Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 23:12:01 Player: Zable Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 2804 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Rolling (110) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Aluminum Leg Compact Wheel Cooling System Improved Cooling System Small Storage Unit High-capacity Matter Pod (43) Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Barrage Gun > --- INVENTORY -------- Light Ion Engine Deuterium Engine Deuterium Engine Light Treads Aluminum Leg Wheel Compact Wheel Cooling System Improved Cooling System Small Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Flak Gun Enhanced Flamer [Rating: 21] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 22 | 7 . 4 6 . 1 4 Power 3 | 1 . 1 1 . . . Engine 3 | 1 . 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 . . 2 Treads 4 | 2 . . 1 . . 1 Leg 1 | . . . 1 . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 . 1 3 . . . Device 2 | 1 . 1 . . . . Storage 2 | 1 . . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 7 | 2 . 2 . . 1 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 2 . . 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . 1 2 1 . . 6 Power 2 | . . 1 . . . 1 Propulsion 1 | . . . 1 . . . Utility 1 | . . . . . . 1 Weapon 6 | . 1 1 . . . 4 Highest Loss Streak 6 | . 1 2 1 . . 6 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 6 7 8 14 14 14 Power 2 | . 1 . 1 3 3 3 Propulsion 3 | 2 4 4 3 4 4 4 Utility 4 | . . 1 2 6 6 6 Weapon 1 | . 1 1 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 12 | . . . . . 3 9 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . . 2 Utility 7 | . . . . . 2 5 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 92 96 97 100 100 98 Engine 11 | . 14 14 11 11 11 10 Treads 23 | . 28 28 20 22 22 21 Device 11 | . 14 14 11 11 11 11 Storage 12 | . 14 14 17 11 11 11 Processor 8 | . . . 9 11 11 11 Protection 7 | . . . 3 11 11 10 Ballistic Gun 21 | . 14 24 22 22 22 20 Peak Build Rating 21 | 7 7 7 18 18 21 21 Average Rating 15 | 4 6 6 13 18 19 20 On Entrance 11 | . 7 6 7 18 18 21 Avg Prop Armor Cover (%) 14 | . . . 7 . . 22 Naked Turns . | . . . . . . . Heaviest Build 43 | 15 15 14 41 41 43 43 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | 4 . . 1 1 1 2 Average Overweight (x) . | 1 . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 Most Carried 15 | 6 7 8 14 14 15 15 Average Carried 12 | 3 6 7 8 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 6 7 6 14 14 15 13 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 694 | 161 40 272 97 . 77 47 Remotely . | . . . . . . . Salvage Created 571 | 42 88 226 168 . . 47 Parts 39 | 7 3 18 11 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 14 | . 2 5 4 . . 3 Guns 14 | . 2 5 4 . . 3 Classes Destroyed 6 | 1 1 1 2 . . 1 Tunneler 3 | 2 . 1 . . . . Recycler 1 | . . . 1 . . . Swarmer 4 | . . 1 3 . . . Grunt 6 | . 2 4 . . . . Sentry 1 | . . . 1 . . . Assembled 3 | . . . . . . 3 Best Kill Streak 3 | 2 2 2 2 . . 3 Combat Bots Only 3 | . 2 2 2 . . 3 Max Kills in Single Turn 2 | 2 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 131 | . 17 30 28 . . 56 Missed 30 | . 5 7 6 . . 12 Hits 101 | . 12 23 22 . . 44 Melee 2 | . . . . . . 2 Projectile 99 | . 12 23 22 . . 42 Critical Strikes 2 | . . . 2 . . . Damage Taken 1992 | . 139 303 240 . . 1310 Core 449 | . . 35 29 . . 385 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 63 | 1 8 24 15 . 4 11 Largest 2 | 2 2 2 2 . 2 2 Hottest 60 | 60 60 40 40 . 40 48 Shots Fired 119 | 2 14 43 30 . 8 22 Gun 119 | 2 14 43 30 . 8 22 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 112 | 1 8 43 30 . 8 22 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 7 | 1 6 . . . . . Robot Hit Streak 19 | 1 5 19 12 . . 3 Robot Miss Streak 4 | . 2 2 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 77 | 1 10 37 18 . . 11 Core Hits 36 | 2 4 14 9 . . 7 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 2 . . . . . Destroy 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 922 | 28 142 384 199 . . 169 Guns 922 | 28 142 384 199 . . 169 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 840 | 13 75 384 199 . . 169 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 82 | 15 67 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 115 | . 57 13 16 . 16 115 Average Temperature 32 | . 32 8 6 . 8 49 Received Heat Transfer 684 | . 81 147 63 . . 393 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 89 | 10 40 89 52 . . . Initial 6 | . 6 5 5 . . . Average 20 | 1 13 30 13 . . . Influence Increases 426 | 10 55 251 110 . . . Destroy 0b10 Robot/C 300 | . 40 180 80 . . . Destroy 0b10 Robot/NC 20 | 10 . 5 5 . . . Destroy Leader 70 | . 10 40 20 . . . Allied During Kill 29 | . . 26 3 . . . Successful Hack 7 | . 5 . 2 . . . Influence Decreases 426 | . 50 250 124 2 . . Entered New Map 27 | . 4 10 11 2 . . Time Decay 389 | . 36 240 113 . . . Lost Part 10 | . 10 . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | . 5 9 4 . . 6 Peak Tracking Total 3 | . 3 2 3 . . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 3 | . 2 . 1 . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 4 . 3 . . . Successful 5 | . 2 . 3 . . . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 3 . . . 10 . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 2 1 4 . Highest-Rated Group 156 | . . 45 45 14 156 . Highest-Rated Ally 40 | . . 31 31 14 40 . Total Orders . | . . . . . . . Ally Attacks 19 | . . 18 1 . . . Total Damage 254 | . . 234 20 . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 3290 | 6 157 575 352 27 1857 316 Optics 2499 | . . . 299 27 1857 316 Seismic 3290 | 6 157 575 352 27 1857 316 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3360 | 76 157 575 352 27 1857 316 Spaces Moved 1449 | 34 78 301 156 12 752 116 Core 17 | 17 . . . . . . Treads 1427 | 17 78 301 156 12 752 111 Legs . | . . . . . . . Wheels 5 | . . . . . . 5 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 110 Average Speed 211 | 169 160 160 186 240 240 232 Slowest Speed 250 | 250 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 23 74 18 11 88 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 1644 | 47 97 355 189 11 803 142 Wait 86 | . 9 25 5 . 39 8 Move 1443 | 33 77 300 155 11 751 116 Hop . | . . . . . . . Pick Up 19 | 6 1 1 7 . 4 . Fast Attach 11 | 7 . 1 3 . . . Attach 8 | . 1 2 1 . . 4 Detach 4 | . 1 . 1 . . 2 Swap 4 | . . 1 2 . 1 . Drop 5 | . . 1 . . 4 . Fire 63 | 1 8 24 15 . 4 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 555 | -10/Mines | Learned location of 1 exit from Materials 566 | -10/Mines | Learned location of Storage (-7) 782 | -10/Mines | Discovered new exit (range 11) 809 | -10/Mines | Entered Materials 809 | -9/Materials | Accompanied by 2 allies 809 | -9/Materials | Evolved 2 slots: Utility x2 810 | -9/Materials | Identified exit to Materials 814 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1020 | -9/Materials | Discovered new exit (range 8) 1161 | -9/Materials | Entered Mines 1161 | -9/Mines | Accompanied by 1 ally 1170 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1188 | -9/Mines | Entered Zion 1188 | -7/Zion | Accompanied by 1 ally 1212 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1237 | -7/Zion | Build established: Scavenger-Mutant 1318 | -7/Zion | Received a visual enhancement algorithm 1320 | -7/Zion | Ran a visual enhancement algorithm 1387 | -7/Zion | Discovered new exit (range 14) 1759 | -7/Zion | Learned Factory garrison access intel 2269 | -7/Zion | Given A8's code to call for help 2329 | -7/Zion | Learned location of 1 exit from Factory 2731 | -7/Zion | Met Imprinter 2771 | -7/Zion | Imprinted 2774 | -7/Zion | Declared Zion's savior 2901 | -7/Zion | Build established: Mutant 3004 | -7/Zion | Opened final containment barrier to the Deep Caves 3040 | -7/Zion | Discovered new exit (range 3) 3040 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3045 | -7/Zion | Entered Deep Caves 3045 | -7/Deep Caves | Accompanied by 4 allies 3329 | -7/Deep Caves | Attacked by Z-Imprinter 3354 | -7/Deep Caves | Core integrity fell below 50% 3358 | -7/Deep Caves | Core integrity fell below 20% 3361 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03048_ GC-ECX(M) slips into the shadows. 03049_ GN-O13(M) slips into the shadows. 03074_ Attempting to rewire Surveybot 24. 03074_ Surveybot 24 is broken beyond repair. 03168_ as-11672 destroyed. 03171_ Acquired 16 matter. 03184_ as-60743 destroyed. 03189_ Acquired 18 matter. 03196_ as-43138 destroyed. 03199_ Acquired 13 matter. 03318_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03343_ Barrage Gun destroyed. 03344_ Flak Gun destroyed. 03347_ Assault Rifle+ destroyed. 03351_ Enh. Flamer destroyed. 03354_ Hrd. Medium Armor Plating destroyed. 03357_ Lgt. Angular Momentum Engine destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????##?### #??????######???? | | ????????????????????????? ## # ????### ##??? | | ???????????????????????? ##### #??? | | ??????????????????????? #??? | | ?????????????????????? ???? | | ????????????????????? #???? | | ????????????????????? #???? | | ????????????????????"" ##??? | | ????????????????????"" #### | | ???????????????????""" | | ???????????????????""" | | ??????????????????? | | ???????????????????""" ## | | ??????????????????"""" ###? | | ???????????????""""""" ##??? | | ???????????????""""""" z #???? | | ???????????????"" 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Missile Launcher | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Great Axe | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed SuperdenseDynamicChainsaw Manual? 0 Play Time 00:19:19 Cumulative 36.2 hours Start 2026.02.20 @ 22:54:43 End 2026.02.20 @ 23:12:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 24 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c5c4d58-ad5a-4bad-82b3-424297c77d14