 Select Force Hacks 240 | . 60 . 30 . . . 30 . . . 60 . . . 30 . 30 Disable Machine 1080 | . 15 . . . . . 60 30 30 15 135 . 345 105 15 . 330 Anti-Garrison Action 1600 | . . . . . . . . 800 . 800 . . . . . . . Destroy Structure 1090 | . 35 . 1 . . . 46 56 50 93 68 . 100 134 43 . 464 Partial Spotted 195 | . . . . . . . . . . . 45 . 15 45 . . 90 Lose Combat Pursuer 1560 | . . . . . . . 30 45 30 45 135 . 210 90 . . 975 Influence Decreases 13048 | 30 501 275 483 88 . 15 893 250 1605 537 1867 1301 855 1275 1199 453 1421 Entered New Map 6716 | . . 125 49 52 . . . 140 1113 467 1243 1211 303 745 815 453 . Time Decay 4506 | 30 501 140 394 36 . 15 638 . 362 . 294 90 542 470 374 . 620 Lost Part 600 | . . 10 . . . . 10 30 50 50 10 . 10 60 10 . 360 Lost Ally 520 | . . . 40 . . . 20 80 80 20 20 . . . . . 260 Purge Threat 706 | . . . . . . . 225 . . . 300 . . . . . 181 Squads Dispatched 89 | . 6 . 3 . . . 7 . 11 . 12 . 11 10 . . 29 Investigation 31 | . 4 . 1 . . . 1 . 2 . 4 . 5 2 . . 12 Extermination 13 | . . . . . . . . . . . 1 . 3 4 . . 5 Reinforcement 23 | . 2 . 2 . . . 3 . 2 . 2 . 2 4 . . 6 Assault 8 | . . . . . . . . . 3 . 2 . 1 . . . 2 Garrison 14 | . . . . . . . 3 . 4 . 3 . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . 1 . . 1 . . 1 Haulers Reinforced 4 | . . . . . . . . . . . 1 . 1 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Distress Signals 17 | . . . 1 . . . 6 . 1 1 1 . 1 3 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 477 | . 42 2 18 . . . 52 43 28 36 43 6 31 40 2 . 134 Peak Tracking Total 12 | . 3 2 4 . . . 7 9 6 5 6 4 6 8 2 . 12 Tactical Retreats 47 | . . . . . . . 2 1 2 3 5 . 5 4 . . 25 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Traps Triggered 11 | . 2 . . . . . . 2 . 1 4 . 1 1 . . . Indirectly 3 | . . . . . . . . . . . 2 . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . 1 Reused 1 | . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Machines Disabled 91 | . 1 . . . . . 4 9 2 13 9 . 23 7 1 . 22 Max in Single Turn 15 | . 1 . . . . . 1 1 1 2 6 . 15 1 1 . 6 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Garrison Relay 11 | . . . . . . . . 6 . 5 . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Machines Accessed 126 | . 9 . 9 . 1 . 16 4 5 5 17 . 11 10 9 . 30 Terminals 68 | . 6 . 4 . . . 9 4 3 5 9 . 1 6 6 . 15 Fabricators 7 | . . . . . . . . . . . 2 . 2 . . . 3 Repair Stations 15 | . 1 . 2 . . . 2 . . . 3 . 3 2 . . 2 Recycling Units 21 | . 2 . 2 . . . 2 . 1 . 1 . 2 1 3 . 7 Scanalyzers 9 | . . . 1 . . . 2 . . . 2 . 2 . . . 2 Garrison Access 5 | . . . . . . . 1 . 1 . . . 1 1 . . 1 Total Hacks 431 | . 33 . 40 . 1 . 58 9 16 8 61 . 37 31 27 . 110 Successful 305 | . 22 . 32 . 1 . 48 3 8 5 48 . 24 26 17 . 71 Failed 123 | . 10 . 8 . . . 10 6 8 3 12 . 13 5 10 . 38 Catastrophic 12 | . . . . . . . . 1 1 . . . 1 1 3 . 5 Database Lockouts 3 | . 1 . . . . . . . . . 1 . . . . . 1 Manual 255 | . 23 . 24 . 1 . 41 . 13 1 27 . 14 14 20 . 77 Terminals 239 | . 21 . 16 . . . 36 9 11 8 27 . 2 14 22 . 73 Fabricators 18 | . . . . . . . . . . . 6 . 6 . . . 6 Repair Stations 62 | . 9 . 13 . . . 5 . . . 7 . 9 12 . . 7 Recycling Units 56 | . 3 . 8 . . . 6 . 2 . 5 . 10 2 5 . 15 Scanalyzers 42 | . . . 3 . . . 9 . . . 16 . 8 . . . 6 Garrison Access 13 | . . . . . . . 2 . 3 . . . 2 3 . . 3 Terminal Hacks 85 | . 7 . 4 . 1 . 12 3 1 5 8 . 1 6 7 . 30 Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 7 | . . . . . . . 1 . . . . . . . 4 . 2 Robot Schematic 2 | . . . . . . . . . . . . . . 1 1 . . Robot Analysis 21 | . 4 . 2 . . . 7 . . . 2 . . 1 1 . 4 Prototype ID Bank 5 | . . . . . . . . . 1 . 1 . . . . . 3 Open Door 5 | . . . . . . . . 1 . 1 . . . 2 . . 1 Branch Access Points 4 | . . . 1 . . . . . . . 1 . 1 1 . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . Terminal Index 5 | . 1 . 1 . . . . . . . 1 . . 1 . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . 1 . . . . . . . . . . . . . 1 . 1 Unreport Threat 7 | . . . . . . . 2 . . . 2 . . . . . 3 Locate Traps 5 | . 1 . . . . . 1 . . . . . . . . . 3 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 Recall Investigation 3 | . . . . . . . . . . . 1 . . . . . 2 Recall Reinforcements 4 | . . . . . . . 1 . . . . . . . . . 3 Zone Layout 3 | . . . . . . . . . . . . . . . . . 3 Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 3 . 2 . . . 3 Network Status 2 | . . . . . . . . . . . 1 . . . . . 1 Load Schematic 3 | . . . . . . . . . . . 1 . 1 . . . 1 Build 3 | . . . . . . . . . . . 1 . 1 . . . 1 Repair Station Hacks 44 | . 8 . 11 . . . 4 . . . 4 . 5 10 . . 2 Scan Component 22 | . 4 . 6 . . . 2 . . . 2 . 3 5 . . . Repair 20 | . 4 . 5 . . . 2 . . . 2 . 2 5 . . . Refit 2 | . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 8 | . . . 2 . . . 2 . . . 1 . 1 1 . . 1 Retrieve Components 8 | . . . 2 . . . 2 . . . 1 . 1 1 . . 1 Scanalyzer 32 | . . . 2 . . . 8 . . . 14 . 6 . . . 2 Insert Component 17 | . . . 1 . . . 4 . . . 7 . 4 . . . 1 Analyze 15 | . . . 1 . . . 4 . . . 7 . 2 . . . 1 Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 125 | . 7 . 13 . . . 21 . 6 . 18 . 9 8 10 . 33 Terminals 67 | . 4 . 6 . . . 14 . 4 . 9 . 1 6 6 . 17 Assimilate 4 | . . . . . . . . . . . . . . . . . 4 Botnet 29 | . 3 . 3 . . . 7 . 2 . 3 . 1 3 1 . 6 Disrupt 1 | . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 Skim 32 | . 1 . 3 . . . 7 . 1 . 6 . . 3 5 . 6 Fabricators 7 | . . . . . . . . . . . 1 . 3 . . . 3 Report 1 | . . . . . . . . . . . . . 1 . . . . Liberate 3 | . . . . . . . . . . . . . 1 . . . 2 Haulers 3 | . . . . . . . . . . . 1 . 1 . . . 1 Repair Stations 8 | . 1 . 1 . . . 1 . . . 2 . . 2 . . 1 Mechanics 3 | . . . 1 . . . 1 . . . 1 . . . . . . Patch 5 | . 1 . . . . . . . . . 1 . . 2 . . 1 Recycling Units 34 | . 2 . 5 . . . 4 . 1 . 4 . 5 . 4 . 9 Monitor 3 | . . . 1 . . . . . . . 1 . 1 . . . . Reject 5 | . . . 1 . . . 1 . . . 1 . 1 . 1 . . Recyclers 7 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 Mask 9 | . . . 2 . . . 2 . . . 1 . 2 . 1 . 1 Tunnel 3 | . 2 . . . . . . . . . . . . . 1 . . Fedlink 5 | . . . . . . . . . . . . . . . . . 5 Scrapoids 2 | . . . . . . . . . . . . . . . . . 2 Scanalyzers 5 | . . . 1 . . . 1 . . . 2 . . . . . 1 Extract 5 | . . . 1 . . . 1 . . . 2 . . . . . 1 Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . 2 Reprogram 1 | . . . . . . . . . 1 . . . . . . . . Intercept 2 | . . . . . . . 1 . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 6 | . . . 1 . . . 2 . . . 2 . . 1 . . . Used 2 | . . . . . . . . . . . 2 . . . . . . Hacking Detections 112 | . 7 . 8 . . . 15 3 5 5 17 . 11 9 8 . 24 Full Trace Events 11 | . . . . . . . 1 2 . . 1 . 5 . . . 2 Feedback Events 3 | . . . . . . . . 1 . . . . 1 . . . 1 Corruption 2 | . . . . . . . . . . . . . 1 . . . 1 Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 1 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 3 . . . 19 . . . 10 . 2 . 4 . 5 Parts Built 6 | . . . . . . . . . . . 2 . 2 . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . Time 184 | . . . . . . . . . . . 31 . 106 . . . 47 Total Part Build Rating 26 | . . . . . . . . . . . 4 . 12 . . . 10 Parts Repaired 20 | . 4 . 5 . . . 2 . . . 2 . 2 5 . . . Time 650 | . 110 . 136 . . . 76 . . . 47 . 61 220 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . . . . . . 16 . . . 2 . 2 10 . . 10 Parts Scanalyzed 13 | . . . 1 . . . 4 . . . 5 . 2 . . . 1 Part Schematics Acquired 12 | . . . 1 . . . 3 . . . 5 . 2 . . . 1 Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . . . . 23 . 19 . . . . . . . Machine Destruction 42 | . . . . . . . . 23 . 19 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Total Allies 28 | . . 3 . . 2 . . 7 1 2 . . . . . . 13 Largest Group 7 | . . 3 3 . 2 2 2 7 3 2 1 . . . . . 5 Highest-Rated Group 235 | . . 40 40 . 29 29 29 154 72 64 39 . . . . . 235 Highest-Rated Ally 47 | . . 16 16 . 21 21 21 31 31 39 39 . . . . . 47 Initial Warlord ECA Mod 134 | . . . . . . . . . 10 10 19 19 19 19 19 19 . Total Orders 3 | . . . . . . . . . . . . . . . . . 3 STAY 1 | . . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 Ally Attacks 258 | . . 8 23 . . . 13 60 23 26 8 . . . . . 97 Total Damage 4601 | . . 43 156 . . . 169 1023 465 408 57 . . . . . 2280 Kills 40 | . . 3 7 . . . . 6 5 5 . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Active Infowar (turns) 2626 | 27 363 . . . . . 366 . . . 451 . . . . 211 1208 Optics 255 | . . . . . . . 186 . . . 69 . . . . . . Terrain 390 | 27 363 . . . . . . . . . . . . . . . . Decoding 1419 | . . . . . . . . . . . . . . . . 211 1208 Machine Analysis 562 | . . . . . . . 180 . . . 382 . . . . . . Robot Analysis Total 21 | . 4 . 2 . . . 7 . . . 2 . . 1 1 . 4 Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . 7 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 Decoded 0b10 Intel 34 | . . . . . . . . . . . . . . . . . 34 Garrisons 2 | . . . . . . . . . . . . . . . . . 2 Patrols 14 | . . . . . . . . . . . . . . . . . 14 Investigations 1 | . . . . . . . . . . . . . . . . . 1 Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 Guards 16 | . . . . . . . . . . . . . . . . . 16 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Turns Passed 21009 | 155 1743 283 1021 423 777 153 3143 2263 822 2484 691 189 1545 1199 877 956 2285 Spaces Moved 15149 | 62 796 135 497 258 424 82 1650 1189 362 1405 747 173 1337 1097 766 999 3170 Core 4 | 3 . . . . . . . . . . . . . . . . 1 Treads 6509 | 59 796 135 497 258 424 82 1650 1189 362 1057 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 8636 | . . . . . . . . . . 348 747 173 1337 1097 766 999 3169 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 160 160 160 163 163 110 36 55 55 48 41 54 30 Average Speed 107 | 154 160 160 160 160 179 160 162 163 163 153 57 55 64 59 85 92 49 Slowest Speed 350 | 160 160 160 160 160 240 160 166 245 166 163 58 55 129 196 119 119 350 Overloaded Moves 71 | . . . . . . . . . . . 10 . . 25 25 . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 90 21 38 69 89 25 90 89 23 92 28 78 26 97 93 80 68 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 12 | . 2 . . 1 1 . 2 . . . . . . . 2 . 4 Known Exits Taken 7 | . . . 1 . . . 1 . 1 . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . . . . . . . . 5 . Spaces Dug 66 | . . . . . . . 22 . 1 . 5 . 5 5 . . 28 Terrain Destroyed 785 | . 34 . . . . . 37 1 51 68 65 . 105 129 48 . 247 Melee . | . . . . . . . . . . . . . . . . . . Projectile 370 | . . . . . . . 9 . 51 12 . . 36 119 48 . 95 AOE 415 | . 34 . . . . . 28 1 . 56 65 . 69 10 . . 152 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Total 18216 | 88 1074 165 646 264 447 92 1951 1356 454 1561 901 209 1912 1451 908 1029 3708 Wait 1230 | . 117 3 61 . . . 81 9 5 10 38 1 440 198 77 4 186 Move 15133 | 61 795 134 496 257 423 81 1649 1188 361 1404 747 172 1336 1096 765 998 3170 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 171 | 3 24 1 13 2 3 2 17 9 2 12 12 2 15 7 6 3 38 Fast Attach 111 | 6 4 . . . . . 8 6 7 9 5 . 8 12 5 2 39 Attach 90 | 1 . 1 5 . . . 6 5 4 6 6 . 6 11 1 1 37 Detach 62 | . . . 2 . . . 5 3 3 1 4 . 5 8 1 2 28 Swap 209 | . 12 2 11 . 2 2 29 13 5 17 17 2 27 25 6 13 26 Drop 212 | . 15 1 13 2 9 2 27 11 7 18 10 2 23 10 12 6 44 Fire 940 | 17 107 23 45 3 . 5 129 78 56 80 62 30 52 84 35 . 134 Melee 4 | . . . . . . . . . . 4 . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . 4 . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . Rewire 42 | . . . . . 10 . . 32 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x2 / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / [*Ext x2]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Discovered new exit (range 8) 873 | -10/Materials | Discovered new exit (range 3) 1019 | -10/Materials | Central database locked down 1183 | -10/Materials | Discovered new exit (range 4) 1356 | -10/Materials | Derelicts attacked the area 1456 | -10/Materials | Repaired Med. Armor Plating 1483 | -10/Materials | Repaired Lgt. Assault Rifle 1694 | -10/Materials | Repaired Lgt. Treads 1722 | -10/Materials | Repaired Lgt. Treads 1899 | -10/Materials | Entered Mines 2015 | -10/Mines | Discovered new exit (range 5) 2086 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2182 | -10/Mines | Entered Materials 2182 | -9/Materials | Accompanied by 3 allies 2182 | -9/Materials | Evolved 2 slots: Weapon x2 2471 | -9/Materials | Identified exit to Mines 2633 | -9/Materials | Discovered new exit (range 9) 2649 | -9/Materials | Repaired Lgt. Treads 2685 | -9/Materials | Repaired Lgt. Treads? 2745 | -9/Materials | Repaired Hvy. Assault Rifle 2799 | -9/Materials | Repaired Lgt. Assault Rifle? 2823 | -9/Materials | Build established: Scavenger-Gunner 2900 | -9/Materials | Repaired Lgt. Assault Rifle 3203 | -9/Materials | Entered Mines 3234 | -9/Mines | Discovered new exit (range 12) 3275 | -9/Mines | Met a Derelict bent on vengeance 3330 | -9/Mines | Discovered new exit (range 4) 3343 | -9/Mines | Learned location of Storage (-7) 3373 | -9/Mines | Learned 8 Materials zone layouts 3511 | -9/Mines | Build established: Scavenger-Tank 3618 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3620 | -9/Mines | Discovered new exit (range 5) 3626 | -9/Mines | Entered Exiles 3626 | -9/Exiles | Found Exiles lab destroyed 4132 | -9/Exiles | Learned location of Zion (-6) 4219 | -9/Exiles | Opened EX-Vault 4232 | -9/Exiles | Found Prototype Device 4379 | -9/Exiles | Discovered new exit (range 14) 4403 | -9/Exiles | Entered Mines 4403 | -8/Mines | Accompanied by 2 allies 4543 | -8/Mines | Discovered new exit (range 8) 4556 | -8/Mines | Entered Materials 4556 | -8/Materials | Accompanied by 2 allies 4556 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4557 | -8/Materials | Identified exit to Factory 4609 | -8/Materials | Repaired Imp. Weapon Shielding 5127 | -8/Materials | Build established: Hacker-Gunner 5490 | -8/Materials | Identified exit to Garrison 5491 | -8/Materials | Garrison activated, responded to threat 5866 | -8/Materials | Learned location of 2 exits from Factory 6089 | -8/Materials | Learned 2 Lower Caves zone layouts 6127 | -8/Materials | Learned location of 2 exits from Factory 6175 | -8/Materials | Learned Factory emergency access door positions 6235 | -8/Materials | Learned 2 Lower Caves zone layouts 6718 | -8/Materials | Build established: Gunner 7260 | -8/Materials | Repaired Imp. Weapon Shielding 7699 | -8/Materials | Entered Garrison 7953 | -8/Garrison | Triggered checkpoint 8004 | -8/Garrison | Garrison Relay disabled 8214 | -8/Garrison | Destroyed 7 combat bots 8222 | -8/Garrison | Lost 3 allies 8231 | -8/Garrison | Triggered checkpoint 8331 | -8/Garrison | Triggered checkpoint 8367 | -8/Garrison | Garrison Relay disabled 8413 | -8/Garrison | Discovered new exit (range 13) 8493 | -8/Garrison | Build established: Hacker-Gunner 8511 | -8/Garrison | Triggered checkpoint 8611 | -8/Garrison | Triggered checkpoint 8639 | -8/Garrison | Garrison Relay disabled 8660 | -8/Garrison | Garrison Relay disabled 9286 | -8/Garrison | Garrison Relay disabled 9331 | -8/Garrison | Discovered new exit (range 11) 9340 | -8/Garrison | Hacking Suite fried by hacking feedback 9429 | -8/Garrison | Garrison Relay disabled 9569 | -8/Garrison | Triggered checkpoint 9647 | -8/Garrison | Build established: Tank 9710 | -8/Garrison | Discovered new exit (range 8) 9784 | -8/Garrison | Discovered new exit (range 60) 9784 | -8/Garrison | Discovered new exit (range 68) 9784 | -8/Garrison | Discovered new exit (range 20) 9962 | -8/Garrison | Entered Materials 9962 | -8/Materials | Accompanied by 3 allies 10191 | -8/Materials | Garrison activated, responded to threat 10241 | -8/Materials | Identified exit to Garrison 10272 | -8/Materials | Lost 3 allies 10553 | -8/Materials | Build established: Gunner 10762 | -8/Materials | First assault squad dispatched 10784 | -8/Materials | Entered Garrison 11052 | -8/Garrison | Build established: Tank 11224 | -8/Garrison | Discovered exit to Factory (range 12) 11274 | -8/Garrison | Triggered checkpoint 11305 | -8/Garrison | Garrison Relay disabled 11450 | -8/Garrison | Discovered exit to Factory (range 12) 11498 | -8/Garrison | Triggered checkpoint 11590 | -8/Garrison | Rescued a captive Derelict 11598 | -8/Garrison | Rescued a captive Derelict 11603 | -8/Garrison | Garrison Relay disabled 11722 | -8/Garrison | Triggered checkpoint 11734 | -8/Garrison | Triggered checkpoint 11746 | -8/Garrison | Core integrity fell below 50% 11912 | -8/Garrison | Triggered checkpoint 12014 | -8/Garrison | Build established: Gunner 12209 | -8/Garrison | Garrison Relay disabled 12466 | -8/Garrison | Triggered checkpoint 12509 | -8/Garrison | Phase Generator disabled 12555 | -8/Garrison | Lost 4 parts (1n1u2w) 12582 | -8/Garrison | Discovered exit to Factory (range 69) 12582 | -8/Garrison | Discovered exit to Factory (range 23) 12582 | -8/Garrison | Discovered exit to Factory (range 76) 12616 | -8/Garrison | Garrison Relay disabled 12648 | -8/Garrison | Learned Factory security intel 13070 | -8/Garrison | Build established: Scavenger-Gunner 13268 | -8/Garrison | Entered Factory 13268 | -7/Factory | Accompanied by 1 ally 13268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13269 | -7/Factory | Identified exit to Storage 13270 | -7/Factory | Identified exit to Factory 13270 | -7/Factory | Identified exit to Lower Caves 13487 | -7/Factory | Garrison activated, responded to threat 13544 | -7/Factory | Repaired Mic. Nuclear Core 13570 | -7/Factory | Repaired Cmb. Airjet? 13632 | -7/Factory | Build established: Scavenger-Skirmisher 13664 | -7/Factory | Fabricated Sub. Optics (x2) 13668 | -7/Factory | First assault squad dispatched 13751 | -7/Factory | Central database locked down 13827 | -7/Factory | Destroyed 10 combat bots 13912 | -7/Factory | High security lockdown imminent 13959 | -7/Factory | Manually triggered Chute Trap 13959 | -7/Factory | Sucked down chute 13959 | -7/Factory | Entered Waste 13965 | -7/Waste | Spotted C-40 Crusher 13965 | -7/Waste | Spotted C-40 Crusher 13966 | -7/Waste | Spotted C-40 Crusher 13974 | -7/Waste | EMP discharged 13974 | -7/Waste | System corruption reached 10% 13995 | -7/Waste | Destroyed C-40 Crusher 14031 | -7/Waste | Build established: Hacker-Gunner 14063 | -7/Waste | Spotted C-40 Crusher 14063 | -7/Waste | Spotted C-40 Crusher 14074 | -7/Waste | EMP discharged 14080 | -7/Waste | Destroyed C-40 Crusher 14133 | -7/Waste | Spotted C-40 Crusher 14139 | -7/Waste | Discovered new exit (range 16) 14148 | -7/Waste | Entered Factory 14256 | -7/Factory | Repaired Broken Adv. System Restoration Module 14622 | -7/Factory | Discovered exit to Lower Caves (range 7) 14698 | -7/Factory | Repaired Broken Autogun 14929 | -7/Factory | Fabricated Adv. System Restoration Module (x2) 15348 | -7/Factory | First assault squad dispatched 15693 | -7/Factory | Entered Storage 15709 | -7/Storage | Identified exit to Recycling 15840 | -7/Storage | Used back door to open Recycling access 15920 | -7/Storage | Lost 3 parts (1p1n1w) 16021 | -7/Storage | Repaired Cmb. Airjet? 16077 | -7/Storage | Repaired Gauss Cannon? 16078 | -7/Storage | Allied Derelicts emerged from ambush trap array 16145 | -7/Storage | Lost 3 allies 16457 | -7/Storage | Discovered exit to Factory (range 12) 16467 | -7/Storage | Core integrity fell below 50% 16532 | -7/Storage | Build established: Scavenger-Gunner 16545 | -7/Storage | Repaired Assault Cannon 16584 | -7/Storage | Repaired Lgt. Nuclear Core 16635 | -7/Storage | Repaired Cmb. Airjet 16810 | -7/Storage | Found Prototype Launcher 16810 | -7/Storage | Identified Rocket Array 16892 | -7/Storage | Entered Recycling 16964 | -7/Recycling | Build established: Hacker-Gunner 17237 | -7/Recycling | Learned Factory emergency access door positions 17298 | -7/Recycling | Learned location of Warlord (-4) 17351 | -7/Recycling | Learned 2 Proximity Caves zone layouts 17395 | -7/Recycling | Learned location of 1 exit from Hub_04(d) 17431 | -7/Recycling | Learned 2 Extension zone layouts 17476 | -7/Recycling | Identified exit to Scraptown 17476 | -7/Recycling | Identified exit to Factory 17693 | -7/Recycling | Scanned before Scraplab entrance 17765 | -7/Recycling | Entered Scraplab 17769 | -7/Recycling | Entered Scraptown 17769 | -7/Scraptown | System corruption cleaned by C-Scrubber 17918 | -7/Scraptown | Visited UFD Registry 17918 | -7/Scraptown | Registered with UFD as "Pipehead" 17935 | -7/Scraptown | Visited Awakened 17956 | -7/Scraptown | Visited IN-MT5's Study 18002 | -7/Scraptown | Discovered exit to Factory (range 11) 18105 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 18311 | -7/Scraptown | Visited CPS Storage 18386 | -7/Scraptown | Build established: Gunner 18416 | -7/Scraptown | Visited Cartography Club 18435 | -7/Scraptown | Visited DA-N13 Charitable Foundation 18448 | -7/Scraptown | Found DCF Scrap (30 items) 18476 | -7/Scraptown | Visited Junk Repository 18497 | -7/Scraptown | Visited Derelict Rescue Squad 18510 | -7/Scraptown | Visited Infowarlord's Domain 18524 | -7/Scraptown | Visited Curators Association 18568 | -7/Scraptown | Visited Scrapoid Research Area 18576 | -7/Scraptown | Visited Scrap Suit Storage 18584 | -7/Scraptown | Visited Junk Cannon Lab 18620 | -7/Scraptown | Found DRS Beacon 18669 | -7/Scraptown | Met Optimus 18669 | -7/Scraptown | Accepted into 0bPrime 18720 | -7/Scraptown | Discovered exit to Factory (range 5) 18725 | -7/Scraptown | Entered Factory 18725 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 18726 | -5/Factory | Identified exit to Upper Caves 18896 | -5/Factory | Discovered new exit (range 8) 19000 | -5/Factory | Discovered new exit (range 6) 19035 | -5/Factory | Build established: Hacker-Gunner 19284 | -5/Factory | Spotted B-75 Beast 19293 | -5/Factory | Loaded intel: 8 recycling unit locations 19311 | -5/Factory | Central database locked down 19324 | -5/Factory | Learned location of Protoforge (-2) 19382 | -5/Factory | Discovered new exit (range 15) 19383 | -5/Factory | Lost 4 parts (1p1n2w) 19496 | -5/Factory | Discovered new exit (range 16) 19497 | -5/Factory | Lost 5 parts (2n1u2w) 19527 | -5/Factory | Scrapoid reinforcements arrived 19591 | -5/Factory | Lost 5 allies 19614 | -5/Factory | Found Scrap Suit 19621 | -5/Factory | Cargo convoy interrupted 19678 | -5/Factory | System corruption reached 10% 19680 | -5/Factory | Lost 3 parts (3n) 19769 | -5/Factory | Core integrity fell below 50% 19778 | -5/Factory | Scrapoids reinforcements arrived? 19811 | -5/Factory | Garrison activated, responded to threat 19861 | -5/Factory | Lost 5 allies 19971 | -5/Factory | Found Scrap Suit 20034 | -5/Factory | Lost 6 parts (3n3w) 20254 | -5/Factory | Lost 3 parts (1n1u1w) 20399 | -5/Factory | Learned location of 2 exits from Upper Caves 20476 | -5/Factory | Learned 2 Proximity Caves zone layouts 20499 | -5/Factory | Garrison activated, responded to threat 20525 | -5/Factory | First assault squad dispatched 20530 | -5/Factory | Found Prototype Launcher 20530 | -5/Factory | Identified Mni. Smartbomb Launcher 20542 | -5/Factory | Learned location of Armory (-4) 20648 | -5/Factory | Learned location of Upper Caves (-5) 20688 | -5/Factory | Learned Research emergency access door positions 20712 | -5/Factory | Core integrity fell below 20% 20720 | -5/Factory | Identified exit to Factory 20747 | -5/Factory | Lost 4 parts (1p3n) 20760 | -5/Factory | Learned Extension emergency access door positions 20791 | -5/Factory | Fabricated Cmb. Airjet (x2) 20812 | -5/Factory | Learned Research trap positions 20875 | -5/Factory | Learned location of 3 exits from Factory 20990 | -5/Factory | Lost 3 allies 21010 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20984_ Matter Pump disabled. 20984_ Door malfunctions. 20985_ K-01 Serf cleans the Repair Station. 20986_ Acquired 14 matter. 20986_ Hvy. Shock Bomb Launcher destroyed. 20986_ Acquired 2 matter. 20986_ K-01 Serf collects debris. 20987_ Imp. Hover Unit destroyed. 20987_ Acquired 17 matter. 20988_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 20989_ K-01 Serf collects debris. 20991_ Dropped Remote Datajack. 20992_ Acquired Mic. Fission Core. 20997_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 20997_ K-01 Serf collects debris. 21001_ S-27 Virus destroyed. 21001_ K-01 Serf collects debris. 21007_ K-01 Serf cleans the Megafabricator. Map ----- +----------------------------------------------------+ | #?#""" # = # #???????????? | | #?#""" # # #???????????? | | #?#""" # # #???????????? | | #?? # !# #???????????? | | #?????##### # #???????????? | | #?????????###### #???????????? | | #?????###??????# #???????????? | | ##############?# #???????????? | | #?# #???????????? | | ###= = #???????????? | | ! #???????????? | | *[* #???????????? | | |= % ????????????? | | ^ ????????????? | | ?????????????? | | ### ^ ?????????????? | | ??#^ ?????????????? | | ??# """"""""" """""""" k ??????????????? | | ??# """"""""" """"""""" ?????????w????? | | ??# """"""""" """""""" ### ##???????????????? | | ??# """???"""^""""""""" #####????????????????? | | ??# """"????" "??"""""" """#?????????????????? | | ??# """"???"" """"""""" """#?????????????????? | | ??# ??? ? F"#?????????????????? | | ??# """"?"""" """"""""" w ""#?????????????????? | | ?## """"""""" """""""""@ #########????????"""?? | | ?# """"""""" """"""""" #?????? "" "?? | | ?# """"""""" """"""""" #??????? ?? | | # """"""""" """"""""" ############## | | + """"""""" """"""""" # # | | # + " [ # | | ?# # "G" # | | ?# w # " " # | | ?# ##########"""T"""###s # [# | | ?# #????????#########?# # # | | ?# #????????? ??????# #! """""" # | | ?# #?????????? ????# # """""" # | | ?# #???????????"""" ??# k R # """""" " | | ?# #???????????"""" # # """""" # | | ?# #???????????"""" + # + | | ?# A #???????????"""" # # # | | ?# #????????? ??# ############## | | ?# #?????############## A ?? | | ?# #?????# #= ######????#### | | ## #?????# #%[ #????????????? | | #?????# #* #????????????? | | #?????# # #????????????? | | #?????# # #????????????? | | #?????# + #????????????? | | #?????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 15 Armor Coverage 225 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Sub. Optics | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Aerolev Unit | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Autogun | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Seismic Detector | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Aluminum Leg | -8/Materials | Extracted Hvy. EM Shotgun | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Airjet | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Hcp. Matter Pod | -8/Materials | Extracted Imp. Propulsion Shielding | -8/Materials | Extracted Hover Unit | -8/Materials | Extracted System Shield | -8/Materials | Hacked Recoil Stabilizer | -8/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Sml. Storage Unit | -7/Factory | Extracted Hvy. Particle Cannon | -7/Factory | Extracted Cargo Storage Unit | -7/Factory | Extracted Deuterium Engine | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Scanalyzed Mak. Sensor Array | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Hpw. Tractor Beam | -7/Factory | Extracted Adv. System Restoration Module | -7/Factory | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Magnetic Acceleration Cannon | -7/Recycling | Hacked Matter Compressor | -7/Recycling | Hacked Imp. Thermal Shield | -7/Recycling | Hacked Coolant Injector | -7/Recycling | Hacked Linear Gravjet | -5/Factory | Hacked Adv. Weapon Cycler | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Scanalyzed Imp. System Restoration Module | -5/Factory | Extracted Force Field | -5/Factory | Extracted Robot Schematics ------------------ O-24 Administrator | -7/Storage | Hacked M-28 Smith | -7/Recycling | Hacked Fabricated ------------ Sub. Optics | x2 | -7/Factory Adv. System Restoration Module | x2 | -7/Factory Cmb. Airjet | x2 | -5/Factory Repaired ---------- Med. Armor Plating | 17% | -10/Materials Lgt. Assault Rifle | 38% | -10/Materials Lgt. Treads | 27% | -10/Materials Lgt. Treads | 30% | -10/Materials Lgt. Treads | 42% | -9/Materials Lgt. Treads | 62% | -9/Materials Hvy. Assault Rifle | 61% | -9/Materials Lgt. Assault Rifle | 61% | -9/Materials Lgt. Assault Rifle | 70% | -9/Materials Imp. Weapon Shielding | 48% | -8/Materials Imp. Weapon Shielding | 30% | -8/Materials Mic. Nuclear Core | 32% | -7/Factory Cmb. Airjet | 55% | -7/Factory Adv. System Restoration Module | 3% | -7/Factory | Broken Autogun | 5% | -7/Factory | Broken Cmb. Airjet | 10% | -7/Storage Gauss Cannon | 11% | -7/Storage Assault Cannon | 18% | -7/Storage Lgt. Nuclear Core | 18% | -7/Storage Cmb. Airjet | 23% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainThermalField Manual? 0 Play Time 04:21:03 Cumulative 446.0 hours Start 2025.07.28 @ 23:03:56 End 2025.07.30 @ 10:44:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b7d6695a-5bb9-441f-836d-03728eeab95b