Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 22:21:37 Player: Dhrov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2688) 2688 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 6487 Bonus ------- High Alert Combat Kills 279 Cogmind --------- Core Integrity 431/700 Matter 79/300 Energy 326/380 System Corruption 18% Temperature Cool (31) Movement Flying (112) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Improved Cooling System Advanced Weight Redist. System Advanced Visual Processing Unit Energy Filter > --- WEAPON (3) ------- Arc Projector Light EM Pulse Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Light EM Pulse Cannon Light EM Pulse Cannon Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Cooling System Improved Signal Interpreter Energy Filter Weapon Cycler Advanced ECM Suite Arc Projector Gatling Laser Improved Datajack [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 . 1 . . Utility 2 | . . . 1 . . 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 103 | 6 7 1 7 28 7 26 1 20 Power 18 | 1 1 . . 9 3 1 . 3 Engine 12 | 1 1 . . 7 3 . . . Core 6 | . . . . 2 . 1 . 3 Reactor . | . . . . . . . . . Propulsion 24 | 2 . . 2 6 2 4 . 8 Treads . | . . . . . . . . . Leg 17 | . . . 2 6 2 4 . 3 Wheel 2 | 2 . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 4 | . . . . . . . . 4 Utility 31 | 1 4 . 2 6 1 11 1 5 Device 20 | . 2 . 1 4 . 8 1 4 Storage 6 | 1 2 . . 1 . 2 . . Processor 2 | . . . 1 . . . . 1 Hackware . | . . . . . . . . . Protection 3 | . . . . 1 1 1 . . Artifact . | . . . . . . . . . Weapon 30 | 2 2 1 3 7 1 10 . 4 Energy Gun 15 | . 2 1 . 3 . 8 . 1 Energy Cannon 4 | . . . 1 1 . . . 2 Ballistic Gun 6 | 2 . . 1 1 1 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 3 | . . . 1 2 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 15 | . . . . 3 . 3 7 2 Power 4 | . . . . 2 . 1 1 . Propulsion 7 | . . . . . . 1 4 2 Utility 2 | . . . . . . 1 1 . Weapon 2 | . . . . 1 . . 1 . Highest Loss Streak 4 | . . . . 1 . 2 4 2 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 94 | . 97 100 100 98 98 98 53 69 Engine 9 | . 14 14 11 14 9 7 5 . Core 5 | . . . . 3 9 6 5 10 Leg 20 | . . . 5 27 26 29 14 2 Wheel 3 | . 28 28 16 . . . . . Flight 1 | . . . . . . . . 19 Device 13 | . 11 14 12 12 9 14 15 21 Storage 7 | . 14 14 11 9 9 7 1 . Processor 1 | . . . 9 2 . . . 2 Protection 4 | . . . . 2 9 7 1 . Energy Gun 12 | . 7 28 11 11 19 10 1 4 Energy Cannon 2 | . . . . 7 . . . 4 Ballistic Gun 5 | . 20 . 10 3 7 5 1 . Ballistic Cannon 1 | . . . . . . 4 5 . Launcher 1 | . . . 11 4 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 11 15 15 23 38 42 52 52 28 Greatest Support 71 | 20 20 20 20 42 42 71 57 29 Greatest Overweight (x) 6 | . . . 1 1 . 1 6 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 10 10 25 10 5 Average Capacity 9 | 6 8 8 8 9 10 10 6 5 Most Carried 11 | 4 8 8 8 10 10 11 9 5 Average Carried 7 | 2 6 8 7 6 9 9 5 4 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 Final Carried 10 | 4 8 8 8 9 10 9 5 5 Class Distribution -------------------- 38% | Scavenger-Tank 20% | Mutant 12% | Gunner 9% | Skirmisher 9% | Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Matter Collected 1506 | 227 127 . 38 458 224 372 . 60 Remotely . | . . . . . . . . . Salvage Created 2974 | . 92 98 40 1311 789 513 . 131 Parts 155 | . 6 4 5 71 39 21 . 9 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 2 | . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 63 | . 2 2 1 26 17 12 . 3 Guns 44 | . 2 . 1 12 17 12 . . Cannons 8 | . . . . 6 . . . 2 AOE 8 | . . 1 . 7 . . . . Classes Destroyed 12 | . 1 . 1 6 1 2 . 1 Worker 2 | . . . 1 1 . . . . Tunneler 2 | . . . . 1 . . . 1 Hauler 1 | . . . . 1 . . . . Drone 1 | . . . . . . . . 1 Watcher 1 | . . . . 1 . . . . Swarmer 10 | . . . . 4 3 3 . . Grunt 32 | . 2 2 1 15 6 6 . . Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . . . 1 . . . Sentry 14 | . . . . 5 7 1 . 1 Hunter 2 | . . . . . . 1 . 1 Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 2 2 2 6 4 3 . 2 Combat Bots Only 6 | . 2 2 1 6 4 3 . 2 Max Kills in Single Turn 3 | . 1 1 2 3 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Damage Taken 3236 | . 72 99 9 1033 457 1063 231 272 Core 490 | . 8 20 . 160 33 161 76 32 Absorbed by Shields 20 | . . . . . . . . 20 Redirected to Shielding 58 | . . . . 50 8 . . . Regen/Repaired (Parts) 151 | . . . . . 151 . . . Core Remaining (%) 88 | 100 . 88 100 . 64 . . . Volleys Fired 140 | . 6 5 1 45 38 27 4 14 Largest 3 | . 2 2 3 3 3 3 3 2 Hottest 221 | . 40 80 93 189 189 221 131 111 Shots Fired 362 | . 12 10 3 122 111 66 12 26 Gun 289 | . 12 10 2 78 111 55 8 13 Cannon 59 | . . . . 31 . 11 4 13 Launcher 14 | . . . 1 13 . . . . Special . | . . . . . . . . . Kinetic 91 | . 12 . 1 9 36 25 8 . Thermal 174 | . . . . 69 75 30 . . Explosive 8 | . . . 1 7 . . . . Electromagnetic 89 | . . 10 1 37 . 11 4 26 Robot Hit Streak 29 | . 11 9 11 29 24 25 13 21 Robot Miss Streak 4 | . 1 1 . 2 4 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . 3 2 1 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . Shots Hit Robots 271 | . 11 9 2 90 73 51 12 23 Core Hits 131 | . 5 2 4 47 27 34 3 9 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . . 1 6 2 2 . . Burn 9 | . . . . 6 2 1 . . Destroy 1 | . . . 1 . . . . . Blast 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6017 | . 121 146 53 2487 1315 1090 183 622 Guns 3700 | . 121 112 30 1045 1315 884 82 111 Cannons 1148 | . . . . 643 . 141 101 263 Explosions 1104 | . . 34 23 799 . . . 248 Melee . | . . . . . . . . . Ramming 65 | . . . . . . 65 . . Kinetic 1060 | . 121 . 18 89 337 316 179 . Thermal 2911 | . . 34 . 1202 978 658 . 39 Explosive 391 | . . . 23 159 . . . 209 Electromagnetic 1590 | . . 112 12 1037 . 51 4 374 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . 6 18 18 Average Corruption 13 | . . . . . . 6 12 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . . . . 7 9 16 Message Errors 8 | . . . . . . 1 3 4 Matter Fused 9 | . . . . . . 3 . 6 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 3 | . . . . . . 1 2 . Data Loss (minor) 5 | . . . . . . 1 2 2 Data Loss (major) 1 | . . . . . . 1 . . Misdirections 3 | . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 22 | . . . . 13 . 1 . 8 Projectiles 1 | . . . . . . 1 . . Explosions 21 | . . . . 13 . . . 8 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . Impact 1 | . . . . . . 1 . . Kinetic 2 | . . . . . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 166 | . . . . 166 . . . . Shots 8 | . . . . 8 . . . . Rammed . | . . . . . . . . . Targets Rammed 5 | . . . . . . 5 . . Kicked 5 | . . . . . . 5 . . Crushed . | . . . . . . . . . Highest Temperature 370 | . 15 150 24 370 288 340 141 34 Average Temperature 96 | . 7 84 12 123 100 77 38 15 Received Heat Transfer 1435 | . 54 75 6 540 225 432 . 103 Effects 2 | . . . . . . 2 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . 1 . 1 . . . 1 Combat Hostiles 3 | . . 1 . 1 . . . 1 Parts Fried 7 | . . . . 4 . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 14 | . . . . 5 6 3 . . Heat Transferred 6450 | . . 50 . 2718 2072 1560 . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 1 . 5 . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Peak Influence 618 | . 80 85 173 578 618 482 36 287 Initial 240 | . . 26 27 61 207 240 36 . Average 262 | . 63 81 87 353 402 290 9 79 Maximum Alert Level 2 | . . . . 2 2 2 . 1 Low Security (%) 36 | 100 100 100 100 19 . 14 100 83 Level 1 38 | . . . . 27 63 71 . 16 Level 2 24 | . . . . 53 36 14 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 1 3 1 2 . 2 Investigation 3 | . 1 . . 1 . 1 . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 4 | . . . 1 1 1 . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Distress Signals 5 | . . . 1 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 3 4 8 32 21 19 6 16 Peak Tracking Total 7 | . 2 2 6 5 6 5 6 7 Tactical Retreats 7 | . . . 1 3 . . . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Traps Triggered 6 | . 1 . . 1 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Machines Disabled 8 | . . . . 6 . . . 2 Max in Single Turn 2 | . . . . 1 . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Machines Accessed 13 | . 1 . 1 2 7 2 . . Terminals 10 | . 1 . 1 1 6 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 1 . 3 5 17 7 . . Successful 24 | . 1 . 2 4 11 6 . . Failed 9 | . . . 1 1 6 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . 2 . . Terminals 22 | . 1 . 3 2 11 5 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 6 | . . . . . 6 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 1 . 2 1 7 5 . . Record 6 | . . . 1 . 2 3 . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 3 | . . . . . 3 . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 2 | . 1 . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 1 2 1 . . Full Trace Events 2 | . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 76 | . . . . . 76 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . Total Damage 62 | . . . . . . . 62 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 8 | . . . . . . 8 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Turns Passed 3802 | 59 175 213 164 1009 744 932 179 327 Spaces Moved 2626 | 52 144 174 127 487 416 605 136 485 Core 52 | 1 . . . . . . 43 8 Treads . | . . . . . . . . . Legs 1668 | . . . 22 487 416 605 93 45 Wheels 474 | 51 144 174 105 . . . . . Hover 10 | . . . . . . . . 10 Flight 422 | . . . . . . . . 422 Fastest Speed 26 | 50 80 80 80 110 110 112 100 26 Average Speed 104 | 79 80 80 89 163 110 115 120 43 Slowest Speed 350 | 80 80 80 190 190 110 189 350 285 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 32 | 3 28 40 12 45 60 16 73 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 130 | . . 3 5 92 . 5 . 25 Melee . | . . . . . . . . . Projectile 5 | . . . . . . 5 . . AOE 125 | . . 3 5 92 . . . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Total 3387 | 66 191 237 177 600 628 779 140 569 Wait 373 | 5 26 56 29 16 147 88 . 6 Move 2619 | 51 143 173 126 486 415 605 135 485 Hop . | . . . . . . . . . Pick Up 44 | 4 5 1 6 8 9 9 . 2 Fast Attach 44 | 6 3 . 3 8 3 5 . 16 Attach 15 | . . . 2 5 . 5 . 3 Detach 3 | . . . 1 . . 1 . 1 Swap 44 | . 4 1 2 15 4 16 1 1 Drop 67 | . 4 1 7 17 12 18 . 8 Fire 140 | . 6 5 1 45 38 27 4 14 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 5 | . . . . . . 5 . . Crush . | . . . . . . . . . Escape Stasis 33 | . . . . . . . . 33 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Entered Mines 245 | -10/Mines | Met a Derelict bent on vengeance 323 | -10/Mines | Build established: Mutant 413 | -10/Mines | Learned location of 1 exit from Materials 419 | -10/Mines | Discovered new exit (range 6) 448 | -10/Mines | Entered Materials 448 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 449 | -9/Materials | Identified exit to Materials 612 | -9/Materials | Entered another Materials area 612 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 745 | -8/Materials | Build established: Gunner 1413 | -8/Materials | Discovered new exit (range 16) 1522 | -8/Materials | Discovered new exit (range 15) 1581 | -8/Materials | Garrison activated, responded to threat 1621 | -8/Materials | Entered Storage 1913 | -8/Storage | Identified exit to Recycling 2041 | -8/Storage | Build established: Scavenger-Tank 2081 | -8/Storage | Repaired VSS Leg 2121 | -8/Storage | Repaired Carbon-fiber Leg 2150 | -8/Storage | Discovered new exit (range 16) 2365 | -8/Storage | Entered Factory 2365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3085 | -7/Factory | Crushed by falling debris 3297 | -7/Factory | Sucked down chute 3297 | -7/Factory | Entered Waste 3298 | -7/Waste | Met a frightened Derelict 3308 | -7/Waste | Spotted C-40 Crusher 3309 | -7/Waste | Spotted C-40 Crusher 3312 | -7/Waste | EMP discharged 3312 | -7/Waste | System corruption reached 10% 3331 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3333 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3337 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3350 | -7/Waste | Spotted C-40 Crusher 3368 | -7/Waste | Lost 3 parts (2n1u) 3379 | -7/Waste | Spotted C-40 Crusher 3384 | -7/Waste | Spotted C-40 Crusher 3396 | -7/Waste | Spotted C-40 Crusher 3412 | -7/Waste | EMP discharged 3425 | -7/Waste | Crushed by Compactor (1 part destroyed) 3428 | -7/Waste | Crushed by Compactor (1 part destroyed) 3434 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3461 | -7/Waste | Discovered new exit (range 16) 3465 | -7/Waste | Lost 4 parts (1p2n1w) 3476 | -7/Waste | Entered Factory 3803 | -7/Factory | Self-destructed Last Messages --------------- Field strength at 30. Field strength at 25. Field strength at 20. Field strength at 15. Field strength at 10. Field strength at 5. Stasis field depleted. Y-54 Guardian reactivates. Drone destroyed. Door malfunctions. Slug penetrates Wall. Y-54 Guardian misfires. Penetrated by Slug. Y-54 Guardian misfires. Penetrated by Slug. Cesium-ion Thruster destroyed. H-55 Commando system terminally corrupted. Targeting Computer fried. Carbon-fiber Leg fried. Lgt. Nuclear Core fried. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ################################## | | # ! !! !# !!! # | | "# !! # !!! !#? | | / T# # !!! #? | | "# """ """ """ """ # #? | | ?# """ """ """ """ ##+########? | | ?# """ """ """ """ ## / #? | | ??# ## # #? | | ??####+############+##=#Y!!! #? | | ?????# g g %!@%!!!^ #? | | ???### ############### !!! #? | | ????+ #! """" ## #? | | ????## # ""R" #########? | | ###### # "" " #????????? | | ##???????? | | #???????? | | """ """ ] ##??????? | | """ """ #??????? | | """ """ = = #??????? | | # = |% #??????? | | """ """ # = ! ##??????? | | """ """ # !! #??????? | | """ """ # ###??????? | | ##### #???????? | | """ """ ???### #####???????? | | """ """ ????### #???????????? | | """ """ ?###### #???????????? | | ## # #???????????? | | """ """ ## # #???????????? | | """ """ ##! # #???????????? | | """ """ ## # #???????????? | | ## *# #???????????? | | """ """ ## # #??###??????? | | """ """ ## # #? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed SurgeGaussShifter Manual? 0 Play Time 00:55:15 Cumulative 22.3 hours Start 2022.04.16 @ 21:26:46 End 2022.04.16 @ 22:21:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 43 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5fea12a1-a484-412b-aaa8-6af47b360764