Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 00:51:31 Player: Skyarmor Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (324) 324 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2204 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 117/125 System Corruption 2% Temperature Cool (4) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Improved Medium Laser > --- INVENTORY (5) ---- Pulse Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Slug Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Light EM Pulse Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 18 | 6 1 3 4 4 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 . . 2 2 Device . | . . . . . Storage 2 | 1 . . 1 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 1 3 1 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 82 85 98 77 Engine 10 | . 14 14 11 7 Leg 27 | . 28 28 33 20 Storage 10 | . 14 14 11 7 Processor 4 | . . . . 14 Protection 5 | . . . 9 5 Ballistic Gun 11 | . 17 8 11 7 Ballistic Cannon 6 | . . 5 11 6 Launcher 8 | . 8 14 11 5 Naked Turns 10 | . . . . 10 Heaviest Build 39 | 12 14 20 39 39 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 6 8 8 9 13 Most Carried 12 | 5 6 6 11 12 Average Carried 6 | 2 3 5 6 9 Final Capacity 15 | 8 8 8 15 5 Final Carried 11 | 2 6 6 11 1 Class Distribution -------------------- 53% | Tank 41% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 268 | 140 . . 74 54 Remotely . | . . . . . Salvage Created 298 | . 152 . 82 64 Parts 25 | . 12 . 4 9 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 8 | . 5 . 3 . Guns 1 | . 1 . . . Cannons 2 | . . . 2 . AOE 5 | . 4 . 1 . Classes Destroyed 5 | . 2 . 1 2 Worker 1 | . . . . 1 Builder 2 | . 1 . . 1 Tunneler 1 | . . . . 1 Grunt 7 | . 5 . 2 . Sentry 1 | . . . 1 . Best Kill Streak 6 | . 6 . 1 1 Combat Bots Only 5 | . 5 . 1 . Max Kills in Single Turn 3 | . 3 . 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 167 | . 14 3 10 140 Missed 51 | . 9 2 4 36 Damage Taken 1437 | . 54 11 74 1298 Core 596 | . 11 . 15 570 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 95 96 . Volleys Fired 30 | . 7 . 9 14 Largest 3 | . 2 . 3 3 Hottest 98 | . 50 . 98 98 Shots Fired 55 | . 12 . 20 23 Gun 29 | . 7 . 9 13 Cannon 18 | . . . 9 9 Launcher 8 | . 5 . 2 1 Special . | . . . . . Kinetic 42 | . 7 . 18 17 Thermal 5 | . . . . 5 Explosive 8 | . 5 . 2 1 Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 . 6 6 Robot Miss Streak 5 | . 1 . 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 33 | . 8 . 11 14 Core Hits 30 | . 12 2 8 8 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 4 | . . . 2 2 Destroy 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1068 | . 404 9 331 324 Guns 197 | . 29 . 45 123 Cannons 300 | . . . 128 172 Explosions 533 | . 375 . 158 . Melee . | . . . . . Ramming 38 | . . 9 . 29 Kinetic 429 | . 29 . 173 227 Thermal 68 | . . . . 68 Explosive 533 | . 375 . 158 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . . 8 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 7 | . . 4 . 3 Kicked 6 | . . 4 . 2 Crushed . | . . . . . Highest Temperature 90 | . 22 . 90 38 Average Temperature 27 | . 8 . 46 14 Received Heat Transfer 285 | . 30 6 42 207 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 158 | . 151 58 158 76 Initial 66 | . . 58 22 66 Average 65 | . 49 58 89 62 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 1 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 6 2 6 10 Peak Tracking Total 7 | . 5 2 3 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1014 | 63 207 55 383 306 Spaces Moved 657 | 48 151 38 244 176 Core 79 | 11 . . . 68 Treads . | . . . . . Legs 578 | 37 151 38 244 108 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 129 | 103 120 120 133 141 Slowest Speed 350 | 120 120 120 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 28 10 27 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . 26 . 10 2 Melee . | . . . . . Projectile 5 | . . . 3 2 AOE 33 | . 26 . 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 771 | 61 165 46 285 214 Wait 29 | . 3 . 19 7 Move 653 | 47 150 37 243 176 Hop . | . . . . . Pick Up 27 | 8 4 1 9 5 Fast Attach . | . . . . . Attach 15 | 6 . 2 3 4 Detach 1 | . . 1 . . Swap 3 | . 1 1 1 . Drop 6 | . . . 1 5 Fire 30 | . 7 . 9 14 Melee . | . . . . . Ram 1 | . . . . 1 Kick 6 | . . 4 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 13) 271 | -10/Materials | Entered Mines 286 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 315 | -10/Mines | Discovered new exit (range 7) 321 | -10/Mines | Build established: Mutant 326 | -10/Mines | Entered Materials 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 639 | -9/Materials | Discovered new exit (range 16) 669 | -9/Materials | Build established: Tank 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Utility x2 960 | -8/Materials | Core integrity fell below 50% 973 | -8/Materials | Core integrity fell below 20% 996 | -8/Materials | Lost 8 parts (1p3n1u3w) 1015 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Terrain Scan Processor severed. Adv. Visual Processing Unit severed. T-07 Excavator is excavating. Slammed into T-07 Excavator. T-07 Excavator destroyed. Destabilizing: System corrupted (+2). Acquired 25 matter. Acquired Lgt. Ion Engine. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Acquired Prototype Energy Gun. Identified Imp. Medium Laser. Penetrated by Slug. U|NESF%APJJK3S39 NLDHLH60BISHYHIVZD/GPK Penetrated by Slug. Slug penetrates Wall. Material Compactor disabled. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????""" ""??# /! #????????????? | | ????????????""" """ # = ####?????????? | | ????????????""" 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