Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 01:58:19 Player: DGSTER Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (4241) 4241 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1746) 1746 TOTAL SCORE: 11072 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 49 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -69 Cogmind --------- Core Integrity 855/1000 Matter 50/300 Energy 315/480 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Relay Coupler [Grunt] (4) > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (15) --- Fission Core Enhanced Optical Array Advanced Signal Interpreter Relay Coupler [Heavy] (11) Proton Cannon Long-range Proton Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Hypervelocity Gauss Cannon Proton Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- Phase Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Enhanced Optical Array Advanced Signal Interpreter Relay Coupler [Heavy] Proton Cannon Long-range Proton Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Hypervelocity Gauss Cannon Proton Missile Launcher Long-range Missile Launcher [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Segregator Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Slots Evolved 10 | . . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . . . 1 Utility 6 | . . 2 1 . . 1 . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 97 | 6 7 11 15 20 9 10 11 2 1 5 Power 15 | 1 1 2 3 2 2 . 2 . . 2 Engine 10 | 1 1 2 2 . 2 . . . . 2 Core 5 | . . . 1 2 . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 3 3 5 5 2 3 4 1 1 . Treads 11 | . 2 3 4 1 . 1 . . . . Leg 16 | 2 1 . 1 4 2 1 3 1 1 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . Flight 1 | . . . . . . . 1 . . . Utility 30 | 1 2 2 4 7 4 4 3 1 . 2 Device 11 | . . 1 1 3 1 1 2 1 . 1 Storage 3 | 1 1 . . . 1 . . . . . Processor 7 | . 1 1 2 1 . 2 . . . . Hackware 3 | . . . . 1 . 1 1 . . . Protection 6 | . . . 1 2 2 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 23 | 2 1 4 3 6 1 3 2 . . 1 Energy Gun 4 | . . . 1 3 . . . . . . Energy Cannon 4 | . . 2 . . . 1 . . . 1 Ballistic Gun 8 | 2 1 1 2 2 . . . . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . Launcher 2 | . . 1 . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . . Parts Lost 32 | . 1 5 3 7 3 6 1 . . 6 Power 5 | . . 2 1 . 1 . . . . 1 Propulsion 9 | . 1 . . 2 . 3 1 . . 2 Utility 10 | . . . 1 3 1 3 . . . 2 Weapon 8 | . . 3 1 2 1 . . . . 1 Highest Loss Streak 6 | . 1 3 2 3 2 4 1 . . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 1 6 9 14 14 12 12 14 14 14 14 Power 2 | . 1 2 2 1 2 2 3 3 3 2 Propulsion 2 | . 2 2 3 4 2 . . 1 . . Utility 3 | . 1 2 2 4 4 4 3 3 3 4 Weapon 4 | . 1 1 5 3 3 4 6 6 7 7 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . . . 9 4 . . 1 . 3 12 Power 4 | . . . 2 . . . . . 1 1 Propulsion 4 | . . . 2 2 . . . . . . Utility 6 | . . . 2 1 . . . . . 3 Weapon 14 | . . . 2 1 . . 1 . 2 8 Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 88 87 97 97 99 73 95 100 86 76 Engine 4 | . 14 10 8 . 5 7 2 . . . Core 3 | . . . . 9 3 . 4 7 6 4 Treads 9 | . . 22 26 13 . 4 10 . . . Leg 15 | . 26 . . 13 27 14 14 30 26 22 Device 9 | . . 3 12 12 11 10 14 15 13 11 Storage 8 | . 14 11 9 9 9 7 7 7 6 5 Processor 11 | . 4 20 18 15 11 7 11 7 6 5 Hackware 4 | . . . . . 6 6 10 15 13 11 Protection 2 | . . . 3 5 6 3 . . . . Energy Gun 2 | . . . . 6 16 3 . . . . Energy Cannon 1 | . . 6 5 . . . . . . . Ballistic Gun 8 | . 28 11 12 10 . . . . . . Ballistic Cannon 2 | . . . . . . 2 11 7 6 4 Special Weapon 1 | . . . . . 1 . 1 7 6 4 Peak Build Rating 50 | 6 7 17 28 36 35 39 41 38 43 50 Average Rating 27 | 4 6 12 24 30 33 31 37 37 41 43 On Entrance 25 | . 6 7 17 27 34 32 37 38 38 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 11 26 36 37 38 36 36 38 36 36 50 Greatest Support 60 | 20 40 40 60 60 45 45 45 45 55 55 Greatest Overweight (x) 9 | . 1 . . 1 . 1 9 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 8 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 6 9 14 14 12 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 4 15 15 15 11 15 15 14 15 11 Class Distribution -------------------- 66% | Scavenger-Mutant 21% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Matter Collected 2421 | 214 232 278 354 673 125 151 320 . . 74 Remotely . | . . . . . . . . . . . Salvage Created 3478 | . 386 656 601 957 392 271 149 . . 66 Parts 228 | . 26 45 41 65 24 10 13 . . 4 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Combat Hostiles Destroyed 86 | . 12 16 9 27 8 4 9 . . 1 Melee 2 | . . 1 . . . . 1 . . . Guns 46 | . 12 5 5 15 8 1 . . . . Cannons 24 | . . 8 4 . . 3 8 . . 1 AOE 14 | . . 2 . 12 . . . . . . Classes Destroyed 11 | . 3 5 1 1 . . 1 . . . Hauler 1 | . . 1 . . . . . . . . Recycler 5 | . 1 2 1 . . 1 . . . . Operator 2 | . . 1 1 . . . . . . . Watcher 3 | . . 1 1 . . 1 . . . . Swarmer 25 | . 6 6 . 7 2 . 4 . . . Saboteur 2 | . . . . . . . 2 . . . Grunt 34 | . 6 6 3 13 3 . 2 . . 1 Brawler 2 | . . 1 . 1 . . . . . . Sentry 16 | . . 3 5 2 3 3 . . . . Hunter 2 | . . . 1 . . 1 . . . . Programmer 5 | . . . . 4 . . 1 . . . Best Kill Streak 8 | . 3 8 3 6 2 4 5 . . 1 Combat Bots Only 8 | . 3 8 3 6 2 3 5 . . 1 Max Kills in Single Turn 2 | . 1 2 1 2 2 1 1 . . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . 1 . 2 . . . . . . Melee 1 | . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Hostile Shots Fired 616 | . 77 96 80 124 54 76 45 . 12 52 Missed 168 | . 26 23 18 27 18 30 10 . 7 9 Hits 448 | . 51 73 62 97 36 46 35 . 5 43 Melee 4 | . . 1 . . . . 3 . . . Projectile 444 | . 51 72 62 97 36 46 32 . 5 43 AOE 4 | . . . . . . 4 . . . . Critical Strikes 23 | . . . 5 10 3 . 4 . . 1 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 6329 | . 538 782 915 1454 518 683 481 . 130 828 Core 996 | . 116 154 145 207 43 91 79 . 16 145 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 69 | 100 53 61 . . 28 . . 75 98 . Volleys Fired 317 | . 43 55 45 78 28 14 31 5 1 17 Largest 2 | . 2 2 2 2 2 2 2 1 1 1 Hottest 130 | . 40 91 91 100 100 130 77 40 40 85 Shots Fired 542 | . 86 77 89 131 53 26 58 4 1 17 Gun 378 | . 86 53 63 119 50 7 . . . . Cannon 142 | . . 21 26 . . 19 57 4 1 14 Launcher 15 | . . 3 . 12 . . . . . . Special 7 | . . . . . 3 . 1 . . 3 Kinetic 367 | . 86 53 63 89 . 14 57 4 1 . Thermal 66 | . . 21 26 . . 5 . . . 14 Explosive 15 | . . 3 . 12 . . . . . . Electromagnetic 87 | . . . . 30 50 7 . . . . Robot Hit Streak 14 | . 10 13 10 14 11 7 9 . . 8 Robot Miss Streak 5 | . 2 3 5 4 2 1 2 . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . 3 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 335 | . 57 47 58 86 34 17 23 . . 13 Core Hits 165 | . 22 28 24 49 16 11 10 . . 5 Critical Kills 2 | . . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . Destroy 2 | . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6907 | . 614 869 979 2610 511 379 562 . 4 379 Guns 3490 | . 611 334 608 1356 507 74 . . . . Cannons 1851 | . . 266 350 . . 305 562 . . 368 Explosions 1494 | . . 240 . 1254 . . . . . . Melee . | . . . . . . . . . . . Ramming 72 | . 3 29 21 . 4 . . . 4 11 Kinetic 3336 | . 611 334 608 996 . 225 562 . . . Thermal 1174 | . . 266 350 110 . 80 . . . 368 Explosive 1384 | . . 240 . 1144 . . . . . . Electromagnetic 941 | . . . . 360 507 74 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 2 . 3 3 . 2 2 2 . Average Corruption 2 | . . 2 . 2 3 . 1 2 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . 8 . 2 8 . 3 6 1 . Message Errors 8 | . . 3 . . 3 . . 2 . . Matter Fused 6 | . . 2 . . 2 . 1 1 . . Heat Flow Errors 3 | . . . . . 2 . . . 1 . Energy Discharges 4 | . . . . . 1 . 1 2 . . Data Loss (minor) 4 | . . 2 . 2 . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . Weapon Failures 2 | . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 109 | . . . . 80 . 2 27 . . . Projectiles 29 | . . . . . . 2 27 . . . Explosions 80 | . . . . 80 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . 1 5 . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . 1 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . 128 . . . . . . Shots 3 | . . . . 3 . . . . . . Rammed 11 | . . 8 3 . . . . . . . Targets Rammed 21 | . 3 11 3 . 1 . . . 1 2 Kicked 7 | . 3 . . . 1 . . . 1 2 Crushed 3 | . . 3 . . . . . . . . Highest Temperature 244 | . 12 161 33 32 161 151 . . 244 6 Average Temperature 44 | . 7 59 9 13 55 57 . . 124 6 Received Heat Transfer 1974 | . 153 201 396 540 297 72 45 . . 270 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 1 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 1804 | . . 481 629 100 . 150 . . . 444 Parts Sabotaged 10 | . . . . . . . 10 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Maximum Alert Level 4 | . . 1 . 4 2 1 2 1 . . Low Security (%) 58 | 100 100 89 100 8 . 54 25 65 100 100 Level 1 12 | . . 10 . 14 . 45 26 34 . . Level 2 16 | . . . . 24 100 . 48 . . . Level 3 11 | . . . . 48 . . . . . . Level 4 1 | . . . . 4 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1207 | . 120 272 192 1207 633 298 454 233 50 20 Initial 588 | . . 3 7 89 588 278 124 227 50 . Average 270 | . 53 71 67 651 594 200 329 172 5 . Influence Increases 3305 | . 343 500 372 1228 255 198 340 16 14 39 Destroy 0b10 Robot/C 1760 | . 240 320 180 580 160 80 180 . . 20 Destroy 0b10 Robot/NC 55 | . 5 25 15 . . 10 . . . . Destroy Leader 328 | . 60 74 72 20 50 42 10 . . . Allied During Kill 9 | . . . . 9 . . . . . . Successful Hack 89 | . 8 . 11 35 . 21 . . 14 . Disable Machine 105 | . . 15 15 . . 45 15 15 . . Anti-Garrison Action 400 | . . . . 300 . . 100 . . . Destroy Structure 139 | . . 21 4 89 . . 20 1 . 4 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 405 | . 30 45 75 195 45 . 15 . . . Influence Decreases 3305 | . 333 492 253 158 849 633 84 347 117 39 Entered New Map 1334 | . . 7 11 48 619 335 54 207 53 . Time Decay 1474 | . 323 295 212 . 190 238 . 140 64 12 Lost Part 262 | . 10 40 30 70 30 60 10 . . 12 Lost Ally 85 | . . . . 40 10 . 20 . . 15 Purge Threat 150 | . . 150 . . . . . . . . Squads Dispatched 15 | . 3 2 1 . 2 3 . . 1 3 Investigation 1 | . . . . . 1 . . . . . Extermination 3 | . . . . . . 1 . . 1 1 Reinforcement 9 | . 3 2 1 . 1 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Distress Signals 5 | . 1 . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 25 25 28 35 18 7 15 . 1 6 Peak Tracking Total 7 | . 4 7 7 5 5 2 4 . 1 4 Tactical Retreats 16 | . 1 2 2 8 2 . 1 . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Traps Triggered 8 | . 1 . . 3 . . 3 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Machines Disabled 14 | . 1 1 1 4 . 3 3 1 . . Max in Single Turn 2 | . 1 1 1 2 . 1 1 1 . . Garrison Relay 6 | . . . . 4 . . 2 . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Machines Accessed 26 | . 5 3 2 3 3 5 . 1 4 . Terminals 20 | . 5 3 1 3 3 4 . . 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 56 | . 9 11 4 4 8 8 . 1 11 . Successful 23 | . 3 4 2 3 . 5 . . 6 . Failed 33 | . 6 7 2 1 8 3 . 1 5 . Catastrophic 12 | . 4 2 1 1 1 2 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 8 3 1 . 5 1 . . 1 . Terminals 45 | . 9 11 3 4 8 6 . . 4 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 7 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . Terminal Hacks 14 | . 2 4 1 3 . 3 . . 1 . Part Schematic 2 | . . . . . . 2 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . Registered Components 2 | . 1 . 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 5 . Process 1 | . . . . . . . . . 1 . Retrieve Matter 4 | . . . . . . . . . 4 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . . . . Unlock Access 2 | . . . 1 . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 5 2 2 2 3 3 . 1 3 . Full Trace Events 3 | . . 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . . 17 . Retrieved Matter 17 | . . . . . . . . . 17 . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Used RIF Installer 2 | . . . . 1 . . 1 . . . Alert ID Control 1 | . . . . . . . 1 . . . Robots Hacked 5 | . . . . . 2 . 1 . . 2 Non-combat 2 | . . . . . 2 . . . . . Combat 3 | . . . . . . . 1 . . 2 Robot Hacks Applied 7 | . . . . . 3 . 1 . . 3 parse_system 1 | . . . . . . . . . . 1 map_walls 1 | . . . . . 1 . . . . . link_fov 1 | . . . . . 1 . . . . . go_dormant 1 | . . . . . . . . . . 1 formatsys_high 3 | . . . . . 1 . 1 . . 1 Relay Couplers Released 22 | . . . . 13 . . 9 . . . Machine Destruction 22 | . . . . 13 . . 9 . . . Attached 2 | . . . . 1 . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Total Allies 6 | . . . . 2 1 . 1 . . 2 Largest Group 2 | . . . . 2 1 . 1 . . 1 Highest-Rated Group 56 | . . . . 56 13 . 16 . . 12 Highest-Rated Ally 31 | . . . . 31 13 . 16 . . 12 Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . 8 . . 3 . . 5 Total Damage 255 | . . . . 166 . . 34 . . 55 Kills 3 | . . . . 2 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Active Infowar (turns) 5474 | . . 655 684 1578 118 455 765 291 541 387 Optics 2543 | . . 655 684 1204 . . . . . . Sensors 3814 | . . . 516 741 118 455 765 291 541 387 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Turns Passed 7130 | 72 949 777 684 1715 389 512 813 291 541 387 Spaces Moved 4087 | 53 591 357 296 992 207 274 386 223 440 268 Core 5 | 5 . . . . . . . . . . Treads 1462 | . 1 357 296 427 . 99 282 . . . Legs 2618 | 48 590 . . 565 207 175 102 223 440 268 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . Fastest Speed 50 | 50 120 160 160 120 120 120 120 120 120 120 Average Speed 139 | 113 124 160 162 138 120 159 171 120 120 120 Slowest Speed 755 | 120 190 160 163 190 120 250 755 120 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 93 39 30 91 23 7 38 6 15 9 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 118 | . . 22 . 93 . . . 1 . 2 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . 1 . 2 AOE 115 | . . 22 . 93 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Total 4994 | 62 726 482 418 1200 294 321 473 243 456 319 Wait 293 | . 71 31 20 73 38 12 19 9 . 20 Move 4075 | 52 590 356 295 990 206 273 384 222 439 268 Hop . | . . . . . . . . . . . Pick Up 78 | 4 5 12 18 16 2 8 2 1 7 3 Fast Attach 42 | 5 3 7 1 5 2 6 13 . . . Attach 30 | 1 1 1 6 7 2 5 3 . . 4 Detach 3 | . . . . 2 . 1 . . . . Swap 54 | . 5 4 10 14 8 . 9 2 1 1 Drop 75 | . 5 5 20 14 7 2 8 4 7 3 Fire 317 | . 43 55 45 78 28 14 31 5 1 17 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 7 | . 3 . . . 1 . . . 1 2 Crush 14 | . . 11 3 . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . Rewire 2 | . . . . 1 . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 8) 399 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Discovered new exit (range 8) 650 | -10/Materials | Discovered new exit (range 16) 1022 | -10/Materials | Entered another Materials area 1022 | -9/Materials | Evolved 2 slots: Utility x2 1340 | -9/Materials | Lost 3 parts (1p2w) 1560 | -9/Materials | Destroyed 8 combat bots 1608 | -9/Materials | Build established: Scavenger-Mutant 1623 | -9/Materials | Discovered new exit (range 17) 1785 | -9/Materials | Discovered new exit (range 8) 1799 | -9/Materials | Entered another Materials area 1799 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -8/Materials | Identified exit to Garrison 2483 | -8/Materials | Entered Garrison 2507 | -8/Garrison | Build established: Scavenger-Skirmisher 2627 | -8/Garrison | Rescued a captive Derelict 2628 | -8/Garrison | Rescued a captive Derelict 2814 | -8/Garrison | Build established: Scavenger-Mutant 2877 | -8/Garrison | Triggered checkpoint 2880 | -8/Garrison | Core integrity fell below 50% 2985 | -8/Garrison | Triggered checkpoint 3098 | -8/Garrison | Discovered new exit (range 9) 3110 | -8/Garrison | Identified exit to Materials 3189 | -8/Garrison | Triggered checkpoint 3296 | -8/Garrison | Phase Generator disabled 3426 | -8/Garrison | Discovered exit to Materials (range 3) 3634 | -8/Garrison | Build established: Scavenger-Skirmisher 3655 | -8/Garrison | Triggered checkpoint 3744 | -8/Garrison | Installed Relay Interface Framework 3990 | -8/Garrison | Build established: Scavenger-Mutant 4097 | -8/Garrison | Lost 3 parts (1n1u1w) 4107 | -8/Garrison | Garrison Relay disabled 4154 | -8/Garrison | Garrison Relay disabled 4170 | -8/Garrison | Garrison Relay disabled 4198 | -8/Garrison | Entered Materials 4562 | -8/Materials | Discovered new exit (range 15) 4586 | -8/Materials | Identified exit to Factory 4587 | -8/Materials | Entered Factory 4587 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4592 | -7/Factory | Identified exit to DSF 4854 | -7/Factory | Lost 4 parts (2n2u) 5038 | -7/Factory | Garrison activated, responded to threat 5098 | -7/Factory | Identified exit to Garrison 5099 | -7/Factory | Entered Garrison 5289 | -7/Garrison | Garrison Relay disabled 5295 | -7/Garrison | Triggered checkpoint 5505 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5517 | -7/Garrison | Garrison Relay disabled 5741 | -7/Garrison | Triggered checkpoint 5755 | -7/Garrison | Triggered checkpoint 5876 | -7/Garrison | Discovered new exit (range 10) 5885 | -7/Garrison | Identified exit to Factory 5912 | -7/Garrison | Entered Factory 6007 | -7/Factory | Discovered new exit (range 15) 6023 | -7/Factory | Identified exit to Factory 6079 | -7/Factory | Discovered exit to Factory (range 11) 6203 | -7/Factory | Entered another Factory area 6203 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6551 | -6/Factory | Discovered new exit (range 5) 6556 | -6/Factory | Identified exit to Lower Caves 6661 | -6/Factory | Discovered new exit (range 7) 6667 | -6/Factory | Identified exit to Factory 6744 | -6/Factory | Entered another Factory area 6744 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6964 | -5/Factory | Discovered new exit (range 15) 6985 | -5/Factory | Identified exit to Upper Caves 7119 | -5/Factory | Garrison activated, responded to threat 7131 | -5/Factory | Self-destructed Last Messages --------------- 07086_ Acquired 53 matter. 07090_ Acquired 21 matter. 07094_ Jacked G-67 Veteran... >>go_dormant Shutting down primary systems. 07099_ G-67 Veteran springs to life. 07102_ Remote Datajack destroyed. 07105_ Aluminum Leg destroyed. 07110_ ALERT: Security rotation in progress. 07111_ Lgt. Nuclear Core destroyed. 07113_ G-50 Soldier destroyed. 07114_ K-01 Serf collects debris. 07117_ U-05 Engineer builds a Wall. 07119_ G-67 Veteran calls for garrison reinforcements. 07119_ ALERT: Activating Garrison Access F003. 07122_ K-01 Serf collects debris. 07124_ U-05 Engineer builds a Wall. 07124_ Lgt. Armor Plating destroyed. 07128_ Imp. Heat Sink destroyed. 07128_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????"" ????????????????????????? | | ??????????????????????"" ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????#???? *????????????????????????? | | ?????????????????# ??? ??##########????????????? | | " ???#########???# ?? ?? #????????????? | | ? ??# ##########+### A k ?kR??????????? | | ###+## u R?????????????? | | T ?????????? | | > "" ????????? | | *= ????????? | | ###### =gg@ ????????? | | ????# ##########/### p ????????? | | ??####+####??# #?? ##???????????? | | #?? ????# =#????######????????????? | | ## """??# ! k* #??????????????????????? | | ## """#?# #??????????????????????? | | ## ] """#?# """"""" #??????????????????????? | | ## #?# """"""" #??????????????????????? | | ## """#?# """"""" #??????????????????????? | | ## """#?# """"""" #??????????????????????? | | ## """??###########??????????????????????? | | ## ????????????????????????????????????? | | ########?????????????????????????????????????? | | #????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 34 Item Schematics ----------------- Hvy. Treads | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombInertialDerivative Manual? 0 Play Time 00:54:38 Cumulative 64.7 hours Start 2025.05.17 @ 00:45:43 End 2025.05.18 @ 01:58:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 77 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f107634-7dd9-4290-af24-2257300e542d